TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@simon33 the japs have been tiptoeing around lmao
@simon33 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
I can’t believe there is no war between Japan and USSR yet.
Yeah, It’s an issue. Don’t have the forces yet
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Iwo Jima
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
2 carriers moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 17 Sea Zone
2 destroyers moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
2 bombers moved from Suiyuyan to Japan
3 infantry moved from Iraq to Northwest Persia
6 infantry moved from Persia to Northwest Persia
6 armour moved from Northwest Persia to Persia
7 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 artillery moved from Tsinghai to Shensi
2 armour moved from Northwest Persia to Persia
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
1 fighter placed in Japan
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in Shantung
2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Tsinghai
2 fighters moved from Caucasus to Sikang
12 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
4 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 12 artilleries, 1 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 12 artilleries, 1 infantry and 4 mech_infantrys in Southern France, round 2 : 2/17 hits, 5.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 12 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Tsinghai to Caucasus
2 fighters moved from Sikang to Caucasus
1 marine moved from Normandy Bordeaux to 105 Sea Zone
1 cruiser and 1 marine moved from 105 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
2 carriers and 1 destroyer moved from 105 Sea Zone to 92 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 105 Sea Zone to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
9 fighters moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 54 Sea Zone to Queensland
3 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
5 transports moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Mexico
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 harbour, 2 infantry and 1 submarine; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 105 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 fighters moved from Romania to Northern Italy
1 tactical_bomber moved from Poland to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 factory_minor
British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/7 hits, 3.33 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Northern Italy to Slovakia Hungary
1 tactical_bomber moved from Northern Italy to Southern France
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 105 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 marine moved from Normandy Bordeaux to 105 Sea Zone
1 cruiser and 1 marine moved from 105 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 carrier moved from 105 Sea Zone to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 92 Sea Zone
7 artilleries, 26 infantry and 1 marine moved from Normandy Bordeaux to Southern France
3 fighters moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Nigeria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
4 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Union of South Africa to 71 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 aaGun and 1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 harbour placed in French Madagascar
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
British : 2.33
Americans : -4.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Removing units owned by Italians from Germany: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 4 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,4,1,3,6
Italians collect 0 PUs (5 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Wake Island to 26 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
6 armour and 7 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
2 armour moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
1 armour moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Northwest Persia
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Poland
3 fighters and 1 tactical_bomber moved from Germany to Poland
2 mech_infantrys moved from Germany to Yugoslavia
3 fighters moved from Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
3 armour moved from Finland to Karelia
3 artilleries moved from Finland to Karelia
2 artilleries moved from Finland to Karelia
5 infantry moved from Finland to Karelia
Combat - Germans
Battle in Northern Italy
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/9 hits, 3.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yugoslavia
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 6 artilleries
British defend with 1 infantry
Germans roll dice for 6 artilleries in Belgian Congo, round 2 : 4/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 5 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 5 infantry in Karelia, round 2 : 3/13 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
Germans attack with 10 armour and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 10 armour and 7 mech_infantrys in Kenya, round 2 : 7/17 hits, 6.17 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun moved from Anglo Egyptian Sudan to Kenya
2 armour and 1 mech_infantry moved from Alexandria to Egypt
10 infantry moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
5 fighters moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Western Germany
3 fighters moved from Poland to Western Germany
3 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
10 artilleries placed in Germany
2 mech_infantrys placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,4,6,6,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,3,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Germans collect 36 PUs (6 lost to blockades); end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kenya: 2 mech_infantrys
EDIT: Adding units owned by Germans to Anglo Egyptian Sudan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Albania to Yugoslavia
6 mech_infantrys moved from Romania to Yugoslavia
2 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Romania to Poland
1 fighter moved from Romania to Poland
1 fighter moved from Romania to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
Combat - Russians
Battle in Yugoslavia
Russians attack with 3 armour and 6 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 3 armour and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Russians roll dice for 3 armour and 6 mech_infantrys in Yugoslavia, round 3 : 5/9 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Greater Southern Germany
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Romania to Yugoslavia
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Baltic States to Romania
3 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Romania
1 fighter moved from Greater Southern Germany to Romania
1 aaGun moved from Slovakia Hungary to Romania
24 artilleries moved from Slovakia Hungary to Romania
4 armour moved from Slovakia Hungary to Yugoslavia
34 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
9 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Urals to Smolensk
2 mech_infantrys moved from Volgograd to Ukraine
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 aaGun and 14 infantry moved from Amur to Buryatia
Place Units - Russians
3 armour placed in Romania
3 infantry placed in Caucasus
1 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
2 infantry placed in Russia
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 52 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Marianas
2 fighters moved from 17 Sea Zone to Marianas
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Marianas
Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Marianas, round 2 : 1/10 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Marianas, round 3 : 6/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Marianas, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 carriers moved from 17 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
1 destroyer and 2 submarines moved from 17 Sea Zone to 22 Sea Zone
1 battleship moved from 17 Sea Zone to 22 Sea Zone
4 fighters moved from Marianas to 22 Sea Zone
2 tactical_bombers moved from Marianas to 22 Sea Zone
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 45 Sea Zone
5 armour and 3 mech_infantrys moved from Persia to Iraq
2 armour moved from Persia to Iraq
1 armour moved from Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
2 infantry moved from Persia to Northwest Persia
3 armour and 2 mech_infantrys moved from Persia to Iraq
1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Shantung
Place Units - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
1 infantry placed in Shantung
1 infantry placed in French Indo China
3 infantry placed in Persia
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 1.83
Chinese : 0.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
12 artilleries and 4 mech_infantrys moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from Caucasus to Germany
1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Greece
Battle in Northern Italy
Americans attack with 12 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 factory_minor
Americans roll dice for 12 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 5/18 hits, 6.50 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Northern Italy
Americans win, taking Greece from Italians, taking Northern Italy from Italians with 12 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 3 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
1 marine moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 carriers moved from 92 Sea Zone to 105 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Germany to Romania
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 fighter moved from Holland Belgium to 105 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Slovakia Hungary to Southern France
2 fighters moved from Slovakia Hungary to Normandy Bordeaux
1 fighter moved from Slovakia Hungary to Normandy Bordeaux
1 fighter moved from Slovakia Hungary to Normandy Bordeaux
1 fighter moved from Slovakia Hungary to Southern France
2 fighters moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Ukraine
1 fighter moved from Slovakia Hungary to Volgograd
1 tactical_bomber moved from Slovakia Hungary to Romania
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 105 Sea Zone
2 transports moved from 92 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 6 carriers, 6 destroyers, 8 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
6 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Mexico to Hawaiian Islands
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Americans undo move 2.
1 fighter placed in 105 Sea Zone
2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - British
Turning on Edit Mode
EDIT: Changing PUs for British from 2 to 0
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
EDIT: Turning off Edit Mode
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
8 fighters moved from Slovakia Hungary to 95 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 70 Sea Zone
2 artilleries and 2 infantry moved from 70 Sea Zone to Belgian Congo
1 battleship and 2 cruisers moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
1 tactical_bomber moved from Southern France to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Belgian Congo
British attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 1 aaGun and 5 artilleries
British roll dice for 1 battleship and 2 cruisers in Belgian Congo, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 aaGun and 5 artilleries in Belgian Congo, round 2 : 0/5 hits, 1.67 expected hits
1 aaGun owned by the Germans and 4 artilleries owned by the Germans lost in Belgian Congo
British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 3 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belgian Congo
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Belgian Congo from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 aaGun and 5 artilleries
Non Combat Move - British
1 aaGun moved from Rhodesia to Union of South Africa
1 transport moved from 72 Sea Zone to 82 Sea Zone
1 artillery moved from Nigeria to 82 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 105 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 105 Sea Zone
1 marine moved from 105 Sea Zone to Normandy Bordeaux
1 carrier and 2 destroyers moved from 92 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
7 artilleries, 26 infantry and 1 marine moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
8 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
Place Units - British
2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters, 4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.67
Italians : 2.00
British : 0.67
Americans : -1.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 99 Sea Zone to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,4,2
Italians collect 1 PU (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.33
just got through major work project… more regular game play resumes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
9 armour and 4 mech_infantrys moved from Kenya to Belgian Congo
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Southern Italy to Alexandria
3 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Greater Southern Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
1 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
3 armour, 5 artilleries and 4 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Poland
2 fighters moved from Southern Italy to Poland
2 fighters moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 4 infantry in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 10 armour and 6 mech_infantrys
British defend with 1 armour, 2 artilleries and 5 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Belgian Congo, round 2 : 5/16 hits, 6.00 expected hits
British roll dice for 1 armour, 2 artilleries and 5 infantry in Belgian Congo, round 2 : 0/8 hits, 2.83 expected hits
5 infantry owned by the British lost in Belgian Congo
Germans roll dice for 10 armour and 6 mech_infantrys in Belgian Congo, round 3 : 5/16 hits, 6.00 expected hits
British roll dice for 1 armour and 2 artilleries in Belgian Congo, round 3 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for British: 1 armour, 2 artilleries and 5 infantry
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 7 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 7 fighters, 4 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 6/13 hits, 5.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 7 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 5/8 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Alexandria
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
14 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 fighters moved from Poland to Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Western Germany
25 infantry moved from Germany to Greater Southern Germany
1 aaGun, 10 armour, 31 artilleries, 16 infantry and 3 mech_infantrys moved from Germany to Greater Southern Germany
2 fighters moved from Greater Southern Germany to Germany
2 fighters moved from Greater Southern Germany to Western Germany
2 fighters moved from Greater Southern Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
1 bomber moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 fighter moved from Alexandria to Egypt
3 armour moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - Germans
10 infantry placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Removing units owned by Germans from Greater Southern Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -3.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 armour, 1 factory_minor, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Romania to Poland
1 fighter moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
7 armour moved from Yugoslavia to Southern Italy
7 mech_infantrys moved from Yugoslavia to Southern Italy
8 mech_infantrys moved from Yugoslavia to Southern Italy
3 armour, 23 artilleries, 7 infantry and 4 mech_infantrys moved from Romania to Yugoslavia
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Italy
Russians attack with 7 armour and 15 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Russians roll dice for 7 armour and 15 mech_infantrys in Southern Italy, round 2 : 10/22 hits, 6.00 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 11 infantry in Southern Italy, round 2 : 4/12 hits, 4.00 expected hits
4 mech_infantrys owned by the Russians, 2 aaGuns owned by the Italians and 8 infantry owned by the Italians lost in Southern Italy
Russians roll dice for 7 armour and 11 mech_infantrys in Southern Italy, round 3 : 6/18 hits, 5.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 3 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy
Russians captures 1PU while taking Italians capital
Russians win, taking Southern Italy from Italians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Russians: 6 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 artillery and 11 infantry
triggerItaliansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter and 1 tactical_bomber moved from Poland to Yugoslavia
4 mech_infantrys moved from Eastern Poland to Yugoslavia
5 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Eastern Poland to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 mech_infantry moved from Smolensk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
1 aaGun moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 aaGun and 13 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 factory_minor placed in Yugoslavia
2 armour and 1 mech_infantry placed in Romania
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Caucasus
3 infantry placed in Volgograd
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : 5.50
under the work yoke again! Just as I thought I was in the clear… back on Wednesday for sure!
Sorry…
Also, you game for vancouver BC tourney of champions this coming spring? Like in March/April?
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
Also, you game for vancouver BC tourney of champions this coming spring? Like in March/April?
damn that sounds so tempting! I rarely travel, but you got me thinking… can you provide more details?
well, it would be at the local we had the other Vancouver tourney: which is basically my Aunt’s vacation house. You’d need only to buy a ticket and get to the house. Food, lodging, games taken care of.
BUT! We are in very preliminary planning stages. I still have to get dates from my Aunt and cross-check with work etc… so possibility wouldn’t work anyway,
But I am trying to gauge interest. I will reach out to Adam 514 and the rest of the “best” to see if we could get a FtoF of the “Masters” – granted of which I am not, but still would be fun
@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
well, it would be at the local we had the other Vancouver tourney: which is basically my Aunt’s vacation house. You’d need only to buy a ticket and get to the house. Food, lodging, games taken care of.
BUT! We are in very preliminary planning stages. I still have to get dates from my Aunt and cross-check with work etc… so possibility wouldn’t work anyway,
But I am trying to gauge interest. I will reach out to Adam 514 and the rest of the “best” to see if we could get a FtoF of the “Masters” – granted of which I am not, but still would be fun
yah. man I am at least interested! how many days are we talking, is it like a weekend only, or more than that?