2 hits scored
JWW v Adam (allies) 0 bid
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 bombers moved from Kwangsi to Philippines 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from French Indo China to Siam 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi 3 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 2 fighters moved from 37 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Siam 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Celebes Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Siam Japanese attack with 4 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Siam, round 2 : 2/6 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 marines moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 marines moved from 36 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 carrier moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Siam to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 3 tactical_bombers moved from Yunnan to 42 Sea Zone 2 bombers moved from Philippines to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 4 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsi to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 airfield placed in Java Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.33 Chinese : -1.33 Japanese : -2.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Korea : 1 aaGun, 1 fighter and 7 infantry Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag, 1 mech_infantry Siam : 2 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 2 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Hunan : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour Guam : 1 flag, 1 airfield and 1 infantry Aleutian Islands : 1 flag, 1 infantry French Indo China : 1 flag, 2 bombers and 2 tactical_bombers Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 infantry and 2 marines Sumatra : 1 flag, 1 infantry 42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 46 Sea Zone : 1 destroyer 35 Sea Zone : 1 transport 21 Sea Zone : 1 transport 8 Sea Zone : 1 transport 6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 44 / 56 Russians : 28 / 35 Japanese : 63 / 72 Americans : 50 / 82 Chinese : 1 / 8 British : 34 / 40 UK_Pacific : 6 / 10 Italians : 17 / 17 ANZAC : 10 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 marine moved from Egypt to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 3 cruisers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Trans-Jordan to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 fighters moved from Trans-Jordan to 97 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers, 5 fighters and 1 submarine Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters in 97 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters remaining. Battle score for attacker is 52 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Battle in Greece Battle in Iraq British attack with 2 artilleries and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Egypt to Tobruk 1 carrier moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 aaGun and 2 infantry moved from Burma to India 1 aaGun and 4 infantry moved from India to West India 1 infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from 41 Sea Zone to India 2 mech_infantrys moved from India to West India Place Units - British 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : -0.17 Americans : -2.00 AA fire in Caroline Islands : : -0.50 Chinese : 0.17 Neutral_Axis : -0.33 Japanese : 2.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Bryansk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Italians attack with 3 fighters and 1 mech_infantry British defend with 2 infantry and 1 marine Italians roll dice for 3 fighters and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 2 infantry and 1 marine in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Greece retreated to Greece British win with 2 infantry and 1 marine remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,6,1,5,6,4,3,6 Italians collect 11 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67 British : 0.00 Russians : -0.33
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 2 infantry Cyprus : 1 flag, 1 infantry Greater Southern Germany : 1 mech_infantry Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Bryansk : 1 flag, 2 armour Eastern Poland : 1 flag Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 4 infantry Crete : 1 flag, 1 infantry Bulgaria : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 56 Russians : 27 / 35 Japanese : 62 / 72 Americans : 52 / 67 Chinese : 2 / 4 British : 38 / 45 UK_Pacific : 6 / 9 Italians : 16 / 11 ANZAC : 10 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from India to Syria 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Syria 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Ukraine to Russia 4 fighters moved from Western Ukraine to Russia 3 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 3 infantry moved from Archangel to Vologda 5 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians
Combat Hit Differential Summary :
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@Adam514 intercept?
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Nope, no need to ask me in similar one-sided situations too.
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@Adam514 sorry for the delay, will get back to frequent moves thursday friday.
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No worries, thanks for letting me know.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Ukraine to Russia 4 fighters moved from Western Ukraine to Russia 3 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 3 infantry moved from Archangel to Vologda 5 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Vologda Germans attack with 1 artillery and 3 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vologda Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Smolensk Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Smolensk, round 2 : 3/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 tactical_bombers moved from Ukraine to Bryansk 1 bomber and 4 fighters moved from Russia to Bryansk 2 aaGuns, 6 armour, 4 artilleries, 19 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 3 armour and 3 mech_infantrys moved from Archangel to Bryansk 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 112 Sea Zone to 111 Sea Zone 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 2.33 Russians : 0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry Poland : 3 mech_infantrys Germany : 1 factory_major and 2 infantry Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 2 aaGuns, 10 armour, 4 artilleries, 1 bomber, 4 fighters, 19 infantry, 20 mech_infantrys and 3 tactical_bombers Rostov : 1 flag, 1 mech_infantry Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 7 mech_infantrys Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys Western Ukraine : 1 aaGun and 1 mech_infantry Vologda : 1 flag, 1 artillery and 2 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Smolensk : 1 flag, 5 infantry 113 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 artillery and 1 infantry 110 Sea Zone : 1 destroyer 111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 60 Russians : 21 / 35 Japanese : 62 / 72 Americans : 52 / 67 Chinese : 2 / 4 British : 38 / 45 UK_Pacific : 6 / 9 Italians : 16 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@Adam514 there is only one worse possible outcome I could have had with that air raid on Russia. I guess that is the good news.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Rostov 6 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.50 expected hits Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Vologda Russians attack with 1 artillery and 6 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 0/7 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Rostov 1 infantry moved from Tambov to Samara 7 artilleries and 23 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Vologda Place Units - Russians 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.83
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Rostov 6 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.50 expected hits Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Vologda Russians attack with 1 artillery and 6 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 0/7 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Rostov 1 infantry moved from Tambov to Samara 7 artilleries and 23 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Vologda Place Units - Russians 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.83
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@Adam514 this is what happens, when I try to play on the weekend, constant interruptions and I forget to attack a lone sub, I will do the turn over, keeping the prior chi rolls. sorry
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Shensi 2 bombers moved from French Indo China to Shensi 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 42 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Kweichow to 35 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 mech_infantry moved from Jehol to Korea 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 aaGun and 2 artilleries moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers moved from Shensi to Anhwe 2 infantry moved from Siam to Shan State 1 artillery moved from Malaya to Shan State 2 mech_infantrys moved from Anhwe to Kweichow 1 tactical_bomber moved from Kweichow to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 fighters and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.17
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 aaGun, 2 artilleries and 4 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Hunan : 1 flag, 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 2 bombers and 1 mech_infantry Shan State : 1 flag, 1 artillery and 2 infantry Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 4 tactical_bombers Guam : 1 flag, 1 airfield and 1 infantry Aleutian Islands : 1 flag, 1 infantry French Indo China : 1 flag, 1 factory_minor Celebes : 1 flag, 1 infantry Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 infantry and 2 marines Sumatra : 1 flag, 1 infantry 35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 46 / 60 Russians : 25 / 32 Japanese : 64 / 69 Americans : 52 / 67 Chinese : 1 / 4 British : 38 / 45 UK_Pacific : 5 / 9 Italians : 16 / 11 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Changing 1 sub for 2 inf.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour and 1 mech_infantry moved from Morocco to Tunisia Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Iwo Jima Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 2 cruisers, 2 destroyers and 1 submarine; Russians loiter and taunt Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Normandy Bordeaux Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Brazil to French Guiana 1 fighter moved from Gibraltar to Greece 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 bomber moved from Western Germany to Greece Place Units - Americans 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi 4 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians 1 marine moved from Greece to 97 Sea Zone 3 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 3 fighters moved from Syria to Crete 2 fighters moved from 97 Sea Zone to Cyprus 3 artilleries and 14 infantry moved from India to Burma 3 infantry moved from Ethiopia to British Somaliland 1 bomber moved from Trans-Jordan to British Somaliland 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Gibraltar to 111 Sea Zone Combat - British Battle in British Somaliland British attack with 1 bomber and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland British roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland retreated to British Somaliland Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Italians: 2 infantry Battle in 111 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Crete British attack with 3 fighters and 1 marine Italians defend with 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters and 1 marine in Crete, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 3 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Cyprus British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 14 infantry in Burma, round 2 : 6/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 aaGun and 4 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Cyprus to Greece 3 fighters moved from Crete to Greece 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Scotland 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Persia to Iraq 1 bomber moved from British Somaliland to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 mech_infantrys moved from West India to Eastern Persia Place Units - British 1 airfield and 1 factory_minor placed in Greece 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Italians : 1.67 AA fire in Western Germany : : -0.17 Americans : 1.33 Chinese : 0.50 Neutral_Axis : 0.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Albania 3 fighters moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 3 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Albania to Southern Italy 1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to France 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.33 British : -0.67
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery France : 1 aaGun, 2 artilleries and 4 infantry Greater Southern Germany : 2 mech_infantrys Albania : 1 mech_infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Bryansk : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 4 infantry Eastern Poland : 1 flag Western Ukraine : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 60 Russians : 25 / 32 Japanese : 60 / 69 Americans : 56 / 81 Chinese : 3 / 4 British : 40 / 47 UK_Pacific : 6 / 9 Italians : 14 / 17 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Syria to Greece Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Syria to Greece Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 52 PUs; Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Belarus to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 2 mech_infantrys moved from Eastern Poland to Bulgaria 1 bomber moved from Bryansk to Bulgaria 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Bulgaria Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk 1 bomber moved from Bulgaria to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun and 1 artillery moved from Belarus to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in France 6 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Novgorod Germans undo move 2. 2 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : 0.33 Russians : -0.33
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys Germany : 1 factory_major and 4 infantry Denmark : 4 infantry Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 4 fighters, 18 infantry, 26 mech_infantrys and 3 tactical_bombers Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 8 mech_infantrys Western Ukraine : 3 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Smolensk : 1 flag, 1 infantry Bulgaria : 1 flag, 1 mech_infantry 115 Sea Zone : 1 cruiser, 1 submarine and 1 transport Finland : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 48 / 58 Russians : 22 / 32 Japanese : 57 / 69 Americans : 56 / 81 Chinese : 3 / 4 British : 39 / 47 UK_Pacific : 6 / 9 Italians : 14 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0