JWW v Adam (allies) 0 bid


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 bombers moved from Kwangsi to Philippines
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Siam
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from Hopei to Shensi
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
            3 tactical_bombers moved from Kwangsi to Yunnan
            2 infantry moved from Hunan to Yunnan
            2 fighters moved from 37 Sea Zone to Siam
            2 fighters moved from 42 Sea Zone to Siam
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Siam
                Japanese attack with 4 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Siam, round 2 : 2/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 marines moved from French Indo China to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 marines moved from 36 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            4 fighters moved from Siam to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            3 tactical_bombers moved from Yunnan to 42 Sea Zone
            2 bombers moved from Philippines to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            4 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsi to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 airfield placed in Java
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : -0.33
    Chinese : -1.33
    Japanese : -2.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 1 aaGun, 1 fighter and 7 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 mech_infantry
    Siam : 2 infantry
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 artillery
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
    Hunan : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 artillery and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 flag, 1 airfield and 1 infantry
    Aleutian Islands : 1 flag, 1 infantry
    French Indo China : 1 flag, 2 bombers and 2 tactical_bombers
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 infantry and 2 marines
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 transport
    46 Sea Zone : 1 destroyer
    35 Sea Zone : 1 transport
    21 Sea Zone : 1 transport
    8 Sea Zone : 1 transport
    6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 44 / 56
    Russians : 28 / 35
    Japanese : 63 / 72
    Americans : 50 / 82
    Chinese : 1 / 8
    British : 34 / 40
    UK_Pacific : 6 / 10
    Italians : 17 / 17
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
            1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 4.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 marines moved from Central United States to 101 Sea Zone
            2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 marine moved from Egypt to 81 Sea Zone
            1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            3 cruisers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Trans-Jordan to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            3 fighters moved from Trans-Jordan to 97 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers, 5 fighters and 1 submarine
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters in 97 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 3 destroyers and 5 fighters remaining. Battle score for attacker is 52
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            Battle in Greece
            Battle in Iraq
                British attack with 2 artilleries and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Egypt to Tobruk
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Kenya to Ethiopia
            1 aaGun and 2 infantry moved from Burma to India
            1 aaGun and 4 infantry moved from India to West India
            1 infantry moved from Morocco to Algeria
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 41 Sea Zone to India
            2 mech_infantrys moved from India to West India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Italians : -0.17
    Americans : -2.00
    AA fire in Caroline Islands : : -0.50
    Chinese : 0.17
    Neutral_Axis : -0.33
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Romania to Greece
            3 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greece
                Italians attack with 3 fighters and 1 mech_infantry
                British defend with 2 infantry and 1 marine
                    Italians roll dice for 3 fighters and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry and 1 marine in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in Greece
                 retreated to Greece
                British win with 2 infantry and 1 marine remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,6,1,5,6,4,3,6
            Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 0.00
    Russians : -0.33
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 2 infantry
    Cyprus : 1 flag, 1 infantry
    Greater Southern Germany : 1 mech_infantry
    Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
    Bryansk : 1 flag, 2 armour
    Eastern Poland : 1 flag
    Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
    Crete : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 56
    Russians : 27 / 35
    Japanese : 62 / 72
    Americans : 52 / 67
    Chinese : 2 / 4
    British : 38 / 45
    UK_Pacific : 6 / 9
    Italians : 16 / 11
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from India to Syria
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Syria
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Ukraine to Russia
            4 fighters moved from Western Ukraine to Russia
            3 tactical_bombers moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 3 infantry moved from Archangel to Vologda
            5 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 intercept?

  • '19 '17

    Nope, no need to ask me in similar one-sided situations too.


  • @Adam514 sorry for the delay, will get back to frequent moves thursday friday.

  • '19 '17

    No worries, thanks for letting me know.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Ukraine to Russia
            4 fighters moved from Western Ukraine to Russia
            3 tactical_bombers moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 3 infantry moved from Archangel to Vologda
            5 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Vologda
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vologda
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Smolensk
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Smolensk, round 2 : 3/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Ukraine to Bryansk
            1 bomber and 4 fighters moved from Russia to Bryansk
            2 aaGuns, 6 armour, 4 artilleries, 19 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Archangel to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            3 armour and 3 mech_infantrys moved from Archangel to Bryansk
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 destroyer placed in 110 Sea Zone
            2 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 2.33
    Russians : 0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
    Poland : 3 mech_infantrys
    Germany : 1 factory_major and 2 infantry
    Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 2 aaGuns, 10 armour, 4 artilleries, 1 bomber, 4 fighters, 19 infantry, 20 mech_infantrys and 3 tactical_bombers
    Rostov : 1 flag, 1 mech_infantry
    Nenetsia : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 7 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
    Western Ukraine : 1 aaGun and 1 mech_infantry
    Vologda : 1 flag, 1 artillery and 2 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag, 5 infantry
    113 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 transport
    Finland : 1 flag, 1 artillery and 1 infantry
    110 Sea Zone : 1 destroyer
    111 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 50 / 60
    Russians : 21 / 35
    Japanese : 62 / 72
    Americans : 52 / 67
    Chinese : 2 / 4
    British : 38 / 45
    UK_Pacific : 6 / 9
    Italians : 16 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Adam514 there is only one worse possible outcome I could have had with that air raid on Russia. I guess that is the good news.

  • '19 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Tambov to Rostov
            6 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 0/7 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 4 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Rostov
            1 infantry moved from Tambov to Samara
            7 artilleries and 23 infantry moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -1.83
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; 
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Tambov to Rostov
            6 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.50 expected hits
                    Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Vologda, round 2 : 0/7 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 4 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Rostov
            1 infantry moved from Tambov to Samara
            7 artilleries and 23 infantry moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -1.83
    

    Savegame


  • @Adam514 this is what happens, when I try to play on the weekend, constant interruptions and I forget to attack a lone sub, I will do the turn over, keeping the prior chi rolls. sorry


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            2 bombers moved from French Indo China to Shensi
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 6 Sea Zone to Korea
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Kweichow to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Kweichow to 35 Sea Zone
            1 mech_infantry moved from Jehol to Korea
            1 mech_infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun and 2 artilleries moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Shensi to Anhwe
            2 infantry moved from Siam to Shan State
            1 artillery moved from Malaya to Shan State
            2 mech_infantrys moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kweichow to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 aaGun, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 2 bombers and 1 mech_infantry
    Shan State : 1 flag, 1 artillery and 2 infantry
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 4 tactical_bombers
    Guam : 1 flag, 1 airfield and 1 infantry
    Aleutian Islands : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 infantry and 2 marines
    Sumatra : 1 flag, 1 infantry
    35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 2 transports
    

    Production/PUs Summary :

    Germans : 46 / 60
    Russians : 25 / 32
    Japanese : 64 / 69
    Americans : 52 / 67
    Chinese : 1 / 4
    British : 38 / 45
    UK_Pacific : 5 / 9
    Italians : 16 / 11
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    Changing 1 sub for 2 inf.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 marines moved from Gibraltar to 91 Sea Zone
            2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Iwo Jima
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 2 cruisers, 2 destroyers and 1 submarine; Russians loiter and taunt
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Brazil to French Guiana
            1 fighter moved from Gibraltar to Greece
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 bomber moved from Western Germany to Greece
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Central United States: 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Shensi
            4 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            1 marine moved from Greece to 97 Sea Zone
            3 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Syria to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            3 fighters moved from Syria to Crete
            2 fighters moved from 97 Sea Zone to Cyprus
            3 artilleries and 14 infantry moved from India to Burma
            3 infantry moved from Ethiopia to British Somaliland
            1 bomber moved from Trans-Jordan to British Somaliland
            1 destroyer moved from 91 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Gibraltar to 111 Sea Zone
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 bomber and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 bomber and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
                    British roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                 retreated to British Somaliland
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Italians: 2 infantry
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Crete
                British attack with 3 fighters and 1 marine
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters and 1 marine in Crete, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 3 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                British win, taking Cyprus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 3 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 14 infantry in Burma, round 2 : 6/17 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 aaGun and 4 infantry moved from West India to Eastern Persia
            2 infantry moved from India to West India
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Cyprus to Greece
            3 fighters moved from Crete to Greece
            3 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to Scotland
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 artillery and 1 infantry moved from Iraq to Syria
            1 artillery moved from Persia to Eastern Persia
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from British Somaliland to Trans-Jordan
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 mech_infantrys moved from West India to Eastern Persia
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Greece
            3 infantry placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.67
    Italians : 1.67
    AA fire in Western Germany : : -0.17
    Americans : 1.33
    Chinese : 0.50
    Neutral_Axis : 0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Greater Southern Germany to Albania
            3 fighters moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 3 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Albania to Southern Italy
            1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -0.67
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery
    France : 1 aaGun, 2 artilleries and 4 infantry
    Greater Southern Germany : 2 mech_infantrys
    Albania : 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 2 mech_infantrys
    Bryansk : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 4 infantry
    Eastern Poland : 1 flag
    Western Ukraine : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 44 / 60
    Russians : 25 / 32
    Japanese : 60 / 69
    Americans : 56 / 81
    Chinese : 3 / 4
    British : 40 / 47
    UK_Pacific : 6 / 9
    Italians : 14 / 17
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Syria to Greece
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Syria to Greece
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 52 PUs; 
            Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            2 infantry moved from Belarus to Smolensk
            2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
            2 mech_infantrys moved from Eastern Poland to Bulgaria
            1 bomber moved from Bryansk to Bulgaria
            1 fighter moved from Bryansk to Smolensk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Bulgaria
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
            1 bomber moved from Bulgaria to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun and 1 artillery moved from Belarus to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from Western Germany to Denmark
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in France
            6 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Germans undo move 3.
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Novgorod
            Germans undo move 2.
            2 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.33
    Russians : -0.33
    

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
    Germany : 1 factory_major and 4 infantry
    Denmark : 4 infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 4 fighters, 18 infantry, 26 mech_infantrys and 3 tactical_bombers
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 infantry
    Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 8 mech_infantrys
    Western Ukraine : 3 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    Bulgaria : 1 flag, 1 mech_infantry
    115 Sea Zone : 1 cruiser, 1 submarine and 1 transport
    Finland : 1 flag, 1 artillery and 3 infantry
    

    Production/PUs Summary :

    Germans : 48 / 58
    Russians : 22 / 32
    Japanese : 57 / 69
    Americans : 56 / 81
    Chinese : 3 / 4
    British : 39 / 47
    UK_Pacific : 6 / 9
    Italians : 14 / 17
    ANZAC : 13 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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