Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)
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OOL for battle in Egypt?
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@ArtofWar1947 since you are going for a 1-2 Punch, I’ll try to keep my AA-Gun.
It would be nice to see first round results and decide then if i am continueing to keep my AA-Gun.Thank you.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 artilleries, 2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 96 Sea Zone to 98 Sea Zone 3 artilleries, 5 infantry and 3 marines moved from 98 Sea Zone to Egypt 2 fighters moved from Tobruk to Egypt 1 bomber moved from Southern Italy to Egypt 2 armour and 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 4 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 marines British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber AA fire in Egypt : 3/3 hits, 0.50 expected hits 1 bomber owned by the Italians and 2 fighters owned by the Italians lost in Egypt Italians roll dice for 3 artilleries, 5 infantry and 3 marines in Egypt, round 2 : 3/11 hits, 3.33 expected hits British roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 10/15 hits, 6.67 expected hits 1 aaGun owned by the British, 3 marines owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 8/13 hits, 6.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win with 1 armour, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -60 Casualties for Italians: 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 marines Casualties for British: 1 aaGun and 3 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Tunisia to Libya 2 aaGuns moved from Eastern Poland to Belarus Place Units - Italians 2 fighters placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -1.00 British : 6.00 AA fire in Egypt : : 2.50 Russians : -0.33 -
I was so stunned by the terrible AA rolls, the poor Italian showing, and the superb UK defense, I forgot to pause the battle. You may trade an UK infantry for a UK AA gun if you wish. The outcome of the battle would not have been affected.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Queensland to New South Wales 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 aaGun EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,33 -
@ArtofWar1947 this is indeed hard to Digest.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 infantry and 1 marine moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Tobruk to 96 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers moved from 98 Sea Zone to Egypt 2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter and 2 tactical_bombers moved from Tobruk to Egypt 1 submarine moved from 105 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Germans Battle in Egypt Germans attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry AA fire in Egypt : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Egypt, round 2 : 7/17 hits, 8.50 expected hits British roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 bombers, 4 fighters, 2 marines and 4 tactical_bombers in Egypt, round 3 : 3/12 hits, 6.67 expected hits British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 marine owned by the Germans lost in Egypt Germans roll dice for 2 bombers, 3 fighters, 1 marine and 3 tactical_bombers in Egypt, round 4 : 4/9 hits, 5.17 expected hits British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 2 bombers, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 2 fighters moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 artillery moved from Southern France to France 3 aaGuns, 9 armour, 5 artilleries, 25 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus 7 mech_infantrys moved from Germany to Romania 1 infantry moved from Baltic States to Belarus 5 infantry moved from Karelia to Finland 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 2 fighters and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -6.50 British : -1.17 AA fire in Egypt : : 0.50 -
Please move the German inf in W. Germany to N. Italy. Thanks.
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Never mind; I can move the German inf, next turn when it makes more sense to do so.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians Combat - Russians Non Combat Move - Russians 1 armour, 6 artilleries and 1 mech_infantry moved from Smolensk to Bryansk 2 aaGuns moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 14 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Vologda 3 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Vologda 2 infantry moved from Volgograd to Samara 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Kwangtung to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Guam from Americans, taking 37 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Philippines 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 bomber placed in Japan 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : -1.50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 7 bombers moved from Queensland to Burma 3 bombers moved from Western United States to Queensland 2 bombers moved from New Zealand to Burma 1 submarine moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 5 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/7 hits, 3,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Egypt British attack with 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 marine British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 marine in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - British 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 2 fighters moved from United Kingdom to Morocco 4 infantry moved from India to Burma 1 infantry moved from Burma to India Place Units - British 1 factory_minor placed in Persia 3 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,4,6,1,4,3,3,5,1 British collect 29 PUs (4 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -0,33 British : 0,00 Italians : 0,33 Chinese : -0,33 Japanese : -0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to Egypt 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Belarus Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 2 artilleries, 2 fighters and 5 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 bomber and 2 fighters placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 1 bomber moved from Greece to Bessarabia 1 bomber moved from Greece to Eastern Poland 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 81 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 6 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 7 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 81 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 cruiser and 1 transport Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Non Combat Move - Germans 1 fighter moved from Tobruk to Southern Italy 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Bessarabia to Southern Italy 1 mech_infantry moved from Novgorod to Karelia 7 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Belarus to Eastern Poland 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 2 carriers and 2 fighters moved from 98 Sea Zone to 95 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 artilleries placed in France 6 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier EDIT: Removing units owned by Italians from 95 Sea Zone: 4 fighters EDIT: Adding units owned by Germans to 98 Sea Zone: 1 carrier EDIT: Adding units owned by Italians to 98 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -3.50 British : -0.50 Russians : -2.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Ukraine to Bryansk 7 infantry moved from Smolensk to Bryansk 6 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk 2 infantry moved from Samara to Russia 2 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 8 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Shan State 4 fighters and 4 tactical_bombers moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Shan State to Yunnan 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to Philippines 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : 1.00 UK_Pacific : -0.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to Shan State 1 bomber moved from Burma to Shan State 4 bombers moved from Burma to Hunan 2 bombers moved from Burma to Kweichow 1 bomber moved from Burma to Shan State 1 bomber moved from Burma to Kweichow 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kweichow Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Kweichow, round 2 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Hunan, round 2 : 2/4 hits, 2,67 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Shan State Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Shan State, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 bombers moved from Shan State to Burma 3 bombers moved from Kweichow to Burma 3 bombers moved from Hunan to Burma 1 bomber moved from 42 Sea Zone to Burma 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 5 bombers moved from Western United States to Queensland 1 armour, 1 artillery and 4 infantry moved from Queensland to New South Wales 3 transports moved from 54 Sea Zone to 62 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 2 infantry placed in Central United States 4 destroyers placed in 10 Sea Zone Americans undo move 3. 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese 18 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Morocco to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Non Combat Move - British 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Rhodesia to Belgian Congo 3 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Italian Somaliland to Kenya 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from India to Burma 1 armour moved from India to West India 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 2 infantry placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Quebec 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,1,3,3 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans : 1,00 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 artillery and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 2 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
Please put the two Italian fighters in Egypt back on the German aircraft carrier. Thanks.





