Yanksaldaway (Axis) Vs dawgoneit (Allies) 24 Bid


  • @dawgoneit go up to defend bombing of factory in India?


  • @yanksaldaway max intercept


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to Java
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 artilleries moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Kweichow to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            2 bombers moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 artillery and 1 infantry moved from Yunnan to Shan State
            3 fighters moved from Yunnan to Shan State
            2 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from Jehol to Chahar
            1 transport moved from 19 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 2/2 hits, 0.33 expected hits
                    2 bombers owned by the Japanese lost in India
                Air Battle is over, the attackers have all died
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters moved from Java to 42 Sea Zone
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            3 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Chahar to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            3 infantry placed in French Indo China
            3 armour placed in Malaya
            3 armour placed in Kiangsu
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 1.67
    ANZAC : 0.33
    Chinese : -0.33
    Attackers Fire,  : : -0.33
    UK_Pacific : -0.33
    Japanese : 3.67
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Western United States to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
            1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    

    Savegame


  • @yanksaldaway scramble in sz33?



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Western United States to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
            1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 25 Sea Zone
                Americans attack with 3 bombers, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Britain
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Britain
                Americans win, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/15 hits, 7.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 carriers and 2 cruisers in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits
                    Japanese roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
                    4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Americans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 80
                Casualties for Americans: 1 bomber, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from 33 Sea Zone to Queensland
            3 bombers moved from 25 Sea Zone to Wake Island
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 6.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Hopei
            1 fighter and 12 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Chahar, round 2 : 2/15 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Western United States to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
            1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 25 Sea Zone
                Americans attack with 3 bombers, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Britain
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Britain
                Americans win, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/15 hits, 7.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 carriers and 2 cruisers in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits
                    Japanese roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
                    4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Americans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 80
                Casualties for Americans: 1 bomber, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from 33 Sea Zone to Queensland
            3 bombers moved from 25 Sea Zone to Wake Island
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Hopei
            1 fighter and 12 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Chahar, round 2 : 2/15 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
            Chinese undo move 1.
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Persia to Iraq
            1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour, 1 fighter and 1 infantry moved from Union of South Africa to Rhodesia
            1 armour and 1 fighter moved from Rhodesia to Belgian Congo
            1 fighter moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 3.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 110 Sea Zone
                    British roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -12
                Casualties for British: 2 fighters
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 aaGun and 2 infantry moved from Algeria to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 infantry placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -1.33
    Americans : 6.67
    Chinese : -0.83
    Neutral_Axis : 1.00
    Japanese : -1.33
    

    Savegame


  • @dawgoneit everything ok?


  • sorry, ya. just working a ton.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
            1 bomber moved from Germany to Belarus
            1 armour moved from Romania to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Western Ukraine
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 18
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 3.00
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 18
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 3.00
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Vologda
            1 tactical_bomber moved from Finland to Vologda
            2 bombers moved from Western Germany to Vologda
            1 tactical_bomber moved from Eastern Poland to Vologda
            1 armour moved from Bessarabia to Ukraine
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 armour moved from Eastern Poland to Novgorod
            2 tactical_bombers moved from Eastern Poland to Novgorod
            2 fighters moved from Western Germany to Novgorod
            17 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            5 artilleries and 24 infantry moved from Western Ukraine to Ukraine
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Vologda
            1 tactical_bomber moved from Finland to Vologda
            2 bombers moved from Western Germany to Vologda
            1 tactical_bomber moved from Eastern Poland to Vologda
            1 armour moved from Bessarabia to Ukraine
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 armour moved from Eastern Poland to Novgorod
            2 tactical_bombers moved from Eastern Poland to Novgorod
            2 fighters moved from Western Germany to Novgorod
            17 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            5 artilleries and 24 infantry moved from Western Ukraine to Ukraine
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                    Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 3 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Germans: 2 armour, 2 fighters and 1 tactical_bomber
                Casualties for Russians: 8 infantry
            Battle in Ukraine
                Germans attack with 18 armour, 5 artilleries, 24 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 18 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Ukraine, round 2 : 16/48 hits, 15.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 18 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 armour, 2 bombers and 2 tactical_bombers
                Russians defend with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Vologda
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 fighter in Vologda, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Vologda
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour and 1 tactical_bomber
                Casualties for Russians: 2 fighters, 1 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Urals
            1 tactical_bomber moved from Vologda to Urals
            1 tactical_bomber moved from Novgorod to Belarus
            3 aaGuns moved from Eastern Poland to Belarus
    
        Place Units - Germans
            3 submarines placed in 112 Sea Zone
            3 destroyers placed in 93 Sea Zone
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Russia to Urals
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Nenetsia to Urals
            10 artilleries and 25 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Russia to Vologda
            2 artilleries moved from Russia to Smolensk
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 bomber
                    Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Western Ukraine, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Urals
                Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 2 bombers and 1 tactical_bomber
                    Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Urals, round 2 : 0/3 hits, 0.83 expected hits
                    1 bomber owned by the Germans lost in Urals
                    Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber and 1 tactical_bomber in Urals, round 3 : 0/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
                Casualties for Germans: 2 bombers and 1 tactical_bomber
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 3 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            2 armour moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            2 fighters and 3 tactical_bombers moved from Yunnan to Chahar
            1 artillery and 3 infantry moved from Anhwe to Chahar
            1 armour and 2 mech_infantrys moved from Kweichow to Chahar
            3 armour moved from Kiangsu to Chahar
            2 infantry moved from Jehol to Chahar
            1 armour moved from Sikang to Volgograd
                  Japanese take Kazakhstan from Russians
                  Japanese take Volgograd from Russians
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 14 infantry
                    Japanese roll dice for 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 7/17 hits, 6.67 expected hits
                    Chinese roll dice for 14 infantry in Chahar, round 2 : 4/14 hits, 4.67 expected hits
                    4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/13 hits, 6.00 expected hits
                    Chinese roll dice for 7 infantry in Chahar, round 3 : 3/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 4 armour, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 5 infantry and 2 mech_infantrys
                Casualties for Chinese: 14 infantry
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Chahar to Jehol
            1 infantry moved from Kweichow to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 carrier placed in 6 Sea Zone
            Japanese undo move 4.
            1 carrier placed in 37 Sea Zone
            2 fighters placed in 37 Sea Zone
            Japanese undo move 3.
            Japanese undo move 2.
            2 infantry placed in French Indo China
            1 infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : -0.00
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to 37 Sea Zone
            1 artillery and 3 infantry moved from New Britain to 47 Sea Zone
            3 bombers moved from Wake Island to Manchuria
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from Western United States to Korea
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Germans defend with 3 destroyers
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 3 destroyers in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 destroyers in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter and 2 submarines
                Casualties for Germans: 3 destroyers
            Battle in 37 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 carrier and 2 fighters
                    Americans roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 carrier and 1 fighter
            Battle in Korea
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Korea, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Americans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Manchuria
                Americans attack with 3 bombers
                Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Manchuria : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 bombers in Manchuria, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 aaGun and 3 infantry
                1 fighter owned by the Japanese forced to land in Malaya
    
        Non Combat Move - Americans
            2 bombers moved from Manchuria to Amur
            1 bomber moved from Korea to Amur
            2 bombers moved from Korea to Amur
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Tunisia to Libya
            1 armour moved from Tunisia to Tobruk
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Tunisia
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 armour and 1 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 1.00
    AA fire in Manchuria : : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.00
    

    Savegame

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