Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 9 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Germany 2 bombers moved from Germany to Ukraine 2 bombers moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 8 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 3 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 18/43 hits, 12.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 2 armour moved from Novgorod to Eastern Poland 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Finland to Novgorod 2 bombers moved from Belarus to Eastern Poland 3 bombers and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 tactical_bombers moved from Germany to Eastern Poland 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 fighter and 9 mech_infantrys placed in Germany 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,2,6,2,3 Germans collect 46 PUs (5 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 6.50 Russians : -3.00 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Archangel to Novgorod 3 fighters moved from Russia to Novgorod 1 artillery and 2 infantry moved from Smolensk to Belarus 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Archangel to Novgorod 3 fighters moved from Russia to Novgorod 1 artillery and 2 infantry moved from Smolensk to Belarus 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Novgorod Russians attack with 3 fighters and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 3 fighters and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 3 fighters moved from Novgorod to Vologda 3 aaGuns, 3 armour, 34 infantry and 3 mech_infantrys moved from Bryansk to Russia 3 infantry moved from Russia to Tambov 2 infantry moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Vologda 1 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : -2.17Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 1 artillery and 2 infantry Bryansk : 3 infantry Archangel : 2 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 45 infantry and 2 mech_infantrys Tambov : 3 infantry Ukraine : 1 artillery and 1 factory_minor Vologda : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 53 Russians : 32 / 41 Japanese : 56 / 88 Americans : 56 / 81 Chinese : 1 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 12 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India -
Almost forgot… need an OOL for the battle down at sz 41. Best defense, planes last?
/forgot to unload transport in Queensland attack so that’ll require an edit.
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Almost forgot… need an OOL for the battle down at sz 41. Best defense, planes last?
/forgot to unload transport in Queensland attack so that’ll require an edit.
What awful dice, can’t roll a 1-2 to save my life. Max D, save the air for last
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@666 Our battle in India this time took an absurd number of rolls to complete.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 6 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery in India, round 9 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 10 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 11 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 11 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Casualties for French: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Queensland : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 41 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 3 bombers and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 41 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans and 3 bombers owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -25 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier and 1 cruiser 2 fighters owned by the ANZAC and 1 fighter owned by the British forced to land in Sumatra Non Combat Move - Japanese 1 artillery moved from Tsinghai to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 tactical_bomber moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 2. 1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 4. 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 2 infantry EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 68 to 70 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 2.00 Chinese : -0.67 UK_Pacific : -2.00 AA fire in Queensland : : -0.50 Japanese : -5.50 -
Welp, here’s hoping I didn’t miss something in the Pacific placement… did some various edits as I ALMOST missed noticing America could bring 8 fighters and a bomber to sz6 for what would be a serious problem for me… and even more if I let Russia take Korea.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 6 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery in India, round 9 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 10 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 11 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 11 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Casualties for French: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Queensland : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 41 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 3 bombers and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 41 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans and 3 bombers owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -25 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier and 1 cruiser 2 fighters owned by the ANZAC and 1 fighter owned by the British forced to land in Sumatra Non Combat Move - Japanese 1 artillery moved from Tsinghai to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 tactical_bomber moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 2. 1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 4. 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 2 infantry EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 68 to 70 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 2.00 Chinese : -0.67 UK_Pacific : -2.00 AA fire in Queensland : : -0.50 Japanese : -5.50 -
reposting because forgot to bring Japan’s transport south.
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and I won’t repost again but if its alright, Japan’s tactical in Yunnan should have landed in Szechwan
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I meant to ask… I know subs aren’t blockers but transports wouldn’t be able to unload in a sea zone where subs are, right? As in, French Indo-China right now?
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
I meant to ask… I know subs aren’t blockers but transports wouldn’t be able to unload in a sea zone where subs are, right? As in, French Indo-China right now?
I should know this, but maybe because I am old I keep forgetting…I think the sub needs to be cleared…I think. i am traveling, might not play to often in the next week. I return to normal play on the 19th 20th.
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
and I won’t repost again but if its alright, Japan’s tactical in Yunnan should have landed in Szechwan
are you asking me to move it? perhaps run your test, edit and then repost that we are good to go…
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Welp, here’s hoping I didn’t miss something in the Pacific placement… did some various edits as I ALMOST missed noticing America could bring 8 fighters and a bomber to sz6 for what would be a serious problem for me… and even more if I let Russia take Korea.
haha
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 6 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery in India, round 9 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 10 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 11 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 11 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Casualties for French: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Queensland : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 41 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 3 bombers and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 41 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans and 3 bombers owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -25 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier and 1 cruiser 2 fighters owned by the ANZAC and 1 fighter owned by the British forced to land in Sumatra Non Combat Move - Japanese 1 artillery moved from Tsinghai to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 tactical_bomber moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 2. 1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 4. 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 2 infantry EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 68 to 70 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Szechwan: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 2.00 Chinese : -0.67 UK_Pacific : -2.00 AA fire in Queensland : : -0.50 Japanese : -5.50 -
OK, did one more repost to move the tactical.
Looks like I was correct, that a transport by itself can’t land where there are subs since it becomes a combat zone.
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in India Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Americans win, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 30 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 30 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 63 Sea Zone to New Zealand 7 fighters moved from 30 Sea Zone to 63 Sea Zone 1 bomber and 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Norway to Russia 2 fighters moved from 112 Sea Zone to Norway 3 transports moved from 112 Sea Zone to 109 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Americans collect 60 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -2.17 Japanese : -0.67Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry India : 1 artillery and 1 infantry New Zealand : 1 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 4 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag, 2 infantry 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 30 Sea Zone : 1 destroyer 39 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 4 destroyers and 1 transport 63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry United Kingdom : 1 bomber Morocco : 1 aaGun, 3 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Norway : 1 aaGun and 2 fighters Holland Belgium : 1 flag, 1 artillery and 1 infantry Russia : 2 fighters 109 Sea Zone : 3 transports Eastern Persia : 1 armour 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 39 / 53 Russians : 32 / 41 Japanese : 59 / 70 Americans : 63 / 91 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 5 / 0 Italians : 10 / 12 ANZAC : 12 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





