Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Java Battle in Marshall Islands Battle in 41 Sea Zone Americans attack with 1 carrier, 1 cruiser and 1 fighter; ANZAC loiter and taunt with 1 marine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Java from Japanese, taking Marshall Islands from Japanese, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Egypt to Iraq 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Norway 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 bomber and 4 fighters placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 4 fighters and 1 tactical_bomber moved from Eastern Persia to India Combat - British Battle in India British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3.00 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 carrier moved from 71 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone 1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 3 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from Persia to West India 2 fighters moved from India to West India 1 armour moved from Iraq to Eastern Persia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 bomber and 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Norway 1 fighter and 2 submarines placed in 98 Sea Zone 1 bomber placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1.00 Americans : 0.00 Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 infantry Sikang : 1 infantry India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry Midway : 1 airfield Java : 1 flag, 2 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport 44 Sea Zone : 1 flag 32 Sea Zone : 1 transport 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 destroyers Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry West India : 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 5 infantry Tobruk : 1 flag Libya : 1 flag, 1 artillery and 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 4 transports 93 Sea Zone : 1 submarine 97 Sea Zone : 4 submarines Iraq : 1 flag, 1 armour Eastern Persia : 1 flag, 1 armour 101 Sea Zone : 2 transports 79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines 91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 52 Russians : 32 / 41 Japanese : 60 / 88 Americans : 56 / 81 Chinese : 1 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 7 ANZAC : 10 / 17 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 fighter moved from Northern Italy to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Northern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Northern Italy 1 fighter moved from Bessarabia to Eastern Poland Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,6,4,1,5 Italians collect 5 PUs (5 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -1.00 -
TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 fighter and 1 marine in Sumatra, round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 marine in Sumatra, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 infantry placed in New South Wales ANZAC undo move 2. 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier and 1 fighter EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -3.00 Japanese : 1.00Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 marine 42 Sea Zone : 1 flag 41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport 26 Sea Zone : 2 submarines 54 Sea Zone : 1 destroyer Eastern Persia : 2 infantryProduction/PUs Summary :
Germans : 46 / 52 Russians : 32 / 41 Japanese : 56 / 88 Americans : 56 / 81 Chinese : 1 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 12 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 fighter and 1 marine in Sumatra, round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 marine in Sumatra, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 infantry placed in New South Wales ANZAC undo move 2. 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier and 1 fighter EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from West India to India 1 infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to 112 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -3.00 Japanese : 1.00Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 marine 42 Sea Zone : 1 flag 41 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport 26 Sea Zone : 2 submarines 54 Sea Zone : 1 destroyer United Kingdom : 2 infantry 112 Sea Zone : 1 fighter Eastern Persia : 2 infantry Persia : 1 infantryProduction/PUs Summary :
Germans : 46 / 52 Russians : 32 / 41 Japanese : 56 / 88 Americans : 56 / 81 Chinese : 1 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 12 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@weddingsinger that wasn’t easy…
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Sumatra, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 fighter and 1 marine in Sumatra, round 5 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 marine in Sumatra, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 3 infantry placed in New South Wales ANZAC undo move 2. 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier and 1 fighter EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from West India to India 1 infantry moved from Iraq to Persia 1 fighter moved from United Kingdom to 112 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -3.00 Japanese : 1.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 9 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Germany 2 bombers moved from Germany to Ukraine 2 bombers moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 8 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 3 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 bombers, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 18/43 hits, 12.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour, 9 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 2 armour moved from Novgorod to Eastern Poland 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Finland to Novgorod 2 bombers moved from Belarus to Eastern Poland 3 bombers and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 tactical_bombers moved from Germany to Eastern Poland 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 fighter and 9 mech_infantrys placed in Germany 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,2,6,2,3 Germans collect 46 PUs (5 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 6.50 Russians : -3.00 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Archangel to Novgorod 3 fighters moved from Russia to Novgorod 1 artillery and 2 infantry moved from Smolensk to Belarus 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Archangel to Novgorod 3 fighters moved from Russia to Novgorod 1 artillery and 2 infantry moved from Smolensk to Belarus 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Novgorod Russians attack with 3 fighters and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 3 fighters and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 3 fighters moved from Novgorod to Vologda 3 aaGuns, 3 armour, 34 infantry and 3 mech_infantrys moved from Bryansk to Russia 3 infantry moved from Russia to Tambov 2 infantry moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Vologda 1 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : -2.17Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 1 artillery and 2 infantry Bryansk : 3 infantry Archangel : 2 infantry Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 45 infantry and 2 mech_infantrys Tambov : 3 infantry Ukraine : 1 artillery and 1 factory_minor Vologda : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry Volgograd : 1 factory_minor and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 53 Russians : 32 / 41 Japanese : 56 / 88 Americans : 56 / 81 Chinese : 1 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 12 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India -
Almost forgot… need an OOL for the battle down at sz 41. Best defense, planes last?
/forgot to unload transport in Queensland attack so that’ll require an edit.
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Almost forgot… need an OOL for the battle down at sz 41. Best defense, planes last?
/forgot to unload transport in Queensland attack so that’ll require an edit.
What awful dice, can’t roll a 1-2 to save my life. Max D, save the air for last
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@666 Our battle in India this time took an absurd number of rolls to complete.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 6 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery in India, round 9 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 10 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 11 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 11 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Casualties for French: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Queensland : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 41 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 3 bombers and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 41 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans and 3 bombers owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -25 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier and 1 cruiser 2 fighters owned by the ANZAC and 1 fighter owned by the British forced to land in Sumatra Non Combat Move - Japanese 1 artillery moved from Tsinghai to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 tactical_bomber moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 2. 1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 4. 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 2 infantry EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 68 to 70 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 2.00 Chinese : -0.67 UK_Pacific : -2.00 AA fire in Queensland : : -0.50 Japanese : -5.50 -
Welp, here’s hoping I didn’t miss something in the Pacific placement… did some various edits as I ALMOST missed noticing America could bring 8 fighters and a bomber to sz6 for what would be a serious problem for me… and even more if I let Russia take Korea.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 tactical_bomber moved from Shensi to Sikang 1 artillery and 3 mech_infantrys moved from Burma to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 artillery and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 mech_infantrys in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 6 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery in India, round 9 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 10 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in India, round 11 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 11 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Casualties for French: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Queensland : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 aaGun and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 41 Sea Zone Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Units damaged: 1 carrier owned by the ANZAC Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 41 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 3 bombers and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in 41 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans and 3 bombers owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -25 Casualties for Japanese: 3 bombers, 3 fighters and 1 tactical_bomber Casualties for ANZAC: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier and 1 cruiser 2 fighters owned by the ANZAC and 1 fighter owned by the British forced to land in Sumatra Non Combat Move - Japanese 1 artillery moved from Tsinghai to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Burma to Yunnan 3 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 tactical_bomber moved from 32 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 2. 1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 4. 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Changing ownership of Queensland from ANZAC to Japanese EDIT: Adding units owned by Japanese to Queensland: 2 infantry EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 68 to 70 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 2.00 Chinese : -0.67 UK_Pacific : -2.00 AA fire in Queensland : : -0.50 Japanese : -5.50 -
reposting because forgot to bring Japan’s transport south.
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and I won’t repost again but if its alright, Japan’s tactical in Yunnan should have landed in Szechwan
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I meant to ask… I know subs aren’t blockers but transports wouldn’t be able to unload in a sea zone where subs are, right? As in, French Indo-China right now?





