19L axis-dominion (+4) vs KILL!!! (allies) bm3


  • No not necessarily, I’ll explain after the match is over.


  • @axis-dominion

    I suppose the only thing that I could have done differently would have been to keep pressure on Germany’s western front to keep it contained, but that would have meant Japan running wild.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ahahahaahaha… you don’t even need your air to bounce me out of Iraq… now that is amazing.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Yeah, Think the game needs a fix. Probably UK needs to go after Italy. I really doubt that Larry or whoever saw this sort of ridiculous scenario where the Axis can bum rush the Allies.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    IT’s one thing to can opener Russia, but the Allies too? Nah.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    plus the dice have been so so bad for me most of the game… so many little battles going sideways

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 110 Sea Zone to 107 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 55 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 14 carriers, 2 cruisers, 9 destroyers, 12 fighters, 1 infantry, 2 marines, 20 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 infantry and 2 marines moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
            6 fighters moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from 46 Sea Zone to 56 Sea Zone
            4 fighters moved from 46 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to 56 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 58 Sea Zone to 56 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            6 fighters and 1 tactical_bomber moved from Iraq to Algeria
            1 armour and 3 mech_infantrys moved from Iraq to Egypt
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 bombers, 3 fighters and 4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Adding units owned by Americans to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to United Kingdom
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 carriers and 1 cruiser moved from 91 Sea Zone to 107 Sea Zone
            2 infantry moved from Iraq to Persia
            4 fighters moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
    
        Combat - British
            Battle in Persia
                British attack with 11 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 11 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 9/14 hits, 6.50 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 11 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            31 armour and 9 mech_infantrys moved from Iraq to Egypt
            11 fighters and 1 tactical_bomber moved from Persia to India
            11 fighters and 1 tactical_bomber moved from Iraq to India
            1 battleship, 1 cruiser and 1 destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 battleship moved from 54 Sea Zone to 56 Sea Zone
            6 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            2 aaGuns, 2 armour, 6 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to India
    
        Place Units - British
            1 armour, 2 fighters and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.50
    Americans : -0.67
    Chinese : 1.00
    Japanese : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7 said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:

    @Karl7

    plus the dice have been so so bad for me most of the game… so many little battles going sideways

    I don’t mean soooo bad, I mean marginally bad, like just a little off from average. Although I am not sure what you’ve experienced.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Ok, so I think I’ve saved London… maybe. Cairo, it’s a goner…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    I suppose retreating was better than losing it Iraq at -150 TUV or something.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    or worse actually.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Is Italy going to take Iraq or Germany? hmm…


  • ok let’s see what’s going on here…


  • @axis-dominion

    whoops got to go to bed… tomorrow


  • ok no problem. I’ll do italy tonight anyway


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 17 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            2 fighters moved from Western Germany to 119 Sea Zone
            1 bomber moved from Western Germany to 119 Sea Zone
            1 infantry moved from Caucasus to Rostov
            1 fighter moved from Northwest Persia to Rostov
    
        Combat - Italians
            Battle in Scotland
            Battle in Rostov
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 119 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                Italians win, taking 119 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 119 Sea Zone to Western Germany
            2 fighters moved from 119 Sea Zone to 112 Sea Zone
            3 marines moved from Western Germany to 112 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 119 Sea Zone to 109 Sea Zone
            3 marines moved from 109 Sea Zone to Scotland
            1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Eastern Poland to Northwest Persia
            1 mech_infantry moved from Eastern Poland to Novgorod
    
        Place Units - Italians
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,2,1,3,3
            Italians collect 6 PUs (11 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
            1 fighter moved from Iraq to Algeria
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -0.67
    Japanese : -0.83
    

    Savegame


  • ok let’s do this! scramble decision will be coming up


  • TripleA Move Summary: Germans round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 4 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries, 7 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            5 artilleries, 7 infantry and 6 transports moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 119 Sea Zone
            5 artilleries, 7 infantry and 6 transports moved from 119 Sea Zone to 109 Sea Zone
            1 cruiser and 1 marine moved from 119 Sea Zone to 109 Sea Zone
            5 artilleries, 7 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
            1 bomber moved from Northern Italy to 109 Sea Zone
            8 fighters and 7 tactical_bombers moved from Northern Italy to United Kingdom
            1 bomber moved from Yugoslavia to 109 Sea Zone
            3 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 119 Sea Zone
            3 carriers and 2 fighters moved from 119 Sea Zone to 109 Sea Zone
            2 destroyers moved from 119 Sea Zone to 109 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            4 fighters moved from 112 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            3 bombers moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 infantry moved from Northwest Persia to Persia
            2 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            1 infantry moved from Caucasus to Rostov
                  Germans take Rostov from Russians
            8 infantry moved from Northwest Persia to Iraq
            15 mech_infantrys moved from Northwest Persia to Iraq
            15 armour moved from Northwest Persia to Iraq
            3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    

    Savegame


  • scramble to 109 ?

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