19L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

  • '21 '20 '19 '18 '17 '16

    4 more…


  • DD, Tac, CA, CV

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 bombers and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            4 fighters moved from 25 Sea Zone to 33 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 6 bombers and 8 fighters
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 6 bombers and 8 fighters in 33 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits
                    1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 6 bombers and 2 fighters in 33 Sea Zone, round 3 : 4/8 hits, 5,00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -55
                Casualties for Americans: 6 bombers and 8 fighters
                Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 marines moved from Midway to 25 Sea Zone
            4 battleships, 4 carriers, 4 cruisers, 9 destroyers, 2 marines and 27 submarines moved from 25 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 4 infantry, 8 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            2 bombers and 5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -4,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Hunan to Kiangsi
            9 artilleries and 6 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 9 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 artilleries and 6 infantry in Anhwe, round 2 : 1/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Shensi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -4,67
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 bombers and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            4 fighters moved from 25 Sea Zone to 33 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 6 bombers and 8 fighters
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 6 bombers and 8 fighters in 33 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits
                    1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 6 bombers and 2 fighters in 33 Sea Zone, round 3 : 4/8 hits, 5,00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -55
                Casualties for Americans: 6 bombers and 8 fighters
                Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 marines moved from Midway to 25 Sea Zone
            4 battleships, 4 carriers, 4 cruisers, 9 destroyers, 2 marines and 27 submarines moved from 25 Sea Zone to 26 Sea Zone
            2 aaGuns, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 4 infantry, 8 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
    
        Place Units - Americans
            2 bombers and 5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Hunan to Kiangsi
            9 artilleries and 6 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 9 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 artilleries and 6 infantry in Anhwe, round 2 : 1/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Shensi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 bombers moved from India to Bessarabia
            1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia
            2 armour and 2 mech_infantrys moved from Belarus to Bessarabia
            4 armour and 9 mech_infantrys moved from Caucasus to Ukraine
            1 mech_infantry moved from Iraq to Egypt
            3 infantry moved from Alexandria to Tobruk
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
            2 armour moved from Eastern Persia to Northwest Persia
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 mech_infantry moved from Yunnan to Hopei
            1 tactical_bomber moved from Hunan to Kiangsi
            1 armour moved from Yunnan to Hopei
            1 fighter moved from Hunan to Hopei
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - British
            Battle in Philippines
            Battle in Tobruk
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Tobruk, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 infantry in Tobruk, round 3 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 infantry in Tobruk, round 4 : 1/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Philippines from Japanese, taking Tobruk from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Hopei
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bessarabia
                British attack with 2 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Italians defend with 10 mech_infantrys
                    British roll dice for 2 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 6/14 hits, 7,50 expected hits
                    Italians roll dice for 10 mech_infantrys in Bessarabia, round 2 : 4/10 hits, 3,33 expected hits
                    6 mech_infantrys owned by the Italians, 2 mech_infantrys owned by the British and 2 fighters owned by the British lost in Bessarabia
                    British roll dice for 2 armour, 4 bombers, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 5/10 hits, 6,17 expected hits
                    Italians roll dice for 4 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
                    4 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Bessarabia
                British win, taking Bessarabia from Italians with 1 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys
                Casualties for Italians: 10 mech_infantrys
    
        Non Combat Move - British
            4 bombers, 1 fighter and 3 tactical_bombers moved from Bessarabia to Ukraine
            1 aaGun moved from Alexandria to Tobruk
            4 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Hunan to Anhwe
            1 artillery and 1 infantry moved from Hunan to Anhwe
            1 aaGun moved from Hunan to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Kiangsi to Anhwe
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 tactical_bomber placed in India
            3 infantry placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter and 1 tactical_bomber
                Some Units in Kwangtung change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -2,50
    Italians : -0,67
    Americans : -4,17
    Chinese : -4,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 fighters moved from Baltic States to Eastern Poland
            2 bombers moved from Western Germany to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 bombers and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Eastern Poland
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
            EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter
            EDIT: Changing ownership of Eastern Poland from Russians to Italians
            EDIT: Turning off Edit Mode
            1 fighter moved from Eastern Poland to Germany
            4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            5 mech_infantrys moved from Northern Italy to Germany
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 bombers moved from Bessarabia to Germany
            2 armour, 1 artillery and 7 mech_infantrys moved from Baltic States to Eastern Poland
    
        Place Units - Italians
            7 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 4 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from Borneo to 54 Sea Zone
            1 bomber moved from Borneo to Anhwe
            1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship and 2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 4 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 fighters moved from Borneo to 54 Sea Zone
            1 bomber moved from Borneo to Anhwe
            1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship and 2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 23 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_major; Remaining resources: 42 PUs; 
            Germans buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Baltic States to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 infantry moved from Baltic States to Novgorod
            2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
            5 aaGuns, 15 armour, 7 artilleries and 103 mech_infantrys moved from Baltic States to Eastern Poland
            1 infantry and 3 mech_infantrys moved from Karelia to Finland
    
        Place Units - Germans
            8 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 fighter moved from Belarus to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Belarus to Western Ukraine
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Shensi to Anhwe
            4 infantry moved from Shensi to Suiyuyan
            1 armour moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 4 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 5 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 6 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 7 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Suiyuyan
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Suiyuyan
            5 infantry moved from Russia to Smolensk
            2 mech_infantrys moved from Russia to Belarus
            2 armour and 5 mech_infantrys moved from Ukraine to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Western Ukraine to Belarus
            3 artilleries moved from Ukraine to Rostov
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Italians : -0,33
    Russians : -2,33
    Japanese : -0,33
    

    Savegame


  • Eduard: After analyzing the situation, I see no hope for the Axis. Nice adjustments. I will report the Ally win shortly. Let me if you want a third rubber match. Art


  • @ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies):

    Eduard: After analyzing the situation, I see no hope for the Axis. Nice adjustments. I will report the Ally win shortly. Let me if you want a third rubber match. Art

    Thanks for the game Art! We can play another one, you may choose sides except I prefer no bid. That’s what most players do at the moment


  • Without a bid, I will take the Allies. Thanks.

  • '21 '20 '19 '18 '17 '16

Suggested Topics

  • 11
  • 31
  • 58
  • 20
  • 166
  • 85
  • 106
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts