aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 2 Infantrys moved from Kufra to Hun 1 Elite and 1 Infantry moved from Iraq to W.Iran 1 Mech.Inf moved from Syria to E.Iran 1 Elite moved from Palestine to Lower Egypt 1 Adv.Fighter moved from Syria to Bombay Purchase Units - French French buy 1 Adv.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Mech.Inf placed in Syria Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 2 Artillerys moved from N.Buryat Mongolia to Irkutsk 1 ArmoredCar moved from S.Buryat Mongolia to Irkutsk 1 Infantry moved from Bulun to Khatanga 1 Infantry and 1 Tank moved from Zhigansk to Khatanga 2 Infantrys moved from Ayan to Yakutsk 1 Destroyer moved from 93 Sea Zone to 112 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to Khatanga 1 Adv.Fighter moved from Davao to Port Moresby Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 7 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Irkutsk Yamamoto attack with 1 ArmoredCar and 2 Artillerys Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Artillerys in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 2 Artillerys in Irkutsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 2 Artillerys in Irkutsk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Khatanga Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khatanga, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 2 Infantrys in Khatanga, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Khatanga Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khatanga, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Khatanga, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Khatanga Yamamoto win, taking Khatanga from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Bunker and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Khatanga to Olyokminsk 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo 3 Infantrys moved from Tohoku to Tokyo 4 Infantrys moved from Chubu to Tokyo Place Units - Yamamoto 3 Adv.Fighters, 1 B.Carrier and 1 Destroyer placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Russians : -2.00 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 1 Infantry moved from Khobdo to Irkutsk 2 Bombers moved from E.Qinghai to Irkutsk 1 Fighter moved from E.Qinghai to Irkutsk 1 Infantry moved from Gobi Altai to South Gobi Chinese take South Gobi from Hisaichi 1 Infantry moved from Gobi Altai to Ningsia 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Hsining to Lanchow 2 ArmoredCars moved from Hsining to Sikang 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Sikang 1 Infantry moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from C.Sinkiang to W.Tibet 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Alma Ata to Baluchistan British take Baluchistan from Thai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Irkutsk Chinese attack with 2 Bombers, 1 Fighter and 1 Infantry Yamamoto defend with 2 Artillerys Chinese roll dice for 2 Bombers, 1 Fighter and 1 Infantry in Irkutsk, round 2 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in Irkutsk Chinese win, taking Irkutsk from Yamamoto with 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys Battle in Ningsia Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in W.Tibet Chinese attack with 4 Infantrys Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 4 Infantrys in W.Tibet, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Tibet Chinese roll dice for 4 Infantrys in W.Tibet, round 3 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in W.Tibet Chinese win, taking W.Tibet from Thai with 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in Lanchow Chinese attack with 2 ArmoredCars and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 2 ArmoredCars and 3 Infantrys in Lanchow, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Lanchow, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lanchow Chinese win, taking Lanchow from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Sikang Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 1 Infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Irkutsk to Khobdo 2 Bombers moved from Irkutsk to E.Qinghai Place Units - Chinese 1 Bunker placed in E.Qinghai 2 ArmoredCars and 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Yamamoto : -0.67 Chinese : 1.83 Thai : -1.00 -
I will soldier on in this fight, but I think you’re going to win. I’m behind in production, units, and initiative. It’s a question of whether Russia or the UK will fall first. I think Russia will collapse pretty quickly once Finland starts to move.
It’s only a matter of time for me, but I’ll give you the satisfaction of crushing a capital.
Who knows, knowing your luck lately I may still have a chance! lol
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks moved from Olyokminsk to Evenkia 4 Mech.Infs moved from N.Buryat Mongolia to Evenkia 3 Infantrys moved from Chita to S.Buryat Mongolia 5 Infantrys moved from Chita to N.Buryat Mongolia 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 1 Infantry moved from Szechwan to Yunnan 4 Infantrys moved from Szechwan to Lanchow 2 Infantrys moved from Shensi to Ningsia 2 ArmoredCars moved from Shensi to Lanchow 2 ArmoredCars moved from Shensi to Ningsia 1 ArmoredCar moved from Shensi to Lanchow 4 ArmoredCars moved from Hunan to Shensi 2 ArmoredCars moved from Shensi to South Gobi 3 ArmoredCars moved from Shensi to Sikang 1 Mech.Inf moved from Shantung to South Gobi 1 ArmoredCar moved from Shensi to Sikang 2 Marines moved from Sumatra to 110 Sea Zone 2 Marines and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 2 Marines moved from 112 Sea Zone to Tanimbar 6 ArmoredCars moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 11 Infantrys, 5 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 4 ArmoredCars Chinese defend with 2 ArmoredCars Hisaichi roll dice for 4 ArmoredCars in Sikang, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars in Sikang, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 4 ArmoredCars in Sikang, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars in Sikang, round 3 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Battle in Lanchow Hisaichi attack with 3 ArmoredCars and 4 Infantrys Chinese defend with 2 ArmoredCars and 2 Infantrys Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Lanchow, round 2 : 2/7 hits, 1.67 expected hits Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Lanchow, round 2 : 0/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Chinese lost in Lanchow Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Lanchow, round 3 : 2/7 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 3 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Chinese: 2 ArmoredCars and 2 Infantrys Battle in South Gobi Hisaichi attack with 2 ArmoredCars and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in South Gobi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in South Gobi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in South Gobi Hisaichi win, taking South Gobi from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 2 ArmoredCars and 2 Infantrys Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite and 1 Infantry Battle in Evenkia Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks in Evenkia, round 2 : 16/42 hits, 12.83 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tanimbar Hisaichi attack with 2 Marines Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 2 Marines in Tanimbar, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Tanimbar Hisaichi roll dice for 2 Marines in Tanimbar, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Tanimbar, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 2 Marines remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 8 Infantrys moved from Yakutsk to Olyokminsk 8 Infantrys moved from Heilungchiang to Ayan 8 Infantrys moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Transport placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Mech.Infs placed in Liaoning 6 ArmoredCars placed in Hong Kong 1 Artillery, 1 Infantry and 1 Mech.Inf placed in Shantung 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Hisaichi : 6.17 Chinese : -2.33 Russians : -0.33 Dutch : -1.33 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 3 Adv.Fighters moved from Wales to 17 Sea Zone 1 Artillery and 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 1 Artillery and 2 Infantrys moved from Manchester to Dover 1 Tank moved from Hun to Ghadames British take Ghadames from Italians 1 Tank moved from Ghadames to Tripoli 5 Infantrys moved from El Agheila to Tripoli 3 Adv.Fighters, 4 Infantrys and 2 Tanks moved from Hun to Tripoli 6 Infantrys moved from Tobruk to El Agheila 1 Infantry moved from Italian East Africa to Equatoria 6 Infantrys moved from E.Iran to Baluchistan 3 Infantrys moved from W.Iran to E.Iran 1 Infantry moved from Delhi to Rajputana 1 Infantry moved from Delhi to Punjab 1 Infantry moved from Delhi to Punjab 10 Adv.Fighters moved from Delhi to Punjab 4 Adv.Fighters and 1 Fighter moved from Delhi to Rajputana 4 Infantrys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Bunker, 3 Elites, 23 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 17 Sea Zone British attack with 3 Adv.Fighters Germans defend with 1 Destroyer British roll dice for 3 Adv.Fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 17 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Scotland British attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Scotland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Dover British attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Punjab British attack with 10 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry and 1 Marine British roll dice for 10 Adv.Fighters and 2 Infantrys in Punjab, round 2 : 6/12 hits, 5.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Punjab, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Punjab British win, taking Punjab from Thai with 10 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry and 1 Marine Battle in Rajputana British attack with 4 Adv.Fighters, 1 Fighter and 1 Infantry Thai defend with 1 Tank British roll dice for 4 Adv.Fighters, 1 Fighter and 1 Infantry in Rajputana, round 2 : 4/6 hits, 2.50 expected hits Thai roll dice for 1 Tank in Rajputana, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Rajputana British win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Battle in Tripoli British attack with 3 Adv.Fighters, 9 Infantrys and 3 Tanks Italians defend with 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks British roll dice for 3 Adv.Fighters, 9 Infantrys and 3 Tanks in Tripoli, round 2 : 8/15 hits, 4.50 expected hits Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Tripoli, round 2 : 6/10 hits, 4.00 expected hits 2 ArmoredCars owned by the Italians, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Tripoli British roll dice for 3 Adv.Fighters, 3 Infantrys and 3 Tanks in Tripoli, round 3 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 HeavyTanks in Tripoli, round 3 : 2/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Tripoli British win, taking Tripoli from Italians with 3 Adv.Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 28 Casualties for British: 8 Infantrys Casualties for Italians: 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks Non Combat Move - British 3 Adv.Fighters moved from Tripoli to El Agheila 3 Adv.Fighters moved from 17 Sea Zone to Manchester 4 Adv.Fighters and 1 Fighter moved from Rajputana to Delhi 10 Adv.Fighters moved from Punjab to Delhi Place Units - British 1 Bunker and 5 Tanks placed in Delhi 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in Hun 3 Infantrys placed in W.Iran 1 Artillery, 2 Elites and 1 Infantry placed in Manchester 4 Infantrys placed in Wales 6 Infantrys placed in London Turn Complete - British British collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 7.50 Italians : 2.67 Thai : 0.83 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 1 Artillery moved from Townsville to 113 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 2 Artillerys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone 1 Carrier moved from 113 Sea Zone to 114 Sea Zone 1 Artillery moved from Bougainville to 114 Sea Zone 8 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 20 Infantrys moved from 114 Sea Zone to Port Moresby 3 Artillerys moved from 114 Sea Zone to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 S.Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Infantry moved from West Papua to Merauke Dutch take Merauke from Yamamoto 14 Infantrys moved from West Papua to Port Moresby 1 L.Fighter moved from 113 Sea Zone to Port Moresby 16 Infantrys moved from New South Wales to Queensland Purchase Units - Anzac Anzac buy 2 Cruisers, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Port Moresby Anzac attack with 3 Artillerys, 36 Infantrys and 1 L.Fighter Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 3 Artillerys, 1 Factory, 16 Infantrys and 2 Tanks AA fire in Port Moresby : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Cruiser in Port Moresby, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 36 Infantrys and 1 L.Fighter in Port Moresby, round 2 : 10/40 hits, 8.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys, 16 Infantrys and 2 Tanks in Port Moresby, round 2 : 7/24 hits, 9.33 expected hits 7 Infantrys owned by the Anzac and 10 Infantrys owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 29 Infantrys and 1 L.Fighter in Port Moresby, round 3 : 6/33 hits, 6.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys, 6 Infantrys and 2 Tanks in Port Moresby, round 3 : 6/14 hits, 6.00 expected hits 6 Infantrys owned by the Anzac and 6 Infantrys owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 23 Infantrys and 1 L.Fighter in Port Moresby, round 4 : 6/27 hits, 5.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Tanks in Port Moresby, round 4 : 4/8 hits, 4.00 expected hits 4 Infantrys owned by the Anzac, 1 Adv.Fighter owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 19 Infantrys and 1 L.Fighter in Port Moresby, round 5 : 9/23 hits, 5.17 expected hits Yamamoto roll dice for 2 Adv.Fighters in Port Moresby, round 5 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Adv.Fighters owned by the Yamamoto lost in Port Moresby Anzac win, taking Port Moresby from Yamamoto with 3 Artillerys, 18 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 48 Casualties for Anzac: 18 Infantrys Casualties for Yamamoto: 3 Adv.Fighters, 3 Artillerys, 16 Infantrys and 2 Tanks Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 L.Fighter moved from Port Moresby to 113 Sea Zone EDIT: 1 Carrier moved from 114 Sea Zone to 113 Sea Zone 1 Submarine moved from 114 Sea Zone to 67 Sea Zone Place Units - Anzac 2 Cruisers and 1 Transport placed in 113 Sea Zone 1 Elite placed in Broome Turning on Edit Mode EDIT: Removing units owned by Anzac from Broome: 1 Tank EDIT: Adding units owned by Anzac to Northern Territory: 1 Tank EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Port Moresby : : -0.17 Yamamoto : -2.67 Anzac : 4.67 -
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Suriname to Amazon 1 Infantry moved from Amazon to Bolivia 1 Marine moved from Bolivia to N.Chile Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Transport moved from 26 Sea Zone to 100 Sea Zone Place Units - Dutch 1 Marine placed in Suriname 1 Bunker placed in Merauke 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 2 ArmoredCars, 9 Artillerys, 7 Elites, 18 Infantrys, 1 Mot.Inf and 27 Tanks moved from Oulu to Vyborg 3 Tanks moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 2 Elites moved from Estonia to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Vyborg 2 Elites moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 2 Infantrys and 4 Tanks placed in Helsinki Turn Complete - Finns Finns collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 12 Infantrys and 14 Tanks moved from Vinnytsia to Donetsk 1 Tank moved from Brest to Donetsk 1 Elite moved from Brest to Minsk Romanians take Minsk from Russians Purchase Units - Romanians Romanians buy 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 12 Infantrys and 15 Tanks Russians defend with 1 AAGun, 8 Bunkers and 16 Infantrys Romanians roll dice for 12 Infantrys and 15 Tanks in Donetsk, round 2 : 10/27 hits, 9.50 expected hits Units damaged: 8 Bunkers owned by the Russians Russians roll dice for 8 Bunkers and 16 Infantrys in Donetsk, round 2 : 8/24 hits, 9.33 expected hits 2 Infantrys owned by the Russians and 8 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 4 Infantrys and 15 Tanks in Donetsk, round 3 : 6/19 hits, 8.17 expected hits Russians roll dice for 8 Bunkers and 14 Infantrys in Donetsk, round 3 : 9/22 hits, 8.67 expected hits 6 Infantrys owned by the Russians, 5 Tanks owned by the Romanians and 4 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 10 Tanks in Donetsk, round 4 : 2/10 hits, 5.00 expected hits Russians roll dice for 8 Bunkers and 8 Infantrys in Donetsk, round 4 : 9/16 hits, 6.67 expected hits 2 Infantrys owned by the Russians and 9 Tanks owned by the Romanians lost in Donetsk 1 Tank retreated to Vinnytsia Russians win with 8 Bunkers and 6 Infantrys remaining. Battle score for attacker is -74 Casualties for Romanians: 12 Infantrys and 14 Tanks Casualties for Russians: 10 Infantrys Non Combat Move - Romanians 7 Infantrys moved from E.Romania to Vinnytsia 1 AAGun and 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Infantrys and 2 Tanks placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Romanians : -4.67 Russians : 1.33 -
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 2 Infantrys, 1 Marine and 2 Tanks moved from Madras to Hyderabad 5 Artillerys and 3 Marines moved from Mysore to Hyderabad 11 Infantrys moved from Bihar to Hyderabad 8 Infantrys, 2 Marines and 2 Mech.Infs moved from Assam to Bihar Purchase Units - Thai Thai buy 1 Adv.Fighter, 8 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 9 Infantrys and 1 Tank moved from Burma to Assam 8 Infantrys and 1 Marine moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 3 Infantrys moved from Malaya to S.Thailand Place Units - Thai 4 ArmoredCars and 1 Tank placed in Madras 1 Adv.Fighter and 4 ArmoredCars placed in Malaya Turn Complete - Thai Thai collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 6 S.Submarines moved from 31 Sea Zone to 18 Sea Zone 1 Adv.Fighter moved from Canarians to 18 Sea Zone 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 2 Destroyers and 1 Submarine moved from 31 Sea Zone to 30 Sea Zone 3 S.Bombers moved from Saipan to 85 Sea Zone 3 L.Fighters moved from Pearl Harbor to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 76 Sea Zone 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Elite moved from Saipan to 86 Sea Zone 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 1 Elite and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Elite moved from 85 Sea Zone to Shikoku Purchase Units - Americans Americans buy 2 B.Transports, 2 Battleships, 1 Cruiser, 1 Marine and 5 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters, 3 S.Bombers and 1 Transport Yamamoto defend with 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters, 4 S.Submarines and 2 Transports Yamamoto roll dice for 4 S.Submarines in 85 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 B.Carriers owned by the Americans Americans roll dice for 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters, 3 S.Bombers and 1 Transport in 85 Sea Zone, round 2 : 11/21 hits, 11.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 2 B.Carriers owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters and 2 Transports in 85 Sea Zone, round 2 : 7/20 hits, 8.83 expected hits Units damaged: 1 B.Carrier owned by the Americans and 5 Battleships owned by the Americans 1 Transport owned by the Americans, 5 Destroyers owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone Yamamoto roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 85 Sea Zone, round 3 : 10/21 hits, 11.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 Battleship, 3 Cruisers and 3 Fighters in 85 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits 2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 3 B.Carriers owned by the Americans, 3 Cruisers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Adv.Fighter owned by the Americans, 4 S.Submarines owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Battleships, 3 Cruisers, 3 L.Fighters and 3 S.Bombers in 85 Sea Zone, round 4 : 12/14 hits, 8.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers and 1 Battleship in 85 Sea Zone, round 4 : 3/6 hits, 3.67 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 L.Fighters owned by the Americans and 2 B.Carriers owned by the Yamamoto lost in 85 Sea Zone Americans win with 5 Battleships, 3 Cruisers and 3 S.Bombers remaining. Battle score for attacker is 102 Casualties for Americans: 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 1 Cruiser, 2 Destroyers, 3 L.Fighters and 1 Transport Casualties for Yamamoto: 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters, 4 S.Submarines and 2 Transports Battle in 18 Sea Zone Americans attack with 1 Adv.Fighter and 6 S.Submarines Germans defend with 1 Cruiser, 1 Destroyer, 5 T.Boats and 2 Transports Americans roll dice for 6 S.Submarines in 18 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer, 5 T.Boats and 2 Transports in 18 Sea Zone, round 2 : 1/9 hits, 2.00 expected hits 1 Transport owned by the Germans and 1 S.Submarine owned by the Americans lost in 18 Sea Zone Americans roll dice for 5 S.Submarines in 18 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer, 5 T.Boats and 1 Transport in 18 Sea Zone, round 3 : 2/8 hits, 1.83 expected hits 3 T.Boats owned by the Germans, 1 Transport owned by the Germans and 2 S.Submarines owned by the Americans lost in 18 Sea Zone Americans roll dice for 3 S.Submarines in 18 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer and 2 T.Boats in 18 Sea Zone, round 4 : 2/4 hits, 1.17 expected hits 1 T.Boat owned by the Germans and 2 S.Submarines owned by the Americans lost in 18 Sea Zone Americans roll dice for 1 S.Submarine in 18 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer and 1 T.Boat in 18 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Germans and 1 S.Submarine owned by the Americans lost in 18 Sea Zone retreated to 18 Sea Zone Germans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -18 Casualties for Americans: 6 S.Submarines Casualties for Germans: 5 T.Boats and 2 Transports Battle in 76 Sea Zone Americans attack with 1 Destroyer and 2 Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Americans roll dice for 1 Submarine in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Shikoku Non Combat Move - Americans 3 S.Bombers moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 18 Sea Zone to Wales Place Units - Americans 1 B.Transport, 1 Battleship and 1 Cruiser placed in 86 Sea Zone 1 S.Submarine placed in 95 Sea Zone 1 B.Transport placed in 95 Sea Zone 1 S.Submarine placed in 98 Sea Zone 1 Battleship placed in 30 Sea Zone 2 S.Submarines placed in 35 Sea Zone 1 S.Submarine placed in 35 Sea Zone 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 125 PUs; end with 126 PUsCombat Hit Differential Summary :
Germans : 0.00 Yamamoto : -3.17 Americans : -1.67 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 9 Infantrys moved from Vinnytsia to Donetsk 13 HeavyTanks and 1 Tank moved from Kiev to Donetsk 2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia 2 Infantrys moved from Brest to Vinnytsia 1 Infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Latvia to Novgorod 3 Artillerys and 24 Infantrys moved from Oulu to Vyborg 9 Infantrys moved from Lithuania to Brest 1 Infantry moved from East Prussia to Latvia 5 Infantrys moved from East Prussia to Brest 1 Infantry moved from Danzig to 24 Sea Zone 5 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Danzig to Brest 6 Infantrys moved from Brandenburg to Pomerania 5 Mech.Infs moved from Bohemia to Donetsk 7 Infantrys moved from Krakow to Brest 2 Artillerys moved from Hamburg to 23 Sea Zone 2 ArmoredCars moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 4 Infantrys moved from Pomerania to Danzig 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 2 ArmoredCars, 2 Artillerys and 7 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Berlin to Brandenburg 11 Infantrys moved from Brittany to 19 Sea Zone 11 Infantrys and 13 T.Boats moved from 19 Sea Zone to 20 Sea Zone 3 Infantrys moved from Normandy to 20 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 18 Sea Zone to 10 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 10 Sea Zone to 4 Sea Zone 1 Infantry moved from 4 Sea Zone to Iceland Germans take Iceland from French 14 Infantrys moved from 20 Sea Zone to Dover 1 Fighter moved from 20 Sea Zone to Dover 1 Artillery and 4 Infantrys moved from Belgium to Picardy 8 Infantrys moved from Paris to Picardy 4 Infantrys moved from Rhine to Belgium Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 16 Infantrys, 5 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Dover Germans attack with 1 Fighter and 14 Infantrys British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 1 Fighter and 14 Infantrys in Dover, round 2 : 5/15 hits, 2.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Dover, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 1 Fighter and 13 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Donetsk Germans attack with 13 HeavyTanks, 9 Infantrys, 5 Mech.Infs and 1 Tank Russians defend with 1 AAGun, 8 Bunkers and 6 Infantrys Germans roll dice for 13 HeavyTanks, 9 Infantrys, 5 Mech.Infs and 1 Tank in Donetsk, round 2 : 17/28 hits, 13.17 expected hits Russians roll dice for 8 Bunkers and 6 Infantrys in Donetsk, round 2 : 6/14 hits, 6.00 expected hits 6 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 8 Bunkers owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 13 HeavyTanks, 3 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 48 Casualties for Germans: 6 Infantrys Casualties for Russians: 8 Bunkers and 6 Infantrys Non Combat Move - Germans 1 AAGun moved from Kiev to Vinnytsia 1 AAGun moved from Vinnytsia to E.Romania 1 Fighter moved from Dover to 20 Sea Zone Place Units - Germans 2 Transports placed in 20 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg 1 Infantry placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 1 Infantry placed in Bavaria Germans undo move 8. 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Germans : 6.50 British : 0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Yeniseysk to Sibirsky Purchase Units - Russians Russians buy 40 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Russians Place Units - Russians 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 72 PUs; end with 73 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 2 Mech.Infs moved from French Sudan to Nigeria 2 Infantrys moved from Rio de Oro to Mauritania 3 Mech.Infs moved from E.Morocco to Tripoli 3 HeavyTanks moved from Tunis to Tripoli 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 HeavyTank moved from Rome to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Elite, 1 HeavyTank, 3 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Elite, 1 HeavyTank, 3 Infantrys and 1 Tank moved from 47 Sea Zone to Tripoli 1 Mech.Inf moved from E.Morocco to Tripoli Purchase Units - Italians Italians buy 4 Artillerys, 4 HeavyTanks, 9 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Nigeria Italians attack with 2 Mech.Infs French defend with 1 Infantry Italians roll dice for 2 Mech.Infs in Nigeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nigeria Italians win, taking Nigeria from British with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Tripoli Italians attack with 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank British defend with 1 Infantry and 3 Tanks Italians roll dice for 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank in Tripoli, round 2 : 7/13 hits, 6.00 expected hits British roll dice for 1 Infantry and 3 Tanks in Tripoli, round 2 : 0/4 hits, 1.83 expected hits 3 Tanks owned by the British and 1 Infantry owned by the British lost in Tripoli Italians win, taking Tripoli from British with 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Infantry and 3 Tanks Non Combat Move - Italians 1 Elite moved from Mauritania to French Sudan Place Units - Italians 4 HeavyTanks placed in Tunis 4 Mech.Infs placed in E.Morocco 1 Artillery and 2 Infantrys placed in Rio de Oro 3 Artillerys and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 1.33 British : -2.17 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 1 Elite moved from Lower Egypt to New Valley 1 Infantry moved from Hun to Ghadames 1 Mech.Inf moved from E.Iran to Rajputana British take Rajputana from Thai 1 Elite and 1 Infantry moved from W.Iran to E.Iran 1 Mech.Inf moved from Syria to E.Iran 1 Adv.Fighter moved from Syria to Bombay Purchase Units - French French buy 1 Fighter and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - French Non Combat Move - French Place Units - French 1 Fighter and 1 Mech.Inf placed in Syria Turn Complete - French French collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Purchase Units - Yamamoto Yamamoto buy 7 S.Submarines; Remaining resources: 1 PUs; Place Units - Yamamoto 7 S.Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Chinese 2 ArmoredCars moved from Hsining to Ningsia 1 Infantry moved from Khobdo to Gobi Altai 1 Infantry moved from Irkutsk to Ulan Bator 1 Elite and 1 Infantry moved from E.Qinghai to Sikang 1 Bomber moved from E.Qinghai to Sikang 1 Bomber moved from E.Qinghai to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Khobdo to Ningsia 3 Infantrys moved from W.Tibet to C.Sinkiang Purchase Units - Chinese Chinese buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 Bomber, 1 Elite and 1 Infantry Hisaichi defend with 4 ArmoredCars Chinese roll dice for 1 Bomber, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 4 ArmoredCars in Sikang, round 2 : 1/4 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Bomber and 1 Elite in Sikang, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 3 ArmoredCars in Sikang, round 3 : 0/3 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Bomber and 1 Elite in Sikang, round 4 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Sikang, round 4 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Bomber and 1 Elite in Sikang, round 5 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar in Sikang, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Bomber and 1 Elite remaining. Battle score for attacker is 14 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 4 ArmoredCars Battle in Ningsia Chinese attack with 2 ArmoredCars, 1 Bomber and 1 Fighter Hisaichi defend with 2 ArmoredCars and 1 Infantry Chinese roll dice for 2 ArmoredCars, 1 Bomber and 1 Fighter in Ningsia, round 2 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ningsia Chinese roll dice for 2 ArmoredCars, 1 Bomber and 1 Fighter in Ningsia, round 3 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 1 ArmoredCar, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Chinese 1 Bomber and 1 Fighter moved from Ningsia to E.Qinghai 1 Bomber moved from Sikang to E.Qinghai Place Units - Chinese 1 Bunker placed in E.Qinghai 4 Infantrys and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Chinese : -0.50 -
TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks moved from Evenkia to Sibirsky 4 Mech.Infs moved from N.Buryat Mongolia to Sibirsky 8 Infantrys moved from Ayan to Yakutsk 3 Infantrys moved from S.Buryat Mongolia to Ulan Bator 1 Infantry moved from Olyokminsk to Bratsk 1 Infantry moved from Olyokminsk to Irkutsk Hisaichi take Irkutsk from Russians 1 Infantry moved from Olyokminsk to Bratsk 1 Infantry moved from Olyokminsk to Bratsk 4 Infantrys moved from Olyokminsk to Evenkia 5 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 ArmoredCar and 2 Infantrys moved from Lanchow to Sikang 1 Infantry moved from Lanchow to Ningsia 2 ArmoredCars moved from Shensi to Ningsia 1 Marine moved from Shansi to Shensi 2 ArmoredCars moved from South Gobi to Gobi Altai 1 Mech.Inf moved from South Gobi to Ulan Bator 1 Marine moved from Sumatra to 110 Sea Zone 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery moved from Flores to 112 Sea Zone 2 Marines moved from Flores to 112 Sea Zone 1 Artillery and 3 Marines moved from 112 Sea Zone to Merauke 2 Infantrys moved from Java to Lombok 2 Artillerys and 1 Elite moved from Sumatra to Java 2 ArmoredCars moved from Sumatra to Lombok 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 4 Destroyers, 1 Elite, 1 Infantry and 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone 1 Elite and 1 Infantry moved from 111 Sea Zone to Flores 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 12 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Bratsk Hisaichi attack with 3 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Bratsk, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk Hisaichi win, taking Bratsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Sikang Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Elite Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Sikang, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Elite in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Elite Battle in Gobi Altai Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Gobi Altai Hisaichi roll dice for 1 ArmoredCar in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese win with no units remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Infantry Battle in Sibirsky Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks Russians defend with 3 Bunkers, 1 Factory and 39 Infantrys Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 2 : 7/46 hits, 14.83 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 3 Bunkers and 39 Infantrys in Sibirsky, round 2 : 8/42 hits, 14.50 expected hits 4 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Sibirsky Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 15 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 3 : 16/38 hits, 13.50 expected hits Russians roll dice for 3 Bunkers and 35 Infantrys in Sibirsky, round 3 : 14/38 hits, 13.17 expected hits 16 Infantrys owned by the Russians and 14 Infantrys owned by the Hisaichi lost in Sibirsky Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 4 : 9/24 hits, 9.17 expected hits Russians roll dice for 3 Bunkers and 19 Infantrys in Sibirsky, round 4 : 7/22 hits, 7.83 expected hits 3 ArmoredCars owned by the Hisaichi, 9 Infantrys owned by the Russians, 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sibirsky Hisaichi roll dice for 1 Marine, 11 Mech.Infs and 5 Tanks in Sibirsky, round 5 : 7/17 hits, 6.83 expected hits Russians roll dice for 3 Bunkers and 10 Infantrys in Sibirsky, round 5 : 4/13 hits, 4.83 expected hits 7 Infantrys owned by the Russians and 4 Mech.Infs owned by the Hisaichi lost in Sibirsky Hisaichi roll dice for 1 Marine, 7 Mech.Infs and 5 Tanks in Sibirsky, round 6 : 6/13 hits, 5.50 expected hits Russians roll dice for 3 Bunkers and 3 Infantrys in Sibirsky, round 6 : 4/6 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 3 Bunkers owned by the Russians and 4 Mech.Infs owned by the Hisaichi lost in Sibirsky Hisaichi captures 73PUs while taking Russians capital Hisaichi win, taking Sibirsky from Russians with 1 Marine, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is -24 Casualties for Hisaichi: 3 ArmoredCars, 2 Artillerys, 23 Infantrys and 9 Mech.Infs Casualties for Russians: 3 Bunkers and 39 Infantrys Battle in Ulan Bator Hisaichi attack with 3 Infantrys and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ulan Bator, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ulan Bator Hisaichi win, taking Ulan Bator from Chinese with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Ningsia, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Ningsia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Merauke Hisaichi attack with 1 Artillery and 3 Marines Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 3 Marines in Merauke, round 2 : 3/4 hits, 2.00 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Merauke, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Merauke Hisaichi win, taking Merauke from Dutch with 3 Marines remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Bunker Casualties for Anzac: 1 Infantry Non Combat Move - Hisaichi 8 Infantrys moved from Heilungchiang to Hulunbuir 6 Infantrys moved from Kirin to Liaoning 4 Mech.Infs moved from Liaoning to Suiyuan 1 AAGun moved from Chita to Hulunbuir 6 ArmoredCars moved from Hunan to Shensi 3 Mech.Infs moved from Shantung to South Gobi 2 ArmoredCars moved from Shensi to South Gobi 1 Artillery and 1 Infantry moved from Shantung to Shansi 6 ArmoredCars moved from Hong Kong to Hunan Place Units - Hisaichi 3 Mech.Infs placed in Shantung 6 ArmoredCars placed in Hong Kong 4 Mech.Infs placed in Liaoning 8 Infantrys placed in Changchun 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 97 PUs; end with 170 PUsCombat Hit Differential Summary :
Hisaichi : -2.00 Chinese : 0.00 Russians : -5.17 Dutch : 0.17 -
TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 3 Adv.Fighters and 5 Infantrys moved from El Agheila to Hun 6 Infantrys moved from Cairo to Lower Egypt 6 Infantrys moved from Baluchistan to Rajputana 2 Infantrys moved from Bombay to Rajputana 3 Infantrys moved from E.Iran to Baluchistan 3 Infantrys moved from W.Iran to E.Iran 1 Artillery, 2 Infantrys and 1 Tank moved from Scotland to Northern Ireland 3 Adv.Fighters, 3 Artillerys, 2 Elites, 9 Infantrys and 1 Tank moved from Manchester to Dover 6 Infantrys moved from London to Dover 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Cruiser and 1 Destroyer moved from 65 Sea Zone to 67 Sea Zone Purchase Units - British British buy 5 Adv.Fighters, 1 Bunker, 14 Infantrys and 1 T.Boat; Remaining resources: 1 PUs; Combat - British Battle in Northern Ireland British attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Northern Ireland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Northern Ireland British win, taking Northern Ireland from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Dover British attack with 3 Adv.Fighters, 3 Artillerys, 2 Elites, 15 Infantrys and 1 Tank Germans defend with 13 Infantrys British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 15 Infantrys and 1 Tank in Dover, round 2 : 7/24 hits, 6.67 expected hits Germans roll dice for 13 Infantrys in Dover, round 2 : 5/13 hits, 4.33 expected hits 7 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Dover British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 10 Infantrys and 1 Tank in Dover, round 3 : 4/19 hits, 5.83 expected hits Germans roll dice for 6 Infantrys in Dover, round 3 : 0/6 hits, 2.00 expected hits 4 Infantrys owned by the Germans lost in Dover British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 10 Infantrys and 1 Tank in Dover, round 4 : 6/19 hits, 5.83 expected hits Germans roll dice for 2 Infantrys in Dover, round 4 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover British win, taking Dover from Germans with 3 Adv.Fighters, 3 Artillerys, 2 Elites, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for British: 6 Infantrys Casualties for Germans: 13 Infantrys Non Combat Move - British 3 Adv.Fighters moved from Dover to Manchester Place Units - British 5 Adv.Fighters and 1 Bunker placed in Delhi 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 3 Infantrys placed in Hun 1 T.Boat placed in 20 Sea Zone 2 Infantrys placed in Montreal 1 Infantry placed in Italian East Africa Turn Complete - British British collect 90 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -0.67





