@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansWhackamatt Allies -vs- dawgoneit Axis 1914 #A-1
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Combat Move - Arabia 3 Bedouins moved from Hejaz to Jordan Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Jordan Arabia attack with 3 Bedouins Turkey defend with 1 infantry Arabia roll dice for 3 Bedouins in Jordan, round 2 : 2/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan Arabia win, taking Jordan from Turkey with 2 Bedouins remaining. Battle score for attacker is 1 Casualties for Arabia: 1 Bedouin Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Turkey : 0.67 Arabia : 1.50 -
TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 field_gun, 3 fighters and 2 infantry moved from Damascus to Jordan 1 infantry moved from Arabia to Hejaz Turkey take Hejaz from Arabia 1 infantry moved from Arabia to Yemen Turkey take Yemen from Arabia 2 field_guns moved from Arabia to Al-Dammam 4 infantry moved from Mesopotamia to Al-Dammam 1 fighter moved from Mesopotamia to Al-Dammam 1 field_gun and 8 infantry moved from Armenia to Georgia Turkey take Georgia from Russia 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Mesopotamia to Arabia Purchase Units - Turkey Turkey buy 2 field_guns, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 field_gun, 3 fighters and 2 infantry Arabia defend with 2 Bedouins Turkey roll dice for 1 field_gun, 3 fighters and 2 infantry in Jordan, round 2 : 4/6 hits, 2.17 expected hits Arabia roll dice for 2 Bedouins in Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Turkey: 1 infantry Casualties for Arabia: 2 Bedouins Battle in Al-Dammam Turkey attack with 2 field_guns, 1 fighter and 4 infantry Britain defend with 2 field_guns and 2 infantry Turkey roll dice for 2 field_guns, 1 fighter and 4 infantry in Al-Dammam, round 2 : 2/7 hits, 2.50 expected hits Britain roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Al-Dammam Turkey roll dice for 2 field_guns, 1 fighter and 3 infantry in Al-Dammam, round 3 : 2/6 hits, 2.33 expected hits Britain roll dice for 2 field_guns in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Al-Dammam Turkey win, taking Al-Dammam from Britain with 2 field_guns, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Turkey: 2 infantry Casualties for Britain: 2 field_guns and 2 infantry Non Combat Move - Turkey 1 fighter moved from Al-Dammam to Mesopotamia 2 fighters moved from Jordan to Mesopotamia 1 field_gun moved from Palestine to Jordan 1 infantry moved from Palestine to Jordan 1 fighter moved from Jordan to Mesopotamia 3 infantry moved from Dardanelles to Bulgaria 4 infantry moved from Serbia to Macedonia 2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 2 infantry moved from Sea Zone 68 Aegean Sea to Macedonia 3 infantry moved from Constantinople to Dardanelles 1 field_gun and 1 infantry moved from Belgrade to Serbia Place Units - Turkey 1 field_gun and 2 infantry placed in Baghdad 3 infantry placed in Damascus 1 field_gun and 3 infantry placed in Belgrade 2 submarines placed in Sea Zone 68 Aegean Sea 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs Turkey collect 8 PUs from War Bonds; end with 67 PUsCombat Hit Differential Summary :
Turkey : 1.00 Arabia : 0.33 Turkey rolls : : 0.00 Britain : 0.00 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 6,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover workingWomen Combat Move - Britain 1 infantry moved from Cape Town to Cape Colony 1 cavalry moved from German Southwest Africa to German East Africa 2 infantry moved from Northern Rhodesia to German East Africa 1 fighter moved from Northern Rhodesia to German East Africa 1 colonial moved from Sydney-Canberra to New South Wales 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 heavy_guns moved from Cairo-Suez to Sinai 2 heavy_guns moved from Sinai to Hejaz 1 colonial, 1 field_gun and 4 heavy_guns moved from Kuwait to Al-Dammam 2 battlecruisers, 1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 1 field_gun and 1 infantry moved from Sea Zone 74 Gulf of Aden to Yemen 1 infantry moved from Oman to Yemen 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 2 heavy_guns and 1 infantry moved from Basra to Kuwait 2 heavy_guns moved from Basra to Kuwait 1 heavy_gun moved from Basra to Kuwait 3 submarines moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea 1 battlecruiser, 2 battleships, 5 cruisers, 4 destroyers and 3 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 2 colonials moved from Normandy to Sea Zone 15 English Channel 2 colonials and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 colonial moved from Denmark to Sea Zone 14 Helgoland Bight 1 infantry moved from Denmark to Sea Zone 14 Helgoland Bight 2 infantry moved from Denmark to Holstein Britain take Holstein from Germany 3 colonials and 1 infantry moved from Sea Zone 14 Helgoland Bight to Hanover 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cavalry moved from Belgium to Sea Zone 15 English Channel 1 cavalry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 cavalry moved from Sea Zone 14 Helgoland Bight to Holland 2 colonials, 8 heavy_guns and 2 infantry moved from Belgium to Rhine Purchase Units - Britain Britain buy 2 destroyers, 2 field_guns, 4 heavy_guns, 10 infantry and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Holland Britain attack with 1 cavalry Germany defend with 2 trenchs 2 trenchs owned by the Germany lost in Holland Britain win, taking Holland from Germany with 1 cavalry remaining. Battle score for attacker is 6 Casualties for Germany: 2 trenchs Battle in Al-Dammam Britain attack with 1 colonial, 2 field_guns, 4 heavy_guns and 1 infantry Turkey defend with 2 field_guns and 2 infantry Britain roll dice for 1 colonial, 2 field_guns, 4 heavy_guns and 1 infantry in Al-Dammam, round 2 : 4/8 hits, 2.83 expected hits Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Turkey, 1 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 1 field_gun owned by the Britain and 2 field_guns owned by the Turkey lost in Al-Dammam Britain win, taking Al-Dammam from Turkey with 1 colonial, 1 field_gun and 3 heavy_guns remaining. Battle score for attacker is 2 Casualties for Britain: 1 field_gun, 1 heavy_gun and 1 infantry Casualties for Turkey: 2 field_guns and 2 infantry Battle in Hejaz Britain attack with 2 heavy_guns Turkey defend with 1 infantry Britain roll dice for 2 heavy_guns in Hejaz, round 2 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Hejaz Britain win, taking Hejaz from Turkey with 2 heavy_guns remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Hanover Britain attack with 3 colonials and 1 infantry Germany defend with 2 infantry Britain roll dice for 3 colonials and 1 infantry in Hanover, round 2 : 1/4 hits, 1.17 expected hits Germany roll dice for 2 infantry in Hanover, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Hanover Britain roll dice for 3 colonials and 1 infantry in Hanover, round 3 : 1/4 hits, 1.17 expected hits Germany roll dice for 1 infantry in Hanover, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Hanover Britain win, taking Hanover from Germany with 3 colonials remaining. Battle score for attacker is 3 Casualties for Germany: 2 infantry Casualties for Britain: 1 infantry Battle in Sea Zone 12 Baltic Sea Britain attack with 1 battlecruiser, 2 battleships, 5 cruisers, 4 destroyers and 6 submarines Germany defend with 1 battlecruiser, 2 battleships, 1 destroyer and 16 submarines Britain roll dice for 6 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germany Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 4 destroyers in Sea Zone 12 Baltic Sea, round 2 : 7/12 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 16 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/16 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Britain Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Britain and 6 submarines owned by the Germany lost in Sea Zone 12 Baltic Sea Britain roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 3 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 4 destroyers in Sea Zone 12 Baltic Sea, round 3 : 5/12 hits, 5.83 expected hits Germany roll dice for 10 submarines in Sea Zone 12 Baltic Sea, round 3 : 3/10 hits, 1.67 expected hits Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Britain, 7 submarines owned by the Germany and 3 destroyers owned by the Britain lost in Sea Zone 12 Baltic Sea Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 4 : 2/9 hits, 4.83 expected hits Germany roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 4 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 4 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea Germany roll dice for 1 submarine in Sea Zone 12 Baltic Sea, round 5 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 battlecruiser, 2 battleships and 4 cruisers in Sea Zone 12 Baltic Sea, round 5 : 4/7 hits, 4.00 expected hits Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 5 : 2/4 hits, 2.33 expected hits 1 battleship owned by the Germany, 1 submarine owned by the Germany, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea Britain roll dice for 1 battlecruiser, 2 battleships and 2 cruisers in Sea Zone 12 Baltic Sea, round 6 : 3/5 hits, 3.00 expected hits Germany roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 6 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea Britain win with 1 battlecruiser, 2 battleships and 1 cruiser remaining. Battle score for attacker is 63 Casualties for Britain: 4 cruisers, 4 destroyers and 6 submarines Casualties for Germany: 1 battlecruiser, 2 battleships, 1 destroyer and 16 submarines Battle in Yemen Britain attack with 1 field_gun and 2 infantry Turkey defend with 1 infantry Britain roll dice for 2 battlecruisers in Yemen, round 2 : 1/2 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Yemen Britain win, taking Yemen from Turkey with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Britain Place Units - Britain 2 destroyers placed in Sea Zone 94 South Atlantic 3 trenchs placed in Kuwait 3 trenchs placed in Oman 2 trenchs placed in Denmark 3 infantry placed in Belgium 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 heavy_guns placed in Cairo-Suez 2 heavy_guns placed in Basra 5 infantry placed in London Activate Technology - Britain Britain activating workingWomen Trigger BritainT1: buyfield_gun_w added to productionBritain Trigger BritainT1: buyheavy_gun_w added to productionBritain Trigger BritainT1: buyfield_gun removed from productionBritain Trigger BritainT1: buyheavy_gun removed from productionBritain Trigger BritainT1: buygas_w added to productionBritain Trigger BritainT1: buyfighter_w added to productionBritain Trigger BritainT1: buygas removed from productionBritain Trigger BritainT1: buyfighter removed from productionBritain Turn Complete - Britain Britain collect 114 PUs; end with 116 PUs Britain collect 7 PUs from War Bonds; end with 123 PUs 2 units repaired.Combat Hit Differential Summary :
Turkey : 1.00 Britain : -1.67 Germany : 1.00 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Russia Russia roll 3,6,4,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia 6 infantry moved from Kiev to Odessa 6 infantry moved from Minsk to Belarus 2 heavy_guns and 2 infantry moved from Belarus to Lithuania 6 infantry moved from Moscow to Don 5 infantry moved from Omsk to Kazakhstan 1 heavy_gun moved from Krasnoyarsk to Western Siberian Lowlands Purchase Units - Russia Russia buy 1 cavalry, 2 conscripts, 11 heavy_guns, 2 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 6 heavy_guns and 3 trenchs placed in Irkutsk 5 heavy_guns and 3 trenchs placed in Omsk 1 cavalry and 2 late_fighters placed in Moscow 2 conscripts placed in Minsk Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Combat Move - Communists 1 infantry moved from Sakhe to Chukotka Communists take Chukotka from Russia 1 field_gun moved from Khabarovsk to Amur Communists take Amur from Russia 1 infantry moved from Aldan to Chita Communists take Chita from Russia 1 infantry moved from Bratsk to Buryatia Communists take Buryatia from Russia 1 field_gun and 2 infantry moved from Aldan to Bratsk 4 infantry moved from Yakutsk to Sakhe 2 field_guns and 4 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 field_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 2 field_guns and 8 infantry placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - USA USA roll 2,5,3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover science Combat Move - USA 1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Sea Zone 57 Ligurian Sea 1 cruiser, 1 field_gun, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 53 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 31 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 field_gun, 1 heavy_gun and 3 infantry moved from Sea Zone 53 Mid Atlantic to Morocco 1 infantry moved from Mexico City to Guadalahara 1 infantry moved from Mexico City to Monterrey 1 field_gun moved from Mexico City to Guadalahara 1 field_gun moved from Mexico City to Monterrey 1 cavalry moved from Puerto Vallarta to Monterrey 2 infantry moved from California to Sea Zone 153 Pacific Ocean 4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 8 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 140 Sea of Okhotsk 8 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 1 heavy_gun moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 heavy_gun moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 2 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 145 Pacific Ocean 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 130 Philippine Sea 1 heavy_gun and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 139 Sea of Okhotsk 2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 6 heavy_guns moved from Primorsky to Khabarovsk 2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 heavy_gun moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 145 Pacific Ocean 1 cruiser moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 2 field_guns, 3 heavy_guns and 2 infantry moved from Magadan to Sakhe 1 cavalry and 1 heavy_gun moved from Koryak to Chukotka 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 136 East China Sea Purchase Units - USA USA buy 2 cavalrys, 7 field_guns, 1 heavy_gun, 6 infantry and 3 transports; Remaining resources: 3 PUs; 0 techTokens; Combat - USA Battle in Chukotka USA attack with 1 cavalry and 1 heavy_gun Communists defend with 1 infantry USA roll dice for 1 cavalry and 1 heavy_gun in Chukotka, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Chukotka, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 cavalry and 1 heavy_gun in Chukotka, round 3 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Chukotka, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Chukotka USA win, taking Chukotka from Communists with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 3 Casualties for Communists: 1 infantry Battle in Morocco USA attack with 1 field_gun, 1 heavy_gun and 3 infantry Neutral defend with 6 cavalrys USA roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Morocco, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 3/6 hits, 1.00 expected hits 2 cavalrys owned by the Neutral and 3 infantry owned by the USA lost in Morocco USA roll dice for 1 field_gun and 1 heavy_gun in Morocco, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 1/4 hits, 0.67 expected hits 1 field_gun owned by the USA lost in Morocco USA roll dice for 1 heavy_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 4 : 0/4 hits, 0.67 expected hits USA roll dice for 1 heavy_gun in Morocco, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 5 : 0/4 hits, 0.67 expected hits USA roll dice for 1 heavy_gun in Morocco, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 6 : 1/4 hits, 0.67 expected hits 1 heavy_gun owned by the USA lost in Morocco Neutral win with 4 cavalrys remaining. Battle score for attacker is -10 Casualties for USA: 1 field_gun, 1 heavy_gun and 3 infantry Casualties for Neutral: 2 cavalrys Battle in Sakhe USA attack with 2 field_guns, 3 heavy_guns and 2 infantry Communists defend with 7 infantry USA roll dice for 2 field_guns, 3 heavy_guns and 2 infantry in Sakhe, round 2 : 2/7 hits, 2.33 expected hits Communists roll dice for 7 infantry in Sakhe, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Communists and 2 infantry owned by the USA lost in Sakhe USA roll dice for 2 field_guns and 3 heavy_guns in Sakhe, round 3 : 2/5 hits, 1.67 expected hits Communists roll dice for 5 infantry in Sakhe, round 3 : 1/5 hits, 1.67 expected hits 1 field_gun owned by the USA and 2 infantry owned by the Communists lost in Sakhe USA roll dice for 1 field_gun and 3 heavy_guns in Sakhe, round 4 : 2/4 hits, 1.33 expected hits Communists roll dice for 3 infantry in Sakhe, round 4 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the USA and 2 infantry owned by the Communists lost in Sakhe USA roll dice for 3 heavy_guns in Sakhe, round 5 : 1/3 hits, 1.00 expected hits Communists roll dice for 1 infantry in Sakhe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Sakhe USA win, taking Sakhe from Communists with 3 heavy_guns remaining. Battle score for attacker is 7 Casualties for USA: 2 field_guns and 2 infantry Casualties for Communists: 7 infantry Battle in Khabarovsk USA attack with 8 heavy_guns and 10 infantry Communists defend with 1 infantry USA roll dice for 8 heavy_guns and 10 infantry in Khabarovsk, round 2 : 4/18 hits, 5.67 expected hits Communists roll dice for 1 infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Communists and 1 infantry owned by the USA lost in Khabarovsk USA win, taking Khabarovsk from Communists with 8 heavy_guns and 9 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Communists: 1 infantry Battle in Guadalahara USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Guadalahara, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Monterrey USA attack with 1 cavalry, 1 field_gun and 1 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Monterrey, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Monterrey USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Monterrey, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Monterrey USA roll dice for 1 cavalry and 1 field_gun in Monterrey, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Monterrey, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Monterrey USA loses 0 PUs for violating Monterreys neutrality. USA win, taking Monterrey from Neutral with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for USA: 1 infantry Non Combat Move - USA Place Units - USA 2 cavalrys placed in Mexico City 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun placed in Charleston 2 field_guns and 2 infantry placed in San Francisco 2 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 heavy_gun placed in Honolulu 1 field_gun and 1 infantry placed in Tsingtao 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Oregon 1 infantry placed in Charleston Activate Technology - USA USA activating science Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 83 PUs; end with 86 PUsCombat Hit Differential Summary :
Neutral : 0.00 USA : -2.33 Communists : -1.33 -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,1 and gets 0 hits Combat Move - Germany 1 infantry moved from Mecklenburg to Holstein 5 infantry moved from Westphalia to Hanover 1 gas moved from Berlin to Hanover 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea 2 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 2 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 2 field_guns and 4 infantry moved from Wurttemburg to Rhine 4 field_guns and 6 infantry moved from Nassau to Rhine 15 field_guns, 3 fighters, 1 heavy_gun and 1 infantry moved from Alsace to Rhine 1 infantry moved from West Prussia to East Prussia 2 heavy_guns and 3 infantry moved from Warsaw to Western Poland 2 gass moved from Western Poland to Berlin 2 gass moved from Warsaw to Brandenburg 3 cavalrys moved from East Prussia to Pomerania 1 infantry moved from Alsace to Rhine 1 infantry moved from Alsace to Rhine 1 field_gun and 5 infantry moved from Bavaria to Nassau Purchase Units - Germany Germany buy 3 field_guns, 4 gass and 23 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Rhine Germany attack with 21 field_guns, 3 fighters, 1 heavy_gun and 13 infantry Britain defend with 2 colonials, 8 heavy_guns and 2 infantry; France defend with 8 heavy_guns Germany roll dice for 21 field_guns, 3 fighters, 1 heavy_gun and 13 infantry in Rhine, round 2 : 16/38 hits, 16.17 expected hits France roll dice for 2 colonials, 16 heavy_guns and 2 infantry in Rhine, round 2 : 10/20 hits, 13.33 expected hits 4 heavy_guns owned by the France, 10 infantry owned by the Germany, 2 colonials owned by the Britain, 2 infantry owned by the Britain and 8 heavy_guns owned by the Britain lost in Rhine Germany roll dice for 21 field_guns, 3 fighters, 1 heavy_gun and 3 infantry in Rhine, round 3 : 15/28 hits, 12.83 expected hits France roll dice for 4 heavy_guns in Rhine, round 3 : 3/4 hits, 3.33 expected hits 4 heavy_guns owned by the France and 3 infantry owned by the Germany lost in Rhine Germany win, taking Rhine from France with 21 field_guns, 3 fighters and 1 heavy_gun remaining. Battle score for attacker is 53 Casualties for Germany: 13 infantry Casualties for Britain: 2 colonials, 8 heavy_guns and 2 infantry Casualties for France: 8 heavy_guns Battle in Holstein Germany attack with 1 infantry Britain defend with 2 infantry Germany roll dice for 1 infantry in Holstein, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Holstein Britain win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germany: 1 infantry Battle in Hanover Germany attack with 1 gas and 5 infantry Britain defend with 3 colonials Germany roll dice for 1 gas in Hanover, round 2 : 1/1 hits, 0.83 expected hits 1 colonial owned by the Britain lost in Hanover 1 gas owned by the Germany lost in Hanover Germany roll dice for 5 infantry in Hanover, round 2 : 2/5 hits, 0.83 expected hits Britain roll dice for 2 colonials in Hanover, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 colonials owned by the Britain lost in Hanover Germany win, taking Hanover from Britain with 4 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 3 colonials Casualties for Germany: 1 gas and 1 infantry Non Combat Move - Germany 3 fighters moved from Rhine to Wurttemburg Place Units - Germany 3 field_guns and 6 infantry placed in Wurttemburg 9 infantry placed in Mecklenburg 4 gass and 1 infantry placed in Warsaw Germany undo move 3. 2 gass placed in Bavaria 5 infantry placed in Warsaw 3 infantry placed in Bavaria 1 gas placed in Berlin 1 gas placed in Bavaria Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Germany Germany collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Britain : 0.67 France : -3.67 Germany : 3.17 -
TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - France France spend 5 on tech rolls France roll 6,4,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover armour Combat Move - France 1 infantry moved from Champagne to Alsace France take Alsace from Germany 2 field_guns and 6 infantry moved from Paris to Champagne 2 heavy_guns moved from Normandy to Picardy 1 infantry moved from Burgundy to Champagne 3 infantry moved from Piedmont to Milan 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 2 colonials and 1 infantry moved from Sinai to Palestine 2 colonials moved from Sea Zone 71 Eastern Mediterranean to Palestine 1 battlecruiser and 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 colonial and 1 infantry moved from Primorsky to Khabarovsk 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 80 Indian Ocean 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel Purchase Units - France France buy 3 cavalrys, 3 colonials and 11 field_guns; Remaining resources: 13 PUs; 0 techTokens; Combat - France Battle in Palestine France attack with 4 colonials and 1 infantry Turkey defend with 1 infantry France roll dice for 4 colonials and 1 infantry in Palestine, round 2 : 2/5 hits, 1.50 expected hits Turkey roll dice for 1 infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the France lost in Palestine France win, taking Palestine from Turkey with 4 colonials remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Turkey: 1 infantry Non Combat Move - France Place Units - France 3 cavalrys placed in Brittany 2 colonials placed in Algiers 2 colonials placed in Tobruk 3 field_guns placed in Marseilles 8 field_guns placed in Paris Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Turn Complete - France France collect 85 PUs; end with 98 PUsCombat Hit Differential Summary :
Turkey : 0.67 France : 0.50 -
@Whackamatt serbia
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TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Serbia Serbia spend 0 on tech rolls Serbia rolls : 1/1 hits, 0.00 expected hits Serbia removing all Technology Tokens after successful research. Serbia discover mobileWarfare Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Activate Technology - Serbia Serbia activating mobileWarfare Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Serbia rolls : : 1.00 -
TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Austria Austria roll 2,1,5 and gets 0 hits Combat Move - Austria 1 cavalry, 2 heavy_guns and 13 infantry moved from Albania to Greece 1 field_gun and 19 infantry moved from Carpathia to Galicia 7 infantry moved from Vienna to Carpathia 2 field_guns and 5 infantry moved from Hungary to Carpathia 1 field_gun and 5 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 7 field_guns and 19 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Greece Austria attack with 1 cavalry, 2 heavy_guns and 13 infantry Serbia defend with 1 Factory, 4 heavy_guns, 4 infantry and 12 trenchs; France defend with 2 heavy_guns Austria roll dice for 1 cavalry, 2 heavy_guns and 13 infantry in Greece, round 2 : 2/16 hits, 3.33 expected hits Units damaged: 2 trenchs owned by the Serbia Serbia roll dice for 6 heavy_guns, 4 infantry and 12 trenchs in Greece, round 2 : 5/10 hits, 5.67 expected hits 5 infantry owned by the Austria lost in Greece Austria roll dice for 1 cavalry, 2 heavy_guns and 8 infantry in Greece, round 3 : 1/11 hits, 2.50 expected hits Units damaged: 1 trench owned by the Serbia Serbia roll dice for 6 heavy_guns, 4 infantry and 12 trenchs in Greece, round 3 : 7/10 hits, 5.67 expected hits 7 infantry owned by the Austria lost in Greece 1 cavalry owned by the Austria, 1 infantry owned by the Austria and 2 heavy_guns owned by the Austria retreated to Albania Serbia win with 6 heavy_guns, 4 infantry and 12 trenchs remaining. Battle score for attacker is -36 Casualties for Austria: 12 infantry Non Combat Move - Austria Place Units - Austria 4 field_guns placed in Venice 1 field_gun and 5 infantry placed in Trieste 12 infantry placed in Vienna 2 field_guns and 2 infantry placed in Hungary Turn Complete - Austria Austria collect 85 PUs; end with 85 PUs 3 units repaired.Combat Hit Differential Summary :
Austria : -2.83 Serbia : 0.67 -
TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover creepingBarage Combat Move - Italy 1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 3 field_guns moved from Piedmont to Milan 1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Ceuta Purchase Units - Italy Italy buy 1 field_gun, 4 infantry, 1 transport and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Italy Battle in Ceuta Italy attack with 1 field_gun and 1 infantry Neutral defend with 2 infantry Italy roll dice for 1 battlecruiser in Ceuta, round 2 : 1/1 hits, 0.67 expected hits Italy roll dice for 1 field_gun and 1 infantry in Ceuta, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Ceuta, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral, 1 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Ceuta Neutral win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italy: 1 field_gun and 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Italy Place Units - Italy 1 trench placed in Milan 1 trench placed in Tuscany 3 infantry placed in Piedmont 1 field_gun and 1 infantry placed in Rome 1 transport placed in Sea Zone 57 Ligurian Sea Activate Technology - Italy Italy activating creepingBarage Turn Complete - Italy Italy collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Neutral : 1.33 Italy : -0.33 -
TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Combat Move - Arabia 6 Bedouins moved from Mecca to Palestine Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 1 PUs; Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Turkey Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 infantry moved from Georgia to Caucasus Turkey take Caucasus from Russia 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 field_gun and 6 infantry moved from Georgia to Lurs 3 infantry moved from Damascus to Palestine 2 field_guns and 1 infantry moved from Jordan to Palestine 4 fighters moved from Mesopotamia to Palestine 1 infantry moved from Jordan to Palestine 3 infantry moved from Bulgaria to Macedonia 1 field_gun and 1 infantry moved from Serbia to Macedonia 1 field_gun and 3 infantry moved from Belgrade to Serbia 2 infantry moved from Dardanelles to Sea Zone 68 Aegean Sea 2 infantry moved from Sea Zone 68 Aegean Sea to Macedonia 1 infantry moved from Dardanelles to Bulgaria 5 infantry moved from Constantinople to Dardanelles 1 infantry moved from Arabia to Trucial Coast Turkey take Trucial Coast from Britain 1 infantry moved from Mesopotamia to Arabia 1 infantry moved from Mesopotamia to Jordan Purchase Units - Turkey Turkey buy 3 field_guns, 3 fighters, 4 gass and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Palestine Turkey attack with 2 field_guns, 4 fighters and 5 infantry Arabia defend with 6 Bedouins; France defend with 4 colonials Turkey roll dice for 2 field_guns, 4 fighters and 5 infantry in Palestine, round 2 : 1/11 hits, 4.00 expected hits France roll dice for 6 Bedouins and 4 colonials in Palestine, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Palestine 1 infantry owned by the Turkey and 2 field_guns owned by the Turkey retreated to Damascus France win with 5 Bedouins and 4 colonials remaining. Battle score for attacker is -10 Casualties for Turkey: 4 infantry Casualties for Arabia: 1 Bedouin Battle in Lurs Turkey attack with 1 field_gun and 6 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun and 6 infantry in Lurs, round 2 : 5/7 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey 3 fighters moved from Palestine to Damascus 1 fighter moved from Palestine to Damascus 4 field_guns and 1 infantry moved from Mesopotamia to Baghdad Place Units - Turkey 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus Turkey undo move 2. 2 field_guns and 1 infantry placed in Damascus 3 fighters and 1 infantry placed in Constantinople 4 gass placed in Belgrade Turn Complete - Turkey Turkey collect 57 PUs; end with 57 PUs Turkey collect 9 PUs from War Bonds; end with 66 PUsCombat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.33 Turkey rolls : : 0.00 France : 0.67 -
TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 1,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 4 infantry moved from London to Sea Zone 16 North Sea 4 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Holstein 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 infantry moved from London to Sea Zone 15 English Channel 1 infantry moved from Belgium to Sea Zone 15 English Channel 2 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 2 infantry moved from Sea Zone 14 Helgoland Bight to Holstein 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 battlecruiser and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 field_gun and 2 infantry moved from Yemen to Arabia 2 heavy_guns moved from Hejaz to Jordan 1 infantry moved from Oman to Trucial Coast 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Trucial Coast 1 colonial, 1 field_gun and 3 heavy_guns moved from Al-Dammam to Mesopotamia 5 heavy_guns and 1 infantry moved from Kuwait to Mesopotamia 3 heavy_guns and 1 infantry moved from Basra to Mesopotamia 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 1 field_gun and 1 infantry moved from Sea Zone 74 Gulf of Aden to Italian Somaliland 1 infantry moved from Cape Colony to German Southwest Africa 1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean 2 heavy_guns moved from Sinai to Palestine 2 heavy_guns moved from Cairo-Suez to Sinai 1 colonial moved from New South Wales to Queensland Purchase Units - Britain Britain buy 1 battlecruiser, 4 field_guns, 8 heavy_guns, 7 infantry, 1 transport and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 9 Gulf of Bothnia Britain attack with 1 cruiser Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 9 Gulf of Bothnia Britain win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Arabia Britain attack with 1 field_gun and 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 field_gun and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Arabia Britain roll dice for 1 field_gun and 1 infantry in Arabia, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Arabia, round 4 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Arabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Arabia Britain win, taking Arabia from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Battle in Sea Zone 76 Indian Ocean Britain attack with 2 battlecruisers, 2 cruisers and 2 destroyers Germany defend with 1 cruiser and 2 submarines Britain roll dice for 2 battlecruisers, 2 cruisers and 2 destroyers in Sea Zone 76 Indian Ocean, round 2 : 4/6 hits, 3.00 expected hits Germany roll dice for 2 submarines in Sea Zone 76 Indian Ocean, round 2 : 1/2 hits, 0.33 expected hits Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 0/1 hits, 0.50 expected hits 2 submarines owned by the Germany, 1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 76 Indian Ocean Britain win with 2 battlecruisers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Britain: 1 destroyer Casualties for Germany: 1 cruiser and 2 submarines Battle in Jordan Britain attack with 2 heavy_guns Turkey defend with 1 infantry Britain roll dice for 2 heavy_guns in Jordan, round 2 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 heavy_gun owned by the Britain lost in Jordan Britain win, taking Jordan from Turkey with 1 heavy_gun remaining. Battle score for attacker is -2 Casualties for Britain: 1 heavy_gun Casualties for Turkey: 1 infantry Battle in Trucial Coast Britain attack with 1 field_gun and 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 field_gun and 2 infantry in Trucial Coast, round 2 : 2/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Trucial Coast, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Trucial Coast Britain win, taking Trucial Coast from Turkey with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Mesopotamia Britain attack with 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry in Mesopotamia, round 2 : 5/15 hits, 5.17 expected hits Turkey roll dice for 1 infantry in Mesopotamia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Mesopotamia Britain win, taking Mesopotamia from Turkey with 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Holstein 3 heavy_guns and 3 trenchs placed in Belgium 2 heavy_guns placed in Basra Britain undo move 3. 5 heavy_guns placed in London 1 field_gun and 1 infantry placed in Basra 1 field_gun and 1 infantry placed in Cairo-Suez 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 infantry placed in Cape Town 1 battlecruiser and 1 transport placed in Sea Zone 115 Tasman Sea 1 infantry placed in Nova Scotia Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Turn Complete - Britain Britain collect 115 PUs; end with 116 PUs Britain collect 7 PUs from War Bonds; end with 123 PUsCombat Hit Differential Summary :
Turkey : 0.00 Britain : 1.17 Germany : 0.17 -
TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 6,2 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover victoryBonds Combat Move - Russia 14 infantry moved from St. Petersburg to Pskov 2 conscripts moved from Minsk to Belarus 6 infantry moved from Don to Belarus 1 cavalry and 2 late_fighters moved from Moscow to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 conscript moved from Novosibirsk to Krasnoyarsk 3 infantry moved from Kazakhstan to Omsk 1 heavy_gun moved from Novosibirsk to Omsk 1 conscript, 1 field_gun and 3 infantry moved from Stockholm to Sweden Purchase Units - Russia Russia buy 6 cavalrys, 12 conscripts, 3 infantry, 2 late_fighters and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Caucasus Russia attack with 1 cavalry, 2 infantry and 2 late_fighters Turkey defend with 1 infantry Russia roll dice for 1 cavalry, 2 infantry and 2 late_fighters in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Turkey roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Caucasus Russia win, taking Caucasus from Turkey with 2 infantry and 2 late_fighters remaining. Battle score for attacker is -1 Casualties for Russia: 1 cavalry Casualties for Turkey: 1 infantry Non Combat Move - Russia 2 late_fighters moved from Caucasus to Belarus Place Units - Russia 1 trench placed in Odessa 1 trench placed in Belarus 1 trench placed in Lithuania 6 conscripts placed in Kiev 6 conscripts placed in Minsk 4 cavalrys and 2 late_fighters placed in Moscow 2 cavalrys and 3 infantry placed in Irkutsk Activate Technology - Russia Russia activating victoryBonds Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 93 PUs; end with 94 PUs Russia collect 6 PUs from War Bonds; end with 100 PUsCombat Hit Differential Summary :
Turkey : 0.67 Russia : 0.17 -
TripleA Manual Gamesave Post: Russia round 9
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 6,2 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover victoryBonds Combat Move - Russia 14 infantry moved from St. Petersburg to Pskov 2 conscripts moved from Minsk to Belarus 6 infantry moved from Don to Belarus 1 cavalry and 2 late_fighters moved from Moscow to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 conscript moved from Novosibirsk to Krasnoyarsk 3 infantry moved from Kazakhstan to Omsk 1 heavy_gun moved from Novosibirsk to Omsk 1 conscript, 1 field_gun and 3 infantry moved from Stockholm to Sweden Purchase Units - Russia Russia buy 6 cavalrys, 12 conscripts, 3 infantry, 2 late_fighters and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Caucasus Russia attack with 1 cavalry, 2 infantry and 2 late_fighters Turkey defend with 1 infantry Russia roll dice for 1 cavalry, 2 infantry and 2 late_fighters in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Turkey roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Caucasus Russia win, taking Caucasus from Turkey with 2 infantry and 2 late_fighters remaining. Battle score for attacker is -1 Casualties for Russia: 1 cavalry Casualties for Turkey: 1 infantry Non Combat Move - Russia 2 late_fighters moved from Caucasus to Belarus Place Units - Russia 1 trench placed in Odessa 1 trench placed in Belarus 1 trench placed in Lithuania 6 conscripts placed in Kiev 6 conscripts placed in Minsk 4 cavalrys and 2 late_fighters placed in Moscow 2 cavalrys and 3 infantry placed in Irkutsk Activate Technology - Russia Russia activating victoryBonds Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 93 PUs; end with 94 PUs Russia collect 6 PUs from War Bonds; end with 100 PUsCombat Hit Differential Summary :
Turkey : 0.67 Russia : 0.17 -
TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Combat Move - Communists 2 field_guns and 8 infantry moved from Yakutsk to Sakhe 1 infantry moved from Bratsk to Novosibirsk 8 field_guns and 9 infantry moved from Bratsk to Aldan 1 infantry moved from Chita to Amur 1 field_gun moved from Amur to Aldan Purchase Units - Communists Communists buy 1 conscript, 2 field_guns, 2 heavy_guns, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 1 infantry Russia defend with 1 trench 1 trench owned by the Russia lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Sakhe Communists attack with 2 field_guns and 8 infantry USA defend with 3 heavy_guns Communists roll dice for 2 field_guns and 8 infantry in Sakhe, round 2 : 2/10 hits, 2.67 expected hits Russia roll dice for 3 heavy_guns in Sakhe, round 2 : 3/3 hits, 2.00 expected hits 2 heavy_guns owned by the USA and 3 infantry owned by the Communists lost in Sakhe Communists roll dice for 2 field_guns and 5 infantry in Sakhe, round 3 : 2/7 hits, 2.17 expected hits Russia roll dice for 1 heavy_gun in Sakhe, round 3 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the USA lost in Sakhe Communists win, taking Sakhe from Russia with 2 field_guns and 5 infantry remaining. Battle score for attacker is 6 Casualties for Communists: 3 infantry Casualties for USA: 3 heavy_guns Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 1 conscript, 2 field_guns, 2 heavy_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Communists : -0.83 Russia : 0.33 -
TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9 Research Technology - USA USA spend 15 on tech rolls USA roll 4,1,4,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 8 heavy_guns and 9 infantry moved from Khabarovsk to Sakhe 1 cavalry and 1 heavy_gun moved from Chukotka to Sakhe 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun, 1 heavy_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 145 Pacific Ocean 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 136 East China Sea 2 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 infantry moved from Kamchatka to Koryak 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 cavalrys moved from Mexico City to Acapulco 1 field_gun and 1 infantry moved from Guadalahara to Acapulco 1 cavalry moved from Monterrey to Acapulco 1 field_gun moved from Monterrey to Guadalahara 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Morocco 2 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 29 Mid Atlantic Purchase Units - USA USA buy 1 destroyer, 9 field_guns, 1 heavy_gun and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Morocco USA attack with 1 field_gun and 1 infantry Neutral defend with 4 cavalrys USA roll dice for 1 field_gun and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 2 : 0/4 hits, 0.67 expected hits USA roll dice for 1 field_gun and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 1/4 hits, 0.67 expected hits 1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco USA roll dice for 1 field_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 4 : 0/3 hits, 0.50 expected hits USA roll dice for 1 field_gun in Morocco, round 5 : 1/1 hits, 0.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 5 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun in Morocco, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 6 : 1/2 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Morocco Neutral win with 2 cavalrys remaining. Battle score for attacker is 1 Casualties for USA: 1 field_gun and 1 infantry Casualties for Neutral: 2 cavalrys Battle in Sakhe USA attack with 1 cavalry, 9 heavy_guns and 9 infantry Communists defend with 2 field_guns and 5 infantry USA roll dice for 1 cavalry, 9 heavy_guns and 9 infantry in Sakhe, round 2 : 5/19 hits, 6.17 expected hits Communists roll dice for 2 field_guns and 5 infantry in Sakhe, round 2 : 1/7 hits, 2.33 expected hits 5 infantry owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA roll dice for 1 cavalry, 9 heavy_guns and 8 infantry in Sakhe, round 3 : 5/18 hits, 6.00 expected hits Communists roll dice for 2 field_guns in Sakhe, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Communists lost in Sakhe USA win, taking Sakhe from Communists with 1 cavalry, 9 heavy_guns and 8 infantry remaining. Battle score for attacker is 20 Casualties for USA: 1 infantry Casualties for Communists: 2 field_guns and 5 infantry Battle in Acapulco USA attack with 3 cavalrys, 1 field_gun and 1 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys, 1 field_gun and 1 infantry in Acapulco, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Acapulco USA roll dice for 3 cavalrys and 1 field_gun in Acapulco, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Acapulco, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Acapulco USA roll dice for 2 cavalrys and 1 field_gun in Acapulco, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Acapulco, round 4 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the USA lost in Acapulco USA roll dice for 1 cavalry and 1 field_gun in Acapulco, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Acapulco, round 5 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the USA lost in Acapulco USA roll dice for 1 field_gun in Acapulco, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 6 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun in Acapulco, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 7 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Acapulco Neutral win with 1 infantry remaining. Battle score for attacker is -16 Casualties for USA: 3 cavalrys, 1 field_gun and 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 130 Philippine Sea Place Units - USA 2 field_guns and 1 infantry placed in Charleston 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Tsingtao 2 field_guns and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in California 1 heavy_gun placed in Oregon 1 field_gun placed in New York 1 destroyer placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating industry Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Neutral : 1.67 USA : -5.83 Communists : -2.00 -
TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,4,6,4 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover victoryBonds Combat Move - Germany 10 infantry moved from Mecklenburg to Holstein 3 cavalrys moved from Pomerania to Holstein 3 gass moved from Berlin to Holstein 2 infantry moved from Hanover to Holland 2 gass moved from Brandenburg to Holstein 2 infantry moved from Hanover to Holland 1 infantry moved from Estonia to Latvia Germany take Latvia from Russia 21 field_guns and 1 heavy_gun moved from Rhine to Alsace 5 infantry moved from Nassau to Rhine 5 infantry moved from Wurttemburg to Rhine 3 field_guns, 3 fighters and 1 infantry moved from Wurttemburg to Alsace 1 field_gun moved from Nassau to Rhine 3 infantry moved from Bavaria to Wurttemburg Purchase Units - Germany Germany buy 1 field_gun, 8 heavy_guns, 7 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Holland Germany attack with 4 infantry Britain defend with 1 cavalry Germany roll dice for 4 infantry in Holland, round 2 : 0/4 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Holland, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 4 infantry in Holland, round 3 : 1/4 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Holland, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Holland Germany win, taking Holland from Britain with 4 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Holstein Germany attack with 3 cavalrys, 5 gass and 10 infantry Britain defend with 8 infantry and 3 trenchs Germany roll dice for 5 gass in Holstein, round 2 : 4/5 hits, 4.17 expected hits 4 infantry owned by the Britain lost in Holstein 5 gass owned by the Germany lost in Holstein Germany roll dice for 3 cavalrys and 10 infantry in Holstein, round 2 : 0/13 hits, 2.17 expected hits Britain roll dice for 4 infantry and 3 trenchs in Holstein, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany lost in Holstein Germany roll dice for 3 cavalrys and 9 infantry in Holstein, round 3 : 2/12 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Britain Britain roll dice for 4 infantry and 3 trenchs in Holstein, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany lost in Holstein Germany roll dice for 3 cavalrys and 8 infantry in Holstein, round 4 : 3/11 hits, 1.83 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 4 infantry and 3 trenchs in Holstein, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 2 trenchs owned by the Britain lost in Holstein Germany roll dice for 3 cavalrys and 6 infantry in Holstein, round 5 : 4/9 hits, 1.50 expected hits Britain roll dice for 4 infantry and 1 trench in Holstein, round 5 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Britain and 1 trench owned by the Britain lost in Holstein Germany roll dice for 3 cavalrys and 6 infantry in Holstein, round 6 : 1/9 hits, 1.50 expected hits Britain roll dice for 1 infantry in Holstein, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Holstein Germany win, taking Holstein from Britain with 3 cavalrys and 6 infantry remaining. Battle score for attacker is 1 Casualties for Britain: 8 infantry and 3 trenchs Casualties for Germany: 5 gass and 4 infantry Battle in Alsace Germany attack with 24 field_guns, 3 fighters, 1 heavy_gun and 1 infantry France defend with 1 infantry Germany roll dice for 24 field_guns, 3 fighters, 1 heavy_gun and 1 infantry in Alsace, round 2 : 14/29 hits, 13.67 expected hits France roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 24 field_guns, 3 fighters, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Germany 3 fighters moved from Alsace to Wurttemburg Place Units - Germany 2 infantry placed in German New Guinea 3 trenchs placed in East Prussia 3 trenchs placed in Rhine 1 field_gun, 3 heavy_guns, 5 infantry and 3 trenchs placed in Wurttemburg 5 heavy_guns placed in Dar es Salaam Activate Technology - Germany Germany activating victoryBonds Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 106 PUs; end with 106 PUs Germany collect 7 PUs from War Bonds; end with 113 PUsCombat Hit Differential Summary :
Britain : -2.00 France : -0.33 Germany : 0.83





