@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 6,4,2,3,1 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
5 field_guns, 1 heavy_gun, 6 infantry and 3 stormtruppens moved from West Prussia to East Prussia
1 infantry moved from Western Poland to Galicia
1 gas moved from West Prussia to Warsaw
3 infantry moved from Brandenburg to West Prussia
3 cavalrys moved from Berlin to East Prussia
1 gas moved from Berlin to Denmark
2 infantry moved from Holstein to Denmark
1 gas moved from Berlin to Hanover
2 infantry moved from Mecklenburg to Hanover
12 field_guns, 4 heavy_guns and 13 infantry moved from Rhine to Champagne
1 field_gun, 5 fighters, 1 heavy_gun and 5 infantry moved from Alsace to Champagne
2 gass moved from Wurttemburg to Champagne
1 cavalry moved from Moldavia to Eastern Poland
Purchase Units - Germany
Germany buy 3 field_guns, 2 gass, 3 heavy_guns, 10 infantry and 6 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Champagne
Germany attack with 13 field_guns, 5 fighters, 2 gass, 5 heavy_guns and 18 infantry
Britain defend with 4 colonials, 2 field_guns, 2 fighters and 2 infantry; France defend with 8 heavy_guns, 8 infantry and 11 trenchs
Germany roll dice for 2 gass in Champagne, round 2 : 2/2 hits, 1.67 expected hits
2 infantry owned by the Britain lost in Champagne
2 gass owned by the Germany lost in Champagne
Germany roll dice for 13 field_guns, 5 fighters, 5 heavy_guns and 18 infantry in Champagne, round 2 : 17/41 hits, 15.83 expected hits
Units damaged: 5 trenchs owned by the France
France roll dice for 4 colonials, 2 field_guns, 2 fighters, 8 heavy_guns, 8 infantry and 11 trenchs in Champagne, round 2 : 14/24 hits, 12.33 expected hits
14 infantry owned by the Germany and 6 trenchs owned by the France lost in Champagne
Germany roll dice for 13 field_guns, 5 fighters, 5 heavy_guns and 4 infantry in Champagne, round 3 : 12/27 hits, 11.17 expected hits
France roll dice for 4 colonials, 2 field_guns, 2 fighters, 8 heavy_guns, 8 infantry and 5 trenchs in Champagne, round 3 : 11/24 hits, 12.33 expected hits
2 fighters owned by the Germany, 4 infantry owned by the Germany, 5 trenchs owned by the France, 5 heavy_guns owned by the Germany and 7 infantry owned by the France lost in Champagne
13 field_guns owned by the Germany retreated to Alsace
France win with 4 colonials, 2 field_guns, 2 fighters, 8 heavy_guns and 1 infantry remaining. Battle score for attacker is -45
Casualties for Britain: 2 infantry
Casualties for Germany: 2 fighters, 2 gass, 5 heavy_guns and 18 infantry
Casualties for France: 7 infantry and 11 trenchs
Battle in Denmark
Germany attack with 1 gas and 2 infantry
Britain defend with 1 colonial and 4 infantry
Germany roll dice for 1 gas in Denmark, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Britain lost in Denmark
1 gas owned by the Germany lost in Denmark
Germany roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.33 expected hits
Britain roll dice for 1 colonial and 3 infantry in Denmark, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Germany lost in Denmark
Britain win with 1 colonial and 3 infantry remaining. Battle score for attacker is -7
Casualties for Britain: 1 infantry
Casualties for Germany: 1 gas and 2 infantry
Battle in Hanover
Germany attack with 1 gas and 2 infantry
Britain defend with 1 heavy_gun
Germany roll dice for 1 gas in Hanover, round 2 : 1/1 hits, 0.83 expected hits
1 heavy_gun owned by the Britain lost in Hanover
1 gas owned by the Germany lost in Hanover
Germany win, taking Hanover from Britain with 2 infantry remaining. Battle score for attacker is 1
Casualties for Britain: 1 heavy_gun
Casualties for Germany: 1 gas
Non Combat Move - Germany
2 infantry moved from Berlin to Mecklenburg
2 gass moved from Berlin to Western Poland
2 field_guns, 1 heavy_gun and 3 infantry moved from Wurttemburg to Alsace
1 infantry moved from Westphalia to Rhine
2 field_guns and 4 infantry moved from Bavaria to Nassau
3 fighters moved from Champagne to Alsace
Place Units - Germany
6 submarines placed in Sea Zone 12 Baltic Sea
2 field_guns and 4 infantry placed in Wurttemburg
3 heavy_guns placed in Dar es Salaam
1 field_gun and 5 infantry placed in Bavaria
1 gas and 1 infantry placed in Warsaw
1 gas placed in Berlin
Activate Technology - Germany
Germany activating industry
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Britain : 1.67
France : 0.33
Germany : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - France
France roll 4,1 and gets 0 hits
Combat Move - France
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
3 infantry moved from Piedmont to Milan
3 infantry moved from Marseilles to Piedmont
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
1 infantry moved from Brittany to Burgundy
8 infantry moved from Paris to Champagne
8 heavy_guns and 1 infantry moved from Champagne to Rhine
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 heavy_gun moved from Brittany to Sea Zone 25 Mid Atlantic
1 heavy_gun and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 heavy_gun moved from Sea Zone 15 English Channel to Belgium
2 heavy_guns moved from Brittany to Normandy
1 colonial and 1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 colonial and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 81 Bay of Bengal
1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
1 colonial and 1 infantry moved from Vladivostok to Primorsky
1 cruiser moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk
Purchase Units - France
France buy 1 battlecruiser, 4 colonials, 2 field_guns, 6 infantry and 9 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - France
Battle in Rhine
France attack with 8 heavy_guns and 1 infantry
Germany defend with 1 infantry
France roll dice for 8 heavy_guns and 1 infantry in Rhine, round 2 : 2/9 hits, 3.00 expected hits
Germany roll dice for 1 infantry in Rhine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine
France win, taking Rhine from Germany with 8 heavy_guns remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - France
Place Units - France
3 trenchs placed in Sinai
3 trenchs placed in German East Africa
3 trenchs placed in Champagne
1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean
1 colonial placed in Tobruk
1 colonial placed in Algiers
1 colonial placed in Algiers
2 field_guns and 6 infantry placed in Paris
Turn Complete - France
France collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
France : -1.00
Germany : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Serbia
Serbia spend 0 on tech rolls
Serbia rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Serbia
Serbia buy 1 heavy_gun; Remaining resources: 2 PUs; 1 techTokens;
Place Units - Serbia
1 heavy_gun placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Serbia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 4,4,1 and gets 0 hits
Combat Move - Austria
1 fighter moved from Albania to Venice
3 field_guns, 2 heavy_guns and 24 infantry moved from Eastern Poland to Galicia
7 infantry moved from Carpathia to Galicia
4 infantry moved from Venice to Tyrol
3 infantry moved from Venice to Tyrol
13 infantry moved from Trieste to Venice
2 field_guns moved from Venice to Tyrol
6 infantry moved from Vienna to Carpathia
1 field_gun and 13 infantry moved from Hungary to Carpathia
Purchase Units - Austria
Austria buy 4 field_guns, 2 heavy_guns and 18 infantry; Remaining resources: 0 PUs; 3 techTokens;
Non Combat Move - Austria
Place Units - Austria
1 field_gun, 2 heavy_guns and 1 infantry placed in Venice
6 infantry placed in Trieste
2 field_guns and 5 infantry placed in Hungary
Austria undo move 2.
1 field_gun and 5 infantry placed in Trieste
7 infantry placed in Vienna
Turn Complete - Austria
Austria collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Italy
Italy spend 10 on tech rolls
Italy roll 3,1 and gets 0 hits
Combat Move - Italy
3 field_guns moved from Piedmont to Milan
1 field_gun moved from Rome to Sea Zone 57 Ligurian Sea
1 field_gun moved from Sea Zone 57 Ligurian Sea to Tuscany
3 field_guns moved from Rome to Latium
Purchase Units - Italy
Italy buy 4 field_guns, 1 infantry and 1 trench; Remaining resources: 1 PUs; 2 techTokens;
Non Combat Move - Italy
Place Units - Italy
1 trench placed in Milan
3 field_guns placed in Piedmont
1 field_gun and 1 infantry placed in Rome
Turn Complete - Italy
Italy collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Combat Move - Arabia
3 Bedouins moved from Hejaz to Jordan
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Jordan
Arabia attack with 3 Bedouins
Turkey defend with 1 infantry
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 2/3 hits, 0.50 expected hits
Turkey roll dice for 1 infantry in Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Arabia win, taking Jordan from Turkey with 2 Bedouins remaining. Battle score for attacker is 1
Casualties for Arabia: 1 Bedouin
Casualties for Turkey: 1 infantry
Non Combat Move - Arabia
Place Units - Arabia
4 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Turkey : 0.67
Arabia : 1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 field_gun, 3 fighters and 2 infantry moved from Damascus to Jordan
1 infantry moved from Arabia to Hejaz
Turkey take Hejaz from Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
2 field_guns moved from Arabia to Al-Dammam
4 infantry moved from Mesopotamia to Al-Dammam
1 fighter moved from Mesopotamia to Al-Dammam
1 field_gun and 8 infantry moved from Armenia to Georgia
Turkey take Georgia from Russia
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
1 infantry moved from Mesopotamia to Arabia
Purchase Units - Turkey
Turkey buy 2 field_guns, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Jordan
Turkey attack with 1 field_gun, 3 fighters and 2 infantry
Arabia defend with 2 Bedouins
Turkey roll dice for 1 field_gun, 3 fighters and 2 infantry in Jordan, round 2 : 4/6 hits, 2.17 expected hits
Arabia roll dice for 2 Bedouins in Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 2 Bedouins
Battle in Al-Dammam
Turkey attack with 2 field_guns, 1 fighter and 4 infantry
Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 2 field_guns, 1 fighter and 4 infantry in Al-Dammam, round 2 : 2/7 hits, 2.50 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Al-Dammam
Turkey roll dice for 2 field_guns, 1 fighter and 3 infantry in Al-Dammam, round 3 : 2/6 hits, 2.33 expected hits
Britain roll dice for 2 field_guns in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 2 field_guns, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Turkey: 2 infantry
Casualties for Britain: 2 field_guns and 2 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Mesopotamia
2 fighters moved from Jordan to Mesopotamia
1 field_gun moved from Palestine to Jordan
1 infantry moved from Palestine to Jordan
1 fighter moved from Jordan to Mesopotamia
3 infantry moved from Dardanelles to Bulgaria
4 infantry moved from Serbia to Macedonia
2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
2 infantry moved from Sea Zone 68 Aegean Sea to Macedonia
3 infantry moved from Constantinople to Dardanelles
1 field_gun and 1 infantry moved from Belgrade to Serbia
Place Units - Turkey
1 field_gun and 2 infantry placed in Baghdad
3 infantry placed in Damascus
1 field_gun and 3 infantry placed in Belgrade
2 submarines placed in Sea Zone 68 Aegean Sea
5 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Turkey collect 8 PUs from War Bonds; end with 67 PUs
Combat Hit Differential Summary :
Turkey : 1.00
Arabia : 0.33
Turkey rolls : : 0.00
Britain : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 6,4 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
1 infantry moved from Cape Town to Cape Colony
1 cavalry moved from German Southwest Africa to German East Africa
2 infantry moved from Northern Rhodesia to German East Africa
1 fighter moved from Northern Rhodesia to German East Africa
1 colonial moved from Sydney-Canberra to New South Wales
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 heavy_guns moved from Cairo-Suez to Sinai
2 heavy_guns moved from Sinai to Hejaz
1 colonial, 1 field_gun and 4 heavy_guns moved from Kuwait to Al-Dammam
2 battlecruisers, 1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 field_gun and 1 infantry moved from Sea Zone 74 Gulf of Aden to Yemen
1 infantry moved from Oman to Yemen
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
2 heavy_guns and 1 infantry moved from Basra to Kuwait
2 heavy_guns moved from Basra to Kuwait
1 heavy_gun moved from Basra to Kuwait
3 submarines moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
1 battlecruiser, 2 battleships, 5 cruisers, 4 destroyers and 3 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
2 colonials moved from Normandy to Sea Zone 15 English Channel
2 colonials and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 colonial moved from Denmark to Sea Zone 14 Helgoland Bight
1 infantry moved from Denmark to Sea Zone 14 Helgoland Bight
2 infantry moved from Denmark to Holstein
Britain take Holstein from Germany
3 colonials and 1 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 cavalry moved from Belgium to Sea Zone 15 English Channel
1 cavalry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 cavalry moved from Sea Zone 14 Helgoland Bight to Holland
2 colonials, 8 heavy_guns and 2 infantry moved from Belgium to Rhine
Purchase Units - Britain
Britain buy 2 destroyers, 2 field_guns, 4 heavy_guns, 10 infantry and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Holland
Britain attack with 1 cavalry
Germany defend with 2 trenchs
2 trenchs owned by the Germany lost in Holland
Britain win, taking Holland from Germany with 1 cavalry remaining. Battle score for attacker is 6
Casualties for Germany: 2 trenchs
Battle in Al-Dammam
Britain attack with 1 colonial, 2 field_guns, 4 heavy_guns and 1 infantry
Turkey defend with 2 field_guns and 2 infantry
Britain roll dice for 1 colonial, 2 field_guns, 4 heavy_guns and 1 infantry in Al-Dammam, round 2 : 4/8 hits, 2.83 expected hits
Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Turkey, 1 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 1 field_gun owned by the Britain and 2 field_guns owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 1 colonial, 1 field_gun and 3 heavy_guns remaining. Battle score for attacker is 2
Casualties for Britain: 1 field_gun, 1 heavy_gun and 1 infantry
Casualties for Turkey: 2 field_guns and 2 infantry
Battle in Hejaz
Britain attack with 2 heavy_guns
Turkey defend with 1 infantry
Britain roll dice for 2 heavy_guns in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 2 heavy_guns remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Hanover
Britain attack with 3 colonials and 1 infantry
Germany defend with 2 infantry
Britain roll dice for 3 colonials and 1 infantry in Hanover, round 2 : 1/4 hits, 1.17 expected hits
Germany roll dice for 2 infantry in Hanover, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Hanover
Britain roll dice for 3 colonials and 1 infantry in Hanover, round 3 : 1/4 hits, 1.17 expected hits
Germany roll dice for 1 infantry in Hanover, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Hanover
Britain win, taking Hanover from Germany with 3 colonials remaining. Battle score for attacker is 3
Casualties for Germany: 2 infantry
Casualties for Britain: 1 infantry
Battle in Sea Zone 12 Baltic Sea
Britain attack with 1 battlecruiser, 2 battleships, 5 cruisers, 4 destroyers and 6 submarines
Germany defend with 1 battlecruiser, 2 battleships, 1 destroyer and 16 submarines
Britain roll dice for 6 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germany
Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 4 destroyers in Sea Zone 12 Baltic Sea, round 2 : 7/12 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Germany
Germany roll dice for 16 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/16 hits, 2.67 expected hits
Units damaged: 2 battleships owned by the Britain
Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Britain and 6 submarines owned by the Germany lost in Sea Zone 12 Baltic Sea
Britain roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 3 : 2/3 hits, 1.00 expected hits
Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 4 destroyers in Sea Zone 12 Baltic Sea, round 3 : 5/12 hits, 5.83 expected hits
Germany roll dice for 10 submarines in Sea Zone 12 Baltic Sea, round 3 : 3/10 hits, 1.67 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Britain, 7 submarines owned by the Germany and 3 destroyers owned by the Britain lost in Sea Zone 12 Baltic Sea
Britain roll dice for 1 battlecruiser, 2 battleships, 5 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 4 : 2/9 hits, 4.83 expected hits
Germany roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 4 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 4 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea
Germany roll dice for 1 submarine in Sea Zone 12 Baltic Sea, round 5 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 battlecruiser, 2 battleships and 4 cruisers in Sea Zone 12 Baltic Sea, round 5 : 4/7 hits, 4.00 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships and 1 destroyer in Sea Zone 12 Baltic Sea, round 5 : 2/4 hits, 2.33 expected hits
1 battleship owned by the Germany, 1 submarine owned by the Germany, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea
Britain roll dice for 1 battlecruiser, 2 battleships and 2 cruisers in Sea Zone 12 Baltic Sea, round 6 : 3/5 hits, 3.00 expected hits
Germany roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea
Britain win with 1 battlecruiser, 2 battleships and 1 cruiser remaining. Battle score for attacker is 63
Casualties for Britain: 4 cruisers, 4 destroyers and 6 submarines
Casualties for Germany: 1 battlecruiser, 2 battleships, 1 destroyer and 16 submarines
Battle in Yemen
Britain attack with 1 field_gun and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 2 battlecruisers in Yemen, round 2 : 1/2 hits, 1.33 expected hits
Turkey roll dice for 1 infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Yemen
Britain win, taking Yemen from Turkey with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Place Units - Britain
2 destroyers placed in Sea Zone 94 South Atlantic
3 trenchs placed in Kuwait
3 trenchs placed in Oman
2 trenchs placed in Denmark
3 infantry placed in Belgium
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 heavy_guns placed in Cairo-Suez
2 heavy_guns placed in Basra
5 infantry placed in London
Activate Technology - Britain
Britain activating workingWomen
Trigger BritainT1: buyfield_gun_w added to productionBritain
Trigger BritainT1: buyheavy_gun_w added to productionBritain
Trigger BritainT1: buyfield_gun removed from productionBritain
Trigger BritainT1: buyheavy_gun removed from productionBritain
Trigger BritainT1: buygas_w added to productionBritain
Trigger BritainT1: buyfighter_w added to productionBritain
Trigger BritainT1: buygas removed from productionBritain
Trigger BritainT1: buyfighter removed from productionBritain
Turn Complete - Britain
Britain collect 114 PUs; end with 116 PUs
Britain collect 7 PUs from War Bonds; end with 123 PUs
2 units repaired.
Combat Hit Differential Summary :
Turkey : 1.00
Britain : -1.67
Germany : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Russia
Russia roll 3,6,4,6 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
6 infantry moved from Kiev to Odessa
6 infantry moved from Minsk to Belarus
2 heavy_guns and 2 infantry moved from Belarus to Lithuania
6 infantry moved from Moscow to Don
5 infantry moved from Omsk to Kazakhstan
1 heavy_gun moved from Krasnoyarsk to Western Siberian Lowlands
Purchase Units - Russia
Russia buy 1 cavalry, 2 conscripts, 11 heavy_guns, 2 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russia
Place Units - Russia
6 heavy_guns and 3 trenchs placed in Irkutsk
5 heavy_guns and 3 trenchs placed in Omsk
1 cavalry and 2 late_fighters placed in Moscow
2 conscripts placed in Minsk
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Combat Move - Communists
1 infantry moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 field_gun moved from Khabarovsk to Amur
Communists take Amur from Russia
1 infantry moved from Aldan to Chita
Communists take Chita from Russia
1 infantry moved from Bratsk to Buryatia
Communists take Buryatia from Russia
1 field_gun and 2 infantry moved from Aldan to Bratsk
4 infantry moved from Yakutsk to Sakhe
2 field_guns and 4 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 2 field_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
2 field_guns and 8 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - USA
USA roll 2,5,3,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover science
Combat Move - USA
1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Sea Zone 57 Ligurian Sea
1 cruiser, 1 field_gun, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 53 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 31 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun, 1 heavy_gun and 3 infantry moved from Sea Zone 53 Mid Atlantic to Morocco
1 infantry moved from Mexico City to Guadalahara
1 infantry moved from Mexico City to Monterrey
1 field_gun moved from Mexico City to Guadalahara
1 field_gun moved from Mexico City to Monterrey
1 cavalry moved from Puerto Vallarta to Monterrey
2 infantry moved from California to Sea Zone 153 Pacific Ocean
4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
8 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
8 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk
1 heavy_gun moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
1 heavy_gun moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
2 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 145 Pacific Ocean
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 130 Philippine Sea
1 heavy_gun and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 139 Sea of Okhotsk
2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
6 heavy_guns moved from Primorsky to Khabarovsk
2 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 heavy_gun moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 145 Pacific Ocean
1 cruiser moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk
2 field_guns, 3 heavy_guns and 2 infantry moved from Magadan to Sakhe
1 cavalry and 1 heavy_gun moved from Koryak to Chukotka
2 infantry moved from Manila to Sea Zone 130 Philippine Sea
2 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 136 East China Sea
Purchase Units - USA
USA buy 2 cavalrys, 7 field_guns, 1 heavy_gun, 6 infantry and 3 transports; Remaining resources: 3 PUs; 0 techTokens;
Combat - USA
Battle in Chukotka
USA attack with 1 cavalry and 1 heavy_gun
Communists defend with 1 infantry
USA roll dice for 1 cavalry and 1 heavy_gun in Chukotka, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 infantry in Chukotka, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 cavalry and 1 heavy_gun in Chukotka, round 3 : 2/2 hits, 0.67 expected hits
Communists roll dice for 1 infantry in Chukotka, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 3
Casualties for Communists: 1 infantry
Battle in Morocco
USA attack with 1 field_gun, 1 heavy_gun and 3 infantry
Neutral defend with 6 cavalrys
USA roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Morocco, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 6 cavalrys in Morocco, round 2 : 3/6 hits, 1.00 expected hits
2 cavalrys owned by the Neutral and 3 infantry owned by the USA lost in Morocco
USA roll dice for 1 field_gun and 1 heavy_gun in Morocco, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 3 : 1/4 hits, 0.67 expected hits
1 field_gun owned by the USA lost in Morocco
USA roll dice for 1 heavy_gun in Morocco, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 4 : 0/4 hits, 0.67 expected hits
USA roll dice for 1 heavy_gun in Morocco, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 5 : 0/4 hits, 0.67 expected hits
USA roll dice for 1 heavy_gun in Morocco, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 4 cavalrys in Morocco, round 6 : 1/4 hits, 0.67 expected hits
1 heavy_gun owned by the USA lost in Morocco
Neutral win with 4 cavalrys remaining. Battle score for attacker is -10
Casualties for USA: 1 field_gun, 1 heavy_gun and 3 infantry
Casualties for Neutral: 2 cavalrys
Battle in Sakhe
USA attack with 2 field_guns, 3 heavy_guns and 2 infantry
Communists defend with 7 infantry
USA roll dice for 2 field_guns, 3 heavy_guns and 2 infantry in Sakhe, round 2 : 2/7 hits, 2.33 expected hits
Communists roll dice for 7 infantry in Sakhe, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Communists and 2 infantry owned by the USA lost in Sakhe
USA roll dice for 2 field_guns and 3 heavy_guns in Sakhe, round 3 : 2/5 hits, 1.67 expected hits
Communists roll dice for 5 infantry in Sakhe, round 3 : 1/5 hits, 1.67 expected hits
1 field_gun owned by the USA and 2 infantry owned by the Communists lost in Sakhe
USA roll dice for 1 field_gun and 3 heavy_guns in Sakhe, round 4 : 2/4 hits, 1.33 expected hits
Communists roll dice for 3 infantry in Sakhe, round 4 : 1/3 hits, 1.00 expected hits
1 field_gun owned by the USA and 2 infantry owned by the Communists lost in Sakhe
USA roll dice for 3 heavy_guns in Sakhe, round 5 : 1/3 hits, 1.00 expected hits
Communists roll dice for 1 infantry in Sakhe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Communists lost in Sakhe
USA win, taking Sakhe from Communists with 3 heavy_guns remaining. Battle score for attacker is 7
Casualties for USA: 2 field_guns and 2 infantry
Casualties for Communists: 7 infantry
Battle in Khabarovsk
USA attack with 8 heavy_guns and 10 infantry
Communists defend with 1 infantry
USA roll dice for 8 heavy_guns and 10 infantry in Khabarovsk, round 2 : 4/18 hits, 5.67 expected hits
Communists roll dice for 1 infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Communists and 1 infantry owned by the USA lost in Khabarovsk
USA win, taking Khabarovsk from Communists with 8 heavy_guns and 9 infantry remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Communists: 1 infantry
Battle in Guadalahara
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Guadalahara, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Guadalahara
USA loses 0 PUs for violating Guadalaharas neutrality.
USA win, taking Guadalahara from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Monterrey
USA attack with 1 cavalry, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Monterrey
USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Monterrey, round 4 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Monterrey, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the USA lost in Monterrey
USA roll dice for 1 cavalry and 1 field_gun in Monterrey, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Monterrey, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Monterrey
USA loses 0 PUs for violating Monterreys neutrality.
USA win, taking Monterrey from Neutral with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Neutral: 2 infantry
Casualties for USA: 1 infantry
Non Combat Move - USA
Place Units - USA
2 cavalrys placed in Mexico City
1 transport placed in Sea Zone 30 Mid Atlantic
1 field_gun placed in Charleston
2 field_guns and 2 infantry placed in San Francisco
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 heavy_gun placed in Honolulu
1 field_gun and 1 infantry placed in Tsingtao
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Oregon
1 infantry placed in Charleston
Activate Technology - USA
USA activating science
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 83 PUs; end with 86 PUs
Combat Hit Differential Summary :
Neutral : 0.00
USA : -2.33
Communists : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,1 and gets 0 hits
Combat Move - Germany
1 infantry moved from Mecklenburg to Holstein
5 infantry moved from Westphalia to Hanover
1 gas moved from Berlin to Hanover
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea
2 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
2 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
2 field_guns and 4 infantry moved from Wurttemburg to Rhine
4 field_guns and 6 infantry moved from Nassau to Rhine
15 field_guns, 3 fighters, 1 heavy_gun and 1 infantry moved from Alsace to Rhine
1 infantry moved from West Prussia to East Prussia
2 heavy_guns and 3 infantry moved from Warsaw to Western Poland
2 gass moved from Western Poland to Berlin
2 gass moved from Warsaw to Brandenburg
3 cavalrys moved from East Prussia to Pomerania
1 infantry moved from Alsace to Rhine
1 infantry moved from Alsace to Rhine
1 field_gun and 5 infantry moved from Bavaria to Nassau
Purchase Units - Germany
Germany buy 3 field_guns, 4 gass and 23 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Rhine
Germany attack with 21 field_guns, 3 fighters, 1 heavy_gun and 13 infantry
Britain defend with 2 colonials, 8 heavy_guns and 2 infantry; France defend with 8 heavy_guns
Germany roll dice for 21 field_guns, 3 fighters, 1 heavy_gun and 13 infantry in Rhine, round 2 : 16/38 hits, 16.17 expected hits
France roll dice for 2 colonials, 16 heavy_guns and 2 infantry in Rhine, round 2 : 10/20 hits, 13.33 expected hits
4 heavy_guns owned by the France, 10 infantry owned by the Germany, 2 colonials owned by the Britain, 2 infantry owned by the Britain and 8 heavy_guns owned by the Britain lost in Rhine
Germany roll dice for 21 field_guns, 3 fighters, 1 heavy_gun and 3 infantry in Rhine, round 3 : 15/28 hits, 12.83 expected hits
France roll dice for 4 heavy_guns in Rhine, round 3 : 3/4 hits, 3.33 expected hits
4 heavy_guns owned by the France and 3 infantry owned by the Germany lost in Rhine
Germany win, taking Rhine from France with 21 field_guns, 3 fighters and 1 heavy_gun remaining. Battle score for attacker is 53
Casualties for Germany: 13 infantry
Casualties for Britain: 2 colonials, 8 heavy_guns and 2 infantry
Casualties for France: 8 heavy_guns
Battle in Holstein
Germany attack with 1 infantry
Britain defend with 2 infantry
Germany roll dice for 1 infantry in Holstein, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Holstein
Britain win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 infantry
Battle in Hanover
Germany attack with 1 gas and 5 infantry
Britain defend with 3 colonials
Germany roll dice for 1 gas in Hanover, round 2 : 1/1 hits, 0.83 expected hits
1 colonial owned by the Britain lost in Hanover
1 gas owned by the Germany lost in Hanover
Germany roll dice for 5 infantry in Hanover, round 2 : 2/5 hits, 0.83 expected hits
Britain roll dice for 2 colonials in Hanover, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 colonials owned by the Britain lost in Hanover
Germany win, taking Hanover from Britain with 4 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 3 colonials
Casualties for Germany: 1 gas and 1 infantry
Non Combat Move - Germany
3 fighters moved from Rhine to Wurttemburg
Place Units - Germany
3 field_guns and 6 infantry placed in Wurttemburg
9 infantry placed in Mecklenburg
4 gass and 1 infantry placed in Warsaw
Germany undo move 3.
2 gass placed in Bavaria
5 infantry placed in Warsaw
3 infantry placed in Bavaria
1 gas placed in Berlin
1 gas placed in Bavaria
Activate Technology - Germany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Germany
Germany collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Britain : 0.67
France : -3.67
Germany : 3.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - France
France spend 5 on tech rolls
France roll 6,4,6 and gets 2 hits
France removing all Technology Tokens after successful research.
France discover armour
Combat Move - France
1 infantry moved from Champagne to Alsace
France take Alsace from Germany
2 field_guns and 6 infantry moved from Paris to Champagne
2 heavy_guns moved from Normandy to Picardy
1 infantry moved from Burgundy to Champagne
3 infantry moved from Piedmont to Milan
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
2 colonials and 1 infantry moved from Sinai to Palestine
2 colonials moved from Sea Zone 71 Eastern Mediterranean to Palestine
1 battlecruiser and 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 colonial and 1 infantry moved from Primorsky to Khabarovsk
1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean
1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 80 Indian Ocean
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
Purchase Units - France
France buy 3 cavalrys, 3 colonials and 11 field_guns; Remaining resources: 13 PUs; 0 techTokens;
Combat - France
Battle in Palestine
France attack with 4 colonials and 1 infantry
Turkey defend with 1 infantry
France roll dice for 4 colonials and 1 infantry in Palestine, round 2 : 2/5 hits, 1.50 expected hits
Turkey roll dice for 1 infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the France lost in Palestine
France win, taking Palestine from Turkey with 4 colonials remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Turkey: 1 infantry
Non Combat Move - France
Place Units - France
3 cavalrys placed in Brittany
2 colonials placed in Algiers
2 colonials placed in Tobruk
3 field_guns placed in Marseilles
8 field_guns placed in Paris
Activate Technology - France
France activating armour
Trigger FranceT5: buytank added to productionFrance
Turn Complete - France
France collect 85 PUs; end with 98 PUs
Combat Hit Differential Summary :
Turkey : 0.67
France : 0.50
@Whackamatt serbia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Serbia
Serbia spend 0 on tech rolls
Serbia rolls : 1/1 hits, 0.00 expected hits
Serbia removing all Technology Tokens after successful research.
Serbia discover mobileWarfare
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Serbia
1 heavy_gun and 1 trench placed in Greece
Activate Technology - Serbia
Serbia activating mobileWarfare
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Serbia rolls : : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Austria
Austria roll 2,1,5 and gets 0 hits
Combat Move - Austria
1 cavalry, 2 heavy_guns and 13 infantry moved from Albania to Greece
1 field_gun and 19 infantry moved from Carpathia to Galicia
7 infantry moved from Vienna to Carpathia
2 field_guns and 5 infantry moved from Hungary to Carpathia
1 field_gun and 5 infantry moved from Trieste to Venice
Purchase Units - Austria
Austria buy 7 field_guns and 19 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Greece
Austria attack with 1 cavalry, 2 heavy_guns and 13 infantry
Serbia defend with 1 Factory, 4 heavy_guns, 4 infantry and 12 trenchs; France defend with 2 heavy_guns
Austria roll dice for 1 cavalry, 2 heavy_guns and 13 infantry in Greece, round 2 : 2/16 hits, 3.33 expected hits
Units damaged: 2 trenchs owned by the Serbia
Serbia roll dice for 6 heavy_guns, 4 infantry and 12 trenchs in Greece, round 2 : 5/10 hits, 5.67 expected hits
5 infantry owned by the Austria lost in Greece
Austria roll dice for 1 cavalry, 2 heavy_guns and 8 infantry in Greece, round 3 : 1/11 hits, 2.50 expected hits
Units damaged: 1 trench owned by the Serbia
Serbia roll dice for 6 heavy_guns, 4 infantry and 12 trenchs in Greece, round 3 : 7/10 hits, 5.67 expected hits
7 infantry owned by the Austria lost in Greece
1 cavalry owned by the Austria, 1 infantry owned by the Austria and 2 heavy_guns owned by the Austria retreated to Albania
Serbia win with 6 heavy_guns, 4 infantry and 12 trenchs remaining. Battle score for attacker is -36
Casualties for Austria: 12 infantry
Non Combat Move - Austria
Place Units - Austria
4 field_guns placed in Venice
1 field_gun and 5 infantry placed in Trieste
12 infantry placed in Vienna
2 field_guns and 2 infantry placed in Hungary
Turn Complete - Austria
Austria collect 85 PUs; end with 85 PUs
3 units repaired.
Combat Hit Differential Summary :
Austria : -2.83
Serbia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 6,2 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover creepingBarage
Combat Move - Italy
1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
3 field_guns moved from Piedmont to Milan
1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Ceuta
Purchase Units - Italy
Italy buy 1 field_gun, 4 infantry, 1 transport and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Italy
Battle in Ceuta
Italy attack with 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Italy roll dice for 1 battlecruiser in Ceuta, round 2 : 1/1 hits, 0.67 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Ceuta, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Ceuta, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Ceuta
Neutral win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italy: 1 field_gun and 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Italy
Place Units - Italy
1 trench placed in Milan
1 trench placed in Tuscany
3 infantry placed in Piedmont
1 field_gun and 1 infantry placed in Rome
1 transport placed in Sea Zone 57 Ligurian Sea
Activate Technology - Italy
Italy activating creepingBarage
Turn Complete - Italy
Italy collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Italy : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Combat Move - Arabia
6 Bedouins moved from Mecca to Palestine
Purchase Units - Arabia
Arabia buy 4 Bedouins; Remaining resources: 1 PUs;
Non Combat Move - Arabia
Place Units - Arabia
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Turkey
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 infantry moved from Georgia to Caucasus
Turkey take Caucasus from Russia
1 infantry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 field_gun and 6 infantry moved from Georgia to Lurs
3 infantry moved from Damascus to Palestine
2 field_guns and 1 infantry moved from Jordan to Palestine
4 fighters moved from Mesopotamia to Palestine
1 infantry moved from Jordan to Palestine
3 infantry moved from Bulgaria to Macedonia
1 field_gun and 1 infantry moved from Serbia to Macedonia
1 field_gun and 3 infantry moved from Belgrade to Serbia
2 infantry moved from Dardanelles to Sea Zone 68 Aegean Sea
2 infantry moved from Sea Zone 68 Aegean Sea to Macedonia
1 infantry moved from Dardanelles to Bulgaria
5 infantry moved from Constantinople to Dardanelles
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Britain
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Mesopotamia to Jordan
Purchase Units - Turkey
Turkey buy 3 field_guns, 3 fighters, 4 gass and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Palestine
Turkey attack with 2 field_guns, 4 fighters and 5 infantry
Arabia defend with 6 Bedouins; France defend with 4 colonials
Turkey roll dice for 2 field_guns, 4 fighters and 5 infantry in Palestine, round 2 : 1/11 hits, 4.00 expected hits
France roll dice for 6 Bedouins and 4 colonials in Palestine, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Palestine
1 infantry owned by the Turkey and 2 field_guns owned by the Turkey retreated to Damascus
France win with 5 Bedouins and 4 colonials remaining. Battle score for attacker is -10
Casualties for Turkey: 4 infantry
Casualties for Arabia: 1 Bedouin
Battle in Lurs
Turkey attack with 1 field_gun and 6 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 field_gun and 6 infantry in Lurs, round 2 : 5/7 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
3 fighters moved from Palestine to Damascus
1 fighter moved from Palestine to Damascus
4 field_guns and 1 infantry moved from Mesopotamia to Baghdad
Place Units - Turkey
1 field_gun and 2 infantry placed in Baghdad
1 field_gun and 2 infantry placed in Damascus
Turkey undo move 2.
2 field_guns and 1 infantry placed in Damascus
3 fighters and 1 infantry placed in Constantinople
4 gass placed in Belgrade
Turn Complete - Turkey
Turkey collect 57 PUs; end with 57 PUs
Turkey collect 9 PUs from War Bonds; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.33
Turkey rolls : : 0.00
France : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 1,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover lateFighter
Combat Move - Britain
2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
4 infantry moved from London to Sea Zone 16 North Sea
4 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
4 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry moved from Belgium to Sea Zone 15 English Channel
2 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
2 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 battlecruiser and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 field_gun and 2 infantry moved from Yemen to Arabia
2 heavy_guns moved from Hejaz to Jordan
1 infantry moved from Oman to Trucial Coast
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Trucial Coast
1 colonial, 1 field_gun and 3 heavy_guns moved from Al-Dammam to Mesopotamia
5 heavy_guns and 1 infantry moved from Kuwait to Mesopotamia
3 heavy_guns and 1 infantry moved from Basra to Mesopotamia
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 field_gun and 1 infantry moved from Sea Zone 74 Gulf of Aden to Italian Somaliland
1 infantry moved from Cape Colony to German Southwest Africa
1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
2 heavy_guns moved from Sinai to Palestine
2 heavy_guns moved from Cairo-Suez to Sinai
1 colonial moved from New South Wales to Queensland
Purchase Units - Britain
Britain buy 1 battlecruiser, 4 field_guns, 8 heavy_guns, 7 infantry, 1 transport and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 9 Gulf of Bothnia
Britain attack with 1 cruiser
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 9 Gulf of Bothnia
Britain win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Arabia
Britain attack with 1 field_gun and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Arabia
Britain roll dice for 1 field_gun and 1 infantry in Arabia, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Arabia, round 4 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Arabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Arabia
Britain win, taking Arabia from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Battle in Sea Zone 76 Indian Ocean
Britain attack with 2 battlecruisers, 2 cruisers and 2 destroyers
Germany defend with 1 cruiser and 2 submarines
Britain roll dice for 2 battlecruisers, 2 cruisers and 2 destroyers in Sea Zone 76 Indian Ocean, round 2 : 4/6 hits, 3.00 expected hits
Germany roll dice for 2 submarines in Sea Zone 76 Indian Ocean, round 2 : 1/2 hits, 0.33 expected hits
Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 0/1 hits, 0.50 expected hits
2 submarines owned by the Germany, 1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 76 Indian Ocean
Britain win with 2 battlecruisers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Britain: 1 destroyer
Casualties for Germany: 1 cruiser and 2 submarines
Battle in Jordan
Britain attack with 2 heavy_guns
Turkey defend with 1 infantry
Britain roll dice for 2 heavy_guns in Jordan, round 2 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 heavy_gun owned by the Britain lost in Jordan
Britain win, taking Jordan from Turkey with 1 heavy_gun remaining. Battle score for attacker is -2
Casualties for Britain: 1 heavy_gun
Casualties for Turkey: 1 infantry
Battle in Trucial Coast
Britain attack with 1 field_gun and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 2 infantry in Trucial Coast, round 2 : 2/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Trucial Coast, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Trucial Coast
Britain win, taking Trucial Coast from Turkey with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Mesopotamia
Britain attack with 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry in Mesopotamia, round 2 : 5/15 hits, 5.17 expected hits
Turkey roll dice for 1 infantry in Mesopotamia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Mesopotamia
Britain win, taking Mesopotamia from Turkey with 1 colonial, 1 field_gun, 11 heavy_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Place Units - Britain
3 trenchs placed in Holstein
3 heavy_guns and 3 trenchs placed in Belgium
2 heavy_guns placed in Basra
Britain undo move 3.
5 heavy_guns placed in London
1 field_gun and 1 infantry placed in Basra
1 field_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 infantry placed in Cape Town
1 battlecruiser and 1 transport placed in Sea Zone 115 Tasman Sea
1 infantry placed in Nova Scotia
Activate Technology - Britain
Britain activating lateFighter
Trigger BritainT3: buylate_fighter added to productionBritain
Turn Complete - Britain
Britain collect 115 PUs; end with 116 PUs
Britain collect 7 PUs from War Bonds; end with 123 PUs
Combat Hit Differential Summary :
Turkey : 0.00
Britain : 1.17
Germany : 0.17