HI,
I managed to get it working. But it is strange, somehow I am playing with dice, while the gamesetting seems to be on LL, which I prefer. How do I manage to get it on LL before I restart the game?
@Whackamatt Arabia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Combat Move - Arabia
1 Bedouin moved from Mecca to Palestine
Arabia take Palestine from Turkey
1 Bedouin moved from Mecca to Jordan
Arabia take Jordan from Turkey
3 Bedouins moved from Mecca to Arabia
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Arabia
Arabia attack with 3 Bedouins
Turkey defend with 1 field_gun
Arabia roll dice for 3 Bedouins in Arabia, round 2 : 3/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun in Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Arabia
Arabia win, taking Arabia from Turkey with 2 Bedouins remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Casualties for Turkey: 1 field_gun
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Turkey : 0.67
Arabia : 2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Britain
1 field_gun and 2 infantry moved from Mesopotamia to Arabia
6 infantry moved from Constantinople to Anatolia
1 heavy_gun and 5 infantry moved from Bulgaria to Macedonia
3 field_guns and 1 infantry moved from Belgrade to Serbia
3 fighters moved from Sinai to Palestine
2 infantry moved from Damascus to Palestine
1 field_gun moved from Damascus to Jordan
2 infantry moved from Mesopotamia to Jordan
1 infantry moved from Yemen to Hejaz
Turkey take Hejaz from Arabia
Purchase Units - Turkey
Turkey buy 4 field_guns, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Palestine
Turkey attack with 3 fighters and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 3 fighters and 2 infantry in Palestine, round 2 : 2/5 hits, 1.67 expected hits
Arabia roll dice for 1 Bedouin in Palestine, round 2 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Palestine
Turkey win, taking Palestine from Arabia with 3 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Battle in Jordan
Turkey attack with 1 field_gun and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 0/3 hits, 0.83 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 3 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Battle in Arabia
Turkey attack with 1 field_gun and 2 infantry
Arabia defend with 2 Bedouins
Turkey roll dice for 1 field_gun and 2 infantry in Arabia, round 2 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 2 Bedouins in Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Arabia
Turkey roll dice for 1 field_gun and 2 infantry in Arabia, round 3 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 1 Bedouin in Arabia, round 3 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Arabia
Turkey win, taking Arabia from Arabia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4
Casualties for Arabia: 2 Bedouins
Non Combat Move - Turkey
3 infantry moved from Baghdad to Mesopotamia
3 fighters moved from Palestine to Sinai
Place Units - Turkey
1 field_gun and 2 infantry placed in Baghdad
1 field_gun, 1 fighter and 1 infantry placed in Damascus
1 field_gun and 7 infantry placed in Constantinople
1 field_gun and 3 infantry placed in Belgrade
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Turkey collect 8 PUs from War Bonds; end with 67 PUs
Combat Hit Differential Summary :
Turkey : -0.00
Arabia : -2.00
Turkey rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,2,5,3 and gets 0 hits
Combat Move - Britain
1 heavy_gun moved from Champagne to Franche-Comte
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 cavalry moved from Qatar to Al-Dammam
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 infantry moved from Sea Zone 72 Persian Gulf to Oman
Britain take Oman from Turkey
2 infantry moved from German Southwest Africa to Northern Rhodesia
1 colonial moved from Congo to Rwanda
1 cavalry and 1 infantry moved from Western Sudan to Uganda
1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
1 battlecruiser, 1 colonial, 2 cruisers, 2 field_guns and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean
1 colonial and 2 field_guns moved from Sea Zone 131 Pacific Ocean to Palau
Britain take Palau from Germany
2 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 cavalry, 2 colonials and 1 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial moved from Quebec to Nova Scotia
1 cavalry, 2 colonials, 1 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 cruisers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 cruisers moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 31 Mid Atlantic
2 colonials and 2 field_guns moved from Normandy to Picardy
4 infantry moved from Belgium to Rhine
1 cavalry, 2 field_guns, 2 fighters, 6 heavy_guns and 10 infantry moved from Champagne to Rhine
2 colonials and 2 infantry moved from Picardy to Champagne
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 infantry moved from Cape Town to Cape Colony
1 field_gun and 1 infantry moved from Gibraltar to Andalusia
Purchase Units - Britain
Britain buy 1 cruiser, 8 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 3 PUs; 4 techTokens;
Combat - Britain
Battle in Andalusia
Britain attack with 1 field_gun and 1 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 field_gun and 1 infantry in Andalusia, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 4 infantry in Andalusia, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Andalusia
Neutral win with 4 infantry remaining. Battle score for attacker is -7
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Al-Dammam
Britain attack with 1 cavalry, 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 2 battlecruisers in Al-Dammam, round 2 : 2/2 hits, 1.33 expected hits
Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Rhine
Britain attack with 1 cavalry, 2 field_guns, 2 fighters, 6 heavy_guns and 14 infantry
Germany defend with 4 infantry
Britain roll dice for 1 cavalry, 2 field_guns, 2 fighters, 6 heavy_guns and 14 infantry in Rhine, round 2 : 4/25 hits, 7.50 expected hits
Germany roll dice for 4 infantry in Rhine, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Rhine
Britain win, taking Rhine from Germany with 2 field_guns, 2 fighters, 6 heavy_guns and 14 infantry remaining. Battle score for attacker is 8
Casualties for Britain: 1 cavalry
Casualties for Germany: 4 infantry
Non Combat Move - Britain
2 fighters moved from Rhine to Champagne
Place Units - Britain
1 cruiser placed in Sea Zone 70 Eastern Mediterranean
2 heavy_guns and 3 trenchs placed in Basra
1 heavy_gun and 3 trenchs placed in Cairo-Suez
3 trenchs placed in Northern Rhodesia
3 trenchs placed in Uganda
2 infantry placed in London
3 heavy_guns placed in Belgium
Britain undo move 6.
2 infantry placed in Goa
2 heavy_guns placed in Bombay
Turn Complete - Britain
Britain collect 102 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Turkey : -0.33
Britain : -3.50
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover industry
Combat Move - Russia
1 conscript, 1 field_gun and 3 infantry moved from Sweden to Oslo
3 heavy_guns moved from Kiev to Odessa
3 heavy_guns moved from Minsk to Belarus
1 field_gun and 1 infantry moved from Pskov to Latvia
3 infantry moved from Moscow to Don
1 conscript moved from Koryak to Chukotka
Russia take Chukotka from Communists
2 conscripts and 1 field_gun moved from Koryak to Magadan
Russia take Magadan from Communists
1 field_gun and 1 infantry moved from Novosibirsk to Bratsk
1 conscript moved from Evenkia to Norilsk
Purchase Units - Russia
Russia buy 9 conscripts, 5 heavy_guns and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Oslo
Russia attack with 1 conscript, 1 field_gun and 3 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Oslo, round 2 : 1/5 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Oslo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Oslo
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Oslo, round 3 : 2/5 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Oslo
Russia loses 0 PUs for violating Oslos neutrality.
Russia win, taking Oslo from Neutral with 1 conscript, 1 field_gun and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Russia
3 conscripts moved from Belarus to Odessa
1 heavy_gun moved from Odessa to Belarus
Place Units - Russia
3 trenchs placed in Lithuania
3 trenchs placed in Belarus
3 trenchs placed in Odessa
3 conscripts and 3 trenchs placed in Vladivostok
1 trench placed in Bratsk
1 trench placed in Evenkia
1 trench placed in Norilsk
Turning on Edit Mode
EDIT: Removing units owned by Russia from Buryatia: 1 field_gun and 4 heavy_guns
EDIT: Adding units owned by Russia to Bratsk: 1 field_gun and 4 heavy_guns
EDIT: Turning off Edit Mode
1 conscript and 2 heavy_guns placed in Kiev
1 conscript and 2 heavy_guns placed in Minsk
2 conscripts placed in Moscow
1 conscript and 1 heavy_gun placed in Omsk
1 conscript placed in Moscow
Russia undo move 4.
3 conscripts placed in Vladivostok
3 trenchs placed in Armenia
Activate Technology - Russia
Russia activating industry
Turn Complete - Russia
Russia collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Russia : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,5 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover creepingBarage
Combat Move - Communists
1 field_gun and 3 infantry moved from Aldan to Khabarovsk
3 field_guns and 8 infantry moved from Yakutsk to Aldan
1 field_gun moved from Aldan to Khabarovsk
Purchase Units - Communists
Communists buy 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
4 field_guns and 4 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating creepingBarage
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 4,1,1,1 and gets 0 hits
Combat Move - USA
1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea
1 heavy_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 heavy_gun moved from Sea Zone 138 Sea of Japan to Vladivostok
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea
1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
2 heavy_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
2 heavy_guns and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 heavy_guns moved from Sea Zone 151 Bering Sea to Koryak
3 cavalrys moved from Baja-Sonora to Puerto Vallarta
2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
2 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
1 field_gun moved from Sea Zone 34 Mid Atlantic to Madeira
Purchase Units - USA
USA buy 1 cruiser, 1 field_gun, 4 heavy_guns, 1 infantry and 5 transports; Remaining resources: 0 PUs; 4 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 3 cavalrys
Neutral defend with 2 infantry
USA roll dice for 3 cavalrys in Puerto Vallarta, round 2 : 2/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for USA: 1 cavalry
Casualties for Neutral: 2 infantry
Battle in Madeira
USA attack with 1 field_gun and 2 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 2 infantry in Madeira, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
1 cruiser placed in Sea Zone 137 Yellow Sea
1 heavy_gun placed in Tsingtao
1 heavy_gun placed in Manila
1 transport placed in Sea Zone 130 Philippine Sea
1 heavy_gun placed in Honolulu
1 transport placed in Sea Zone 145 Pacific Ocean
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry placed in San Francisco
1 transport placed in Sea Zone 30 Mid Atlantic
1 heavy_gun placed in Charleston
Turn Complete - USA
USA collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Neutral : 0.00
USA : 1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 6,2,2,4 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
3 field_guns, 1 fighter, 1 heavy_gun and 12 infantry moved from Nassau to Rhine
2 infantry moved from Westphalia to Rhine
1 fighter, 1 heavy_gun and 4 infantry moved from Wurttemburg to Rhine
8 field_guns and 3 fighters moved from Alsace to Rhine
2 heavy_guns and 5 infantry moved from Alsace to Rhine
1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
1 infantry and 3 stormtruppens moved from Berlin to Brandenburg
3 infantry moved from Mecklenburg to Hanover
1 field_gun and 5 infantry moved from Bavaria to Nassau
2 cavalrys, 3 field_guns and 2 infantry moved from German East Africa to Uganda
1 field_gun and 2 infantry moved from British East Africa to Uganda
1 infantry moved from Dar es Salaam to German East Africa
1 cavalry moved from Eastern Poland to Bessarabia
Germany take Bessarabia from Russia
Purchase Units - Germany
Germany buy 3 field_guns, 4 gass, 3 heavy_guns, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Rhine
Germany attack with 11 field_guns, 5 fighters, 4 heavy_guns and 23 infantry
Britain defend with 2 field_guns, 6 heavy_guns and 14 infantry
Germany roll dice for 11 field_guns, 5 fighters, 4 heavy_guns and 23 infantry in Rhine, round 2 : 16/43 hits, 15.67 expected hits
Britain roll dice for 2 field_guns, 6 heavy_guns and 14 infantry in Rhine, round 2 : 12/22 hits, 9.33 expected hits
12 infantry owned by the Germany, 14 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Rhine
Germany roll dice for 11 field_guns, 5 fighters, 4 heavy_guns and 11 infantry in Rhine, round 3 : 10/31 hits, 12.17 expected hits
Britain roll dice for 6 heavy_guns in Rhine, round 3 : 3/6 hits, 4.00 expected hits
3 infantry owned by the Germany and 6 heavy_guns owned by the Britain lost in Rhine
Germany win, taking Rhine from Britain with 11 field_guns, 5 fighters, 4 heavy_guns and 8 infantry remaining. Battle score for attacker is 35
Casualties for Germany: 15 infantry
Casualties for Britain: 2 field_guns, 6 heavy_guns and 14 infantry
Battle in Uganda
Germany attack with 2 cavalrys, 4 field_guns and 4 infantry
Britain defend with 1 cavalry, 1 infantry and 3 trenchs; France defend with 1 colonial and 2 infantry
Germany roll dice for 2 cavalrys, 4 field_guns and 4 infantry in Uganda, round 2 : 2/10 hits, 3.67 expected hits
Units damaged: 2 trenchs owned by the Britain
Britain roll dice for 1 cavalry, 1 colonial, 3 infantry and 3 trenchs in Uganda, round 2 : 3/5 hits, 1.50 expected hits
3 infantry owned by the Germany lost in Uganda
Germany roll dice for 2 cavalrys, 4 field_guns and 1 infantry in Uganda, round 3 : 4/7 hits, 3.00 expected hits
Britain roll dice for 1 cavalry, 1 colonial, 3 infantry and 3 trenchs in Uganda, round 3 : 2/5 hits, 1.50 expected hits
1 infantry owned by the Germany, 1 cavalry owned by the Germany and 3 trenchs owned by the Britain lost in Uganda
Germany roll dice for 1 cavalry and 4 field_guns in Uganda, round 4 : 2/5 hits, 2.33 expected hits
Britain roll dice for 1 cavalry, 1 colonial and 3 infantry in Uganda, round 4 : 1/5 hits, 1.50 expected hits
1 cavalry owned by the Britain, 1 cavalry owned by the Germany and 1 infantry owned by the France lost in Uganda
Germany roll dice for 4 field_guns in Uganda, round 5 : 4/4 hits, 2.00 expected hits
Britain roll dice for 1 colonial and 2 infantry in Uganda, round 5 : 2/3 hits, 1.00 expected hits
2 field_guns owned by the Germany, 1 infantry owned by the Britain, 1 colonial owned by the France and 1 infantry owned by the France lost in Uganda
Germany win, taking Uganda from Britain with 2 field_guns remaining. Battle score for attacker is -3
Casualties for Germany: 2 cavalrys, 2 field_guns and 4 infantry
Casualties for Britain: 1 cavalry, 1 infantry and 3 trenchs
Casualties for France: 1 colonial and 2 infantry
Non Combat Move - Germany
2 infantry moved from Denmark to Holstein
3 infantry moved from Holstein to Hanover
5 fighters moved from Rhine to Wurttemburg
Place Units - Germany
2 heavy_guns placed in Warsaw
2 submarines and 1 transport placed in Sea Zone 12 Baltic Sea
1 field_gun, 1 heavy_gun and 4 infantry placed in Wurttemburg
2 field_guns, 2 gass and 2 infantry placed in Bavaria
3 infantry placed in Mecklenburg
1 gas and 2 infantry placed in Dar es Salaam
1 gas and 3 infantry placed in Berlin
Activate Technology - Germany
Germany activating mustardGas
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Britain : 4.17
Germany : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
8 infantry moved from Champagne to Belgium
8 infantry moved from Paris to Champagne
3 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 infantry moved from Algiers to Sea Zone 55 Western Mediterranean
2 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece
1 colonial moved from Western Sudan to Uganda
3 cavalrys moved from Rwanda to Uganda
1 cavalry moved from Rwanda to Uganda
1 cavalry moved from French Somaliland to Italian Somaliland
Italy take Italian Somaliland from Germany
1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea
Purchase Units - France
France buy 1 colonial, 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - France
Battle in Uganda
France attack with 4 cavalrys and 1 colonial
Germany defend with 2 field_guns
France roll dice for 4 cavalrys and 1 colonial in Uganda, round 2 : 1/5 hits, 1.00 expected hits
Germany roll dice for 2 field_guns in Uganda, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 cavalry owned by the France lost in Uganda
France roll dice for 3 cavalrys and 1 colonial in Uganda, round 3 : 2/4 hits, 0.83 expected hits
Germany roll dice for 1 field_gun in Uganda, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Uganda
France win, taking Uganda from Germany with 3 cavalrys and 1 colonial remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Casualties for Germany: 2 field_guns
Non Combat Move - France
Place Units - France
3 trenchs placed in Champagne
8 heavy_guns placed in Paris
3 infantry placed in Brittany
3 infantry placed in Marseilles
1 colonial placed in Algiers
Turn Complete - France
France collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
France : 1.17
Germany : 0.00
@Whackamatt serbia
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 2 trenchs; Remaining resources: 1 PUs;
Place Units - Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Austria
Austria spend 5 on tech rolls
Austria rolls : 0/1 hits, 0.00 expected hits
Combat Move - Austria
2 field_guns and 4 infantry moved from Trieste to Venice
5 heavy_guns moved from Venice to Tyrol
4 infantry moved from Venice to Tyrol
7 infantry moved from Croatia to Trieste
1 field_gun and 6 infantry moved from Hungary to Croatia
7 infantry moved from Vienna to Austria
10 infantry moved from Carpathia to Galicia
7 infantry moved from Serbia to Albania
Purchase Units - Austria
Austria buy 17 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Austria
Place Units - Austria
4 infantry and 3 trenchs placed in Venice
3 trenchs placed in Tyrol
6 infantry and 3 trenchs placed in Trieste
7 infantry placed in Hungary
Turn Complete - Austria
Austria collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Austria rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Italy
Italy roll 3,1 and gets 0 hits
Combat Move - Italy
Italy loses 0 PUs for violating Majorcas neutrality.
1 infantry moved from Latium to Sea Zone 57 Ligurian Sea
1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
1 infantry moved from Sea Zone 56 Gulf of Lyon to Majorca
Italy take Majorca from Neutral
Purchase Units - Italy
Italy buy 5 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Italy
Non Combat Move - Italy
Place Units - Italy
2 trenchs placed in Tuscany
2 trenchs placed in Milan
1 trench placed in Tuscany
2 infantry placed in Rome
3 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs;
Place Units - Arabia
4 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,3 and gets 0 hits
Combat Move - Turkey
1 field_gun and 1 infantry moved from Arabia to Mesopotamia
1 field_gun, 1 fighter and 1 infantry moved from Damascus to Mesopotamia
1 field_gun and 2 infantry moved from Jordan to Mesopotamia
2 infantry moved from Palestine to Sinai
3 fighters moved from Sinai to Mesopotamia
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
6 infantry moved from Anatolia to Smyrna
1 field_gun and 7 infantry moved from Constantinople to Anatolia
Purchase Units - Turkey
Turkey buy 3 field_guns, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Serbia: 3 field_guns and 1 infantry
EDIT: Adding units owned by Turkey to Macedonia: 3 field_guns and 1 infantry
EDIT: Removing units owned by Turkey from Belgrade: 1 field_gun and 3 infantry
EDIT: Adding units owned by Turkey to Serbia: 1 field_gun and 3 infantry
EDIT: Turning off Edit Mode
2 submarines placed in Sea Zone 68 Aegean Sea
1 field_gun and 2 infantry placed in Baghdad
1 field_gun and 2 infantry placed in Damascus
4 infantry placed in Belgrade
1 field_gun and 4 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 56 PUs; end with 56 PUs
Turkey collect 5 PUs from War Bonds; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 1,5,1,4,1,1 and gets 0 hits
Combat Move - Britain
1 cavalry, 2 colonials, 1 infantry and 2 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
1 cavalry, 2 colonials and 1 infantry moved from Sea Zone 15 English Channel to Belgium
2 colonials and 2 field_guns moved from Picardy to Champagne
1 infantry and 1 transport moved from Sea Zone 31 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 cavalry, 1 field_gun, 2 heavy_guns and 9 infantry moved from Cairo-Suez to Sinai
1 field_gun and 4 infantry moved from Northern Rhodesia to German East Africa
2 infantry moved from Cape Colony to German Southwest Africa
1 cavalry, 1 field_gun and 1 infantry moved from Al-Dammam to Arabia
1 infantry moved from Oman to Trucial Coast
Britain take Trucial Coast from Turkey
1 infantry moved from Oman to Yemen
Arabia take Yemen from Turkey
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 heavy_guns moved from Bombay to Sea Zone 73 Arabian Sea
2 heavy_guns and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 heavy_guns moved from Sea Zone 72 Persian Gulf to Basra
1 colonial and 2 field_guns moved from Palau to Sea Zone 131 Pacific Ocean
1 battlecruiser, 1 colonial, 2 cruisers, 2 field_guns and 2 transports moved from Sea Zone 131 Pacific Ocean to Sea Zone 119 Timor Sea
1 colonial and 2 field_guns moved from Sea Zone 119 Timor Sea to Northern Territory
1 colonial moved from Sea Zone 25 Mid Atlantic to Normandy
Purchase Units - Britain
Britain buy 1 cavalry, 2 colonials, 2 field_guns, 1 fighter, 7 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 6 techTokens;
Combat - Britain
Battle in Arabia
Britain attack with 1 cavalry, 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Arabia, round 2 : 3/3 hits, 0.83 expected hits
Turkey roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 cavalry owned by the Britain lost in Arabia
Britain win, taking Arabia from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Britain: 1 cavalry
Casualties for Turkey: 1 infantry
Battle in German East Africa
Britain attack with 1 field_gun and 4 infantry
Germany defend with 1 infantry
Britain roll dice for 1 field_gun and 4 infantry in German East Africa, round 2 : 0/5 hits, 1.17 expected hits
Germany roll dice for 1 infantry in German East Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in German East Africa
Britain roll dice for 1 field_gun and 3 infantry in German East Africa, round 3 : 3/4 hits, 1.00 expected hits
Germany roll dice for 1 infantry in German East Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in German East Africa
Britain win, taking German East Africa from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is -3
Casualties for Britain: 2 infantry
Casualties for Germany: 1 infantry
Battle in Sinai
Britain attack with 1 cavalry, 1 field_gun, 2 heavy_guns and 9 infantry
Turkey defend with 1 heavy_gun, 6 infantry and 2 trenchs
Britain roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 9 infantry in Sinai, round 2 : 4/13 hits, 3.17 expected hits
Turkey roll dice for 1 heavy_gun, 6 infantry and 2 trenchs in Sinai, round 2 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Britain and 2 trenchs owned by the Turkey lost in Sinai
Britain roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 8 infantry in Sinai, round 3 : 1/12 hits, 3.00 expected hits
Turkey roll dice for 1 heavy_gun and 6 infantry in Sinai, round 3 : 5/7 hits, 2.67 expected hits
1 infantry owned by the Turkey and 5 infantry owned by the Britain lost in Sinai
Britain roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 3 infantry in Sinai, round 4 : 0/7 hits, 2.17 expected hits
Turkey roll dice for 1 heavy_gun and 5 infantry in Sinai, round 4 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Britain lost in Sinai
Britain roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 2 infantry in Sinai, round 5 : 2/6 hits, 2.00 expected hits
Turkey roll dice for 1 heavy_gun and 5 infantry in Sinai, round 5 : 3/6 hits, 2.33 expected hits
2 infantry owned by the Turkey, 2 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Sinai
Britain roll dice for 1 field_gun and 2 heavy_guns in Sinai, round 6 : 2/3 hits, 1.00 expected hits
Turkey roll dice for 1 heavy_gun and 3 infantry in Sinai, round 6 : 1/4 hits, 1.67 expected hits
2 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Sinai
Britain roll dice for 2 heavy_guns in Sinai, round 7 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 heavy_gun and 1 infantry in Sinai, round 7 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Turkey and 1 heavy_gun owned by the Britain lost in Sinai
Britain roll dice for 1 heavy_gun in Sinai, round 8 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 heavy_gun in Sinai, round 8 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Britain lost in Sinai
Turkey win with 1 heavy_gun remaining. Battle score for attacker is -21
Casualties for Britain: 1 cavalry, 1 field_gun, 2 heavy_guns and 9 infantry
Casualties for Turkey: 6 infantry and 2 trenchs
Non Combat Move - Britain
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cairo-Suez
2 heavy_guns and 3 trenchs placed in Basra
3 heavy_guns placed in Belgium
5 infantry placed in London
2 field_guns placed in Goa
1 cavalry and 1 fighter placed in Cape Town
2 colonials placed in Nova Scotia
Turn Complete - Britain
Britain collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Turkey : 0.33
Britain : 0.67
Germany : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 4,4 and gets 0 hits
Combat Move - Russia
1 conscript, 1 field_gun and 3 infantry moved from Oslo to Sweden
2 cavalrys, 21 conscripts, 1 field_gun, 2 fighters, 4 heavy_guns and 4 infantry moved from Lithuania to Eastern Poland
6 cavalrys, 8 conscripts, 2 field_guns, 6 heavy_guns and 7 infantry moved from Belarus to Eastern Poland
1 field_gun and 1 infantry moved from Latvia to Lithuania
3 infantry moved from Don to Belarus
1 conscript and 2 heavy_guns moved from Kiev to Odessa
1 conscript and 2 heavy_guns moved from Minsk to Belarus
3 conscripts moved from Moscow to Don
3 conscripts and 1 field_gun moved from Norilsk to Tiksi
2 cavalrys and 4 conscripts moved from Evenkia to Tiksi
1 conscript moved from Chukotka to Sakhe
2 conscripts and 1 field_gun moved from Magadan to Sakhe
1 heavy_gun moved from Bratsk to Chita
1 cavalry and 2 conscripts moved from Buryatia to Chita
2 conscripts moved from Buryatia to Bratsk
Purchase Units - Russia
Russia buy 6 heavy_guns, 6 infantry and 12 trenchs; Remaining resources: 7 PUs; 2 techTokens;
Combat - Russia
Battle in Chita
Russia attack with 1 cavalry, 2 conscripts and 1 heavy_gun
Communists defend with 1 conscript
Russia roll dice for 1 cavalry, 2 conscripts and 1 heavy_gun in Chita, round 2 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Chita
Russia win, taking Chita from Communists with 1 cavalry, 2 conscripts and 1 heavy_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Sakhe
Russia attack with 3 conscripts and 1 field_gun
Communists defend with 1 infantry
Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 infantry in Sakhe, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Sakhe
Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 4 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 infantry in Sakhe, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 5 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 infantry in Sakhe, round 5 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Sakhe
Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 6 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 infantry in Sakhe, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Communists lost in Sakhe
Russia win, taking Sakhe from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is -1
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 infantry
Battle in Tiksi
Russia attack with 2 cavalrys, 7 conscripts and 1 field_gun
Communists defend with 1 infantry
Russia roll dice for 2 cavalrys, 7 conscripts and 1 field_gun in Tiksi, round 2 : 0/4 hits, 0.83 expected hits
Communists roll dice for 1 infantry in Tiksi, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 cavalrys, 7 conscripts and 1 field_gun in Tiksi, round 3 : 1/4 hits, 0.83 expected hits
Communists roll dice for 1 infantry in Tiksi, round 3 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 2 cavalrys, 6 conscripts and 1 field_gun remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Communists: 1 infantry
Battle in Eastern Poland
Russia attack with 8 cavalrys, 29 conscripts, 3 field_guns, 2 fighters, 10 heavy_guns and 11 infantry
Germany defend with 1 cavalry, 6 field_guns, 3 heavy_guns and 27 infantry
Russia roll dice for 8 cavalrys, 29 conscripts, 3 field_guns, 2 fighters, 10 heavy_guns and 11 infantry in Eastern Poland, round 2 : 11/49 hits, 10.67 expected hits
Germany roll dice for 1 cavalry, 6 field_guns, 3 heavy_guns and 27 infantry in Eastern Poland, round 2 : 13/37 hits, 13.17 expected hits
10 infantry owned by the Germany, 13 conscripts owned by the Russia and 1 cavalry owned by the Germany lost in Eastern Poland
Russia roll dice for 8 cavalrys, 16 conscripts, 3 field_guns, 2 fighters, 10 heavy_guns and 11 infantry in Eastern Poland, round 3 : 11/49 hits, 10.67 expected hits
Germany roll dice for 6 field_guns, 3 heavy_guns and 17 infantry in Eastern Poland, round 3 : 14/26 hits, 9.67 expected hits
11 infantry owned by the Germany and 14 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 8 cavalrys, 2 conscripts, 3 field_guns, 2 fighters, 10 heavy_guns and 11 infantry in Eastern Poland, round 4 : 10/36 hits, 10.67 expected hits
Germany roll dice for 6 field_guns, 3 heavy_guns and 6 infantry in Eastern Poland, round 4 : 7/15 hits, 6.00 expected hits
4 field_guns owned by the Germany, 6 infantry owned by the Germany, 5 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Eastern Poland
Russia roll dice for 8 cavalrys, 3 field_guns, 2 fighters, 10 heavy_guns and 6 infantry in Eastern Poland, round 5 : 13/29 hits, 9.67 expected hits
Germany roll dice for 2 field_guns and 3 heavy_guns in Eastern Poland, round 5 : 4/5 hits, 2.67 expected hits
2 field_guns owned by the Germany, 3 heavy_guns owned by the Germany and 4 cavalrys owned by the Russia lost in Eastern Poland
Russia win, taking Eastern Poland from Germany with 4 cavalrys, 3 field_guns, 2 fighters, 10 heavy_guns and 6 infantry remaining. Battle score for attacker is 35
Casualties for Russia: 4 cavalrys, 29 conscripts and 5 infantry
Casualties for Germany: 1 cavalry, 6 field_guns, 3 heavy_guns and 27 infantry
Non Combat Move - Russia
2 fighters moved from Eastern Poland to Odessa
Place Units - Russia
1 trench placed in Sweden
3 trenchs placed in Odessa
3 trenchs placed in Belarus
3 trenchs placed in Lithuania
2 trenchs placed in Sweden
6 heavy_guns placed in Kiev
6 infantry placed in Minsk
Turn Complete - Russia
Russia collect 105 PUs; end with 112 PUs
Combat Hit Differential Summary :
Communists : 0.50
Germany : 6.50
Russia : 1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Combat Move - Communists
1 infantry moved from Khabarovsk to Magadan
Communists take Magadan from Russia
2 field_guns and 2 infantry moved from Khabarovsk to Sakhe
2 conscripts, 3 field_guns and 18 infantry moved from Aldan to Tiksi
4 field_guns and 4 infantry moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 9 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat - Communists
Battle in Tiksi
Communists attack with 2 conscripts, 7 field_guns and 22 infantry
Russia defend with 2 cavalrys, 6 conscripts and 1 field_gun
Communists roll dice for 2 conscripts, 7 field_guns and 22 infantry in Tiksi, round 2 : 9/31 hits, 8.33 expected hits
Russia roll dice for 2 cavalrys, 6 conscripts and 1 field_gun in Tiksi, round 2 : 4/9 hits, 1.67 expected hits
1 field_gun owned by the Russia, 6 conscripts owned by the Russia, 2 cavalrys owned by the Russia, 2 infantry owned by the Communists and 2 conscripts owned by the Communists lost in Tiksi
Communists win, taking Tiksi from Russia with 7 field_guns and 20 infantry remaining. Battle score for attacker is 14
Casualties for Communists: 2 conscripts and 2 infantry
Casualties for Russia: 2 cavalrys, 6 conscripts and 1 field_gun
Battle in Sakhe
Communists attack with 2 field_guns and 2 infantry
Russia defend with 1 conscript and 1 field_gun
Communists roll dice for 2 field_guns and 2 infantry in Sakhe, round 2 : 4/4 hits, 1.67 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits
1 field_gun owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Sakhe
Communists win, taking Sakhe from Russia with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 infantry
Casualties for Russia: 1 conscript and 1 field_gun
Non Combat Move - Communists
Place Units - Communists
9 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Communists : 3.00
Russia : 2.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,1,2,1,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover merchantmarine
Combat Move - USA
1 field_gun and 1 infantry moved from Kamchatka to Koryak
2 heavy_guns moved from Koryak to Chukotka
2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 heavy_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
1 heavy_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 heavy_gun moved from Sea Zone 141 Pacific Ocean to Kamchatka
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea
1 heavy_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
2 heavy_guns and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 heavy_guns moved from Sea Zone 138 Sea of Japan to Vladivostok
1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
1 heavy_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
1 heavy_gun moved from Charleston to Sea Zone 30 Mid Atlantic
1 heavy_gun and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 2 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 field_gun and 2 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
1 cruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
1 heavy_gun moved from Sea Zone 34 Mid Atlantic to Madeira
Purchase Units - USA
USA buy 2 Factorys, 5 heavy_guns, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Canary Islands
USA attack with 1 field_gun and 2 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 2 infantry in Canary Islands, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Canary Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Canary Islands
USA loses 0 PUs for violating Canary Islandss neutrality.
USA win, taking Canary Islands from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
1 Factory placed in California
1 Factory placed in Oregon
2 heavy_guns placed in Honolulu
2 heavy_guns placed in Manila
1 heavy_gun and 1 infantry placed in Tsingtao
1 transport placed in Sea Zone 147 Gulf of California
Activate Technology - USA
USA activating merchantmarine
Turn Complete - USA
USA collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : 0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 5,1,5 and gets 0 hits
Combat Move - Germany
1 infantry moved from East Prussia to Western Poland
5 field_guns, 1 heavy_gun and 5 infantry moved from East Prussia to West Prussia
1 infantry and 3 stormtruppens moved from Brandenburg to West Prussia
3 infantry moved from Berlin to Brandenburg
1 gas moved from Berlin to West Prussia
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
Germany take Stockholm from Russia
1 field_gun and 5 infantry moved from Nassau to Rhine
1 field_gun, 5 fighters, 1 heavy_gun and 4 infantry moved from Wurttemburg to Alsace
2 gass moved from Bavaria to Wurttemburg
2 field_guns and 2 infantry moved from Bavaria to Nassau
6 infantry moved from Hanover to Westphalia
1 field_gun, 1 gas and 3 infantry moved from Dar es Salaam to German East Africa
4 fighters moved from German New Guinea to Papua
1 cavalry moved from Bessarabia to Moldavia
Germany take Moldavia from Russia
Purchase Units - Germany
Germany buy 3 cavalrys, 5 field_guns, 4 gass, 2 heavy_guns and 14 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in German East Africa
Germany attack with 1 field_gun, 1 gas and 3 infantry
Britain defend with 1 field_gun and 2 infantry
Germany roll dice for 1 gas in German East Africa, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Britain lost in German East Africa
1 gas owned by the Germany lost in German East Africa
Germany roll dice for 1 field_gun and 3 infantry in German East Africa, round 2 : 1/4 hits, 1.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in German East Africa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in German East Africa
Germany roll dice for 1 field_gun and 2 infantry in German East Africa, round 3 : 2/3 hits, 1.00 expected hits
Britain roll dice for 1 field_gun in German East Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in German East Africa
Germany win, taking German East Africa from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 field_gun and 2 infantry
Casualties for Germany: 1 gas and 2 infantry
Non Combat Move - Germany
Place Units - Germany
2 cavalrys and 1 field_gun placed in Dar es Salaam
1 heavy_gun and 1 infantry placed in German New Guinea
Germany undo move 1.
1 field_gun and 2 infantry placed in Dar es Salaam
2 infantry placed in Warsaw
2 field_guns, 1 heavy_gun and 3 infantry placed in Wurttemburg
2 field_guns and 4 infantry placed in Bavaria
3 cavalrys, 4 gass and 2 infantry placed in Berlin
Activate Technology - Germany
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Germany
Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Britain : 1.00
Germany : 1.00