#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 aaGuns, 1 cruiser and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 bomber moved from Norway to Northern Italy
            6 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 artillery moved from Soviet Far East to Siberia
            1 transport moved from 4 Sea Zone to 9 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Iwo Jima
            Battle in 6 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 8 cruisers, 8 destroyers and 3 submarines moved from 33 Sea Zone to 17 Sea Zone
            9 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from Northern Italy to Norway
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 6 submarines
            EDIT: Adding units owned by Americans to 17 Sea Zone: 6 submarines
            EDIT: Turning off Edit Mode
            1 cruiser and 9 submarines placed in 10 Sea Zone
            3 aaGuns placed in Norway
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 5 infantry and 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            5 fighters moved from United Kingdom to Norway
            3 fighters moved from Gibraltar to Norway
            1 mech_infantry moved from Libya to Algeria
    
        Non Combat Move - British
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 submarines placed in 71 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0,67
    AA fire in Northern Italy : : -0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Rostov
            1 bomber moved from Egypt to Rostov
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 mech_infantry moved from Kenya to Italian Somaliland
                  Italians take Italian Somaliland from British
            1 infantry moved from Tobruk to Libya
                  Italians take Libya from Americans
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Greece
            1 armour moved from Eastern Poland to Poland
            2 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            1 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
    
        Place Units - Italians
            1 submarine placed in 98 Sea Zone
            1 armour and 2 mech_infantrys placed in Iraq
            1 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : 0.33
    

    Savegame


  • Hold on; I need to make some adjustments in the NCM.


  • I’m okay. Go ahead.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 carriers and 4 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            2 cruisers and 1 marine moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 carriers and 4 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            2 cruisers and 1 marine moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 15x factory_major; Remaining resources: 42 PUs; 
            Germans buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour and 44 mech_infantrys moved from Finland to Norway
            2 fighters and 3 tactical_bombers moved from Novgorod to Norway
            2 bombers, 16 fighters and 2 tactical_bombers moved from Western Germany to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 8 armour, 2 bombers, 18 fighters, 44 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 8 fighters and 9 infantry; French defend with 1 fighter; Americans defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 10 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
                    AA fire in Norway : 6/21 hits, 3.50 expected hits
                    6 fighters owned by the Germans lost in Norway
                    Germans roll dice for 8 armour, 2 bombers, 12 fighters, 44 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 20/71 hits, 22.00 expected hits
                    Americans roll dice for 7 aaGuns, 5 artilleries, 1 bomber, 19 fighters, 19 infantry and 2 tactical_bombers in Norway, round 2 : 20/46 hits, 21.83 expected hits
                    3 aaGuns owned by the British, 4 aaGuns owned by the Americans, 8 infantry owned by the Americans, 1 bomber owned by the Americans, 20 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Norway
                    Germans roll dice for 8 armour, 2 bombers, 12 fighters, 24 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 23/51 hits, 18.67 expected hits
                    Americans roll dice for 5 artilleries, 19 fighters, 7 infantry and 2 tactical_bombers in Norway, round 3 : 19/33 hits, 17.67 expected hits
                    2 tactical_bombers owned by the Americans, 8 fighters owned by the Americans, 2 infantry owned by the Americans, 4 artilleries owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 19 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Norway
                    Germans roll dice for 8 armour, 2 bombers, 12 fighters, 5 mech_infantrys and 5 tactical_bombers in Norway, round 4 : 17/32 hits, 15.50 expected hits
                    Americans roll dice for 10 fighters in Norway, round 4 : 8/10 hits, 6.67 expected hits
                    3 armour owned by the Germans, 2 fighters owned by the Americans, 5 mech_infantrys owned by the Germans and 8 fighters owned by the British lost in Norway
                Germans win, taking Norway from Americans with 5 armour, 2 bombers, 12 fighters and 5 tactical_bombers remaining. Battle score for attacker is 82
                Casualties for Germans: 3 armour, 6 fighters and 44 mech_infantrys
                Casualties for Americans: 4 aaGuns, 4 artilleries, 1 bomber, 10 fighters, 10 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 8 fighters and 9 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 bombers moved from Norway to Western Germany
            5 tactical_bombers moved from Norway to Western Germany
            12 fighters moved from Norway to Western Germany
            17 mech_infantrys moved from Novgorod to Poland
            2 aaGuns, 4 artilleries, 15 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun and 2 infantry moved from Novgorod to Karelia
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            2 mech_infantrys placed in Finland
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    AA fire in Norway : : 2.50
    Americans : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Urals to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            2 armour, 21 artilleries and 49 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 3 armour, 21 artilleries and 50 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 21 artilleries and 50 infantry in Eastern Poland, round 2 : 17/74 hits, 20,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 armour, 21 artilleries and 50 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Belarus to Eastern Poland
            2 infantry moved from Bryansk to Russia
            1 aaGun and 12 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -2,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
            2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
            1 tactical_bomber moved from Manchuria to Shantung
            2 bombers and 1 tactical_bomber moved from Kweichow to Shantung
            1 mech_infantry moved from Kwangtung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Caucasus to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 armour moved from Volgograd to Tambov
                  Japanese take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery, 4 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 37 Sea Zone to 44 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shantung
                Japanese attack with 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shantung, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Celebes, round 2 : 3/6 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Rostov
                Japanese attack with 1 artillery and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Japanese win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 artillery moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            2 tactical_bombers moved from Shantung to 6 Sea Zone
            2 bombers moved from Shantung to Japan
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 armour and 1 mech_infantry moved from Jehol to Amur
            1 tactical_bomber moved from Rostov to Volgograd
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 carrier, 6 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : 0.33
    Russians : -0.33
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 harbour, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Siberia to Amur
            1 transport moved from 9 Sea Zone to 10 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 cruiser and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
            8 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 transport moved from 112 Sea Zone to 124 Sea Zone
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 armour in Amur, round 3 : 1/2 hits, 1,00 expected hits
                    1 artillery owned by the Americans lost in Amur
                Japanese win with 2 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 carriers and 5 submarines placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 harbour, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Siberia to Amur
            1 transport moved from 9 Sea Zone to 10 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 cruiser and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
            8 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 transport moved from 112 Sea Zone to 124 Sea Zone
    
        Combat - Americans
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 armour in Amur, round 3 : 1/2 hits, 1,00 expected hits
                    1 artillery owned by the Americans lost in Amur
                Japanese win with 2 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 carriers and 5 submarines placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 7 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from Union of South Africa to Belgian Congo
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            4 fighters moved from 71 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Algeria to Libya
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 4 fighters in 72 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Belgian Congo
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Libya
                British attack with 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Belgian Congo to Union of South Africa
            4 fighters moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            2 submarines placed in 71 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1,33
    Italians : 0,33
    Americans : 0,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Greece to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 fighter moved from Egypt to Belgian Congo
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 mech_infantry moved from Caucasus to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in Belgian Congo, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 92 Sea Zone to Southern France
            1 fighter moved from Belgian Congo to Egypt
            1 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Romania to Poland
            1 infantry moved from Romania to Slovakia Hungary
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 submarines placed in 80 Sea Zone
            1 transport placed in 97 Sea Zone
            3 mech_infantrys placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 mech_infantry
            EDIT: Adding units owned by Italians to British Somaliland: 1 mech_infantry
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 124 Sea Zone
            11 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 124 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 11 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 11 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 5/14 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 11 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Novgorod to Karelia
            2 bombers moved from Novgorod to Germany
            1 mech_infantry moved from Finland to Karelia
            5 armour moved from Norway to Karelia
            1 tactical_bomber moved from 124 Sea Zone to Norway
            1 tactical_bomber moved from 112 Sea Zone to Poland
            11 fighters and 2 tactical_bombers moved from Baltic States to Poland
            1 fighter moved from Western Germany to Tunisia
            1 infantry moved from Southern France to France
            1 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Finland
            1 submarine placed in 125 Sea Zone
            4 artilleries and 6 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 124 Sea Zone
            11 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 124 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 11 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 11 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 5/14 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 11 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Novgorod to Karelia
            2 bombers moved from Novgorod to Germany
            1 mech_infantry moved from Finland to Karelia
            5 armour moved from Norway to Karelia
            1 tactical_bomber moved from 124 Sea Zone to Norway
            1 tactical_bomber moved from 112 Sea Zone to Poland
            11 fighters and 2 tactical_bombers moved from Baltic States to Poland
            1 fighter moved from Western Germany to Tunisia
            1 infantry moved from Southern France to France
            1 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Finland
            1 submarine placed in 125 Sea Zone
            4 artilleries and 6 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 4 artilleries and 8 infantry
            EDIT: Adding units owned by Germans to Poland: 4 artilleries and 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Romania
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Russia to Samara
                  Russians take Samara from Italians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Japanese
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in Romania
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Ukraine
                Russians attack with 13 infantry
                Italians defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 13 infantry in Ukraine, round 2 : 1/13 hits, 2,17 expected hits
                    Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 12 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                Germans win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Eastern Poland to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour moved from Eastern Poland to Belarus
            2 aaGuns, 19 artilleries and 46 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : 0,67
    Russians : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            6 fighters moved from 80 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Tambov
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 72 Sea Zone
                Japanese attack with 1 destroyer and 6 fighters
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 6 fighters in 72 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 72 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking 72 Sea Zone from British with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 12 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Japanese win, taking Tambov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Tambov to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
            1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            12 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers moved from Japan to Malaya
            6 fighters moved from 72 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 8 submarines placed in 6 Sea Zone
            1 fighter and 2 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in Persia
            1 destroyer placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier, 2 fighters and 2 submarines
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier, 2 fighters and 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 86 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.67
    Russians : -0.67
    Japanese : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 7 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 26 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 9 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            7 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

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