Oysteilo (Axis +3) vs. JWW (allies) BM3


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 bombers, 4 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 bombers, 4 fighters and 3 infantry in Southern France, round 2 : 4/9 hits, 3.83 expected hits
                    Germans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Southern France, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to India
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from Southern France to Normandy Bordeaux
            2 bombers moved from Southern France to Normandy Bordeaux
            7 transports moved from 110 Sea Zone to 107 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            Americans undo move 1.
            1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 6 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Northwest Persia to Trans-Jordan
            2 fighters moved from Burma to India
            2 mech_infantrys moved from West India to India
            2 mech_infantrys moved from Persia to West India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter moved from Syria to 98 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 marine placed in Egypt
            1 fighter placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            4 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.00
    Italians : 0.67
    Americans : -3.33
    Chinese : 0.17
    Japanese : -0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Shensi : 1 infantry
    Szechwan : 2 infantry
    Sikang : 1 fighter and 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 5 mech_infantrys
    Queensland : 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry
    New Guinea : 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Dutch New Guinea : 1 flag
    35 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer and 5 submarines
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
    West India : 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour, 1 bomber and 4 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
    Morocco : 1 aaGun
    Normandy Bordeaux : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 2 infantry
    Tobruk : 1 flag
    Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    80 Sea Zone : 1 flag, 1 destroyer
    108 Sea Zone : 6 infantry and 3 transports
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag
    Crete : 1 flag
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag, 4 submarines
    Iraq : 1 flag, 3 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 3 transports
    71 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 artillery
    Persia : 1 flag
    98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
    107 Sea Zone : 7 transports
    110 Sea Zone : 2 carriers, 4 destroyers, 3 fighters and 6 transports
    

    Production/PUs Summary :

    Germans : 49 / 71
    Russians : 21 / 26
    Japanese : 60 / 73
    Americans : 59 / 89
    Chinese : 4 / 4
    British : 40 / 49
    UK_Pacific : 6 / 6
    Italians : 9 / 11
    ANZAC : 11 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 bombers, 4 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 bombers, 4 fighters and 3 infantry in Southern France, round 2 : 4/9 hits, 3.83 expected hits
                    Germans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Southern France, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to India
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from Southern France to Normandy Bordeaux
            2 bombers moved from Southern France to Normandy Bordeaux
            7 transports moved from 110 Sea Zone to 107 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            Americans undo move 1.
            1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 6 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Northwest Persia to Trans-Jordan
            2 fighters moved from Burma to India
            2 mech_infantrys moved from West India to India
            2 mech_infantrys moved from Persia to West India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter moved from Syria to 98 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 marine placed in Egypt
            1 fighter placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            4 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 98 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.00
    Italians : 0.67
    Americans : -3.33
    Chinese : 0.17
    Japanese : -0.83
    

    Savegame


  • @oysteilo decided to put to ME brit inf on the usa trn in ncm…


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 2 bombers, 4 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 bombers, 4 fighters and 3 infantry in Southern France, round 2 : 4/9 hits, 3.83 expected hits
                    Germans roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Southern France, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to India
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            4 fighters moved from Southern France to Normandy Bordeaux
            2 bombers moved from Southern France to Normandy Bordeaux
            7 transports moved from 110 Sea Zone to 107 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            Americans undo move 1.
            1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 6 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Northwest Persia to Trans-Jordan
            2 fighters moved from Burma to India
            2 mech_infantrys moved from West India to India
            2 mech_infantrys moved from Persia to West India
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter moved from Syria to 98 Sea Zone
            3 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 marine placed in Egypt
            1 fighter placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            4 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 98 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.00
    Italians : 0.67
    Americans : -3.33
    Chinese : 0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 armour moved from Bulgaria to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Southern France
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Northern Italy, round 2 : 4/7 hits, 2,17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Bryansk
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,3,1,1,3
            Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,17
    British : -0,33
    Americans : 0,67
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    54 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports
    Normandy Bordeaux : 1 fighter and 3 infantry
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 71
    Russians : 19 / 26
    Japanese : 60 / 73
    Americans : 56 / 89
    Chinese : 4 / 4
    British : 36 / 49
    UK_Pacific : 6 / 6
    Italians : 18 / 10
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Samara
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Kazakhstan
            1 bomber moved from Bulgaria to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 4 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Tambov to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun and 2 infantry moved from Novgorod to Archangel
            1 bomber moved from Kazakhstan to Greece
            1 armour and 1 mech_infantry moved from Greece to Romania
            1 artillery moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
            2 mech_infantrys moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Albania to Romania
            3 infantry moved from Ukraine to Bryansk
            2 armour and 6 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery and 5 infantry moved from France to Northern Italy
            1 fighter moved from Holland Belgium to Germany
            1 fighter moved from Holland Belgium to Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Greece to Western Germany
            1 bomber moved from Smolensk to Eastern Poland
            1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            4 artilleries and 1 fighter placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Greece
            3 infantry placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Ukraine
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,1,3,3,3
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 bomber
            EDIT: Adding units owned by Germans to Romania: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,33
    British : 0,33
    Russians : -0,67
    

    Savegame


  • sorry for the edits


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 armour moved from Russia to Archangel
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Novosibirsk to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter moved from Russia to Urals
            1 artillery moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun, 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                1 artillery owned by the Russians retreated to Russia
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 1 aaGun
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Archangel
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 armour and 1 artillery in Archangel, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Urals to Russia
            1 aaGun moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    Russians : -3.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Nenetsia : 1 mech_infantry
    Archangel : 1 armour and 1 artillery
    Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 60 infantry, 4 mech_infantrys and 1 tactical_bomber
    Tambov : 1 artillery
    Turkmenistan : 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 55 / 73
    Russians : 16 / 23
    Japanese : 60 / 73
    Americans : 56 / 89
    Chinese : 4 / 4
    British : 33 / 49
    UK_Pacific : 6 / 6
    Italians : 18 / 10
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 324 times
            2 was rolled 292 times
            3 was rolled 316 times
            4 was rolled 293 times
            5 was rolled 303 times
            6 was rolled 291 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.536
        Standard Deviation : 0.732
        Total rolls : 1819
    
    Null / Other
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.167
        Median : 4.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Germans Combat
            1 was rolled 98 times
            2 was rolled 75 times
            3 was rolled 74 times
            4 was rolled 81 times
            5 was rolled 79 times
            6 was rolled 77 times
        Average roll : 3.411
        Median : 3.000
        Variance : 0.814
        Standard Deviation : 0.902
        Total rolls : 484
    
    British Combat
            1 was rolled 37 times
            2 was rolled 33 times
            3 was rolled 42 times
            4 was rolled 31 times
            5 was rolled 33 times
            6 was rolled 42 times
        Average roll : 3.532
        Median : 3.000
        Variance : 0.531
        Standard Deviation : 0.729
        Total rolls : 218
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 23 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 18 times
            6 was rolled 20 times
        Average roll : 3.246
        Median : 3.000
        Variance : 0.715
        Standard Deviation : 0.846
        Total rolls : 138
    
    Americans Combat
            1 was rolled 41 times
            2 was rolled 35 times
            3 was rolled 35 times
            4 was rolled 28 times
            5 was rolled 31 times
            6 was rolled 39 times
        Average roll : 3.431
        Median : 3.000
        Variance : 0.562
        Standard Deviation : 0.749
        Total rolls : 209
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 48 times
            2 was rolled 67 times
            3 was rolled 57 times
            4 was rolled 59 times
            5 was rolled 55 times
            6 was rolled 50 times
        Average roll : 3.464
        Median : 3.000
        Variance : 0.693
        Standard Deviation : 0.832
        Total rolls : 336
    
    French Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.566
        Standard Deviation : 0.752
        Total rolls : 39
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 2 times
            3 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.200
        Median : 3.000
        Variance : 1.544
        Standard Deviation : 1.243
        Total rolls : 20
    
    Neutral_Allies Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.222
        Median : 4.000
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 17 times
            3 was rolled 28 times
            4 was rolled 23 times
            5 was rolled 26 times
            6 was rolled 13 times
        Average roll : 3.449
        Median : 3.000
        Variance : 1.261
        Standard Deviation : 1.123
        Total rolls : 127
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 3.000
        Variance : 0.775
        Standard Deviation : 0.880
        Total rolls : 21
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 31 times
            3 was rolled 36 times
            4 was rolled 34 times
            5 was rolled 37 times
            6 was rolled 39 times
        Average roll : 3.647
        Median : 4.000
        Variance : 0.299
        Standard Deviation : 0.546
        Total rolls : 207
    

    Savegame


  • wow those dice were really, really bad, for me…12-18 @ 2 on D


  • yeah??? what happened here


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Shensi
            2 infantry moved from Shan State to Burma
            4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            2 bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 mech_infantrys moved from Shan State to Szechwan
            1 artillery moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Hopei to Sikang
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 80 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking 80 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 4 artilleries, 4 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in Szechwan, round 2 : 0/11 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Szechwan, round 3 : 4/10 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Sikang to Kweichow
            2 bombers moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Iwo Jima to Guam
            1 armour moved from Hopei to Kansu
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 armour moved from Shantung to Hopei
            1 armour moved from Shantung to Anhwe
            1 armour moved from Shantung to Chahar
            1 artillery moved from French Indo China to Shan State
            2 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 fighter placed in Japan
            1 airfield and 1 harbour placed in Java
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    Chinese : -0,67
    UK_Pacific : -1,00
    Japanese : 1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            1 marine moved from Queensland to 54 Sea Zone
            7 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from India to Yunnan
            2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 2 cruisers and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 7 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 7 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 4/12 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 7 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers, 5 fighters and 3 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers, 5 fighters and 3 infantry in Holland Belgium, round 2 : 3/10 hits, 4.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Holland Belgium to Normandy Bordeaux
            4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            7 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 battleship, 5 carriers, 4 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            7 fighters moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            2 artilleries and 1 fighter placed in Normandy Bordeaux
            1 fighter placed in Western United States
            10 infantry placed in Eastern United States
            1 artillery and 4 infantry placed in Central United States
            Americans undo move 2.
            Americans undo move 4.
            3 artilleries placed in Normandy Bordeaux
            Americans undo move 3.
            1 fighter and 9 infantry placed in Eastern United States
            5 infantry placed in Central United States
            Americans undo move 4.
            1 fighter placed in Western United States
            9 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -2.17
    Japanese : -1.00
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
    India : 1 bomber
    Queensland : 1 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 5 submarines and 2 transports
    26 Sea Zone : 1 destroyer and 5 submarines
    8 Sea Zone : 1 destroyer
    Central United States : 1 factory_major and 5 infantry
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
    Morocco : 1 aaGun and 6 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 6 infantry
    Algeria : 1 flag
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 3 infantry
    93 Sea Zone : 1 flag
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag, 4 submarines
    101 Sea Zone : 7 transports
    Brazil : 1 flag
    98 Sea Zone : 1 carrier, 1 cruiser and 1 transport
    91 Sea Zone : 3 transports
    107 Sea Zone : 3 transports
    110 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 3 transports
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 16 / 23
    Japanese : 64 / 76
    Americans : 59 / 89
    Chinese : 1 / 4
    British : 33 / 49
    UK_Pacific : 5 / 6
    Italians : 18 / 10
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Yunnan : 2 infantry
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 16 / 23
    Japanese : 63 / 76
    Americans : 59 / 89
    Chinese : 2 / 3
    British : 33 / 49
    UK_Pacific : 5 / 6
    Italians : 18 / 10
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            5 fighters moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            1 marine moved from Queensland to 54 Sea Zone
            7 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from India to Yunnan
            2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 2 cruisers and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 7 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 7 fighters, 2 infantry and 1 marine in Caroline Islands, round 2 : 4/12 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 7 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers, 5 fighters and 3 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers, 5 fighters and 3 infantry in Holland Belgium, round 2 : 3/10 hits, 4.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Holland Belgium to Normandy Bordeaux
            4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            7 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 battleship, 5 carriers, 4 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            7 fighters moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            2 artilleries and 1 fighter placed in Normandy Bordeaux
            1 fighter placed in Western United States
            10 infantry placed in Eastern United States
            1 artillery and 4 infantry placed in Central United States
            Americans undo move 2.
            Americans undo move 4.
            3 artilleries placed in Normandy Bordeaux
            Americans undo move 3.
            1 fighter and 9 infantry placed in Eastern United States
            5 infantry placed in Central United States
            Americans undo move 4.
            1 fighter placed in Western United States
            9 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Trans-Jordan to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from 110 Sea Zone to Southern France
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 fighters in Burma, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to 110 Sea Zone
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Northwest Persia to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from 80 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from West India to India
            2 fighters moved from Burma to India
            4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer and 2 fighters placed in 98 Sea Zone
            1 submarine placed in 110 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -3.50
    Italians : -0.33
    Americans : -2.17
    Japanese : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
    Yunnan : 2 infantry
    Burma : 1 artillery
    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 7 mech_infantrys
    Queensland : 1 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 5 submarines and 2 transports
    26 Sea Zone : 1 destroyer and 5 submarines
    8 Sea Zone : 1 destroyer
    Central United States : 1 factory_major and 5 infantry
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour, 1 bomber and 2 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
    Morocco : 1 aaGun and 6 infantry
    Normandy Bordeaux : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_minor, 8 fighters, 1 harbour, 15 infantry and 4 mech_infantrys
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 3 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag
    Crete : 1 flag
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag, 4 submarines
    Iraq : 1 flag, 1 artillery and 1 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 7 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag, 2 infantry
    Persia : 1 flag
    98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry and 3 transports
    91 Sea Zone : 3 transports
    107 Sea Zone : 3 transports
    110 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 6 transports
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 16 / 23
    Japanese : 62 / 76
    Americans : 59 / 89
    Chinese : 2 / 3
    British : 36 / 45
    UK_Pacific : 6 / 6
    Italians : 15 / 10
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:49:29
    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries, 1 fighter and 1 infantry moved from Bryansk to Rostov
            1 armour moved from Caucasus to Rostov
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 armour moved from Northern Italy to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 artillery moved from Northern Italy to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            Italians undo move 1.
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,5,4,3,5
            Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 6 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
    33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 16 / 23
    Japanese : 62 / 76
    Americans : 59 / 89
    Chinese : 2 / 3
    British : 33 / 45
    UK_Pacific : 6 / 6
    Italians : 18 / 10
    ANZAC : 11 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 6 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 2 fighters
    Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
    33 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 transports
    Normandy Bordeaux : 1 fighter and 3 infantry
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 73
    Russians : 16 / 23
    Japanese : 62 / 76
    Americans : 59 / 89
    Chinese : 2 / 3
    British : 33 / 45
    UK_Pacific : 6 / 6
    Italians : 18 / 10
    ANZAC : 11 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 6 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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