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18L MrRoboto (Axis) vs Dawgoneit (Allies) BM3, Game 3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Greece to Ukraine
                6 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Belarus
                7 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Baltic States to Belarus
                1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        Russians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                        Russians roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 13 armour, 9 artilleries, 22 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 9 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 7/46 hits, 15,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 13 armour, 9 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns and 1 infantry moved from Eastern Poland to Belarus
                2 armour, 1 infantry and 3 mech_infantrys moved from Germany to Poland
                2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                3 aaGuns moved from Western Germany to France
                1 bomber moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter moved from 110 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Germans
                4 armour and 3 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : -9,17
        British : 0,67
        Russians : -1,17

    triplea_42650_Ger5.tsvg

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    @dawgoneit:

    i ment to move my uk battleship from sz33 t0 sz54
    can i do that or am i to late?

    not sure if you was my message

  • 19 18

    you can move it

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Russians buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Smolensk
                1 artillery and 3 infantry moved from Archangel to Vologda
                1 fighter moved from Bryansk to Novgorod
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 fighter and 9 infantry moved from Russia to Bryansk
                2 infantry moved from Buryatia to Sakha
                2 aaGuns and 14 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_42650_Rus5.tsvg

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    @MrRoboto:

    you can move it

    thank you

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Japan to Amur
                2 infantry moved from Korea to Amur
                2 artilleries and 10 infantry moved from Manchuria to Amur
                1 armour moved from Siberia to Amur
                2 bombers moved from Philippines to Amur
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 marine moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA fire in Amur : 2/6 hits, 1,00 expected hits
                        2 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 tactical_bombers in Amur, round 2 : 9/20 hits, 6,67 expected hits
                        Russians roll dice for 2 aaGuns and 15 infantry in Amur, round 2 : 7/15 hits, 5,00 expected hits
                        7 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Amur, round 3 : 6/13 hits, 5,50 expected hits
                        Russians roll dice for 8 infantry in Amur, round 3 : 5/8 hits, 2,67 expected hits
                        5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 5/8 hits, 4,33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 2 fighters and 12 infantry
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Shan State, round 2 : 1/3 hits, 1,83 expected hits
                        Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 7/9 hits, 4,00 expected hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                4 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Amur to Manchuria
                2 bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    AA fire in Amur : : 1,00
        Americans : 0,50
        Chinese : -0,33
        UK_Pacific : -0,17
        Russians : 4,67
        Japanese : 8,00

    triplea_42650_Jap5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers placed in 10 Sea Zone
                3 destroyers and 2 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42650_Ame5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_42650_Chi5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers placed in 10 Sea Zone
                3 destroyers and 2 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Egypt to Eastern Persia
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour, 3 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 marine
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 marine in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 marine in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 marine in Shan State, round 4 :  1/1 hits
                        1 marine owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 marine

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 aaGuns moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from India to Burma

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                British collect 29 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42650_UK_5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Libya to Tunisia
                2 fighters moved from Southern Italy to Ukraine
                1 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2,17 expected hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Ukraine, round 3 : 2/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tunisia, round 2 : 2/6 hits, 2,00 expected hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Ukraine to Bessarabia

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Americans : -0,33
        Russians : 0,67

    triplea_42650_Ita5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 armour in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour in Java, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_42650_ANZ5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 armour in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 armour in Java, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42650_Fre5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 1/8 hits, 1,67 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 3 : 2/6 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 armour and 3 mech_infantrys moved from Germany to Poland
                2 armour moved from Eastern Poland to Belarus
                4 armour, 1 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 bomber moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                6 armour, 1 infantry and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        British : 0,67
        Americans : -0,33
        Russians : 0,33

    triplea_42650_Ger6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 3 mech_infantrys in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns, 3 armour, 11 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Vologda to Russia
                1 artillery moved from Vologda to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_42650_Rus6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                2 bombers moved from Manchuria to Siberia
                1 artillery moved from Amur to Siberia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Buryatia, round 2 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Siberia, round 2 : 2/3 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Burma to French Indo China
                3 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
                1 aaGun and 3 infantry moved from Manchuria to Jehol
                2 bombers moved from Siberia to Japan
                3 infantry moved from Malaya to Shan State
                3 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Buryatia to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        UK_Pacific : 0,67
        Russians : -0,67
        Japanese : 0,67

    triplea_42650_Jap6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42650_Ame6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_42650_Chi6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 carriers placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British

    Non Combat Move - British
                1 tactical_bomber moved from Eastern Persia to India
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Eastern Persia
                1 armour, 3 artilleries and 4 infantry moved from Tobruk to Libya
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42650_UK_6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour moved from Algeria to Tunisia

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Bessarabia to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42650_Ita6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Libya to Tobruk

    Combat - ANZAC
                Battle in Java
                Battle in Syria
                    ANZAC attack with 1 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Syria
                    Neutral_Axis win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42650_ANZ6.tsvg

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