Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - British
                6 Infantrys moved from Wales to Manchester
                4 Adv.Fighters moved from Wales to Manchester
                5 Adv.Fighters moved from London to Manchester
                3 Infantrys moved from Dover to Manchester
                6 Artillerys and 19 Infantrys moved from Astrakhan to Saratov
                1 Artillery, 17 Infantrys, 1 Mech.Inf and 3 Tanks moved from Georgia to Saratov
                9 Infantrys moved from Erzurum to Georgia
                6 Infantrys moved from Adana to Erzurum
                3 Infantrys moved from N.Saudi Arabia to Iraq
                4 Infantrys moved from W.Iran to E.Iran
                5 Infantrys moved from Iraq to W.Iran
                5 Infantrys and 1 Tank moved from Iraq to Adana
                1 Tank moved from Adana to Erzurum
                5 Artillerys and 13 Infantrys moved from Palestine to Iraq
                13 Infantrys moved from Lower Egypt to Palestine
                8 Infantrys moved from New Valley to Lower Egypt
                2 Infantrys moved from Italian East Africa to Nubia
                2 Infantrys moved from Kenya to Italian East Africa
                2 Infantrys moved from Rhodesia to Kenya
                2 Infantrys moved from South Africa to Rhodesia
                1 Artillery, 27 Infantrys and 1 Tank moved from Assam to Yunnan
                5 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Punjab to Baluchistan
                2 Infantrys moved from Baluchistan to Afghanistan
                4 Infantrys moved from Rajputana to Baluchistan
                5 Infantrys moved from Madras to Hyderabad

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 24 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 1 Artillery, 27 Infantrys and 1 Tank
                    Hisaichi defend with 2 ArmoredCars and 7 Infantrys; Thai defend with 6 Infantrys
                        British roll dice for 1 Artillery, 27 Infantrys and 1 Tank in Yunnan, round 2 :  4/29 hits
                        Hisaichi roll dice for 2 ArmoredCars and 13 Infantrys in Yunnan, round 2 :  6/15 hits
                        2 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
                        British roll dice for 1 Artillery, 21 Infantrys and 1 Tank in Yunnan, round 3 :  5/23 hits
                        Hisaichi roll dice for 11 Infantrys in Yunnan, round 3 :  1/11 hits
                        1 Infantry owned by the British and 5 Infantrys owned by the Hisaichi lost in Yunnan
                        British roll dice for 1 Artillery, 20 Infantrys and 1 Tank in Yunnan, round 4 :  5/22 hits
                        Hisaichi roll dice for 6 Infantrys in Yunnan, round 4 :  1/6 hits
                        5 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                        British roll dice for 1 Artillery, 19 Infantrys and 1 Tank in Yunnan, round 5 :  4/21 hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 5 :  0/1 hits
                        1 Infantry owned by the Thai lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 1 Artillery, 19 Infantrys and 1 Tank remaining. Battle score for attacker is 18
                    Casualties for British: 8 Infantrys
                    Casualties for Hisaichi: 2 ArmoredCars and 7 Infantrys
                    Casualties for Thai: 6 Infantrys
                Battle in Manchester
                    British attack with 9 Adv.Fighters and 9 Infantrys
                    Germans defend with 1 AAGun, 1 Factory and 5 HeavyTanks
                        AA fire in Manchester :  0/9 hits
                        British roll dice for 9 Adv.Fighters and 9 Infantrys in Manchester, round 2 :  4/18 hits
                        Germans roll dice for 5 HeavyTanks in Manchester, round 2 :  4/5 hits
                        4 HeavyTanks owned by the Germans and 4 Infantrys owned by the British lost in Manchester
                        British roll dice for 9 Adv.Fighters and 5 Infantrys in Manchester, round 3 :  10/14 hits
                        Germans roll dice for 1 HeavyTank in Manchester, round 3 :  0/1 hits
                        1 HeavyTank owned by the Germans lost in Manchester
                    British win, taking Manchester from Germans with 9 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 5 HeavyTanks
                    Casualties for British: 4 Infantrys
                Battle in Saratov
                    British attack with 7 Artillerys, 36 Infantrys, 1 Mech.Inf and 3 Tanks
                    Germans defend with 3 Artillerys and 30 Infantrys
                        British roll dice for 7 Artillerys, 36 Infantrys, 1 Mech.Inf and 3 Tanks in Saratov, round 2 :  12/47 hits
                        Romanians roll dice for 3 Artillerys and 30 Infantrys in Saratov, round 2 :  10/33 hits
                        12 Infantrys owned by the Germans and 10 Infantrys owned by the British lost in Saratov
                        British roll dice for 7 Artillerys, 26 Infantrys, 1 Mech.Inf and 3 Tanks in Saratov, round 3 :  9/37 hits
                        Romanians roll dice for 3 Artillerys and 18 Infantrys in Saratov, round 3 :  6/21 hits
                        9 Infantrys owned by the Germans and 6 Infantrys owned by the British lost in Saratov
                        British roll dice for 7 Artillerys, 20 Infantrys, 1 Mech.Inf and 3 Tanks in Saratov, round 4 :  9/31 hits
                        Romanians roll dice for 3 Artillerys and 9 Infantrys in Saratov, round 4 :  7/12 hits
                        9 Infantrys owned by the Germans and 7 Infantrys owned by the British lost in Saratov
                        British roll dice for 7 Artillerys, 13 Infantrys, 1 Mech.Inf and 3 Tanks in Saratov, round 5 :  8/24 hits
                        Romanians roll dice for 3 Artillerys in Saratov, round 5 :  2/3 hits
                        3 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Saratov
                    British win, taking Saratov from Romanians with 7 Artillerys, 11 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 Artillerys and 30 Infantrys
                    Casualties for British: 25 Infantrys

    Non Combat Move - British
                9 Adv.Fighters moved from Manchester to Wales
                2 Infantrys moved from Wales to Manchester

    Place Units - British
                8 Infantrys placed in London
                2 Adv.Fighters and 2 Fighters placed in Wales
                1 Artillery and 1 Infantry placed in N.Saudi Arabia
                5 Infantrys placed in Madras
                1 Artillery, 2 Infantrys and 2 Tanks placed in Delhi
                2 Infantrys placed in Bombay
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Cairo

    Turn Complete - British
                British collect 99 PUs; end with 99 PUs

    triplea_42388_Bri20.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Turn Complete - Anzac

    triplea_42388_Anz20.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Dutch
                1 ArmoredCar and 1 Infantry moved from Mauritania to 31 Sea Zone
                1 Artillery, 1 Elite, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from La Mancha to Aragon
                1 ArmoredCar moved from 31 Sea Zone to Andalusia
                1 Infantry moved from 31 Sea Zone to Andalusia
                1 Destroyer and 2 Submarines moved from 125 Sea Zone to 117 Sea Zone
                1 Artillery and 1 Marine moved from W.Mexico to 99 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
                1 Artillery and 1 Marine moved from 98 Sea Zone to Christmas
                1 Destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 98 Sea Zone to 117 Sea Zone
                2 Destroyers and 1 Submarine moved from 98 Sea Zone to 97 Sea Zone

    Purchase Units - Dutch
                Dutch buy 3 Submarines; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 97 Sea Zone
                    Dutch attack with 2 Destroyers and 1 Submarine
                    Hisaichi defend with 1 Destroyer and 1 Submarine
                        Dutch roll dice for 1 Submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Dutch roll dice for 2 Destroyers in 97 Sea Zone, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 97 Sea Zone
                        Dutch roll dice for 2 Destroyers in 97 Sea Zone, round 3 :  2/2 hits
                        Hisaichi roll dice for 1 Destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        1 Destroyer owned by the Hisaichi lost in 97 Sea Zone
                    Dutch win with 2 Destroyers remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                    Casualties for Dutch: 1 Submarine
                Battle in Christmas
                    Dutch attack with 1 Artillery and 1 Marine
                    Hisaichi defend with 1 Infantry
                        Dutch roll dice for 1 Artillery and 1 Marine in Christmas, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Christmas, round 2 :  0/1 hits
                        Dutch roll dice for 1 Artillery and 1 Marine in Christmas, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Christmas, round 3 :  1/1 hits
                        1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Christmas
                    Dutch win, taking Christmas from Hisaichi with 1 Marine remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Dutch: 1 Artillery
                Battle in 117 Sea Zone
                    Dutch attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 2 Submarines
                    Hisaichi defend with 1 Cruiser and 1 Destroyer
                        Dutch roll dice for 2 Submarines in 117 Sea Zone, round 2 :  1/2 hits
                        Dutch roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 117 Sea Zone, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Cruiser and 1 Destroyer in 117 Sea Zone, round 2 :  0/2 hits
                        1 Destroyer owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 117 Sea Zone
                    Dutch win with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Cruiser and 1 Destroyer

    Non Combat Move - Dutch
                1 Adv.Fighter and 1 Fighter moved from 117 Sea Zone to 98 Sea Zone

    Place Units - Dutch
                3 Submarines placed in 119 Sea Zone

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 19 PUs

    triplea_42388_Dut20.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Finns
                1 Elite and 1 Infantry moved from Ufa to Chimkent
                2 Artillerys moved from Karaganda to Semipalatinsk
                1 Elite moved from Uzbekistan to Alma Ata
                1 Tank moved from Tashkent to Alma Ata
                5 Infantrys moved from Tula to Penza
                2 Mot.Infs moved from S.Karelia to Penza
                4 Mot.Infs moved from Rostov to Penza
                1 Adv.Fighter moved from Kursk to Penza
                6 Infantrys moved from Yaroslavl to Moscow
                1 JetFighter moved from Helsinki to Moscow
                1 Elite moved from Oulu to Vyborg
                6 Infantrys moved from Tampere to Oulu
                1 Adv.Fighter moved from Sverdlovsk to Tashkent

    Purchase Units - Finns
                Finns buy 2 Bunkers and 2 Mot.Infs; Remaining resources: 6 PUs;

    Combat - Finns
                Battle in Alma Ata
                    Finns attack with 1 Elite and 1 Tank
                    Chinese defend with 2 Infantrys
                        Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 2 Infantrys in Alma Ata, round 2 : 0/2 hits, 0.67 expected hits
                        Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 2 Infantrys in Alma Ata, round 3 : 0/2 hits, 0.67 expected hits
                        Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 4 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 2 Infantrys in Alma Ata, round 4 : 0/2 hits, 0.67 expected hits
                        Finns roll dice for 1 Elite and 1 Tank in Alma Ata, round 5 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 2 Infantrys in Alma Ata, round 5 : 2/2 hits, 0.67 expected hits
                        1 Elite owned by the Finns, 1 Infantry owned by the Chinese and 1 Tank owned by the Finns lost in Alma Ata
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Finns: 1 Elite and 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in Semipalatinsk
                    Finns attack with 2 Artillerys
                    Chinese defend with 1 Infantry
                        Finns roll dice for 2 Artillerys in Semipalatinsk, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Semipalatinsk, round 2 : 0/1 hits, 0.33 expected hits
                        Finns roll dice for 2 Artillerys in Semipalatinsk, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Semipalatinsk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
                    Finns win, taking Semipalatinsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Finns: 1 Artillery
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Finns
                1 AAGun moved from Chimkent to Tashkent

    Place Units - Finns
                1 Bunker and 2 Mot.Infs placed in Tashkent
                1 Bunker placed in Uzbekistan

    Turn Complete - Finns
                Finns collect 27 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Finns : -2.67
        Russians : -0.33

    triplea_42388_Fin20.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Romanians
                1 Mot.Inf moved from Donetsk to Penza
                2 Infantrys moved from Donetsk to Rostov
                1 Infantry moved from Donetsk to Rostov
                2 Mot.Infs moved from Bucharest to Donetsk
                1 Infantry moved from Donetsk to Rostov

    Purchase Units - Romanians
                Romanians buy 2 Bunkers, 1 Elite and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians
                1 AAGun moved from Tula to Moscow

    Place Units - Romanians
                1 Bunker and 2 Tanks placed in Rostov
                1 Bunker placed in Tula
                1 Elite placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42388_Rom20.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Thai
                1 Infantry moved from S.Thailand to 65 Sea Zone
                1 Infantry and 1 S.Submarine moved from 65 Sea Zone to 68 Sea Zone
                1 Infantry moved from 68 Sea Zone to Madagascar
                      Thai take Madagascar from French
                1 Tank moved from Tanimbar to 113 Sea Zone
                1 Infantry moved from Aroe to 113 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
                1 S.Submarine moved from 112 Sea Zone to 67 Sea Zone
                1 Infantry moved from Lombok to 67 Sea Zone
                1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 114 Sea Zone
                2 Infantrys and 1 Tank moved from 114 Sea Zone to Port Moresby
                5 Infantrys moved from Bangkok to S.Thailand
                4 Infantrys moved from S.Thailand to N.Thailand
                1 Infantry moved from Burma to Assam
                      Thai take Assam from British
                2 Marines moved from Burma to N.Thailand
                3 Artillerys moved from Java to Sumatra

    Purchase Units - Thai
                Thai buy 2 Bunkers, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Port Moresby
                    Thai attack with 2 Infantrys and 1 Tank
                    Anzac defend with 1 AAGun, 1 Factory and 1 Tank; Dutch defend with 1 Tank
                        Thai roll dice for 2 Infantrys and 1 Tank in Port Moresby, round 2 : 1/3 hits, 0.83 expected hits
                        Anzac roll dice for 2 Tanks in Port Moresby, round 2 : 0/2 hits, 1.00 expected hits
                        1 Tank owned by the Anzac lost in Port Moresby
                        Thai roll dice for 2 Infantrys and 1 Tank in Port Moresby, round 3 : 1/3 hits, 0.83 expected hits
                        Anzac roll dice for 1 Tank in Port Moresby, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Dutch lost in Port Moresby
                    Thai win, taking Port Moresby from Anzac with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Anzac: 1 Tank
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                1 Bunker placed in N.Thailand
                1 Bunker placed in Burma
                2 Elites placed in S.Thailand
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Anzac : -1.50
        Thai : 0.33

    triplea_42388_Tha20.tsvg


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Americans
                1 Elite and 2 Infantrys moved from Andalusia to 31 Sea Zone
                2 Infantrys and 1 Tank moved from Mauritania to 31 Sea Zone
                1 B.Transport, 4 Battleships, 2 Destroyers, 1 Elite, 4 Infantrys, 13 S.Submarines, 1 Tank and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
                1 Elite and 7 Infantrys moved from Leon to Navarre
                2 Fighters moved from Andalusia to Catalonia
                4 Adv.Fighters and 3 Bombers moved from Madrid to Catalonia
                1 Elite, 4 Infantrys and 1 Tank moved from 42 Sea Zone to Baleares
                      Americans take Baleares from Italians
                3 ArmoredCars moved from Madrid to Catalonia
                1 ArmoredCar moved from Madrid to Navarre
                5 S.Submarines moved from 119 Sea Zone to 104 Sea Zone
                2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 5 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
                2 Adv.Fighters, 1 Carrier, 2 Destroyers, 3 S.Submarines and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
                1 S.Submarine moved from 89 Sea Zone to 72 Sea Zone
                8 Infantrys moved from San Francisco to Southwest USA

    Purchase Units - Americans
                Americans buy 8 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Navarre
                    Americans attack with 1 ArmoredCar, 1 Elite and 7 Infantrys
                    Neutral defend with 2 Bunkers
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 7 Infantrys in Navarre, round 2 :  2/9 hits
                    Units damaged: 2 Bunkers owned by the Neutral
                        Neutral roll dice for 2 Bunkers in Navarre, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Navarre
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 6 Infantrys in Navarre, round 3 :  1/8 hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 5 Infantrys in Navarre, round 4 :  1/7 hits
                        Neutral roll dice for 1 Bunker in Navarre, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
                    Americans loses 0 PUs for violating Navarres neutrality.
                    Americans win, taking Navarre from Neutral with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 Bunkers
                    Casualties for Americans: 3 Infantrys
                Battle in 104 Sea Zone
                    Americans attack with 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 10 S.Submarines
                    Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter; Yamamoto defend with 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
                        Americans roll dice for 10 S.Submarines in 104 Sea Zone, round 2 :  7/10 hits

    triplea_42388_Ame20.tsvg


  • i got 7 hits with my subs in sz104. ool please

  • '20 '18 '17 '15

    keep the destroyer, then max defense for everything else. So lose the super carrier before the bbs as the planes have a landing place


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20

    Combat Move - Americans
                1 Elite and 2 Infantrys moved from Andalusia to 31 Sea Zone
                2 Infantrys and 1 Tank moved from Mauritania to 31 Sea Zone
                1 B.Transport, 4 Battleships, 2 Destroyers, 1 Elite, 4 Infantrys, 13 S.Submarines, 1 Tank and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
                1 Elite and 7 Infantrys moved from Leon to Navarre
                2 Fighters moved from Andalusia to Catalonia
                4 Adv.Fighters and 3 Bombers moved from Madrid to Catalonia
                1 Elite, 4 Infantrys and 1 Tank moved from 42 Sea Zone to Baleares
                      Americans take Baleares from Italians
                3 ArmoredCars moved from Madrid to Catalonia
                1 ArmoredCar moved from Madrid to Navarre
                5 S.Submarines moved from 119 Sea Zone to 104 Sea Zone
                2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 5 S.Submarines moved from 98 Sea Zone to 104 Sea Zone
                2 Adv.Fighters, 1 Carrier, 2 Destroyers, 3 S.Submarines and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
                1 S.Submarine moved from 89 Sea Zone to 72 Sea Zone
                8 Infantrys moved from San Francisco to Southwest USA

    Purchase Units - Americans
                Americans buy 8 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Navarre
                    Americans attack with 1 ArmoredCar, 1 Elite and 7 Infantrys
                    Neutral defend with 2 Bunkers
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 7 Infantrys in Navarre, round 2 :  2/9 hits
                    Units damaged: 2 Bunkers owned by the Neutral
                        Neutral roll dice for 2 Bunkers in Navarre, round 2 :  1/2 hits
                        1 Infantry owned by the Americans lost in Navarre
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 6 Infantrys in Navarre, round 3 :  1/8 hits
                        Neutral roll dice for 2 Bunkers in Navarre, round 3 :  1/2 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
                        Americans roll dice for 1 ArmoredCar, 1 Elite and 5 Infantrys in Navarre, round 4 :  1/7 hits
                        Neutral roll dice for 1 Bunker in Navarre, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Navarre
                    Americans loses 0 PUs for violating Navarres neutrality.
                    Americans win, taking Navarre from Neutral with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 Bunkers
                    Casualties for Americans: 3 Infantrys
                Battle in 104 Sea Zone
                    Americans attack with 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers and 10 S.Submarines
                    Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter; Yamamoto defend with 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
                        Americans roll dice for 10 S.Submarines in 104 Sea Zone, round 2 :  7/10 hits
                    Units damaged: 1 Battleship owned by the Hisaichi and 1 B.Carrier owned by the Yamamoto
                        Americans roll dice for 2 B.Transports, 1 Battleship, 1 Cruiser and 3 Destroyers in 104 Sea Zone, round 2 :  1/5 hits
                        Yamamoto roll dice for 2 Adv.Fighters, 2 B.Carriers, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Fighters and 1 Transport in 104 Sea Zone, round 2 :  6/13 hits
                    Units damaged: 1 Battleship owned by the Americans
                        1 Carrier owned by the Hisaichi, 2 Destroyers owned by the Americans, 2 B.Transports owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 1 Tank owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 S.Submarine owned by the Americans and 1 Fighter owned by the Yamamoto lost in 104 Sea Zone
                        Americans roll dice for 9 S.Submarines in 104 Sea Zone, round 3 :  4/9 hits
                        Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 3 :  2/3 hits
                        Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Destroyer and 3 Fighters in 104 Sea Zone, round 3 :  4/8 hits
                        1 Destroyer owned by the Yamamoto, 1 Battleship owned by the Hisaichi, 1 B.Carrier owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 104 Sea Zone
                        Americans roll dice for 5 S.Submarines in 104 Sea Zone, round 4 :  3/5 hits
                        Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 4 :  3/3 hits
                        Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 104 Sea Zone, round 4 :  1/3 hits
                    2 Adv.Fighters owned by the Yamamoto, 1 Fighter owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines remaining. Battle score for attacker is 67
                    Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
                    Casualties for Yamamoto: 2 Adv.Fighters, 2 B.Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Infantry, 1 Tank and 1 Transport
                    Casualties for Americans: 2 B.Transports, 2 Destroyers and 6 S.Submarines
                Battle in Catalonia
                    Americans attack with 4 Adv.Fighters, 3 ArmoredCars, 3 Bombers and 2 Fighters
                    Italians defend with 1 Bunker and 9 Infantrys
                        Americans roll dice for 4 Adv.Fighters, 3 ArmoredCars, 3 Bombers and 2 Fighters in Catalonia, round 2 :  7/12 hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 1 Bunker and 9 Infantrys in Catalonia, round 2 :  4/10 hits
                        1 Fighter owned by the Americans, 6 Infantrys owned by the Italians and 3 ArmoredCars owned by the Americans lost in Catalonia
                        Americans roll dice for 4 Adv.Fighters, 3 Bombers and 1 Fighter in Catalonia, round 3 :  4/8 hits
                        Italians roll dice for 1 Bunker and 3 Infantrys in Catalonia, round 3 :  1/4 hits
                        1 Fighter owned by the Americans, 1 Bunker owned by the Italians and 3 Infantrys owned by the Italians lost in Catalonia
                    Americans win with 4 Adv.Fighters and 3 Bombers remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 Bunker and 9 Infantrys
                    Casualties for Americans: 3 ArmoredCars and 2 Fighters
                Battle in 72 Sea Zone
                    Americans attack with 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 S.Submarines and 1 Submarine
                    Yamamoto defend with 2 B.Transports, 6 Destroyers and 1 Submarine
                        Americans roll dice for 4 S.Submarines and 1 Submarine in 72 Sea Zone, round 2 :  2/5 hits
                        Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 Adv.Fighters, 1 Carrier and 2 Destroyers in 72 Sea Zone, round 2 :  3/5 hits
                        Yamamoto roll dice for 2 B.Transports and 6 Destroyers in 72 Sea Zone, round 2 :  3/8 hits
                        1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 72 Sea Zone
                        Americans roll dice for 4 S.Submarines in 72 Sea Zone, round 3 :  4/4 hits
                        Yamamoto roll dice for 4 Destroyers in 72 Sea Zone, round 3 :  2/4 hits
                        1 Destroyer owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 72 Sea Zone
                    Americans win with 2 Adv.Fighters and 3 S.Submarines remaining. Battle score for attacker is 24
                    Casualties for Yamamoto: 2 B.Transports, 6 Destroyers and 1 Submarine
                    Casualties for Americans: 1 Carrier, 2 Destroyers, 1 S.Submarine and 1 Submarine

    Non Combat Move - Americans
                1 Adv.Fighter moved from 72 Sea Zone to Alaska
                1 Adv.Fighter moved from 72 Sea Zone to Alaska
                1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
                2 Infantrys and 3 Marines moved from Peru to Amazon
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                4 Adv.Fighters and 3 Bombers moved from Catalonia to La Mancha

    Place Units - Americans
                5 L.Fighters placed in Madrid
                2 L.Fighters placed in Andalusia
                Americans undo move 2.
                2 L.Fighters placed in Andalusia
                1 L.Fighter and 2 Tanks placed in Rio de Oro
                1 Tank placed in Bahia

    Turn Complete - Americans
                Americans collect 110 PUs; end with 110 PUs

    triplea_42388_Ame20.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Germans
                1 Submarine moved from 17 Sea Zone to 31 Sea Zone
                1 Submarine moved from 30 Sea Zone to 31 Sea Zone
                3 S.Submarines moved from 18 Sea Zone to 30 Sea Zone
                1 S.Submarine moved from 30 Sea Zone to 34 Sea Zone
                2 S.Submarines moved from 30 Sea Zone to 31 Sea Zone
                6 Transports moved from 18 Sea Zone to 20 Sea Zone
                6 Elites and 3 Infantrys moved from Netherlands to 20 Sea Zone
                3 Infantrys moved from Normandy to 20 Sea Zone
                6 Elites, 6 Infantrys and 6 Transports moved from 20 Sea Zone to 18 Sea Zone
                6 Elites and 6 Infantrys moved from 18 Sea Zone to Manchester
                1 Artillery and 4 Infantrys moved from Scotland to Manchester
                2 HeavyTanks moved from Dublin to Scotland
                2 HeavyTanks moved from Munster to Northern Ireland
                2 HeavyTanks and 1 Infantry moved from Surgut to Yeniseysk
                2 HeavyTanks moved from Krasnoyarsk to Yeniseysk
                10 Infantrys moved from Moscow to Penza
                3 Infantrys moved from Kiev to Donetsk
                2 Fighters moved from Bohemia to Rostov
                7 Infantrys moved from Lorraine to Burgundy
                8 Infantrys moved from Bavaria to Lorraine
                4 Infantrys moved from Rhine to Lorraine
                8 Infantrys moved from Orleanais to Aquitaine
                8 Infantrys moved from Paris to Orleanais
                2 Infantrys moved from Brittany to Aquitaine
                2 Infantrys moved from Aquitaine to Languedoc

    Purchase Units - Germans
                Germans buy 5 Bunkers, 5 Fighters, 5 HeavyTanks, 23 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in 31 Sea Zone
                    Germans attack with 2 S.Submarines and 2 Submarines
                    French defend with 4 Transports; Dutch defend with 1 Transport
                        Germans roll dice for 2 S.Submarines and 2 Submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        1 Transport owned by the Dutch and 1 Transport owned by the French lost in 31 Sea Zone
                        French roll dice for 3 Transports in 31 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                        1 Submarine owned by the Germans lost in 31 Sea Zone
                        Germans roll dice for 2 S.Submarines and 1 Submarine in 31 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        1 Transport owned by the French lost in 31 Sea Zone
                        French roll dice for 2 Transports in 31 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                        1 Submarine owned by the Germans lost in 31 Sea Zone
                        Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        1 Transport owned by the French lost in 31 Sea Zone
                        French roll dice for 1 Transport in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
                        French roll dice for 1 Transport in 31 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 S.Submarines in 31 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                        1 Transport owned by the French lost in 31 Sea Zone
                    Germans win with 2 S.Submarines remaining. Battle score for attacker is 16
                    Casualties for Dutch: 1 Transport
                    Casualties for French: 4 Transports
                    Casualties for Germans: 2 Submarines
                Battle in 34 Sea Zone
                    Germans attack with 1 S.Submarine
                    Dutch defend with 1 Transport
                        Germans roll dice for 1 S.Submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 Transport owned by the Dutch lost in 34 Sea Zone
                    Germans win with 1 S.Submarine remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in Manchester
                    Germans attack with 1 Artillery, 6 Elites and 10 Infantrys
                    British defend with 1 AAGun, 1 Factory and 7 Infantrys
                        Germans roll dice for 2 Battleships in Manchester, round 2 : 1/2 hits, 1.33 expected hits
                        1 Infantry owned by the British lost in Manchester
                        Germans roll dice for 1 Artillery, 6 Elites and 10 Infantrys in Manchester, round 2 : 4/17 hits, 4.17 expected hits
                        British roll dice for 6 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits
                        2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Manchester
                        Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 3 : 5/15 hits, 3.83 expected hits
                        British roll dice for 2 Infantrys in Manchester, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the British lost in Manchester
                    Germans win, taking Manchester from British with 1 Artillery, 6 Elites and 8 Infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 7 Infantrys
                    Casualties for Germans: 2 Infantrys

    Non Combat Move - Germans
                1 AAGun moved from Brittany to Normandy
                1 AAGun moved from Brittany to Orleanais

    Place Units - Germans
                1 Bunker placed in Aquitaine
                1 Bunker placed in Languedoc
                1 Bunker placed in Orleanais
                Germans undo move 3.
                1 Bunker and 3 Infantrys placed in Normandy
                1 Bunker and 8 Infantrys placed in Paris
                1 Bunker and 5 HeavyTanks placed in Stalingrad
                3 Mech.Infs placed in Bavaria
                5 Fighters placed in Bohemia
                10 Infantrys placed in Moscow
                2 Infantrys placed in Sverdlovsk

    Turn Complete - Germans
                Germans collect 168 PUs; end with 169 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        British : -0.67
        French : 0.83

    triplea_42388_Ger21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Russians
                2 Infantrys moved from Astrakhan to Kuybyshev
                1 Infantry moved from Astrakhan to Kuybyshev
                1 Infantry moved from Astrakhan to 126 Sea Zone
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Crimea
                1 Tank moved from E.Iran to 126 Sea Zone
                1 Infantry and 1 Tank moved from 126 Sea Zone to Chimkent
                1 HeavyTank and 1 Mech.Inf moved from E.Iran to Uzbekistan
                3 Infantrys moved from W.Iran to E.Iran

    Purchase Units - Russians
                Russians buy 1 Elite, 2 HeavyTanks and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Crimea
                    Russians attack with 2 Infantrys
                    Romanians defend with 1 Bunker
                        Russians roll dice for 2 Infantrys in Crimea, round 2 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Romanians
                        Romanians roll dice for 1 Bunker in Crimea, round 2 :  0/1 hits
                        Russians roll dice for 2 Infantrys in Crimea, round 3 :  1/2 hits
                        Romanians roll dice for 1 Bunker in Crimea, round 3 :  0/1 hits
                        1 Bunker owned by the Romanians lost in Crimea
                    Russians win, taking Crimea from Romanians with 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Romanians: 1 Bunker
                Battle in Uzbekistan
                    Russians attack with 1 HeavyTank and 1 Mech.Inf
                    Finns defend with 1 Bunker
                        Russians roll dice for 1 HeavyTank and 1 Mech.Inf in Uzbekistan, round 2 :  2/2 hits
                        Finns roll dice for 1 Bunker in Uzbekistan, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Russians and 1 Bunker owned by the Finns lost in Uzbekistan
                    Russians win, taking Uzbekistan from Finns with 1 HeavyTank remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Bunker
                    Casualties for Russians: 1 Mech.Inf
                Battle in Kuybyshev
                    Russians attack with 3 Infantrys
                    Romanians defend with 1 ArmoredCar
                        Russians roll dice for 3 Infantrys in Kuybyshev, round 2 :  0/3 hits
                        Finns roll dice for 1 ArmoredCar in Kuybyshev, round 2 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Kuybyshev, round 3 :  0/3 hits
                        Finns roll dice for 1 ArmoredCar in Kuybyshev, round 3 :  0/1 hits
                        Russians roll dice for 3 Infantrys in Kuybyshev, round 4 :  2/3 hits
                        Finns roll dice for 1 ArmoredCar in Kuybyshev, round 4 :  0/1 hits
                        1 ArmoredCar owned by the Romanians lost in Kuybyshev
                    Russians win, taking Kuybyshev from Finns with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 ArmoredCar
                Battle in Chimkent
                    Russians attack with 1 Infantry and 1 Tank
                    Finns defend with 1 Elite and 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Chimkent, round 2 :  1/2 hits
                        Finns roll dice for 1 Elite and 1 Infantry in Chimkent, round 2 :  0/2 hits
                        1 Infantry owned by the Finns lost in Chimkent
                        Russians roll dice for 1 Infantry and 1 Tank in Chimkent, round 3 :  1/2 hits
                        Finns roll dice for 1 Elite in Chimkent, round 3 :  0/1 hits
                        1 Elite owned by the Finns lost in Chimkent
                    Russians win, taking Chimkent from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Finns: 1 Elite and 1 Infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 HeavyTanks and 4 Infantrys placed in Sibirsky
                1 Elite placed in Georgia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs

    triplea_42388_Rus21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Italians
                3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 4 Fighters, 8 S.Submarines and 4 Submarines moved from 43 Sea Zone to 42 Sea Zone
                3 Infantrys moved from Provence to Languedoc
                5 Infantrys moved from Lombardy to Provence

    Purchase Units - Italians
                Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 42 Sea Zone
                    Italians attack with 3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 4 Fighters, 8 S.Submarines and 4 Submarines
                    Americans defend with 1 B.Transport, 4 Battleships, 2 Destroyers, 13 S.Submarines and 1 Transport
                        Italians roll dice for 8 S.Submarines and 4 Submarines in 42 Sea Zone, round 2 : 5/12 hits, 5.33 expected hits
                    Units damaged: 4 Battleships owned by the Americans
                        Americans roll dice for 13 S.Submarines in 42 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                    Units damaged: 3 Battleships owned by the Italians
                        Italians roll dice for 3 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers and 4 Fighters in 42 Sea Zone, round 2 : 7/14 hits, 5.83 expected hits
                        Americans roll dice for 1 B.Transport, 4 Battleships, 2 Destroyers and 1 Transport in 42 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                        2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Italians, 4 Submarines owned by the Italians, 1 Destroyer owned by the Italians, 1 Transport owned by the Americans, 1 Cruiser owned by the Italians and 4 S.Submarines owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 8 S.Submarines in 42 Sea Zone, round 3 : 1/8 hits, 4.00 expected hits
                        Americans roll dice for 9 S.Submarines in 42 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                        Italians roll dice for 3 Battleships, 2 Cruisers, 1 Destroyer and 4 Fighters in 42 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits
                        Americans roll dice for 4 Battleships in 42 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                        4 Fighters owned by the Italians, 1 Destroyer owned by the Italians, 3 S.Submarines owned by the Italians and 7 S.Submarines owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 5 S.Submarines in 42 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
                        Americans roll dice for 2 S.Submarines in 42 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 3 Battleships and 2 Cruisers in 42 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits
                        Americans roll dice for 4 Battleships in 42 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                        3 Battleships owned by the Americans, 4 S.Submarines owned by the Italians and 2 S.Submarines owned by the Americans lost in 42 Sea Zone
                        Italians roll dice for 1 S.Submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        1 Battleship owned by the Americans lost in 42 Sea Zone
                    Italians win with 3 Battleships, 2 Cruisers and 1 S.Submarine remaining. Battle score for attacker is 54
                    Casualties for Italians: 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 7 S.Submarines and 4 Submarines
                    Casualties for Americans: 1 B.Transport, 4 Battleships, 2 Destroyers, 13 S.Submarines and 1 Transport

    Non Combat Move - Italians
                8 Infantrys moved from Rome to Tuscany
                1 AAGun and 6 Infantrys moved from Campania to Rome
                4 Infantrys moved from Greece to Serbia

    Place Units - Italians
                1 Bunker, 1 Fighter and 3 Infantrys placed in Provence
                Italians undo move 1.
                1 Carrier and 1 Destroyer placed in 48 Sea Zone
                2 Fighters placed in 48 Sea Zone
                1 Bunker and 3 Infantrys placed in Provence

    Turn Complete - Italians
                Italians collect 49 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Italians : -0.83
        Americans : 2.00

    triplea_42388_Ita21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - French
                2 Adv.Fighters moved from La Mancha to 31 Sea Zone
                1 Adv.Fighter moved from La Mancha to 34 Sea Zone
                1 Artillery, 1 Elite, 1 Infantry and 13 Tanks moved from Aragon to Languedoc
                2 Elites and 4 Infantrys moved from La Mancha to Aragon
                1 Artillery, 4 Infantrys and 3 Tanks moved from Andalusia to La Mancha
                3 Tanks moved from La Mancha to Aragon
                2 Infantrys moved from Adana to Erzurum
                1 Artillery and 1 Infantry moved from Syria to Adana

    Purchase Units - French
                French buy 2 Adv.Fighters and 1 Carrier; Remaining resources: 1 PUs;

    Combat - French
                Battle in 34 Sea Zone
                    French attack with 1 Adv.Fighter
                    Germans defend with 1 S.Submarine
                        French roll dice for 1 Adv.Fighter in 34 Sea Zone, round 2 :  0/1 hits
                    1 S.Submarine owned by the Germans Submerged
                Battle in Languedoc
                    French attack with 1 Artillery, 1 Elite, 1 Infantry and 13 Tanks
                    Germans defend with 3 Bunkers and 2 Infantrys; Italians defend with 1 AAGun and 3 Infantrys
                        French roll dice for 1 Artillery, 1 Elite, 1 Infantry and 13 Tanks in Languedoc, round 2 :  10/16 hits
                    Units damaged: 1 Bunker owned by the Germans
                        Germans roll dice for 3 Bunkers and 5 Infantrys in Languedoc, round 2 :  3/8 hits
                        1 Elite owned by the French, 2 Infantrys owned by the Germans, 1 Artillery owned by the French, 3 Infantrys owned by the Italians, 1 Infantry owned by the French and 2 Bunkers owned by the Germans lost in Languedoc
                        French roll dice for 13 Tanks in Languedoc, round 3 :  10/13 hits
                        Germans roll dice for 1 Bunker in Languedoc, round 3 :  0/1 hits
                        1 Bunker owned by the Germans lost in Languedoc
                    French winFrench win with 1 Adv.Fighter remaining, taking Languedoc from Germans with 13 Tanks remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 Bunkers and 2 Infantrys
                    Casualties for Italians: 3 Infantrys
                    Casualties for French: 1 Artillery, 1 Elite and 1 Infantry
                Battle in 31 Sea Zone
                    French attack with 2 Adv.Fighters
                    Germans defend with 2 S.Submarines
                        French roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 :  2/2 hits
                    2 S.Submarines owned by the Germans lost in 31 Sea Zone
                    French win with 2 Adv.Fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 S.Submarines

    Non Combat Move - French
                2 Adv.Fighters moved from 31 Sea Zone to La Mancha
                1 Adv.Fighter moved from 34 Sea Zone to Rio de Oro

    Place Units - French
                1 Carrier placed in 41 Sea Zone
                2 Adv.Fighters placed in 41 Sea Zone

    Turn Complete - French
                French collect 35 PUs; end with 36 PUs

    triplea_42388_Fre21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Yamamoto
                1 Elite moved from Zhigansk to Olyokminsk
                2 Tanks moved from N.Buryat Mongolia to Olyokminsk
                1 Elite moved from Kolyma to Zhigansk
                1 Marine moved from West Papua to Merauke
                      Yamamoto take Merauke from Dutch
                1 Destroyer moved from 88 Sea Zone to 72 Sea Zone
                2 Fighters moved from N.Buryat Mongolia to 72 Sea Zone
                2 Infantrys moved from Wake to 87 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 87 Sea Zone to 97 Sea Zone
                1 Infantry moved from 97 Sea Zone to Johnston
                1 Infantry moved from 97 Sea Zone to Johnston
                1 Adv.Fighter moved from 87 Sea Zone to 72 Sea Zone
                1 Adv.Fighter moved from 87 Sea Zone to 97 Sea Zone
                3 Elites moved from Hokkaido to 85 Sea Zone
                3 Elites and 3 S.Submarines moved from 85 Sea Zone to 72 Sea Zone
                1 Carrier moved from 87 Sea Zone to 72 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 2 B.Transports, 1 Bunker, 1 Destroyer, 2 Fighters, 1 Infantry, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 72 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Elites, 2 Fighters and 3 S.Submarines
                    Americans defend with 3 S.Submarines
                        Yamamoto roll dice for 3 S.Submarines in 72 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 3 S.Submarines in 72 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 2 Fighters in 72 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                        2 Elites owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 2 S.Submarines owned by the Yamamoto and 3 S.Submarines owned by the Americans lost in 72 Sea Zone
                    Yamamoto win with 1 Adv.Fighter, 1 Carrier, 2 Fighters and 1 S.Submarine remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Destroyer, 2 Elites and 2 S.Submarines
                    Casualties for Americans: 3 S.Submarines
                Battle in 97 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter and 2 S.Submarines
                    Dutch defend with 2 Destroyers
                        Yamamoto roll dice for 2 S.Submarines in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Adv.Fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Dutch roll dice for 2 Destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        1 Destroyer owned by the Dutch lost in 97 Sea Zone
                        Yamamoto roll dice for 2 S.Submarines in 97 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        Dutch roll dice for 1 Destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Adv.Fighter owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 97 Sea Zone
                    Yamamoto win with 2 S.Submarines remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Adv.Fighter
                    Casualties for Dutch: 2 Destroyers
                Battle in Johnston

    Non Combat Move - Yamamoto
                1 Elite moved from 72 Sea Zone to Kiska
                1 Adv.Fighter moved from 72 Sea Zone to 86 Sea Zone

    Place Units - Yamamoto
                1 Adv.Fighter, 1 Destroyer and 1 S.Submarine placed in 86 Sea Zone
                2 B.Transports placed in 85 Sea Zone
                1 Bunker placed in Olyokminsk
                2 Tanks placed in N.Buryat Mongolia
                2 Fighters and 1 Infantry placed in Hokkaido

    Turn Complete - Yamamoto
                Yamamoto collect 79 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Yamamoto : 3.33
        Americans : 1.50
        Dutch : 0.00

    triplea_42388_Yam21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Chinese
                3 Infantrys moved from Szechwan to Kweichow
                1 Infantry moved from Khobdo to Gobi Altai
                4 Infantrys moved from Khobdo to E.Sinkiang
                1 Infantry and 1 Marine moved from C.Sinkiang to Semipalatinsk
                1 Infantry moved from Alma Ata to Uzbekistan
                2 Infantrys moved from Shantung to Chahar
                1 ArmoredCar moved from Shantung to Chahar
                2 Infantrys moved from Shantung to Anhwei
                1 ArmoredCar moved from Shantung to Anhwei
                4 ArmoredCars, 2 Elites, 11 Infantrys and 12 Tanks moved from Shantung to Shanghai
                1 Infantry moved from Shantung to Shanghai
                2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks moved from Hupeh to Hunan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chahar
                    Chinese attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shanghai
                    Chinese attack with 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks
                    Hisaichi defend with 3 Bunkers and 12 Infantrys
                        Chinese roll dice for 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks in Shanghai, round 2 :  9/30 hits
                    Units damaged: 3 Bunkers owned by the Hisaichi
                        Hisaichi roll dice for 3 Bunkers and 12 Infantrys in Shanghai, round 2 :  6/15 hits
                        6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shanghai
                        Chinese roll dice for 4 ArmoredCars, 2 Elites, 6 Infantrys and 12 Tanks in Shanghai, round 3 :  10/24 hits
                        Hisaichi roll dice for 3 Bunkers and 6 Infantrys in Shanghai, round 3 :  3/9 hits
                        3 Bunkers owned by the Hisaichi, 6 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shanghai
                    Chinese win, taking Shanghai from Hisaichi with 4 ArmoredCars, 2 Elites, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 24
                    Casualties for Hisaichi: 3 Bunkers and 12 Infantrys
                    Casualties for Chinese: 9 Infantrys
                Battle in Hunan
                    Chinese attack with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks
                    Hisaichi defend with 1 Bunker and 6 Infantrys
                        Chinese roll dice for 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks in Hunan, round 2 :  3/10 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker and 6 Infantrys in Hunan, round 2 :  2/7 hits
                        2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Adv.Fighters, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks in Hunan, round 3 :  4/8 hits
                        Hisaichi roll dice for 1 Bunker and 4 Infantrys in Hunan, round 3 :  3/5 hits
                        4 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Adv.Fighters, 1 Marine and 2 Tanks in Hunan, round 4 :  3/5 hits
                        Hisaichi roll dice for 1 Bunker in Hunan, round 4 :  0/1 hits
                        1 Bunker owned by the Hisaichi lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Bunker and 6 Infantrys
                    Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine
                Battle in Semipalatinsk
                    Chinese attack with 1 Infantry and 1 Marine
                    Finns defend with 1 Artillery
                        Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 2 :  0/2 hits
                        Finns roll dice for 1 Artillery in Semipalatinsk, round 2 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 3 :  1/2 hits
                        Finns roll dice for 1 Artillery in Semipalatinsk, round 3 :  1/1 hits
                        1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
                    Chinese win, taking Semipalatinsk from Finns with 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                    Casualties for Finns: 1 Artillery
                Battle in Kweichow
                    Chinese attack with 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 3 Infantrys in Kweichow, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                6 Infantrys moved from E.Qinghai to Ningsia
                3 Infantrys moved from Shensi to Suiyuan
                6 Infantrys moved from Hsining to E.Qinghai
                1 Elite moved from Lanchow to Szechwan
                1 Infantry moved from Lanchow to Szechwan
                2 Infantrys moved from Lanchow to Ningsia
                1 Infantry moved from Lanchow to Ningsia
                1 Infantry moved from Lanchow to Szechwan
                2 Adv.Fighters moved from Hunan to Hupeh
                1 AAGun moved from Shantung to Anhwei
                2 ArmoredCars moved from Urumqi to W.Qinghai
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
                1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hsining
                1 ArmoredCar, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 43 PUs; end with 43 PUs

    triplea_42388_Chi21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Hisaichi
                1 Fighter moved from 122 Sea Zone to 104 Sea Zone
                1 B.Transport moved from 114 Sea Zone to 120 Sea Zone
                2 Infantrys moved from Wellington to 120 Sea Zone
                1 B.Transport and 2 Infantrys moved from 120 Sea Zone to 114 Sea Zone
                2 Infantrys moved from 114 Sea Zone to Milne Bay
                      Hisaichi take Milne Bay from Anzac
                1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 4 Submarines moved from 114 Sea Zone to 104 Sea Zone
                1 Carrier, 2 Destroyers and 2 Submarines moved from 122 Sea Zone to 114 Sea Zone
                2 Artillerys and 1 Infantry moved from Mindanao to 111 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 111 Sea Zone to 92 Sea Zone
                11 Infantrys moved from S.Thailand to N.Thailand
                2 Infantrys moved from Kiangsi to Hong Kong
                2 Infantrys moved from Kwangtung to Hong Kong
                6 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from Changchun to Kirin
                2 Artillerys and 1 Infantry moved from 92 Sea Zone to Hong Kong
                1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangtung
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to Hong Kong
                1 Infantry moved from Peking to Shantung
                      Hisaichi take Shantung from Chinese
                38 Infantrys moved from Peking to Chahar
                3 Infantrys moved from S.Buryat Mongolia to Ulan Bator
                1 Tank moved from Ulan Bator to South Gobi
                      Hisaichi take South Gobi from Chinese
                1 Tank moved from South Gobi to Ulan Bator
                2 Infantrys and 1 Tank moved from Irkutsk to Khobdo
                1 Infantry moved from Ulan Bator to Khobdo
                1 Infantry moved from Kwangtung to Kwangsi
                5 Infantrys moved from Northern Territory to Queensland
                1 S.Bomber moved from Sumatra to 104 Sea Zone
                7 Infantrys moved from Malaya to S.Thailand
                1 Infantry moved from Mindanao to Panay

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 22 Infantrys and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Chahar
                    Hisaichi attack with 38 Infantrys
                    Chinese defend with 1 ArmoredCar and 2 Infantrys
                        Hisaichi roll dice for 38 Infantrys in Chahar, round 2 : 8/38 hits, 6.33 expected hits
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 37 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                Battle in Khobdo
                    Hisaichi attack with 3 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys and 1 Tank in Khobdo, round 2 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Khobdo, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo
                    Hisaichi win, taking Khobdo from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in 104 Sea Zone
                    Hisaichi attack with 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 4 Submarines
                    Americans defend with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines
                        Hisaichi roll dice for 4 Submarines in 104 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                        Americans roll dice for 4 S.Submarines in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 S.Bomber in 104 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
                        Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        1 Destroyer owned by the Americans, 1 B.Transport owned by the Hisaichi, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 4 S.Submarines owned by the Americans and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
                    Hisaichi win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 58
                    Casualties for Hisaichi: 1 B.Transport and 2 Submarines
                    Casualties for Americans: 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines

    Non Combat Move - Hisaichi
                1 S.Bomber moved from 104 Sea Zone to New Britain
                1 AAGun moved from Kwangtung to Hong Kong
                1 AAGun moved from Chita to Hulunbuir

    Place Units - Hisaichi
                1 Carrier, 1 Cruiser, 2 Destroyers and 2 Submarines placed in 122 Sea Zone
                2 Fighters placed in 122 Sea Zone
                1 Bunker and 6 Infantrys placed in Hong Kong
                Hisaichi undo move 3.
                6 Infantrys placed in Hong Kong
                1 Bunker placed in Peking
                3 Infantrys placed in Chita
                6 Infantrys placed in Malaya
                7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 122 PUs; end with 123 PUs

    Combat Hit Differential Summary :

    Hisaichi : 4.83
        Americans : -0.50
        Chinese : 0.83

    triplea_42388_His21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - British
                8 Infantrys moved from London to Manchester
                2 Infantrys moved from Dover to Manchester
                11 Adv.Fighters and 2 Fighters moved from Wales to Manchester
                1 Mech.Inf moved from Saratov to Kirov
                      Russians take Kirov from Germans
                1 Mech.Inf moved from Kirov to Arkhangelsk
                9 Infantrys moved from Georgia to Saratov
                5 Infantrys moved from Adana to Erzurum
                1 Tank moved from Erzurum to E.Iran
                5 Infantrys moved from W.Iran to E.Iran
                2 Infantrys moved from Afghanistan to Uzbekistan
                4 Infantrys moved from E.Iran to Uzbekistan
                6 Infantrys moved from Erzurum to Astrakhan
                9 Infantrys moved from Baluchistan to Alma Ata
                10 Infantrys moved from Bihar to Assam
                2 Tanks moved from Delhi to Assam
                1 Artillery and 2 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                3 Infantrys moved from Yukon to Alaska
                3 Infantrys moved from British Columbia to Vancouver
                3 Artillerys and 6 Infantrys moved from Iraq to W.Iran
                2 Artillerys and 10 Infantrys moved from Iraq to Adana
                13 Infantrys moved from Palestine to Iraq
                1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
                8 Infantrys moved from Lower Egypt to Palestine
                2 Infantrys moved from Nubia to Lower Egypt
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                2 Infantrys moved from Kenya to Italian East Africa
                2 Infantrys moved from Italian East Africa to Nubia
                2 Infantrys moved from Rhodesia to Kenya
                2 Infantrys moved from Cape Town to South Africa

    Purchase Units - British
                British buy 1 Adv.Fighter, 4 Artillerys, 30 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Arkhangelsk
                    British attack with 1 Mech.Inf
                    Germans defend with 1 AAGun, 1 Bunker and 1 Factory
                        British roll dice for 1 Mech.Inf in Arkhangelsk, round 2 :  0/1 hits
                        Germans roll dice for 1 Bunker in Arkhangelsk, round 2 :  1/1 hits
                    1 Mech.Inf owned by the British lost in Arkhangelsk
                    Germans win with 1 Bunker remaining. Battle score for attacker is -6
                    Casualties for British: 1 Mech.Inf
                Battle in Manchester
                    British attack with 11 Adv.Fighters, 2 Fighters and 10 Infantrys
                    Germans defend with 1 AAGun, 1 Artillery, 6 Elites, 1 Factory and 8 Infantrys
                        AA fire in Manchester :  3/13 hits
                        1 Fighter owned by the British and 2 Adv.Fighters owned by the British lost in Manchester
                        British roll dice for 9 Adv.Fighters, 1 Fighter and 10 Infantrys in Manchester, round 2 :  7/20 hits
                        Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 2 :  8/15 hits
                        7 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Manchester
                        British roll dice for 9 Adv.Fighters, 1 Fighter and 2 Infantrys in Manchester, round 3 :  6/12 hits
                        Germans roll dice for 1 Artillery, 6 Elites and 1 Infantry in Manchester, round 3 :  4/8 hits
                        1 Fighter owned by the British, 5 Elites owned by the Germans, 1 Infantry owned by the Germans, 2 Infantrys owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
                        British roll dice for 8 Adv.Fighters in Manchester, round 4 :  2/8 hits
                        Germans roll dice for 1 Artillery and 1 Elite in Manchester, round 4 :  0/2 hits
                        1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Manchester
                    British win with 8 Adv.Fighters remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 Artillery, 6 Elites and 8 Infantrys
                    Casualties for British: 3 Adv.Fighters, 2 Fighters and 10 Infantrys
                Battle in Assam
                    British attack with 10 Infantrys and 2 Tanks
                    Thai defend with 1 Infantry
                        British roll dice for 10 Infantrys and 2 Tanks in Assam, round 2 :  3/12 hits
                        Thai roll dice for 1 Infantry in Assam, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Assam
                    British win, taking Assam from Thai with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British
                8 Adv.Fighters moved from Manchester to Wales

    Place Units - British
                1 Adv.Fighter and 3 Tanks placed in Wales
                4 Artillerys and 4 Infantrys placed in London
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Hun

    Turn Complete - British
                British collect 95 PUs; end with 95 PUs

    triplea_42388_Bri21.tsvg

  • '20 '18 '17 '15

    don’t forget the Anzac and Dutch!


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Dutch
                1 Infantry moved from Andalusia to Valencia
                1 ArmoredCar moved from Andalusia to Catalonia
                      Dutch take Catalonia from Italians
                1 Destroyer and 2 Submarines moved from 117 Sea Zone to 104 Sea Zone
                1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
                3 Submarines moved from 119 Sea Zone to 98 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Elite, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 104 Sea Zone
                    Dutch attack with 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
                    Hisaichi defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
                        Dutch roll dice for 2 Submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Dutch roll dice for 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter and 1 Transport in 104 Sea Zone, round 2 :  3/7 hits
                        Hisaichi roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters in 104 Sea Zone, round 2 :  2/5 hits
                        1 Carrier owned by the Dutch, 1 Transport owned by the Dutch, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 2 Submarines in 104 Sea Zone, round 3 :  1/2 hits
                        1 Cruiser owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 3 :  2/6 hits
                        Hisaichi roll dice for 1 Carrier and 2 Fighters in 104 Sea Zone, round 3 :  2/3 hits
                        2 Submarines owned by the Dutch and 2 Fighters owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 4 :  1/6 hits
                        Hisaichi roll dice for 1 Carrier in 104 Sea Zone, round 4 :  0/1 hits
                        1 Carrier owned by the Hisaichi lost in 104 Sea Zone
                    Dutch win with 1 Adv.Fighter, 4 Destroyers and 1 Fighter remaining. Battle score for attacker is 30
                    Casualties for Hisaichi: 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
                    Casualties for Dutch: 1 Carrier, 2 Submarines and 1 Transport

    Non Combat Move - Dutch
                1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to Palmyra

    Place Units - Dutch
                2 Submarines placed in 119 Sea Zone
                1 Elite and 1 Infantry placed in Suriname

    Turn Complete - Dutch
                Dutch collect 20 PUs; end with 20 PUs

    triplea_42388_Dut21.tsvg

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