Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Chinese
                3 Infantrys moved from Szechwan to Kweichow
                1 Infantry moved from Khobdo to Gobi Altai
                4 Infantrys moved from Khobdo to E.Sinkiang
                1 Infantry and 1 Marine moved from C.Sinkiang to Semipalatinsk
                1 Infantry moved from Alma Ata to Uzbekistan
                2 Infantrys moved from Shantung to Chahar
                1 ArmoredCar moved from Shantung to Chahar
                2 Infantrys moved from Shantung to Anhwei
                1 ArmoredCar moved from Shantung to Anhwei
                4 ArmoredCars, 2 Elites, 11 Infantrys and 12 Tanks moved from Shantung to Shanghai
                1 Infantry moved from Shantung to Shanghai
                2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks moved from Hupeh to Hunan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Anhwei, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chahar
                    Chinese attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shanghai
                    Chinese attack with 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks
                    Hisaichi defend with 3 Bunkers and 12 Infantrys
                        Chinese roll dice for 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks in Shanghai, round 2 :  9/30 hits
                    Units damaged: 3 Bunkers owned by the Hisaichi
                        Hisaichi roll dice for 3 Bunkers and 12 Infantrys in Shanghai, round 2 :  6/15 hits
                        6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shanghai
                        Chinese roll dice for 4 ArmoredCars, 2 Elites, 6 Infantrys and 12 Tanks in Shanghai, round 3 :  10/24 hits
                        Hisaichi roll dice for 3 Bunkers and 6 Infantrys in Shanghai, round 3 :  3/9 hits
                        3 Bunkers owned by the Hisaichi, 6 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shanghai
                    Chinese win, taking Shanghai from Hisaichi with 4 ArmoredCars, 2 Elites, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 24
                    Casualties for Hisaichi: 3 Bunkers and 12 Infantrys
                    Casualties for Chinese: 9 Infantrys
                Battle in Hunan
                    Chinese attack with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks
                    Hisaichi defend with 1 Bunker and 6 Infantrys
                        Chinese roll dice for 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks in Hunan, round 2 :  3/10 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker and 6 Infantrys in Hunan, round 2 :  2/7 hits
                        2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Adv.Fighters, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks in Hunan, round 3 :  4/8 hits
                        Hisaichi roll dice for 1 Bunker and 4 Infantrys in Hunan, round 3 :  3/5 hits
                        4 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Adv.Fighters, 1 Marine and 2 Tanks in Hunan, round 4 :  3/5 hits
                        Hisaichi roll dice for 1 Bunker in Hunan, round 4 :  0/1 hits
                        1 Bunker owned by the Hisaichi lost in Hunan
                    Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Bunker and 6 Infantrys
                    Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine
                Battle in Semipalatinsk
                    Chinese attack with 1 Infantry and 1 Marine
                    Finns defend with 1 Artillery
                        Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 2 :  0/2 hits
                        Finns roll dice for 1 Artillery in Semipalatinsk, round 2 :  0/1 hits
                        Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 3 :  1/2 hits
                        Finns roll dice for 1 Artillery in Semipalatinsk, round 3 :  1/1 hits
                        1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
                    Chinese win, taking Semipalatinsk from Finns with 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                    Casualties for Finns: 1 Artillery
                Battle in Kweichow
                    Chinese attack with 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 3 Infantrys in Kweichow, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                6 Infantrys moved from E.Qinghai to Ningsia
                3 Infantrys moved from Shensi to Suiyuan
                6 Infantrys moved from Hsining to E.Qinghai
                1 Elite moved from Lanchow to Szechwan
                1 Infantry moved from Lanchow to Szechwan
                2 Infantrys moved from Lanchow to Ningsia
                1 Infantry moved from Lanchow to Ningsia
                1 Infantry moved from Lanchow to Szechwan
                2 Adv.Fighters moved from Hunan to Hupeh
                1 AAGun moved from Shantung to Anhwei
                2 ArmoredCars moved from Urumqi to W.Qinghai
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
                1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hsining
                1 ArmoredCar, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 43 PUs; end with 43 PUs

    triplea_42388_Chi21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Hisaichi
                1 Fighter moved from 122 Sea Zone to 104 Sea Zone
                1 B.Transport moved from 114 Sea Zone to 120 Sea Zone
                2 Infantrys moved from Wellington to 120 Sea Zone
                1 B.Transport and 2 Infantrys moved from 120 Sea Zone to 114 Sea Zone
                2 Infantrys moved from 114 Sea Zone to Milne Bay
                      Hisaichi take Milne Bay from Anzac
                1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 4 Submarines moved from 114 Sea Zone to 104 Sea Zone
                1 Carrier, 2 Destroyers and 2 Submarines moved from 122 Sea Zone to 114 Sea Zone
                2 Artillerys and 1 Infantry moved from Mindanao to 111 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 111 Sea Zone to 92 Sea Zone
                11 Infantrys moved from S.Thailand to N.Thailand
                2 Infantrys moved from Kiangsi to Hong Kong
                2 Infantrys moved from Kwangtung to Hong Kong
                6 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from Changchun to Kirin
                2 Artillerys and 1 Infantry moved from 92 Sea Zone to Hong Kong
                1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangtung
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to Hong Kong
                1 Infantry moved from Peking to Shantung
                      Hisaichi take Shantung from Chinese
                38 Infantrys moved from Peking to Chahar
                3 Infantrys moved from S.Buryat Mongolia to Ulan Bator
                1 Tank moved from Ulan Bator to South Gobi
                      Hisaichi take South Gobi from Chinese
                1 Tank moved from South Gobi to Ulan Bator
                2 Infantrys and 1 Tank moved from Irkutsk to Khobdo
                1 Infantry moved from Ulan Bator to Khobdo
                1 Infantry moved from Kwangtung to Kwangsi
                5 Infantrys moved from Northern Territory to Queensland
                1 S.Bomber moved from Sumatra to 104 Sea Zone
                7 Infantrys moved from Malaya to S.Thailand
                1 Infantry moved from Mindanao to Panay

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 22 Infantrys and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Chahar
                    Hisaichi attack with 38 Infantrys
                    Chinese defend with 1 ArmoredCar and 2 Infantrys
                        Hisaichi roll dice for 38 Infantrys in Chahar, round 2 : 8/38 hits, 6.33 expected hits
                        Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 37 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                Battle in Khobdo
                    Hisaichi attack with 3 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys and 1 Tank in Khobdo, round 2 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Khobdo, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo
                    Hisaichi win, taking Khobdo from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in 104 Sea Zone
                    Hisaichi attack with 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 4 Submarines
                    Americans defend with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines
                        Hisaichi roll dice for 4 Submarines in 104 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                        Americans roll dice for 4 S.Submarines in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 S.Bomber in 104 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
                        Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        1 Destroyer owned by the Americans, 1 B.Transport owned by the Hisaichi, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 4 S.Submarines owned by the Americans and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
                    Hisaichi win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 58
                    Casualties for Hisaichi: 1 B.Transport and 2 Submarines
                    Casualties for Americans: 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines

    Non Combat Move - Hisaichi
                1 S.Bomber moved from 104 Sea Zone to New Britain
                1 AAGun moved from Kwangtung to Hong Kong
                1 AAGun moved from Chita to Hulunbuir

    Place Units - Hisaichi
                1 Carrier, 1 Cruiser, 2 Destroyers and 2 Submarines placed in 122 Sea Zone
                2 Fighters placed in 122 Sea Zone
                1 Bunker and 6 Infantrys placed in Hong Kong
                Hisaichi undo move 3.
                6 Infantrys placed in Hong Kong
                1 Bunker placed in Peking
                3 Infantrys placed in Chita
                6 Infantrys placed in Malaya
                7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 122 PUs; end with 123 PUs

    Combat Hit Differential Summary :

    Hisaichi : 4.83
        Americans : -0.50
        Chinese : 0.83

    triplea_42388_His21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - British
                8 Infantrys moved from London to Manchester
                2 Infantrys moved from Dover to Manchester
                11 Adv.Fighters and 2 Fighters moved from Wales to Manchester
                1 Mech.Inf moved from Saratov to Kirov
                      Russians take Kirov from Germans
                1 Mech.Inf moved from Kirov to Arkhangelsk
                9 Infantrys moved from Georgia to Saratov
                5 Infantrys moved from Adana to Erzurum
                1 Tank moved from Erzurum to E.Iran
                5 Infantrys moved from W.Iran to E.Iran
                2 Infantrys moved from Afghanistan to Uzbekistan
                4 Infantrys moved from E.Iran to Uzbekistan
                6 Infantrys moved from Erzurum to Astrakhan
                9 Infantrys moved from Baluchistan to Alma Ata
                10 Infantrys moved from Bihar to Assam
                2 Tanks moved from Delhi to Assam
                1 Artillery and 2 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Bombay to Rajputana
                3 Infantrys moved from Yukon to Alaska
                3 Infantrys moved from British Columbia to Vancouver
                3 Artillerys and 6 Infantrys moved from Iraq to W.Iran
                2 Artillerys and 10 Infantrys moved from Iraq to Adana
                13 Infantrys moved from Palestine to Iraq
                1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
                8 Infantrys moved from Lower Egypt to Palestine
                2 Infantrys moved from Nubia to Lower Egypt
                2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
                2 Infantrys moved from Kenya to Italian East Africa
                2 Infantrys moved from Italian East Africa to Nubia
                2 Infantrys moved from Rhodesia to Kenya
                2 Infantrys moved from Cape Town to South Africa

    Purchase Units - British
                British buy 1 Adv.Fighter, 4 Artillerys, 30 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Arkhangelsk
                    British attack with 1 Mech.Inf
                    Germans defend with 1 AAGun, 1 Bunker and 1 Factory
                        British roll dice for 1 Mech.Inf in Arkhangelsk, round 2 :  0/1 hits
                        Germans roll dice for 1 Bunker in Arkhangelsk, round 2 :  1/1 hits
                    1 Mech.Inf owned by the British lost in Arkhangelsk
                    Germans win with 1 Bunker remaining. Battle score for attacker is -6
                    Casualties for British: 1 Mech.Inf
                Battle in Manchester
                    British attack with 11 Adv.Fighters, 2 Fighters and 10 Infantrys
                    Germans defend with 1 AAGun, 1 Artillery, 6 Elites, 1 Factory and 8 Infantrys
                        AA fire in Manchester :  3/13 hits
                        1 Fighter owned by the British and 2 Adv.Fighters owned by the British lost in Manchester
                        British roll dice for 9 Adv.Fighters, 1 Fighter and 10 Infantrys in Manchester, round 2 :  7/20 hits
                        Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 2 :  8/15 hits
                        7 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Manchester
                        British roll dice for 9 Adv.Fighters, 1 Fighter and 2 Infantrys in Manchester, round 3 :  6/12 hits
                        Germans roll dice for 1 Artillery, 6 Elites and 1 Infantry in Manchester, round 3 :  4/8 hits
                        1 Fighter owned by the British, 5 Elites owned by the Germans, 1 Infantry owned by the Germans, 2 Infantrys owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
                        British roll dice for 8 Adv.Fighters in Manchester, round 4 :  2/8 hits
                        Germans roll dice for 1 Artillery and 1 Elite in Manchester, round 4 :  0/2 hits
                        1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Manchester
                    British win with 8 Adv.Fighters remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 Artillery, 6 Elites and 8 Infantrys
                    Casualties for British: 3 Adv.Fighters, 2 Fighters and 10 Infantrys
                Battle in Assam
                    British attack with 10 Infantrys and 2 Tanks
                    Thai defend with 1 Infantry
                        British roll dice for 10 Infantrys and 2 Tanks in Assam, round 2 :  3/12 hits
                        Thai roll dice for 1 Infantry in Assam, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Assam
                    British win, taking Assam from Thai with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British
                8 Adv.Fighters moved from Manchester to Wales

    Place Units - British
                1 Adv.Fighter and 3 Tanks placed in Wales
                4 Artillerys and 4 Infantrys placed in London
                2 Infantrys placed in S.Saudi Arabia
                2 Infantrys placed in N.Saudi Arabia
                6 Infantrys placed in Cairo
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                2 Infantrys placed in Cape Town
                2 Infantrys placed in Hun

    Turn Complete - British
                British collect 95 PUs; end with 95 PUs

    triplea_42388_Bri21.tsvg

  • '20 '18 '17 '15

    don’t forget the Anzac and Dutch!


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Dutch
                1 Infantry moved from Andalusia to Valencia
                1 ArmoredCar moved from Andalusia to Catalonia
                      Dutch take Catalonia from Italians
                1 Destroyer and 2 Submarines moved from 117 Sea Zone to 104 Sea Zone
                1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
                3 Submarines moved from 119 Sea Zone to 98 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Elite, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in 104 Sea Zone
                    Dutch attack with 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
                    Hisaichi defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
                        Dutch roll dice for 2 Submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Dutch roll dice for 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter and 1 Transport in 104 Sea Zone, round 2 :  3/7 hits
                        Hisaichi roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters in 104 Sea Zone, round 2 :  2/5 hits
                        1 Carrier owned by the Dutch, 1 Transport owned by the Dutch, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 2 Submarines in 104 Sea Zone, round 3 :  1/2 hits
                        1 Cruiser owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 3 :  2/6 hits
                        Hisaichi roll dice for 1 Carrier and 2 Fighters in 104 Sea Zone, round 3 :  2/3 hits
                        2 Submarines owned by the Dutch and 2 Fighters owned by the Hisaichi lost in 104 Sea Zone
                        Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 4 :  1/6 hits
                        Hisaichi roll dice for 1 Carrier in 104 Sea Zone, round 4 :  0/1 hits
                        1 Carrier owned by the Hisaichi lost in 104 Sea Zone
                    Dutch win with 1 Adv.Fighter, 4 Destroyers and 1 Fighter remaining. Battle score for attacker is 30
                    Casualties for Hisaichi: 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
                    Casualties for Dutch: 1 Carrier, 2 Submarines and 1 Transport

    Non Combat Move - Dutch
                1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to Palmyra

    Place Units - Dutch
                2 Submarines placed in 119 Sea Zone
                1 Elite and 1 Infantry placed in Suriname

    Turn Complete - Dutch
                Dutch collect 20 PUs; end with 20 PUs

    triplea_42388_Dut21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Finns
                1 Mot.Inf moved from Penza to Kirov
                      Finns take Kirov from Russians
                1 Mot.Inf moved from Kirov to Kuybyshev
                6 Infantrys moved from Moscow to Penza
                1 Adv.Fighter, 5 Infantrys and 5 Mot.Infs moved from Penza to Kuybyshev
                1 JetFighter moved from Moscow to 126 Sea Zone
                1 Elite moved from Vyborg to S.Karelia
                6 Infantrys moved from Oulu to N.Karelia

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter, 1 Bunker, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Finns
                Battle in 126 Sea Zone
                    Finns attack with 1 JetFighter
                    Russians defend with 1 Transport
                        Finns roll dice for 1 JetFighter in 126 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 JetFighter owned by the Finns lost in 126 Sea Zone
                    Russians win with 1 Transport remaining. Battle score for attacker is -12
                    Casualties for Finns: 1 JetFighter
                Battle in Kuybyshev
                    Finns attack with 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs
                    Russians defend with 3 Infantrys
                        Finns roll dice for 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs in Kuybyshev, round 2 : 2/12 hits, 2.33 expected hits
                        Russians roll dice for 3 Infantrys in Kuybyshev, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Kuybyshev
                        Finns roll dice for 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs in Kuybyshev, round 3 : 3/10 hits, 2.00 expected hits
                        Russians roll dice for 1 Infantry in Kuybyshev, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kuybyshev
                    Finns win, taking Kuybyshev from Russians with 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs remaining. Battle score for attacker is 2
                    Casualties for Finns: 2 Infantrys
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Finns
                1 Adv.Fighter moved from Kuybyshev to Tashkent

    Place Units - Finns
                1 Bunker and 2 Tanks placed in Tashkent
                1 Adv.Fighter and 1 Mot.Inf placed in S.Karelia

    Turn Complete - Finns
                Finns collect 25 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Finns : 0.00
        Russians : 1.50

    triplea_42388_Fin21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Romanians
                4 Elites, 4 Infantrys and 11 Tanks moved from Rostov to Georgia
                2 Mot.Infs moved from Donetsk to Georgia
                2 Infantrys moved from Odessa to Donetsk
                1 Elite moved from Bucharest to E.Romania
                1 Infantry moved from E.Romania to Odessa
                1 Mot.Inf moved from Penza to Kuybyshev

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 1 Elite, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Georgia
                    Romanians attack with 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks
                    French defend with 1 Artillery, 3 Elites and 8 Infantrys; Russians defend with 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
                        Romanians roll dice for 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks in Georgia, round 2 : 11/21 hits, 7.83 expected hits
                        Russians roll dice for 1 Artillery, 4 Elites and 9 Infantrys in Georgia, round 2 : 5/14 hits, 4.67 expected hits
                    1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians, 2 Elites owned by the French, 8 Infantrys owned by the French and 4 Infantrys owned by the Romanians lost in Georgia
                        Romanians roll dice for 4 Elites, 1 Mot.Inf and 11 Tanks in Georgia, round 3 : 8/16 hits, 7.00 expected hits
                        Russians roll dice for 1 Artillery and 2 Elites in Georgia, round 3 : 2/3 hits, 1.00 expected hits
                        1 Elite owned by the Russians, 1 Mot.Inf owned by the Romanians, 1 Elite owned by the French, 1 Elite owned by the Romanians and 1 Artillery owned by the French lost in Georgia
                    Romanians win, taking Georgia from Russians with 3 Elites and 11 Tanks remaining. Battle score for attacker is 13
                    Casualties for Romanians: 1 Elite, 4 Infantrys and 2 Mot.Infs
                    Casualties for French: 1 Artillery, 3 Elites and 8 Infantrys
                    Casualties for Russians: 1 Elite and 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Bunker and 2 Tanks placed in Rostov
                1 Elite and 1 Mot.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Romanians : 4.17
        Russians : 1.33

    triplea_42388_Rom21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Thai
                4 Infantrys and 2 Marines moved from N.Thailand to N.French Indochina
                2 Elites and 5 Infantrys moved from S.Thailand to N.Thailand
                6 Infantrys moved from Bangkok to S.Thailand
                1 Infantry moved from Madagascar to 68 Sea Zone
                1 Infantry and 1 S.Submarine moved from 68 Sea Zone to 38 Sea Zone
                1 Infantry moved from 38 Sea Zone to French Equatorial Africa
                      Thai take French Equatorial Africa from French

    Purchase Units - Thai
                Thai buy 6 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport; Remaining resources: 3 PUs;

    Combat - Thai

    Non Combat Move - Thai
                1 Infantry moved from Port Moresby to 114 Sea Zone
                1 Infantry, 1 S.Submarine and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
                1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 66 Sea Zone
                1 Infantry moved from 66 Sea Zone to Sumatra

    Place Units - Thai
                1 Transport placed in 65 Sea Zone
                5 Infantrys and 1 Tank placed in Bangkok
                1 S.Submarine placed in 65 Sea Zone
                1 Infantry placed in Port Moresby

    Turn Complete - Thai
                Thai collect 37 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    triplea_42388_Tha21.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21

    Combat Move - Americans
                4 Adv.Fighters and 3 Bombers moved from La Mancha to 42 Sea Zone
                5 L.Fighters moved from Madrid to 42 Sea Zone
                2 L.Fighters moved from Andalusia to 42 Sea Zone
                2 Tanks moved from Rio de Oro to French Sudan
                1 L.Fighter moved from Rio de Oro to French Equatorial Africa

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in French Equatorial Africa
                    Americans attack with 1 L.Fighter
                    Thai defend with 1 Factory and 1 Infantry
                        Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 2 :  0/1 hits
                        Thai roll dice for 1 Infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 3 :  0/1 hits
                        Thai roll dice for 1 Infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 4 :  0/1 hits
                        Thai roll dice for 1 Infantry in French Equatorial Africa, round 4 :  0/1 hits
                        Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 5 :  0/1 hits
                        Thai roll dice for 1 Infantry in French Equatorial Africa, round 5 :  0/1 hits
                        Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 6 :  1/1 hits
                        Thai roll dice for 1 Infantry in French Equatorial Africa, round 6 :  1/1 hits
                        1 Infantry owned by the Thai and 1 L.Fighter owned by the Americans lost in French Equatorial Africa
                    Thai win with no units remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 L.Fighter
                    Casualties for Thai: 1 Infantry
                Battle in 42 Sea Zone
                    Americans attack with 4 Adv.Fighters, 3 Bombers and 7 L.Fighters
                    Italians defend with 3 Battleships, 2 Cruisers and 1 S.Submarine
                        Americans roll dice for 4 Adv.Fighters, 3 Bombers and 7 L.Fighters in 42 Sea Zone, round 2 :  7/14 hits
                        Italians roll dice for 3 Battleships and 2 Cruisers in 42 Sea Zone, round 2 :  3/5 hits
                        3 Battleships owned by the Italians, 1 S.Submarine owned by the Italians, 2 Cruisers owned by the Italians and 3 Adv.Fighters owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 Adv.Fighter, 3 Bombers and 7 L.Fighters remaining. Battle score for attacker is 64
                    Casualties for Italians: 3 Battleships, 2 Cruisers and 1 S.Submarine
                    Casualties for Americans: 3 Adv.Fighters

    Non Combat Move - Americans
                3 Bombers and 7 L.Fighters moved from 42 Sea Zone to Navarre
                1 Adv.Fighter moved from 42 Sea Zone to Tunis
                4 Infantrys moved from Southwest USA to San Francisco
                4 Infantrys moved from Southwest USA to Northwest USA
                2 Adv.Fighters moved from Alaska to 71 Sea Zone

    Place Units - Americans
                1 B.Carrier and 1 Destroyer placed in 71 Sea Zone
                1 Adv.Fighter placed in 71 Sea Zone
                1 Carrier placed in 98 Sea Zone
                2 Adv.Fighters placed in 98 Sea Zone
                1 Cruiser and 1 Destroyer placed in 32 Sea Zone
                3 Infantrys and 2 Tanks placed in Madrid
                1 Infantry placed in Salvador

    Turn Complete - Americans
                Americans collect 109 PUs; end with 109 PUs

    triplea_42388_Ame21.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22

    Combat Move - Germans
                7 Infantrys moved from Burgundy to Languedoc
                8 Infantrys moved from Orleanais to Languedoc
                3 Mech.Infs moved from Bavaria to Languedoc
                14 Infantrys moved from Penza to Saratov
                5 Infantrys moved from Rostov to Saratov
                5 HeavyTanks and 5 Infantrys moved from Stalingrad to Saratov
                2 Fighters moved from Rostov to Saratov
                10 Infantrys moved from Moscow to Penza
                2 Infantrys moved from Sverdlovsk to Surgut
                2 Infantrys moved from Aquitaine to Languedoc
                8 Infantrys moved from Paris to Orleanais
                12 Infantrys moved from Lorraine to Burgundy
                5 Fighters moved from Bohemia to Provence
                2 HeavyTanks moved from Northern Ireland to Manchester
                2 HeavyTanks moved from Scotland to Manchester
                2 Transports moved from 18 Sea Zone to 20 Sea Zone
                3 Infantrys moved from Normandy to 20 Sea Zone
                3 Infantrys and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
                3 Infantrys moved from 18 Sea Zone to Manchester
                1 S.Submarine moved from 34 Sea Zone to 18 Sea Zone

    Purchase Units - Germans
                Germans buy 2 Bunkers, 1 Destroyer, 2 Factorys, 4 HeavyTanks, 42 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Saratov
                    Germans attack with 2 Fighters, 5 HeavyTanks and 24 Infantrys
                    British defend with 7 Artillerys, 20 Infantrys and 3 Tanks
                        Germans roll dice for 2 Fighters, 5 HeavyTanks and 24 Infantrys in Saratov, round 2 : 9/31 hits, 8.00 expected hits
                        Russians roll dice for 7 Artillerys, 20 Infantrys and 3 Tanks in Saratov, round 2 : 11/30 hits, 10.50 expected hits
                        11 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Saratov
                        Germans roll dice for 2 Fighters, 5 HeavyTanks and 13 Infantrys in Saratov, round 3 : 8/20 hits, 6.17 expected hits
                        Russians roll dice for 7 Artillerys, 11 Infantrys and 3 Tanks in Saratov, round 3 : 5/21 hits, 7.50 expected hits
                        5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Saratov
                        Germans roll dice for 2 Fighters, 5 HeavyTanks and 8 Infantrys in Saratov, round 4 : 7/15 hits, 5.33 expected hits
                        Russians roll dice for 7 Artillerys, 3 Infantrys and 3 Tanks in Saratov, round 4 : 4/13 hits, 4.83 expected hits
                        4 Infantrys owned by the Germans, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Saratov
                        Germans roll dice for 2 Fighters, 5 HeavyTanks and 4 Infantrys in Saratov, round 5 : 3/11 hits, 4.67 expected hits
                        Russians roll dice for 3 Artillerys and 3 Tanks in Saratov, round 5 : 3/6 hits, 2.50 expected hits
                        3 Infantrys owned by the Germans and 3 Artillerys owned by the British lost in Saratov
                        Germans roll dice for 2 Fighters, 5 HeavyTanks and 1 Infantry in Saratov, round 6 : 3/8 hits, 4.17 expected hits
                        Russians roll dice for 3 Tanks in Saratov, round 6 : 1/3 hits, 1.50 expected hits
                        3 Tanks owned by the British and 1 Infantry owned by the Germans lost in Saratov
                    Germans win, taking Saratov from Russians with 2 Fighters and 5 HeavyTanks remaining. Battle score for attacker is 35
                    Casualties for Germans: 24 Infantrys
                    Casualties for British: 7 Artillerys, 20 Infantrys and 3 Tanks
                Battle in Languedoc
                    Germans attack with 17 Infantrys and 3 Mech.Infs
                    French defend with 1 AAGun and 13 Tanks
                        Germans roll dice for 17 Infantrys and 3 Mech.Infs in Languedoc, round 2 : 1/20 hits, 4.33 expected hits
                        French roll dice for 13 Tanks in Languedoc, round 2 : 7/13 hits, 6.50 expected hits
                        1 Tank owned by the French and 7 Infantrys owned by the Germans lost in Languedoc
                        Germans roll dice for 10 Infantrys and 3 Mech.Infs in Languedoc, round 3 : 4/13 hits, 3.17 expected hits
                        French roll dice for 12 Tanks in Languedoc, round 3 : 6/12 hits, 6.00 expected hits
                        4 Tanks owned by the French and 6 Infantrys owned by the Germans lost in Languedoc
                        Germans roll dice for 4 Infantrys and 3 Mech.Infs in Languedoc, round 4 : 4/7 hits, 2.17 expected hits
                        French roll dice for 8 Tanks in Languedoc, round 4 : 5/8 hits, 4.00 expected hits
                        4 Tanks owned by the French, 4 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Languedoc
                    2 Mech.Infs retreated to Aquitaine
                    French win with 4 Tanks remaining. Battle score for attacker is 5
                    Casualties for Germans: 17 Infantrys and 1 Mech.Inf
                    Casualties for French: 9 Tanks

    Non Combat Move - Germans
                2 Fighters moved from Saratov to Stalingrad

    Place Units - Germans
                1 Bunker placed in Aquitaine
                1 Factory placed in Belgium
                1 Bunker and 4 HeavyTanks placed in Manchester
                1 Infantry placed in Northern Ireland
                2 Infantrys placed in Dublin
                2 Infantrys placed in Munster
                8 Infantrys placed in Paris
                3 Infantrys placed in Normandy
                3 Infantrys placed in Bavaria
                4 Infantrys placed in Rhine
                3 Infantrys placed in Netherlands
                2 Infantrys placed in Hamburg
                1 Destroyer and 1 Submarine placed in 22 Sea Zone
                1 Infantry placed in Hamburg
                5 Infantrys placed in Stalingrad
                5 Infantrys placed in Sverdlovsk
                1 Factory placed in Picardy
                3 Infantrys placed in Moscow

    Turn Complete - Germans
                Germans collect 166 PUs; end with 166 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        French : 1.50
        Russians : -2.83

    triplea_42388_Ger22.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22

    Combat Move - Russians
                2 Infantrys moved from Crimea to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Erzurum
                2 Infantrys moved from E.Iran to 126 Sea Zone
                2 Infantrys moved from 126 Sea Zone to Azerbaijan
                1 Infantry moved from E.Iran to Uzbekistan
                1 Tank moved from Chimkent to Uzbekistan

    Purchase Units - Russians
                Russians buy 2 Elites, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Russians

    Place Units - Russians
                2 Elites, 3 Infantrys and 1 Tank placed in Sibirsky
                Russians undo move 1.
                2 Infantrys and 4 Tanks placed in Sibirsky
                2 Elites and 1 Infantry placed in W.Iran

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_42388_Rus22.tsvg

  • '20 '18 '17 '15

    I’m trying to get my turn to post. It’s not working with the game file. I’m not sure why.

  • '20 '18 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:48:08 PM
    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Italians
            8 Infantrys moved from Tuscany to Lombardy
            6 Infantrys moved from Rome to Tuscany
            4 Infantrys moved from Serbia to Greece
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Provence
            1 Carrier, 1 Destroyer and 1 Submarine placed in 48 Sea Zone
            1 Infantry placed in Greece
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 47 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

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