@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Chinese
3 Infantrys moved from Szechwan to Kweichow
1 Infantry moved from Khobdo to Gobi Altai
4 Infantrys moved from Khobdo to E.Sinkiang
1 Infantry and 1 Marine moved from C.Sinkiang to Semipalatinsk
1 Infantry moved from Alma Ata to Uzbekistan
2 Infantrys moved from Shantung to Chahar
1 ArmoredCar moved from Shantung to Chahar
2 Infantrys moved from Shantung to Anhwei
1 ArmoredCar moved from Shantung to Anhwei
4 ArmoredCars, 2 Elites, 11 Infantrys and 12 Tanks moved from Shantung to Shanghai
1 Infantry moved from Shantung to Shanghai
2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks moved from Hupeh to HunanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwei
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 3 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks
Hisaichi defend with 3 Bunkers and 12 Infantrys
Chinese roll dice for 4 ArmoredCars, 2 Elites, 12 Infantrys and 12 Tanks in Shanghai, round 2 : 9/30 hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers and 12 Infantrys in Shanghai, round 2 : 6/15 hits
6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shanghai
Chinese roll dice for 4 ArmoredCars, 2 Elites, 6 Infantrys and 12 Tanks in Shanghai, round 3 : 10/24 hits
Hisaichi roll dice for 3 Bunkers and 6 Infantrys in Shanghai, round 3 : 3/9 hits
3 Bunkers owned by the Hisaichi, 6 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 4 ArmoredCars, 2 Elites, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 3 Bunkers and 12 Infantrys
Casualties for Chinese: 9 Infantrys
Battle in Hunan
Chinese attack with 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks
Hisaichi defend with 1 Bunker and 6 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 Elite, 3 Infantrys, 2 Marines and 2 Tanks in Hunan, round 2 : 3/10 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker and 6 Infantrys in Hunan, round 2 : 2/7 hits
2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
Chinese roll dice for 2 Adv.Fighters, 1 Elite, 1 Infantry, 2 Marines and 2 Tanks in Hunan, round 3 : 4/8 hits
Hisaichi roll dice for 1 Bunker and 4 Infantrys in Hunan, round 3 : 3/5 hits
4 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 Adv.Fighters, 1 Marine and 2 Tanks in Hunan, round 4 : 3/5 hits
Hisaichi roll dice for 1 Bunker in Hunan, round 4 : 0/1 hits
1 Bunker owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 Adv.Fighters, 1 Marine and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Bunker and 6 Infantrys
Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine
Battle in Semipalatinsk
Chinese attack with 1 Infantry and 1 Marine
Finns defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 2 : 0/2 hits
Finns roll dice for 1 Artillery in Semipalatinsk, round 2 : 0/1 hits
Chinese roll dice for 1 Infantry and 1 Marine in Semipalatinsk, round 3 : 1/2 hits
Finns roll dice for 1 Artillery in Semipalatinsk, round 3 : 1/1 hits
1 Artillery owned by the Finns and 1 Infantry owned by the Chinese lost in Semipalatinsk
Chinese win, taking Semipalatinsk from Finns with 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Finns: 1 Artillery
Battle in Kweichow
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
6 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from Shensi to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Ningsia
1 Infantry moved from Lanchow to Ningsia
1 Infantry moved from Lanchow to Szechwan
2 Adv.Fighters moved from Hunan to Hupeh
1 AAGun moved from Shantung to Anhwei
2 ArmoredCars moved from Urumqi to W.Qinghai
2 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hsining
1 ArmoredCar, 2 Infantrys and 1 Tank placed in UrumqiTurn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Hisaichi
1 Fighter moved from 122 Sea Zone to 104 Sea Zone
1 B.Transport moved from 114 Sea Zone to 120 Sea Zone
2 Infantrys moved from Wellington to 120 Sea Zone
1 B.Transport and 2 Infantrys moved from 120 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to Milne Bay
Hisaichi take Milne Bay from Anzac
1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 4 Submarines moved from 114 Sea Zone to 104 Sea Zone
1 Carrier, 2 Destroyers and 2 Submarines moved from 122 Sea Zone to 114 Sea Zone
2 Artillerys and 1 Infantry moved from Mindanao to 111 Sea Zone
2 Artillerys, 1 B.Transport and 1 Infantry moved from 111 Sea Zone to 92 Sea Zone
11 Infantrys moved from S.Thailand to N.Thailand
2 Infantrys moved from Kiangsi to Hong Kong
2 Infantrys moved from Kwangtung to Hong Kong
6 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to Kirin
2 Artillerys and 1 Infantry moved from 92 Sea Zone to Hong Kong
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangtung
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to Hong Kong
1 Infantry moved from Peking to Shantung
Hisaichi take Shantung from Chinese
38 Infantrys moved from Peking to Chahar
3 Infantrys moved from S.Buryat Mongolia to Ulan Bator
1 Tank moved from Ulan Bator to South Gobi
Hisaichi take South Gobi from Chinese
1 Tank moved from South Gobi to Ulan Bator
2 Infantrys and 1 Tank moved from Irkutsk to Khobdo
1 Infantry moved from Ulan Bator to Khobdo
1 Infantry moved from Kwangtung to Kwangsi
5 Infantrys moved from Northern Territory to Queensland
1 S.Bomber moved from Sumatra to 104 Sea Zone
7 Infantrys moved from Malaya to S.Thailand
1 Infantry moved from Mindanao to PanayPurchase Units - Hisaichi
Hisaichi buy 1 Bunker, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 22 Infantrys and 2 Submarines; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 38 Infantrys
Chinese defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 38 Infantrys in Chahar, round 2 : 8/38 hits, 6.33 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 37 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Khobdo
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Khobdo, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Khobdo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo
Hisaichi win, taking Khobdo from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 104 Sea Zone
Hisaichi attack with 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 4 Submarines
Americans defend with 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.Submarines
Hisaichi roll dice for 4 Submarines in 104 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 4 S.Submarines in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 S.Bomber in 104 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Destroyer owned by the Americans, 1 B.Transport owned by the Hisaichi, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 4 S.Submarines owned by the Americans and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
Hisaichi win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 58
Casualties for Hisaichi: 1 B.Transport and 2 Submarines
Casualties for Americans: 1 Battleship, 1 Cruiser, 1 Destroyer and 4 S.SubmarinesNon Combat Move - Hisaichi
1 S.Bomber moved from 104 Sea Zone to New Britain
1 AAGun moved from Kwangtung to Hong Kong
1 AAGun moved from Chita to HulunbuirPlace Units - Hisaichi
1 Carrier, 1 Cruiser, 2 Destroyers and 2 Submarines placed in 122 Sea Zone
2 Fighters placed in 122 Sea Zone
1 Bunker and 6 Infantrys placed in Hong Kong
Hisaichi undo move 3.
6 Infantrys placed in Hong Kong
1 Bunker placed in Peking
3 Infantrys placed in Chita
6 Infantrys placed in Malaya
7 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 122 PUs; end with 123 PUsCombat Hit Differential Summary :
Hisaichi : 4.83
Americans : -0.50
Chinese : 0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - British
8 Infantrys moved from London to Manchester
2 Infantrys moved from Dover to Manchester
11 Adv.Fighters and 2 Fighters moved from Wales to Manchester
1 Mech.Inf moved from Saratov to Kirov
Russians take Kirov from Germans
1 Mech.Inf moved from Kirov to Arkhangelsk
9 Infantrys moved from Georgia to Saratov
5 Infantrys moved from Adana to Erzurum
1 Tank moved from Erzurum to E.Iran
5 Infantrys moved from W.Iran to E.Iran
2 Infantrys moved from Afghanistan to Uzbekistan
4 Infantrys moved from E.Iran to Uzbekistan
6 Infantrys moved from Erzurum to Astrakhan
9 Infantrys moved from Baluchistan to Alma Ata
10 Infantrys moved from Bihar to Assam
2 Tanks moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Yukon to Alaska
3 Infantrys moved from British Columbia to Vancouver
3 Artillerys and 6 Infantrys moved from Iraq to W.Iran
2 Artillerys and 10 Infantrys moved from Iraq to Adana
13 Infantrys moved from Palestine to Iraq
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Iraq
8 Infantrys moved from Lower Egypt to Palestine
2 Infantrys moved from Nubia to Lower Egypt
2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia
2 Infantrys moved from Kenya to Italian East Africa
2 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Rhodesia to Kenya
2 Infantrys moved from Cape Town to South AfricaPurchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 30 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Arkhangelsk
British attack with 1 Mech.Inf
Germans defend with 1 AAGun, 1 Bunker and 1 Factory
British roll dice for 1 Mech.Inf in Arkhangelsk, round 2 : 0/1 hits
Germans roll dice for 1 Bunker in Arkhangelsk, round 2 : 1/1 hits
1 Mech.Inf owned by the British lost in Arkhangelsk
Germans win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for British: 1 Mech.Inf
Battle in Manchester
British attack with 11 Adv.Fighters, 2 Fighters and 10 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 6 Elites, 1 Factory and 8 Infantrys
AA fire in Manchester : 3/13 hits
1 Fighter owned by the British and 2 Adv.Fighters owned by the British lost in Manchester
British roll dice for 9 Adv.Fighters, 1 Fighter and 10 Infantrys in Manchester, round 2 : 7/20 hits
Germans roll dice for 1 Artillery, 6 Elites and 8 Infantrys in Manchester, round 2 : 8/15 hits
7 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Manchester
British roll dice for 9 Adv.Fighters, 1 Fighter and 2 Infantrys in Manchester, round 3 : 6/12 hits
Germans roll dice for 1 Artillery, 6 Elites and 1 Infantry in Manchester, round 3 : 4/8 hits
1 Fighter owned by the British, 5 Elites owned by the Germans, 1 Infantry owned by the Germans, 2 Infantrys owned by the British and 1 Adv.Fighter owned by the British lost in Manchester
British roll dice for 8 Adv.Fighters in Manchester, round 4 : 2/8 hits
Germans roll dice for 1 Artillery and 1 Elite in Manchester, round 4 : 0/2 hits
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Manchester
British win with 8 Adv.Fighters remaining. Battle score for attacker is -28
Casualties for Germans: 1 Artillery, 6 Elites and 8 Infantrys
Casualties for British: 3 Adv.Fighters, 2 Fighters and 10 Infantrys
Battle in Assam
British attack with 10 Infantrys and 2 Tanks
Thai defend with 1 Infantry
British roll dice for 10 Infantrys and 2 Tanks in Assam, round 2 : 3/12 hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Assam
British win, taking Assam from Thai with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
8 Adv.Fighters moved from Manchester to WalesPlace Units - British
1 Adv.Fighter and 3 Tanks placed in Wales
4 Artillerys and 4 Infantrys placed in London
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in N.Saudi Arabia
6 Infantrys placed in Cairo
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
2 Infantrys placed in HunTurn Complete - British
British collect 95 PUs; end with 95 PUs -
don’t forget the Anzac and Dutch!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Dutch
1 Infantry moved from Andalusia to Valencia
1 ArmoredCar moved from Andalusia to Catalonia
Dutch take Catalonia from Italians
1 Destroyer and 2 Submarines moved from 117 Sea Zone to 104 Sea Zone
1 Adv.Fighter, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
3 Submarines moved from 119 Sea Zone to 98 Sea ZonePurchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;Combat - Dutch
Battle in 104 Sea Zone
Dutch attack with 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter, 2 Submarines and 1 Transport
Hisaichi defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Dutch roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits
Hisaichi roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits
Dutch roll dice for 1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter and 1 Transport in 104 Sea Zone, round 2 : 3/7 hits
Hisaichi roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters in 104 Sea Zone, round 2 : 2/5 hits
1 Carrier owned by the Dutch, 1 Transport owned by the Dutch, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 2 Submarines in 104 Sea Zone, round 3 : 1/2 hits
1 Cruiser owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 3 : 2/6 hits
Hisaichi roll dice for 1 Carrier and 2 Fighters in 104 Sea Zone, round 3 : 2/3 hits
2 Submarines owned by the Dutch and 2 Fighters owned by the Hisaichi lost in 104 Sea Zone
Dutch roll dice for 1 Adv.Fighter, 4 Destroyers and 1 Fighter in 104 Sea Zone, round 4 : 1/6 hits
Hisaichi roll dice for 1 Carrier in 104 Sea Zone, round 4 : 0/1 hits
1 Carrier owned by the Hisaichi lost in 104 Sea Zone
Dutch win with 1 Adv.Fighter, 4 Destroyers and 1 Fighter remaining. Battle score for attacker is 30
Casualties for Hisaichi: 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Casualties for Dutch: 1 Carrier, 2 Submarines and 1 TransportNon Combat Move - Dutch
1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to PalmyraPlace Units - Dutch
2 Submarines placed in 119 Sea Zone
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Finns
1 Mot.Inf moved from Penza to Kirov
Finns take Kirov from Russians
1 Mot.Inf moved from Kirov to Kuybyshev
6 Infantrys moved from Moscow to Penza
1 Adv.Fighter, 5 Infantrys and 5 Mot.Infs moved from Penza to Kuybyshev
1 JetFighter moved from Moscow to 126 Sea Zone
1 Elite moved from Vyborg to S.Karelia
6 Infantrys moved from Oulu to N.KareliaPurchase Units - Finns
Finns buy 1 Adv.Fighter, 1 Bunker, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs;Combat - Finns
Battle in 126 Sea Zone
Finns attack with 1 JetFighter
Russians defend with 1 Transport
Finns roll dice for 1 JetFighter in 126 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 JetFighter owned by the Finns lost in 126 Sea Zone
Russians win with 1 Transport remaining. Battle score for attacker is -12
Casualties for Finns: 1 JetFighter
Battle in Kuybyshev
Finns attack with 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs
Russians defend with 3 Infantrys
Finns roll dice for 1 Adv.Fighter, 5 Infantrys and 6 Mot.Infs in Kuybyshev, round 2 : 2/12 hits, 2.33 expected hits
Russians roll dice for 3 Infantrys in Kuybyshev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Kuybyshev
Finns roll dice for 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs in Kuybyshev, round 3 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Kuybyshev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kuybyshev
Finns win, taking Kuybyshev from Russians with 1 Adv.Fighter, 3 Infantrys and 6 Mot.Infs remaining. Battle score for attacker is 2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 3 InfantrysNon Combat Move - Finns
1 Adv.Fighter moved from Kuybyshev to TashkentPlace Units - Finns
1 Bunker and 2 Tanks placed in Tashkent
1 Adv.Fighter and 1 Mot.Inf placed in S.KareliaTurn Complete - Finns
Finns collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Finns : 0.00
Russians : 1.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Romanians
4 Elites, 4 Infantrys and 11 Tanks moved from Rostov to Georgia
2 Mot.Infs moved from Donetsk to Georgia
2 Infantrys moved from Odessa to Donetsk
1 Elite moved from Bucharest to E.Romania
1 Infantry moved from E.Romania to Odessa
1 Mot.Inf moved from Penza to KuybyshevPurchase Units - Romanians
Romanians buy 1 Bunker, 1 Elite, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Georgia
Romanians attack with 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks
French defend with 1 Artillery, 3 Elites and 8 Infantrys; Russians defend with 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
Romanians roll dice for 4 Elites, 4 Infantrys, 2 Mot.Infs and 11 Tanks in Georgia, round 2 : 11/21 hits, 7.83 expected hits
Russians roll dice for 1 Artillery, 4 Elites and 9 Infantrys in Georgia, round 2 : 5/14 hits, 4.67 expected hits
1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians, 2 Elites owned by the French, 8 Infantrys owned by the French and 4 Infantrys owned by the Romanians lost in Georgia
Romanians roll dice for 4 Elites, 1 Mot.Inf and 11 Tanks in Georgia, round 3 : 8/16 hits, 7.00 expected hits
Russians roll dice for 1 Artillery and 2 Elites in Georgia, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Mot.Inf owned by the Romanians, 1 Elite owned by the French, 1 Elite owned by the Romanians and 1 Artillery owned by the French lost in Georgia
Romanians win, taking Georgia from Russians with 3 Elites and 11 Tanks remaining. Battle score for attacker is 13
Casualties for Romanians: 1 Elite, 4 Infantrys and 2 Mot.Infs
Casualties for French: 1 Artillery, 3 Elites and 8 Infantrys
Casualties for Russians: 1 Elite and 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bunker and 2 Tanks placed in Rostov
1 Elite and 1 Mot.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Romanians : 4.17
Russians : 1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Thai
4 Infantrys and 2 Marines moved from N.Thailand to N.French Indochina
2 Elites and 5 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Bangkok to S.Thailand
1 Infantry moved from Madagascar to 68 Sea Zone
1 Infantry and 1 S.Submarine moved from 68 Sea Zone to 38 Sea Zone
1 Infantry moved from 38 Sea Zone to French Equatorial Africa
Thai take French Equatorial Africa from FrenchPurchase Units - Thai
Thai buy 6 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport; Remaining resources: 3 PUs;Combat - Thai
Non Combat Move - Thai
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry, 1 S.Submarine and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 66 Sea Zone
1 Infantry moved from 66 Sea Zone to SumatraPlace Units - Thai
1 Transport placed in 65 Sea Zone
5 Infantrys and 1 Tank placed in Bangkok
1 S.Submarine placed in 65 Sea Zone
1 Infantry placed in Port MoresbyTurn Complete - Thai
Thai collect 37 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Americans
4 Adv.Fighters and 3 Bombers moved from La Mancha to 42 Sea Zone
5 L.Fighters moved from Madrid to 42 Sea Zone
2 L.Fighters moved from Andalusia to 42 Sea Zone
2 Tanks moved from Rio de Oro to French Sudan
1 L.Fighter moved from Rio de Oro to French Equatorial AfricaPurchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in French Equatorial Africa
Americans attack with 1 L.Fighter
Thai defend with 1 Factory and 1 Infantry
Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 2 : 0/1 hits
Thai roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits
Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 3 : 0/1 hits
Thai roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits
Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 4 : 0/1 hits
Thai roll dice for 1 Infantry in French Equatorial Africa, round 4 : 0/1 hits
Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 5 : 0/1 hits
Thai roll dice for 1 Infantry in French Equatorial Africa, round 5 : 0/1 hits
Americans roll dice for 1 L.Fighter in French Equatorial Africa, round 6 : 1/1 hits
Thai roll dice for 1 Infantry in French Equatorial Africa, round 6 : 1/1 hits
1 Infantry owned by the Thai and 1 L.Fighter owned by the Americans lost in French Equatorial Africa
Thai win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 L.Fighter
Casualties for Thai: 1 Infantry
Battle in 42 Sea Zone
Americans attack with 4 Adv.Fighters, 3 Bombers and 7 L.Fighters
Italians defend with 3 Battleships, 2 Cruisers and 1 S.Submarine
Americans roll dice for 4 Adv.Fighters, 3 Bombers and 7 L.Fighters in 42 Sea Zone, round 2 : 7/14 hits
Italians roll dice for 3 Battleships and 2 Cruisers in 42 Sea Zone, round 2 : 3/5 hits
3 Battleships owned by the Italians, 1 S.Submarine owned by the Italians, 2 Cruisers owned by the Italians and 3 Adv.Fighters owned by the Americans lost in 42 Sea Zone
Americans win with 1 Adv.Fighter, 3 Bombers and 7 L.Fighters remaining. Battle score for attacker is 64
Casualties for Italians: 3 Battleships, 2 Cruisers and 1 S.Submarine
Casualties for Americans: 3 Adv.FightersNon Combat Move - Americans
3 Bombers and 7 L.Fighters moved from 42 Sea Zone to Navarre
1 Adv.Fighter moved from 42 Sea Zone to Tunis
4 Infantrys moved from Southwest USA to San Francisco
4 Infantrys moved from Southwest USA to Northwest USA
2 Adv.Fighters moved from Alaska to 71 Sea ZonePlace Units - Americans
1 B.Carrier and 1 Destroyer placed in 71 Sea Zone
1 Adv.Fighter placed in 71 Sea Zone
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
1 Cruiser and 1 Destroyer placed in 32 Sea Zone
3 Infantrys and 2 Tanks placed in Madrid
1 Infantry placed in SalvadorTurn Complete - Americans
Americans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Germans
7 Infantrys moved from Burgundy to Languedoc
8 Infantrys moved from Orleanais to Languedoc
3 Mech.Infs moved from Bavaria to Languedoc
14 Infantrys moved from Penza to Saratov
5 Infantrys moved from Rostov to Saratov
5 HeavyTanks and 5 Infantrys moved from Stalingrad to Saratov
2 Fighters moved from Rostov to Saratov
10 Infantrys moved from Moscow to Penza
2 Infantrys moved from Sverdlovsk to Surgut
2 Infantrys moved from Aquitaine to Languedoc
8 Infantrys moved from Paris to Orleanais
12 Infantrys moved from Lorraine to Burgundy
5 Fighters moved from Bohemia to Provence
2 HeavyTanks moved from Northern Ireland to Manchester
2 HeavyTanks moved from Scotland to Manchester
2 Transports moved from 18 Sea Zone to 20 Sea Zone
3 Infantrys moved from Normandy to 20 Sea Zone
3 Infantrys and 2 Transports moved from 20 Sea Zone to 18 Sea Zone
3 Infantrys moved from 18 Sea Zone to Manchester
1 S.Submarine moved from 34 Sea Zone to 18 Sea ZonePurchase Units - Germans
Germans buy 2 Bunkers, 1 Destroyer, 2 Factorys, 4 HeavyTanks, 42 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Saratov
Germans attack with 2 Fighters, 5 HeavyTanks and 24 Infantrys
British defend with 7 Artillerys, 20 Infantrys and 3 Tanks
Germans roll dice for 2 Fighters, 5 HeavyTanks and 24 Infantrys in Saratov, round 2 : 9/31 hits, 8.00 expected hits
Russians roll dice for 7 Artillerys, 20 Infantrys and 3 Tanks in Saratov, round 2 : 11/30 hits, 10.50 expected hits
11 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Saratov
Germans roll dice for 2 Fighters, 5 HeavyTanks and 13 Infantrys in Saratov, round 3 : 8/20 hits, 6.17 expected hits
Russians roll dice for 7 Artillerys, 11 Infantrys and 3 Tanks in Saratov, round 3 : 5/21 hits, 7.50 expected hits
5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Saratov
Germans roll dice for 2 Fighters, 5 HeavyTanks and 8 Infantrys in Saratov, round 4 : 7/15 hits, 5.33 expected hits
Russians roll dice for 7 Artillerys, 3 Infantrys and 3 Tanks in Saratov, round 4 : 4/13 hits, 4.83 expected hits
4 Infantrys owned by the Germans, 4 Artillerys owned by the British and 3 Infantrys owned by the British lost in Saratov
Germans roll dice for 2 Fighters, 5 HeavyTanks and 4 Infantrys in Saratov, round 5 : 3/11 hits, 4.67 expected hits
Russians roll dice for 3 Artillerys and 3 Tanks in Saratov, round 5 : 3/6 hits, 2.50 expected hits
3 Infantrys owned by the Germans and 3 Artillerys owned by the British lost in Saratov
Germans roll dice for 2 Fighters, 5 HeavyTanks and 1 Infantry in Saratov, round 6 : 3/8 hits, 4.17 expected hits
Russians roll dice for 3 Tanks in Saratov, round 6 : 1/3 hits, 1.50 expected hits
3 Tanks owned by the British and 1 Infantry owned by the Germans lost in Saratov
Germans win, taking Saratov from Russians with 2 Fighters and 5 HeavyTanks remaining. Battle score for attacker is 35
Casualties for Germans: 24 Infantrys
Casualties for British: 7 Artillerys, 20 Infantrys and 3 Tanks
Battle in Languedoc
Germans attack with 17 Infantrys and 3 Mech.Infs
French defend with 1 AAGun and 13 Tanks
Germans roll dice for 17 Infantrys and 3 Mech.Infs in Languedoc, round 2 : 1/20 hits, 4.33 expected hits
French roll dice for 13 Tanks in Languedoc, round 2 : 7/13 hits, 6.50 expected hits
1 Tank owned by the French and 7 Infantrys owned by the Germans lost in Languedoc
Germans roll dice for 10 Infantrys and 3 Mech.Infs in Languedoc, round 3 : 4/13 hits, 3.17 expected hits
French roll dice for 12 Tanks in Languedoc, round 3 : 6/12 hits, 6.00 expected hits
4 Tanks owned by the French and 6 Infantrys owned by the Germans lost in Languedoc
Germans roll dice for 4 Infantrys and 3 Mech.Infs in Languedoc, round 4 : 4/7 hits, 2.17 expected hits
French roll dice for 8 Tanks in Languedoc, round 4 : 5/8 hits, 4.00 expected hits
4 Tanks owned by the French, 4 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Languedoc
2 Mech.Infs retreated to Aquitaine
French win with 4 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 17 Infantrys and 1 Mech.Inf
Casualties for French: 9 TanksNon Combat Move - Germans
2 Fighters moved from Saratov to StalingradPlace Units - Germans
1 Bunker placed in Aquitaine
1 Factory placed in Belgium
1 Bunker and 4 HeavyTanks placed in Manchester
1 Infantry placed in Northern Ireland
2 Infantrys placed in Dublin
2 Infantrys placed in Munster
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
3 Infantrys placed in Netherlands
2 Infantrys placed in Hamburg
1 Destroyer and 1 Submarine placed in 22 Sea Zone
1 Infantry placed in Hamburg
5 Infantrys placed in Stalingrad
5 Infantrys placed in Sverdlovsk
1 Factory placed in Picardy
3 Infantrys placed in MoscowTurn Complete - Germans
Germans collect 166 PUs; end with 166 PUsCombat Hit Differential Summary :
Germans : 1.00
French : 1.50
Russians : -2.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22
Combat Move - Russians
2 Infantrys moved from Crimea to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Erzurum
2 Infantrys moved from E.Iran to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Azerbaijan
1 Infantry moved from E.Iran to Uzbekistan
1 Tank moved from Chimkent to UzbekistanPurchase Units - Russians
Russians buy 2 Elites, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Non Combat Move - Russians
Place Units - Russians
2 Elites, 3 Infantrys and 1 Tank placed in Sibirsky
Russians undo move 1.
2 Infantrys and 4 Tanks placed in Sibirsky
2 Elites and 1 Infantry placed in W.IranTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
I’m trying to get my turn to post. It’s not working with the game file. I’m not sure why.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:48:08 PM
Savegame -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Italians 8 Infantrys moved from Tuscany to Lombardy 6 Infantrys moved from Rome to Tuscany 4 Infantrys moved from Serbia to Greece Purchase Units - Italians Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 7 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Non Combat Move - Italians Place Units - Italians 1 Bunker and 4 Infantrys placed in Provence 1 Carrier, 1 Destroyer and 1 Submarine placed in 48 Sea Zone 1 Infantry placed in Greece 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :