• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 marine moved from Japan to 6 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                1 marine moved from Philippines to 35 Sea Zone
                1 battleship and 1 marine moved from 35 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Kwangtung
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe
                1 tactical_bomber moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 marine
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 cruiser in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 marine in French Indo China, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 8 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  0/4 hits
                        Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 :  2/3 hits
                        Chinese roll dice for 2 mech_infantrys in Anhwe, round 3 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 20 Sea Zone
                1 tactical_bomber moved from Korea to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from Kwangtung to Kiangsu
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 marine
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 2 infantry and 1 marine
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        19 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        8 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 64 / 113
        Russians : 10 / 0
        Japanese : 47 / 47
        Americans : 58 / 83
        Chinese : 8 / 11
        British : 34 / 43
        UK_Pacific : 8 / 18
        Italians : 17 / 9
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42494_Jap7.tsvg


  • i forgot to send figs and tacs to spain  :roll: :roll: :roll: :roll: :roll: :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Gibraltar to Spain
                2 bombers moved from United Kingdom to Portugal
                1 bomber moved from United Kingdom to Spain
                1 bomber moved from United Kingdom to Venezuela
                2 infantry moved from British Guiana to Venezuela
                1 bomber moved from British Columbia to Venezuela
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber and 2 fighters moved from Java to 43 Sea Zone

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 2 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 bombers and 2 infantry in Venezuela, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                        Americans roll dice for 2 bombers and 1 infantry in Venezuela, round 3 :  2/3 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                    Americans win, taking Venezuela from Neutral_True with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    Americans attack with 3 artilleries, 1 bomber and 7 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 3 artilleries, 1 bomber and 7 infantry in Spain, round 2 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  1/6 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 3 artilleries, 1 bomber and 6 infantry in Spain, round 3 :  4/10 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Portugal
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Portugal, round 2 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Venezuela to British Guiana
                1 bomber moved from Venezuela to British Guiana
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 marine moved from Solomon Islands to 49 Sea Zone
                1 cruiser and 1 marine moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                2 aaGuns moved from Gibraltar to Spain
                1 artillery moved from Algeria to Morocco
                2 bombers moved from Portugal to Gibraltar
                1 bomber moved from Spain to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 51 Sea Zone
                1 battleship, 2 carriers, 3 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from 43 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Brazil
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_42494_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_42494_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Gibraltar to Spain
                2 bombers moved from United Kingdom to Portugal
                1 bomber moved from United Kingdom to Spain
                1 bomber moved from United Kingdom to Venezuela
                2 infantry moved from British Guiana to Venezuela
                1 bomber moved from British Columbia to Venezuela
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber and 2 fighters moved from Java to 43 Sea Zone

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 2 bombers and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 bombers and 2 infantry in Venezuela, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                        Americans roll dice for 2 bombers and 1 infantry in Venezuela, round 3 :  2/3 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                    Americans win, taking Venezuela from Neutral_True with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    Americans attack with 3 artilleries, 1 bomber and 7 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 3 artilleries, 1 bomber and 7 infantry in Spain, round 2 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  1/6 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 3 artilleries, 1 bomber and 6 infantry in Spain, round 3 :  4/10 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Portugal
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Portugal, round 2 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Venezuela to British Guiana
                1 bomber moved from Venezuela to British Guiana
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 marine moved from Solomon Islands to 49 Sea Zone
                1 cruiser and 1 marine moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                2 aaGuns moved from Gibraltar to Spain
                1 artillery moved from Algeria to Morocco
                2 bombers moved from Portugal to Gibraltar
                1 bomber moved from Spain to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 51 Sea Zone
                1 battleship, 2 carriers, 3 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from 43 Sea Zone to Java
                2 fighters moved from 43 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Brazil
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 aaGun, 2 armour, 2 artilleries, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Shan State to Malaya
                2 mech_infantrys moved from Yunnan to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters moved from India to Malaya
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Saudi Arabia
                3 infantry moved from Iraq to Turkey
                6 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
                1 armour moved from Iraq to Saudi Arabia
                1 armour moved from Trans-Jordan to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in Saudi Arabia
                    British attack with 2 armour and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Saudi Arabia, round 2 :  0/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Saudi Arabia
                        British roll dice for 2 armour and 1 mech_infantry in Saudi Arabia, round 3 :  2/3 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Sumatra from Japanese, taking Saudi Arabia from Neutral_True with 2 armour remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 6 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 6 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 :  4/17 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        4 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                        British roll dice for 6 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 :  5/16 hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 3 :  2/4 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in French Indo China
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry and 1 marine
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry and 1 marine in French Indo China, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                        British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 :  3/4 hits
                        Japanese roll dice for 1 marine in French Indo China, round 3 :  1/1 hits
                        1 marine owned by the Japanese and 1 fighter owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 2 infantry and 1 marine
                Battle in Caucasus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Malaya, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Shan State to Malaya
                1 aaGun moved from Yunnan to French Indo China
                1 aaGun moved from Yunnan to Hunan
                1 bomber moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to India
                1 battleship moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to Yunnan
                1 armour moved from Libya to Alexandria
                1 aaGun, 3 artilleries, 1 fighter and 4 infantry moved from Gibraltar to Spain
                2 fighters moved from 110 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Turkey to Syria
                1 aaGun moved from Northwest Persia to Caucasus

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                1 aaGun and 2 artilleries placed in Iraq
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,1,1,2,5,4,2,1,4,3,5,3,3,4,5,2
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    triplea_42494_UK_7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Spain: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42494_Ita7.tsvg


  • @Amon-Sul:

    i forgot to send figs and tacs to spain  :roll: :roll: :roll: :roll: :roll: :roll:

    Spain??


  • oh, you attacked the neutrals, brave man


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Spain: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom

    triplea_42494_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Spain: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Volgograd

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,5,2,6,1,2,5
                Italians collect 3 PUs (12 lost to blockades); end with 3 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 bomber
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
        Volgograd : 2 armour
        Crete : 1 flag, 1 marine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 113
        Russians : 10 / 0
        Japanese : 37 / 47
        Americans : 63 / 88
        Chinese : 9 / 12
        British : 40 / 49
        UK_Pacific : 17 / 18
        Italians : 15 / 3
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_42494_Ita7.tsvg


  • @JWW:

    oh, you attacked the neutrals, brave man

    luck follows the brave  8-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42494_ANZ7.tsvg


  • @JWW:

    oh, you attacked the neutrals, brave man

    If U re surprised about it,then I am even more content :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Iraq to Turkey
                1 fighter moved from Gibraltar to Turkey

    Turn Complete - French

    triplea_42494_Fre7.tsvg


  • I am out of town for a week. Cheers


  • @Amon-Sul:

    I am out of town for a week. Cheers

    OK, have fun


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 111 PUs;
                Germans buy 7 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Vologda to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                5 bombers moved from Bryansk to Caucasus
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

    triplea_42494_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 111 PUs;
                Germans buy 7 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Vologda to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                5 bombers moved from Bryansk to Caucasus
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 6 bombers, 1 fighter and 3 infantry
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                        AA fire in Caucasus :  1/3 hits
                        1 fighter owned by the Germans lost in Caucasus
                        Germans roll dice for 6 bombers and 3 infantry in Caucasus, round 2 :  2/9 hits
                        British roll dice for 1 aaGun, 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 6 bombers and 2 infantry in Caucasus, round 3 :  5/8 hits
                        British roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 6 bombers and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 6 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 6 fighters in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Novgorod to 113 Sea Zone
                1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Bryansk to Rostov
                6 bombers moved from Caucasus to Southern Italy
                2 tactical_bombers moved from Volgograd to Bulgaria
                6 mech_infantrys moved from Western Ukraine to Rostov
                11 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 armour moved from Russia to Kazakhstan
                2 mech_infantrys moved from Vologda to Kazakhstan
                1 bomber moved from Novgorod to Western Germany
                5 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                2 tactical_bombers moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                6 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                1 carrier, 1 destroyer, 4 fighters and 2 transports placed in 112 Sea Zone
                1 artillery and 1 marine placed in Western Germany
                3 artilleries placed in Volgograd
                3 artilleries placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,6,5,5,2,6,6
                Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 mech_infantry
        Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 8 infantry and 5 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 marine and 2 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 6 bombers and 3 infantry
        Belarus : 1 flag, 1 aaGun
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 infantry and 6 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 11 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 tactical_bombers
        Greece : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 7 / 0
        Japanese : 33 / 47
        Americans : 63 / 88
        Chinese : 9 / 12
        British : 38 / 49
        UK_Pacific : 21 / 18
        Italians : 15 / 3
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_42494_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 fighters moved from Yunnan to Kwangtung

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kwangtung
                    Russians attack with 3 fighters
                    Japanese defend with 1 harbour, 1 infantry and 1 marine
                        Russians roll dice for 3 fighters in Kwangtung, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry and 1 marine in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 fighters owned by the Russians lost in Kwangtung
                    Russians win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 fighters
                    Casualties for Japanese: 1 infantry and 1 marine

    Non Combat Move - Russians
                1 fighter moved from Kwangtung to Yunnan

    Turn Complete - Russians

    triplea_42494_Rus8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 5 infantry
                EDIT: Removing units owned by Russians from Sakha: 1 infantry
                EDIT: Adding units owned by Russians to Buryatia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_42494_Jap8.tsvg

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