• TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians

    triplea_42494_Ita5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42494_Ita5.tsvg


  • Crete spoiled my plans, otherwise I am content.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
                EDIT: Turning off Edit Mode

    triplea_42494_Ita5.tsvg


  • @Amon-Sul:

    Crete spoiled my plans, otherwise I am content.

    sorry and glad to hear that


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
                EDIT: Turning off Edit Mode
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians

    triplea_42494_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 109 Sea Zone: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 2 marines
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 marines
                EDIT: Turning off Edit Mode
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
                3 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,6,2,1,4,2
                Italians collect 9 PUs (9 lost to blockades); end with 10 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 1 artillery and 4 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 artillery and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        Rostov : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 armour
        Crete : 1 flag, 1 marine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 63
        Russians : 17 / 24
        Japanese : 43 / 54
        Americans : 60 / 85
        Chinese : 7 / 9
        British : 33 / 42
        UK_Pacific : 12 / 15
        Italians : 18 / 10
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42494_Ita5.tsvg


  • @JWW:

    @Amon-Sul:

    Crete spoiled my plans, otherwise I am content.

    sorry and glad to hear that

    hah, my bad, i ve should of brought 1 art - 1 inf, not 2 inf


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to Java
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42494_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to Java
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_42494_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                4 infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                3 bombers moved from Germany to 95 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    triplea_42494_Ger6.tsvg


  • well that was a big battle that you wouldn’t want to lose a 90% victory……


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                4 infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                3 bombers moved from Germany to 95 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 :  1/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 :  2/4 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 :  0/6 hits
                        Russians roll dice for 4 infantry in Russia, round 3 :  3/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 :  0/3 hits
                        Russians roll dice for 4 infantry in Russia, round 4 :  0/4 hits
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 :  1/3 hits
                        Russians roll dice for 4 infantry in Russia, round 5 :  2/4 hits
                        2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour in Russia, round 6 :  1/1 hits
                        Russians roll dice for 3 infantry in Russia, round 6 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
                    Russians win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers in 95 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Rostov to Tambov
                2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to Western Germany
                6 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from 99 Sea Zone to Greece
                3 bombers moved from 99 Sea Zone to Southern Italy
                3 bombers moved from 95 Sea Zone to Western Germany
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
                Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 tactical_bombers
        Poland : 6 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 5 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag, 2 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 aaGuns, 12 armour, 3 artilleries, 2 fighters, 17 infantry, 16 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 fighter
        Northwest Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 83
        Russians : 14 / 24
        Japanese : 43 / 54
        Americans : 60 / 85
        Chinese : 7 / 9
        British : 33 / 42
        UK_Pacific : 12 / 15
        Italians : 18 / 10
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42494_Ger6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                4 infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                3 bombers moved from Germany to 95 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 :  1/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 :  2/4 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 :  0/6 hits
                        Russians roll dice for 4 infantry in Russia, round 3 :  3/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 :  0/3 hits
                        Russians roll dice for 4 infantry in Russia, round 4 :  0/4 hits
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 :  1/3 hits
                        Russians roll dice for 4 infantry in Russia, round 5 :  2/4 hits
                        2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour in Russia, round 6 :  1/1 hits
                        Russians roll dice for 3 infantry in Russia, round 6 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
                    Russians win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers in 95 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Rostov to Tambov
                2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to Western Germany
                6 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from 99 Sea Zone to Greece
                3 bombers moved from 99 Sea Zone to Southern Italy
                3 bombers moved from 95 Sea Zone to Western Germany
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
                Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
                EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42494_Ger6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                4 infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Bryansk to 99 Sea Zone
                1 bomber moved from Bryansk to 99 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                3 bombers moved from Germany to 95 Sea Zone
                1 bomber moved from Novgorod to 99 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Russia, round 2 :  1/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Russia, round 2 :  2/4 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Russia, round 3 :  0/6 hits
                        Russians roll dice for 4 infantry in Russia, round 3 :  3/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 4 :  0/3 hits
                        Russians roll dice for 4 infantry in Russia, round 4 :  0/4 hits
                        Germans roll dice for 1 armour and 2 artilleries in Russia, round 5 :  1/3 hits
                        Russians roll dice for 4 infantry in Russia, round 5 :  2/4 hits
                        2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Germans roll dice for 1 armour in Russia, round 6 :  1/1 hits
                        Russians roll dice for 3 infantry in Russia, round 6 :  1/3 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
                    Russians win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 fighter in 99 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 bombers in 95 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Rostov to Tambov
                2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 cruiser, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to Western Germany
                6 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from 99 Sea Zone to Greece
                3 bombers moved from 99 Sea Zone to Southern Italy
                3 bombers moved from 95 Sea Zone to Western Germany
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,1,1,4
                Germans collect 54 PUs (5 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
                EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    triplea_42494_Ger6.tsvg


  • @JWW:

    well that was a big battle that you wouldn’t want to lose a 90% victory……

    At first I thought U re goin to take it with Italy,

    hm, the Russians are nasty when defending Moscow,

    the Germans sent too little troops in the end.

    Russia goes…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                2 fighters moved from Yunnan to Kazakhstan
                1 tactical_bomber moved from Samara to Kazakhstan
                2 fighters moved from Samara to Vologda

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 15 artilleries, 30 infantry and 1 mech_infantry moved from Samara to Russia
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Kazakhstan to Russia
                2 fighters moved from Kazakhstan to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                2 aaGuns and 9 infantry moved from Sakha to Amur
                1 fighter moved from Java to Yunnan
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_42494_Rus6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 marine moved from Kwangtung to 20 Sea Zone
                1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
                3 infantry moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Hainan to Kweichow
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 bomber moved from Hainan to Kweichow
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Philippines

    triplea_42494_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 marine moved from Kwangtung to 20 Sea Zone
                1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
                3 infantry moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Hainan to Kweichow
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 bomber moved from Hainan to Kweichow
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 marine
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 marine
                        Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 marine in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry and 2 tactical_bombers in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kweichow
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to Anhwe
                2 tactical_bombers moved from Kweichow to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Korea to Jehol
                2 fighters and 1 tactical_bomber moved from Iwo Jima to Japan
                1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 fighters moved from Borneo to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from Kwangsi to Kiangsi

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 1 aaGun, 2 infantry and 2 tactical_bombers
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 tactical_bomber
        Jehol : 1 flag, 1 tactical_bomber
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 1 infantry and 2 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 marine
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 17 / 24
        Japanese : 50 / 53
        Americans : 58 / 85
        Chinese : 6 / 9
        British : 33 / 42
        UK_Pacific : 7 / 15
        Italians : 18 / 10
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42494_Jap6.tsvg


  • 5 out of 6 at 2 on D….the dice gods are now punishing me for my stupid play

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Axis & Allies Boardgaming Custom Painted Miniatures

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