@genken Might be cool to have a house rule that 1) 1, 2 or 3 the ship is damaged in a way that it moves at half but attacks full or 2) 4, 5, or 6 it is damaged in a what that it moves 2 spaces but attacks with a hit on 1 or 2 vs 4 normally.
IC damage when captured
-
So if Germany conquers London and the IC had say 14 damage on it due to SBRs, once captured and the IC downgrades to a minor surely the damage downgrades also to the maximum of 6 at that time also or does it have to stay at 14?
thanks
-
6 is correct, as “Total damage to an industrial complex can’t exceed 20 for major and 6 for minor industrial complexes.”