18L Giallo (x+6) vs AetV (l) BM3 Game III


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 marine moved from Quebec to 106 Sea Zone
                1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries, 2 infantry and 1 marine
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Morocco, round 2 : 0/5 hits, 1,67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Morocco, round 3 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                3 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun moved from Quebec to 106 Sea Zone
                1 aaGun moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 aaGuns and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                4 infantry moved from India to Burma
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - UK_Pacific
                1 fighter and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 fighter and 3 infantry

    Combat Hit Differential Summary :

    Germans : -0,33
        British : 1,83
        Americans : -1,50
        Chinese : 1,17
        Japanese : -1,00

    triplea_41911_UK_5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Albania to Bulgaria
                1 infantry moved from Albania to Yugoslavia

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Greater Southern Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41911_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                2 fighters moved from Queensland to 26 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 cruiser, 1 destroyer and 7 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41911_Fre5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                2 infantry moved from Germany to Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Western Germany to Eastern Poland
                11 artilleries and 2 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 mech_infantry moved from 127 Sea Zone to Nenetsia
                9 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Battle in Nenetsia
                Battle in Eastern Poland
                    Germans attack with 4 bombers and 10 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                        AA fire in Eastern Poland :  1/3 hits
                        1 bomber owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 bombers and 10 mech_infantrys in Eastern Poland, round 2 :  1/13 hits
                        Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/9 hits
                        2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
                        Germans roll dice for 3 bombers and 8 mech_infantrys in Eastern Poland, round 3 :  5/11 hits
                        Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 :  4/9 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 4 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 3 bombers and 4 mech_infantrys in Eastern Poland, round 4 :  3/7 hits
                        Russians roll dice for 2 artilleries and 2 fighters in Eastern Poland, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Eastern Poland, round 5 :  1/5 hits
                        Russians roll dice for 1 fighter in Eastern Poland, round 5 :  0/1 hits
                        1 fighter owned by the Russians lost in Eastern Poland
                    Germans win, taking Nenetsia from Russians, taking Eastern Poland from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 bomber and 8 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Poland
                    Germans attack with 11 artilleries, 4 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 artilleries, 4 infantry and 9 mech_infantrys in Poland, round 2 :  7/24 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 11 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Poland
                3 bombers moved from Eastern Poland to Germany
                4 armour moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 113 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                4 armour, 2 carriers, 2 cruisers and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                4 armour moved from 113 Sea Zone to Germany

    Place Units - Germans
                2 artilleries and 8 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41911_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    Im out for a week on holiday, be back around the 16th


  • Thank you for letting me know.
    Have fun and enjoy.
    Are you going somewhere?

  • '21 '20 '19 '18 '17 '16

    Gran Canaria!


  • @Giallo:

    Gran Canaria!

    Nice!!!

    I wish you a wonderful Time!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Nenetsia
                1 tactical_bomber moved from Russia to Nenetsia
                3 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                15 infantry moved from Dzavhan to Yenisey
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Bulgaria
                        Russians roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 armour in Bulgaria, round 4 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 armour in Bulgaria, round 5 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 infantry in Bulgaria, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Nenetsia
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 2 artilleries and 1 infantry
                    Italians defend with 1 aaGun, 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,83 expected hits
                        1 aaGun owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,50 expected hits
                        Germans roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun, 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Yenisey
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 15 infantry in Yenisey, round 2 : 3/15 hits, 2,50 expected hits
                        Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Western Ukraine
                9 infantry moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Nenetsia to Novgorod
                1 aaGun moved from Romania to Bulgaria
                1 aaGun, 5 armour and 6 artilleries moved from Romania to Bessarabia
                5 armour moved from Bessarabia to Western Ukraine
                1 armour moved from Egypt to Tobruk
                1 infantry moved from Trans-Jordan to Egypt
                2 aaGuns moved from Dzavhan to Yenisey
                3 infantry moved from Central Mongolia to Tsagaan Olom

    Place Units - Russians
                3 infantry placed in Iraq
                3 armour placed in Novgorod
                1 fighter and 8 infantry placed in Russia
                Russians undo move 3.
                3 infantry placed in Ukraine
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Russians : -0,67
        Japanese : -0,33

    triplea_41911_Rus6.tsvg


  • Refreshing

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Kweichow
                2 artilleries and 11 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Ulaanbaatar to Suiyuyan
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 :  7/11 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 2 artilleries, 11 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 11 infantry and 1 mech_infantry in Yakut S.S.R., round 2 :  3/14 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 artilleries and 1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
                5 fighters and 5 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 battleship and 1 cruiser placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Shantung
                Japanese undo move 2.
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    triplea_41911_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 marine moved from Morocco to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Algeria
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Algeria to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Eastern United States to Morocco
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 armour and 1 marine placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Kansu
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 fighter moved from India to Malaya
                1 mech_infantry moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 harbour and 1 mech_infantry
                        AA fire in Kwangtung : 1/2 hits, 0,33 expected hits
                        1 fighter owned by the British lost in Kwangtung
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 aaGun and 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Japanese lost in Kwangtung
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Malaya to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                4 infantry moved from Burma to Yunnan
                6 infantry moved from India to Burma
                1 infantry moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Egypt to India

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,3,4,1,6,4,6,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,67
        AA fire in Kwangtung : : 0,67
        Italians : 0,00
        British : 0,33
        Americans : 0,00
        Chinese : 0,50
        Japanese : 0,33

    triplea_41911_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 4 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 4 artilleries and 2 infantry in Yugoslavia, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41911_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 37 Sea Zone to Yunnan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41911_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Germany to Baltic States
                2 bombers moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                4 armour, 2 artilleries and 8 mech_infantrys moved from Germany to Slovakia Hungary
                11 artilleries and 9 mech_infantrys moved from Poland to Slovakia Hungary
                1 transport moved from 127 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 4 armour, 13 artilleries and 19 mech_infantrys
                    Russians defend with 1 armour and 2 artilleries
                        Germans roll dice for 4 armour, 13 artilleries and 19 mech_infantrys in Slovakia Hungary, round 2 :  11/36 hits
                        Russians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 4 armour, 13 artilleries and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 2 artilleries
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  2/2 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                    Germans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Baltic States to Germany
                2 bombers moved from Eastern Poland to Germany
                1 aaGun moved from Poland to Slovakia Hungary
                1 fighter moved from United Kingdom to 113 Sea Zone

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                1 aaGun and 2 infantry placed in United Kingdom
                10 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41911_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Western Ukraine to Poland
                      Russians take Poland from Germans
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Albania to Greece
                      Russians take Greece from Germans
                1 armour moved from Tobruk to Tunisia
                      Russians take Libya from Italians
                      Russians take Tunisia from Italians
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 9 artilleries moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Nenetsia to Belarus
                1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Romania
                3 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Tsagaan Olom to Olgiy
                2 aaGuns and 15 infantry moved from Yenisey to Olgiy

    Place Units - Russians
                10 infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                3 armour placed in Novgorod
                1 infantry placed in Iraq

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    triplea_41911_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                2 bombers moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Shensi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangtung to Kiangsu
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 aaGun moved from Buyant-Uhaa to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Shantung
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_41911_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                4 fighters moved from 91 Sea Zone to United Kingdom
                1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to United Kingdom
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in French West Africa
                Battle in United Kingdom
                    Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
                        1 fighter owned by the Americans lost in United Kingdom
                        Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 2 : 5/8 hits, 2,83 expected hits
                        Germans roll dice for 2 aaGuns, 1 artillery and 4 infantry in United Kingdom, round 2 : 0/5 hits, 1,67 expected hits
                        2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom
                        Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 3 : 1/8 hits, 2,83 expected hits
                        Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in United Kingdom
                    Americans win, taking Soviet Far East from Japanese, taking French West Africa from Neutral_Axis, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Kenya from ANZAC, taking Anglo Egyptian Sudan from ANZAC with 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 fighter moved from Morocco to 109 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                2 carriers moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Szechwan to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from India to Shensi

    Combat - British
                Battle in Shensi
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Shensi
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                6 infantry moved from Burma to Yunnan
                2 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Malaya to Yunnan

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 25 PUs (4 lost to blockades); end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Combat Hit Differential Summary :

    Germans : -2,00
        British : -0,50
        Americans : 1,33
        Chinese : 0,33
        Japanese : 0,50
        AA fire in United Kingdom : : 0,33

    triplea_41911_UK_7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Yugoslavia to Albania
                      Italians take Albania from Russians
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Albania
                1 artillery moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 artillery
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Bulgaria
                    Italians win, taking Bulgaria from Russians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Romania
                    Italians attack with 2 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 artilleries and 1 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                3 marines moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,4
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs

    triplea_41911_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41911_Fre7.tsvg

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