18L Variance vs Aequitas et Veritas (allies +6) - BM3

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    intercept?

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    No interception, hopefully my AA-Gunners shoot 'em down.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                11 armour, 5 artilleries, 14 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,4,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 12 armour, 5 artilleries, 14 infantry and 6 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 12 armour, 5 artilleries, 14 infantry and 6 mech_infantrys in Belarus, round 2 :  7/37 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 12 armour, 5 artilleries, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Finland to Western Germany
                1 fighter moved from Western Ukraine to Eastern Poland
                4 tactical_bombers moved from Iraq to Bessarabia
                1 fighter moved from Iraq to Southern Italy
                4 fighters moved from Iraq to Bessarabia

    Place Units - Germans
                1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Changing ownership of Iraq from Germans to Neutral_Axis
                EDIT: Turning off Edit Mode
                1 bomber and 2 fighters could not land in Iraq and were removed

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Iraq: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 fighter
        Belarus : 1 flag, 12 armour, 5 artilleries, 13 infantry and 6 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 armour, 1 fighter and 8 mech_infantrys
        Bessarabia : 4 fighters and 4 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 aaGuns and 4 infantry
        110 Sea Zone : 1 destroyer

    triplea_41751_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 armour and 1 mech_infantry moved from Persia to Iraq
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry; Japanese defend with 1 bomber and 2 fighters
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                        Neutral_Axis roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 1/5 hits, 2,17 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                        Neutral_Axis roll dice for 1 bomber, 2 fighters and 1 infantry in Iraq, round 3 : 3/4 hits, 1,83 expected hits
                        1 infantry owned by the Neutral_Axis and 1 armour owned by the Russians lost in Iraq
                    Neutral_Axis win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - Russians
                1 bomber and 2 fighters could not land in Iraq and were removed
                1 aaGun, 4 artilleries and 13 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Vologda
                2 aaGuns and 14 infantry moved from Buryatia to Amur
                4 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : 2,00
        Neutral_Axis : 0,00

    triplea_41751_Rus4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Iraq: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 armour moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to Celebes
                1 fighter moved from Philippines to Guam
                1 fighter moved from Philippines to Celebes
                1 armour moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Siam to Shan State
                2 artilleries moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 artillery moved from Hopei to Kweichow
                1 mech_infantry moved from Chahar to Hunan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Anhwe
                2 fighters moved from Iraq to 98 Sea Zone
                1 bomber moved from Iraq to 81 Sea Zone
                2 tactical_bombers moved from Hunan to Yunnan
                3 tactical_bombers moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Yunnan
                1 fighter moved from Philippines to Guam

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 98 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 carrier
                        Japanese roll dice for 2 fighters in 98 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British lost in 98 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 81 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 armour, 1 artillery and 3 tactical_bombers in Shan State, round 3 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 :  2/5 hits
                        Americans roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Guam
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Guam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from Celebes to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
                1 submarine moved from 5 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Shan State to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from 81 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Libya
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 aaGun moved from Hunan to Yunnan

    Place Units - Japanese
                1 carrier and 1 transport placed in 36 Sea Zone
                1 armour placed in French Indo China
                2 fighters and 1 infantry placed in Japan
                2 artilleries and 1 mech_infantry placed in Kwangtung
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41751_Jap4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 bombers moved from Midway to Amur
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 infantry and 1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 0/9 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 3 : 1/8 hits, 1,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry and 1 marine moved from Trans-Jordan to Iraq
                      British take Iraq from Neutral_Axis
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                        1 artillery owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                3 artilleries and 12 infantry moved from India to Burma
                2 aaGuns moved from India to Burma

    Place Units - British
                3 infantry placed in Persia
                2 bombers placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Iraq: 2 armour
                EDIT: Removing units owned by British from Egypt: 2 armour
                EDIT: Removing units owned by British from Alexandria: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 0,00
        Chinese : -2,83
        Japanese : 0,33

    triplea_41751_UK_4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 bombers moved from Midway to Amur
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 infantry and 1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 0/9 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 3 : 1/8 hits, 1,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry and 1 marine moved from Trans-Jordan to Iraq
                      British take Iraq from Neutral_Axis
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                        1 artillery owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                3 artilleries and 12 infantry moved from India to Burma
                2 aaGuns moved from India to Burma

    Place Units - British
                3 infantry placed in Persia
                2 bombers placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
                EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Iraq: 2 armour
                EDIT: Removing units owned by British from Egypt: 2 armour
                EDIT: Removing units owned by British from Alexandria: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Persia: 3 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from Egypt: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : 0,00
        Chinese : -2,83
        Japanese : 0,33

    triplea_41751_UK_4.tsvg

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    Please use the 2nd file.
    Thank you.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    1 artillery owned by the Italians retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                3 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs

    triplea_41751_Ita4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to South Australia
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67

    triplea_41751_Fre4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 fighters and 4 tactical_bombers moved from Bessarabia to Western Ukraine
                3 bombers moved from Novgorod to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Smolensk
                12 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Western Ukraine, round 2 :  5/9 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 5 artilleries, 12 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 17 armour, 5 artilleries, 12 infantry and 13 mech_infantrys in Bryansk, round 2 :  16/47 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 17 armour, 5 artilleries, 12 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Novgorod
                3 bombers moved from Smolensk to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Southern Italy to Ukraine
                4 tactical_bombers moved from Western Ukraine to Ukraine
                4 fighters moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 infantry moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to France
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
                2 aaGuns and 4 infantry moved from Finland to Norway

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 bomber and 1 infantry placed in Western Germany
                2 artilleries placed in France
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41751_Ger5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 34 PUs;
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 aaGun and 5 infantry moved from Vologda to Russia
                4 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -0,67

    triplea_41751_Rus5.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Shan State
                2 tactical_bombers moved from 36 Sea Zone to Szechwan
                3 artilleries moved from Yunnan to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 bomber and 3 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from Philippines to Shan State
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter moved from 35 Sea Zone to Shan State
                5 fighters moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in 37 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters in 37 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 :  6/13 hits
                        Chinese roll dice for 9 infantry in Szechwan, round 2 :  4/9 hits
                        1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Kweichow
                    Chinese win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 3 artilleries and 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 armour moved from Guam to 21 Sea Zone
                1 armour and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery moved from Yunnan to Hunan
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 fighters moved from Japan to French Indo China
                3 tactical_bombers moved from Szechwan to French Indo China
                1 bomber moved from Szechwan to French Indo China
                2 tactical_bombers moved from Szechwan to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                2 artilleries moved from Kwangtung to Kwangsi
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Libya to Southern Italy
                1 bomber moved from Southern Italy to Ukraine

    Place Units - Japanese
                1 armour and 2 infantry placed in French Indo China
                3 armour placed in Kwangtung
                3 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Japanese collect 58 PUs (3 lost to blockades); end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41751_Jap5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Amur to Japan
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/3 hits, 0,50 expected hits
                    Bombing raid in Japan rolls: 4,6,7 and causes: 17 damage to unit: factory_major
                    Bombing raid in Japan causes 17 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 3 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Midway
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
                3 bombers moved from Japan to Amur
                1 armour moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun and 1 mech_infantry
                        AA fire in Yunnan : 0/1 hits, 0,17 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                2 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from Persia to Russia
                2 bombers moved from Egypt to Russia
                1 infantry moved from Northwest Persia to Caucasus
                2 armour, 1 artillery, 1 infantry and 1 marine moved from Iraq to Northwest Persia
                1 aaGun and 4 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 fighter placed in Persia
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,6,2,3,1,1,5,3,2,3,3,1,2,3,1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0,33
        British : -0,50
        AA fire in Japan : : -0,50
        Americans : -1,33
        AA fire in Yunnan : : -0,17
        Chinese : 0,17
        Japanese : 0,33

    triplea_41751_UK_5.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    triplea_41751_Ita5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,83 expected hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to Queensland
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,67
        Japanese : -0,33

    triplea_41751_Fre5.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                16 armour, 5 artilleries, 12 infantry and 13 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                5 fighters and 4 tactical_bombers moved from Ukraine to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Western Germany to Russia
                3 bombers, 2 fighters and 3 tactical_bombers moved from Novgorod to Russia
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 3 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Russia
                    Germans attack with 17 armour, 5 artilleries, 4 bombers, 7 fighters, 13 infantry, 13 mech_infantrys and 7 tactical_bombers
                    British defend with 2 bombers, 3 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 3 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Russia :  2/12 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 5 artilleries, 4 bombers, 5 fighters, 13 infantry, 13 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  24/64 hits
                        Russians roll dice for 4 aaGuns, 3 armour, 11 artilleries, 2 bombers, 6 fighters, 36 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 :  19/61 hits
                        18 infantry owned by the Russians, 13 infantry owned by the Germans, 2 bombers owned by the British, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 5 artilleries, 4 bombers, 5 fighters, 7 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  20/45 hits
                        Russians roll dice for 3 armour, 11 artilleries, 6 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 :  21/41 hits
                        1 mech_infantry owned by the Russians, 18 infantry owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans, 9 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 4 bombers, 5 fighters and 7 tactical_bombers in Russia, round 4 :  9/24 hits
                        Russians roll dice for 3 armour, 10 artilleries, 6 fighters and 2 tactical_bombers in Russia, round 4 :  9/21 hits
                        9 artilleries owned by the Russians, 7 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 bombers, 5 fighters and 5 tactical_bombers in Russia, round 5 :  9/15 hits
                        Russians roll dice for 3 armour, 1 artillery, 6 fighters and 2 tactical_bombers in Russia, round 5 :  4/12 hits
                        1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Russia, round 6 :  6/11 hits
                        Russians roll dice for 3 fighters in Russia, round 6 :  2/3 hits
                        1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in Russia
                    Germans captures 33PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 16 armour, 5 artilleries, 5 fighters, 13 infantry, 13 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 2 bombers, 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 3 armour, 11 artilleries, 3 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                1 armour moved from Western Germany to Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                3 aaGuns and 5 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany
                2 artilleries, 1 bomber and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,3
                Germans collect 53 PUs (3 lost to blockades); end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs

    triplea_41751_Ger6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                4 infantry moved from Vologda to Russia
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                13 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Russia
                    Russians attack with 4 infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 12 infantry
                EDIT: Removing units owned by Russians from Korea: 12 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : 0,33

    triplea_41751_Rus6.tsvg

  • 22 21 20 19 18 17 16

    Hey Variance,

    i rushed my combat move and accidently took all men into Korea.
    That was not intendet.
    Hope you are ok with the Edit.

  • 17 16 15 14 12

    thats ok

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