@Panther Oh yes, sorry forgot to say that I lost no air units in any battles that round.
Farmboy (Axis +4) vs Karl (Allies) Global BM
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from United Kingdom to 110 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 2 infantry moved from 22 Sea Zone to Marianas
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Marianas from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 7 submarines moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 46 Sea Zone to 21 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 transports moved from 46 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 submarines moved from 46 Sea Zone to 22 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 25 Sea Zone to 22 Sea Zone
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from 5 Sea Zone to BuryatiaPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 7 infantry placed in Eastern United States
Americans undo move 2.
3 fighters placed in Eastern United States
1 artillery and 7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to SikangCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Chahar
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 6 infantry in Anhwe, round 3 : 0/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 6 infantry in Anhwe, round 4 : 3/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to GuamCombat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Guam
British attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 2 fighters and 2 infantry in Guam, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Guam
British win, taking Guam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 battleship, 1 carrier and 2 cruisers moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Guam to 22 Sea Zone
1 armour moved from India to Eastern Persia
2 armour and 1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour moved from Shan State to India
1 armour moved from Malaya to Burma
5 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour moved from Kwangtung to Anhwe
5 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
5 infantry moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Shensi
7 infantry moved from Kweichow to Anhwe
1 aaGun and 3 infantry moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 4 infantry moved from Kenya to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 aaGun moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun, 2 carriers, 3 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to MoroccoPlace Units - British
10 infantry placed in United Kingdom
1 artillery placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,5
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 artilleries, 12 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 battleship moved from 98 Sea Zone to 80 Sea Zone
5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Southern Italy to Iraq
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 destroyers and 2 transports
British defend with 1 submarine
Italians roll dice for 3 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 3 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Morocco
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 marine
Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry and 1 marine in Morocco, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 3 artilleries and 2 infantry in Morocco, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 marine in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 marine
Battle in Iraq
Italians attack with 8 artilleries, 1 bomber, 5 fighters, 14 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 9 armour, 2 artilleries, 1 factory_minor, 6 fighters, 8 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 8 artilleries, 1 bomber, 5 fighters, 14 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 15/34 hits, 11.00 expected hits
British roll dice for 9 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys in Iraq, round 2 : 13/27 hits, 12.50 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 8 infantry owned by the British, 13 infantry owned by the Italians and 4 armour owned by the British lost in Iraq
Italians roll dice for 8 artilleries, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 9/21 hits, 8.50 expected hits
British roll dice for 5 armour and 6 fighters in Iraq, round 3 : 9/11 hits, 6.50 expected hits
3 mech_infantrys owned by the Italians, 5 artilleries owned by the Italians, 4 fighters owned by the British, 1 infantry owned by the Italians and 5 armour owned by the British lost in Iraq
Italians roll dice for 3 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 5/12 hits, 5.50 expected hits
British roll dice for 2 fighters in Iraq, round 4 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Italians and 2 fighters owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Italians: 6 artilleries, 14 infantry and 3 mech_infantrys
Casualties for British: 9 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrysNon Combat Move - Italians
5 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
4 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Egypt: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 4.67
British : 2.50
Americans : 0.67Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 2 aaGuns
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
80 Sea Zone : 1 battleship and 1 transport
Crete : 1 flag
97 Sea Zone : 4 transports
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 2 mech_infantrys
92 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 51 / 72
Russians : 28 / 39
Japanese : 29 / 45
Americans : 61 / 92
Chinese : 12 / 15
British : 31 / 35
UK_Pacific : 20 / 26
Italians : 17 / 37
ANZAC : 16 / 26
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 22 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 cruiser and 1 submarine moved from 46 Sea Zone to 22 Sea Zone
3 submarines moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Nigeria: 1 infantry
EDIT: Adding units owned by ANZAC to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 22 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 cruiser and 1 submarine moved from 46 Sea Zone to 22 Sea Zone
3 submarines moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Nigeria: 1 infantry
EDIT: Adding units owned by ANZAC to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
British defend with 2 carriers, 3 destroyers and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 91 Sea Zone, round 2 : 9/18 hits, 10.33 expected hits
Units damaged: 2 carriers owned by the Americans and 2 carriers owned by the British
Americans roll dice for 4 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 5/14 hits, 6.00 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the British, 2 destroyers owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in 91 Sea Zone, round 3 : 11/15 hits, 9.00 expected hits
Americans roll dice for 4 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 3 fighters owned by the Americans, 2 transports owned by the Americans, 2 tactical_bombers owned by the Germans and 2 carriers owned by the British lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers
Casualties for British: 2 carriers, 3 destroyers and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Germans
3 bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 fighter moved from 113 Sea Zone to Novgorod
1 artillery and 5 infantry moved from Baltic States to Novgorod
1 armour and 3 mech_infantrys moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Romania
2 armour and 16 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Western Germany to 113 Sea Zone
1 artillery and 4 infantry moved from Germany to 113 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
2 carriers and 2 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Holland Belgium to Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Germany to Poland
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to YugoslaviaPlace Units - Germans
5 armour, 2 infantry and 3 mech_infantrys placed in Germany
3 armour placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 0.67
Americans : -1.33Territory Summary for Germans :
Gibraltar : 2 aaGuns, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Egypt : 1 marine
Morocco : 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Romania : 1 mech_infantry
Poland : 1 aaGun and 3 mech_infantrys
Germany : 5 armour, 1 factory_major, 2 infantry and 5 mech_infantrys
Northern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 6 armour, 10 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 22 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 fighter
115 Sea Zone : 4 transports
Yugoslavia : 1 flag, 1 tactical_bomber
Finland : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 68
Russians : 28 / 39
Japanese : 29 / 45
Americans : 61 / 92
Chinese : 12 / 15
British : 31 / 35
UK_Pacific : 20 / 26
Italians : 17 / 37
ANZAC : 16 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bessarabia to Romania
1 fighter moved from Rostov to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Belarus to Ukraine
1 artillery and 8 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
1 aaGun, 1 artillery and 9 infantry moved from Kazakhstan to Samara
3 artilleries moved from Russia to Samara
6 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bessarabia to Romania
1 fighter moved from Rostov to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Romania, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Belarus to Ukraine
1 artillery and 8 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
1 aaGun, 1 artillery and 9 infantry moved from Kazakhstan to Samara
3 artilleries moved from Russia to Samara
6 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 8 infantry
EDIT: Adding units owned by Russians to Sakha: 1 aaGun and 8 infantry
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 harbour and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Urals to Archangel
Japanese take Nenetsia from Russians
1 bomber moved from Kansu to Archangel
2 infantry moved from Kansu to Novosibirsk
1 bomber moved from Kansu to Novosibirsk
2 mech_infantrys moved from Urals to Vologda
1 bomber moved from Kansu to Vologda
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Vologda
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
6 carriers and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 mech_infantrys moved from Urals to Archangel
1 bomber moved from Archangel to Urals
1 bomber moved from Vologda to Urals
1 bomber moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
2 mech_infantrys moved from Kansu to Novosibirsk
2 mech_infantrys moved from Novosibirsk to Urals
2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
10 infantry placed in Japan
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
British : 0.67
Americans : -0.33
ANZAC : -0.33
Russians : -0.33
Japanese : 0.17Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 25 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry and 1 mech_infantry
Hainan : 1 artillery, 1 harbour and 1 infantry
Kansu : 1 flag
Sikang : 1 flag
Wake Island : 1 flag, 1 airfield and 1 artillery
Midway : 1 flag, 1 airfield
Evenkiyskiy : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 4 infantry
Kazakhstan : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 7 fighters, 5 tactical_bombers and 1 transport
16 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
Nenetsia : 1 flag
Urals : 1 flag, 1 armour, 3 bombers and 3 mech_infantrys
Archangel : 1 flag, 1 armour and 5 mech_infantrys
Novosibirsk : 1 flag, 2 infantry
Vologda : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 68
Russians : 28 / 36
Japanese : 33 / 36
Americans : 61 / 92
Chinese : 12 / 15
British : 31 / 35
UK_Pacific : 20 / 26
Italians : 17 / 37
ANZAC : 16 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Caroline Islands to Manchuria
1 bomber moved from Buryatia to Manchuria
2 bombers moved from Hawaiian Islands to Manchuria
2 fighters moved from 26 Sea Zone to Wake Island
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Midway
Battle in Iwo Jima
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 4 bombers and 1 infantry
Japanese defend with 3 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Manchuria, round 2 : 6/6 hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Manchuria, round 2 : 3/4 hits
3 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Midway from Japanese, taking Iwo Jima from Japanese, taking Korea from Japanese with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantry
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from Wake Island to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 22 Sea Zone to 17 Sea Zone
2 bombers moved from Manchuria to Anhwe
1 bomber moved from Manchuria to Amur
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 9 submarines and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 101 Sea Zone
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Sikang
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
4 infantry moved from Anhwe to KiangsiPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 24 PUs;
UK_Pacific buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
2 fighters and 1 tactical_bomber moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 22 Sea Zone
Battle in 80 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 80 Sea Zone
1 transport owned by the Italians lost in 80 Sea Zone
British win, taking 22 Sea Zone from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 armour moved from Burma to West India
1 aaGun and 3 infantry moved from Szechwan to Sikang
1 aaGun and 5 infantry moved from Shensi to Kansu
1 aaGun and 5 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 7 infantry moved from Anhwe to Kweichow
5 infantry moved from Shan State to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 submarine placed in 80 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in India
1 destroyer placed in 36 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,3,3,6,4,1,2,4,1,2,3,1,5,5,1,6,3,1,3,2,6,1,3,4,3,3,1
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 4 infantry
Some Units in 36 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Iraq to Syria
Italians take Syria from British
1 bomber moved from Egypt to 79 Sea ZoneCombat - Italians
Battle in 79 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 79 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Italians
1 bomber moved from 79 Sea Zone to Iraq
2 artilleries moved from Morocco to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Egypt to Gibraltar
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries
Alexandria : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 7 infantry
Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag, 1 airfield and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Crete : 1 flag
97 Sea Zone : 2 transports
Iraq : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
92 Sea Zone : 2 destroyers and 2 transports
Northwest Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 1 artillery and 1 factory_minor
98 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 68
Russians : 28 / 36
Japanese : 18 / 36
Americans : 65 / 100
Chinese : 23 / 23
British : 28 / 31
UK_Pacific : 20 / 24
Italians : 20 / 44
ANZAC : 16 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
why did I land those units in Hainan? Sigh!
Note that I might be a bit slow in responding between today and Saturday.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - ANZAC
1 artillery and 1 infantry moved from West India to Eastern Persia
2 fighters moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 submarines moved from 22 Sea Zone to 18 Sea Zone
4 submarines moved from 18 Sea Zone to 6 Sea Zone
1 cruiser moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Anhwe
1 fighter moved from Anhwe to KansuPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 22 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
-
why did I land those units in Hainan? Sigh!
Note that I might be a bit slow in responding between today and Saturday.
cool
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - ANZAC
1 artillery and 1 infantry moved from West India to Eastern Persia
2 fighters moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 submarines moved from 22 Sea Zone to 18 Sea Zone
4 submarines moved from 18 Sea Zone to 6 Sea Zone
1 cruiser moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Anhwe
1 fighter moved from Anhwe to KansuPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 22 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Poland to Eastern Poland
1 tactical_bomber moved from Yugoslavia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Germany to RomaniaCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Romania
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Romania, round 2 : 2/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking 109 Sea Zone from British, taking Romania from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 6 armour, 10 artilleries, 16 infantry and 19 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Iraq to Southern Italy
3 bombers moved from Gibraltar to Western Germany
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to PolandPlace Units - Germans
8 armour and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -2.33
Russians : 0.33Territory Summary for Germans :
Gibraltar : 2 aaGuns and 2 infantry
Egypt : 1 marine
Morocco : 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 5 armour and 4 mech_infantrys
Poland : 1 aaGun, 1 infantry and 5 mech_infantrys
Germany : 8 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 3 aaGuns, 6 armour, 10 artilleries, 1 fighter, 16 infantry, 20 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 mech_infantry
113 Sea Zone : 4 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 69
Russians : 23 / 36
Japanese : 18 / 36
Americans : 65 / 100
Chinese : 23 / 23
British : 28 / 31
UK_Pacific : 20 / 24
Italians : 20 / 44
ANZAC : 16 / 30
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Sakha to Siberia
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Kazakhstan
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
10 armour, 12 artilleries and 33 infantry moved from Belarus to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 10 armour, 12 artilleries and 33 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 10 armour, 12 artilleries and 33 infantry in Smolensk, round 2 : 16/55 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 10 armour, 12 artilleries and 32 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Siberia
Russians attack with 8 infantry
Japanese defend with 4 infantry
Russians roll dice for 8 infantry in Siberia, round 2 : 1/8 hits
Japanese roll dice for 4 infantry in Siberia, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Russians roll dice for 7 infantry in Siberia, round 3 : 0/7 hits
Japanese roll dice for 3 infantry in Siberia, round 3 : 2/3 hits
2 infantry owned by the Russians lost in Siberia
Russians roll dice for 5 infantry in Siberia, round 4 : 0/5 hits
Japanese roll dice for 3 infantry in Siberia, round 4 : 0/3 hits
Russians roll dice for 5 infantry in Siberia, round 5 : 1/5 hits
Japanese roll dice for 3 infantry in Siberia, round 5 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Russians roll dice for 4 infantry in Siberia, round 6 : 2/4 hits
Japanese roll dice for 2 infantry in Siberia, round 6 : 0/2 hits
2 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Japanese: 4 infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 aaGuns moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Bessarabia
7 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Novosibirsk to Russia
1 infantry moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Russia
4 artilleries moved from Samara to Russia
1 aaGun moved from Samara to Russia
6 infantry moved from Samara to Russia
2 infantry moved from Samara to Russia
1 aaGun and 8 infantry moved from Buryatia to Amur
1 aaGun moved from Sakha to Amur
2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
8 infantry placed in Russia
2 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 bombers and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
6 carriers and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
2 mech_infantrys moved from Urals to Vologda
1 mech_infantry moved from Archangel to Belarus
Japanese take Belarus from Russians
1 armour moved from Archangel to Bryansk
Japanese take Bryansk from Russians
2 bombers moved from Urals to Bessarabia
1 bomber moved from Urals to VologdaCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 4 submarines
4 submarines owned by the ANZAC Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Japanese attack with 2 bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers in Bessarabia, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Vologda
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 5 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 20 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from Urals to Yenisey
1 bomber moved from Vologda to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Archangel to Eastern PolandPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,4,4,3,1,2
Japanese collect 11 PUs (8 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
British : 0.67
ANZAC : 0.67
Russians : -1.67
Japanese : -3.17Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 7 fighters, 1 harbour, 25 infantry and 2 tactical_bombers
Hainan : 1 artillery, 1 harbour and 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 2 mech_infantrys
Soviet Far East : 1 flag
Timguska : 1 flag
31 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
39 Sea Zone : 6 carriers, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Belarus : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 1 armour
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 3 bombers and 4 mech_infantrys
Vologda : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 69
Russians : 25 / 30
Japanese : 19 / 15
Americans : 65 / 100
Chinese : 23 / 23
British : 28 / 31
UK_Pacific : 20 / 24
Italians : 20 / 44
ANZAC : 16 / 30
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot about the mongolia rules on this turn.
Sorry about the delay before. Should be able to play fairly regularly until we finish.
-
Forgot about the mongolia rules on this turn.
Sorry about the delay before. Should be able to play fairly regularly until we finish.
no worries, it’s coming down to the line! :mrgreen:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
5 fighters moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 5 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 carriers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 31 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 12 submarines and 4 tactical_bombers moved from 35 Sea Zone to 38 Sea Zone
2 bombers moved from Anhwe to RussiaPlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
4 infantry placed in Manchuria
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsPurchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kansu to Timguska
Russians take Timguska from Japanese
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 35 Sea Zone to 38 Sea ZoneCombat - British
Battle in Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour moved from West India to Eastern Persia
1 artillery and 4 infantry moved from India to West India
5 infantry moved from Burma to India
1 aaGun and 3 infantry moved from Sikang to Kazakhstan
1 aaGun and 4 infantry moved from Kansu to Timguska
2 armour moved from Manchuria to Buryatia
1 aaGun and 6 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Kweichow to Shensi
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,1,1,4,5,2,4,4,1,5,2,3,4,3,6,3,5,5,4,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 4 armour





