Farmboy (Axis) vs Innohub (Allies) G40 2nd no bid

  • '23 '22 '21 '20 '19 '18 '17

    that is quite fine. And apologies for missing it before.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Gibraltar to United Kingdom
                1 infantry moved from Archangel to Vologda
                1 armour moved from Novgorod to Vologda
                2 infantry moved from Belarus to Smolensk
                2 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Caucasus to Iraq
                      Germans take Iraq from British
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Smolensk

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 7,3,3,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in Syria
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Syria from French, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Smolensk to Novgorod
                4 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 86 Sea Zone to 85 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                7 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                3 aaGuns, 4 artilleries and 17 infantry moved from Rostov to Ukraine
                4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 tactical_bombers moved from Rostov to Northwest Persia
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Romania
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                1 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 mech_infantrys placed in Germany
                2 bombers placed in Western Germany
                1 transport placed in 112 Sea Zone
                1 transport placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 aaGun
        Belarus : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 infantry
        Nenetsia : 1 flag, 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        Bessarabia : 1 flag, 1 armour
        Ukraine : 1 flag, 3 aaGuns, 10 artilleries, 1 factory_minor and 18 infantry
        Vologda : 1 flag, 1 armour and 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        Caucasus : 1 armour and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 transport
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        Iraq : 1 flag, 1 armour and 3 mech_infantrys
        Northwest Persia : 11 armour, 5 mech_infantrys and 2 tactical_bombers
        98 Sea Zone : 1 destroyer and 1 transport
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 15 / 21
        Japanese : 62 / 70
        Americans : 52 / 82
        Chinese : 6 / 8
        British : 29 / 32
        UK_Pacific : 5 / 3
        Italians : 21 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Ger6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    assumed no intercept in uk because the odds are 4-1. If you did get a hit though it would effect the bombing so I thought it was important to flag.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Tambov to Rostov
                1 fighter moved from Russia to Volgograd
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                8 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Tambov to Volgograd
                3 infantry moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 11 infantry in Vologda, round 2 :  1/11 hits
                        Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 10 infantry in Vologda, round 3 :  2/10 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        1 artillery owned by the Italians, 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Vologda
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Novosibirsk
                4 mech_infantrys moved from Tambov to Volgograd
                2 armour moved from Tambov to Volgograd
                2 aaGuns moved from Tambov to Volgograd
                6 infantry moved from Tambov to Volgograd
                5 artilleries moved from Tambov to Russia
                1 infantry moved from Samara to Vologda
                1 aaGun moved from Tambov to Russia
                10 infantry moved from Tambov to Volgograd
                5 artilleries moved from Tambov to Volgograd
                1 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                9 infantry moved from Tambov to Volgograd
                8 infantry moved from Tambov to Russia
                1 aaGun moved from Russia to Vologda

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun and 1 infantry
        Kansu : 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Rostov : 1 artillery
        Russia : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
        Tambov : 3 infantry
        Novosibirsk : 1 infantry and 1 mech_infantry
        Vologda : 2 aaGuns and 11 infantry
        Volgograd : 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 26 infantry and 4 mech_infantrys
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 20 / 26
        Japanese : 62 / 70
        Americans : 52 / 82
        Chinese : 6 / 8
        British : 29 / 32
        UK_Pacific : 5 / 3
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Rus6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter moved from Anhwe to Szechwan
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Philippines to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from French Indo China to Szechwan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from 46 Sea Zone to French Indo China
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from French Indo China to Burma
                2 artilleries and 2 infantry moved from Shan State to Burma
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                2 armour and 1 mech_infantry moved from Shantung to Hunan
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 aaGun, 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Szechwan to Burma

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Japan
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 mech_infantry placed in Shantung
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 armour and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 1 infantry
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 20 / 26
        Japanese : 63 / 70
        Americans : 52 / 82
        Chinese : 5 / 8
        British : 29 / 32
        UK_Pacific : 5 / 3
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Jap6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to French Indo China
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 bomber moved from French Indo China to Shensi
                2 fighters moved from Eastern Persia to Persia
                1 destroyer moved from 14 Sea Zone to 16 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                2 fighters moved from French West Africa to Egypt

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to French West Africa: 2 fighters
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Shensi : 1 bomber
        Queensland : 1 artillery, 3 fighters and 2 infantry
        New Guinea : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Quebec : 1 aaGun, 1 infantry and 1 mech_infantry
        Egypt : 1 armour, 2 fighters and 1 mech_infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        French Central Africa : 2 infantry
        French West Africa : 2 fighters
        106 Sea Zone : 1 flag, 1 carrier, 1 submarine and 1 transport
        101 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        Brazil : 1 flag, 3 infantry
        Persia : 2 fighters

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 20 / 26
        Japanese : 63 / 70
        Americans : 52 / 70
        Chinese : 5 / 8
        British : 29 / 32
        UK_Pacific : 5 / 3
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Ame6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 20 / 26
        Japanese : 59 / 70
        Americans : 52 / 70
        Chinese : 9 / 17
        British : 29 / 32
        UK_Pacific : 5 / 3
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Chi6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to French Indo China
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 bomber moved from French Indo China to Shensi
                2 fighters moved from Eastern Persia to Persia
                1 destroyer moved from 14 Sea Zone to 16 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                2 fighters moved from French West Africa to Egypt

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 2 fighters placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to French West Africa: 2 fighters
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Russia to Nenetsia

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 3 mech_infantrys
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 :  0/5 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 :  3/4 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
                    1 artillery retreated to Persia
                    Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Nenetsia
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 2 armour
                        British roll dice for 2 fighters and 1 tactical_bomber in Nenetsia, round 2 :  1/3 hits
                        Germans roll dice for 2 armour in Nenetsia, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 armour owned by the Germans lost in Nenetsia
                        British roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Nenetsia, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Nenetsia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 fighter
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  0/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 3 :  3/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        2 artilleries owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Persia
                1 fighter moved from Iraq to Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 2 artilleries and 12 infantry moved from India to West India
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to French West Africa
                1 fighter moved from French West Africa to Egypt
                1 fighter and 1 tactical_bomber moved from Nenetsia to Volgograd
                2 transports moved from 80 Sea Zone to 77 Sea Zone
                1 fighter moved from Shensi to Persia

    Place Units - British
                2 artilleries and 1 fighter placed in Persia
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 infantry
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3,1,3
                British collect 27 PUs (3 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 bomber, 1 fighter and 6 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Queensland : 1 artillery, 3 fighters and 2 infantry
        New Guinea : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        West India : 3 aaGuns, 2 artilleries and 12 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        French Central Africa : 2 infantry
        French West Africa : 3 fighters
        Volgograd : 1 fighter and 1 tactical_bomber
        80 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 1 carrier, 1 submarine and 1 transport
        Eastern Persia : 1 flag, 3 mech_infantrys
        101 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        77 Sea Zone : 2 transports
        Brazil : 1 flag, 3 infantry
        Persia : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 7 fighters, 4 infantry and 5 mech_infantrys

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 20 / 26
        Japanese : 59 / 70
        Americans : 52 / 70
        Chinese : 9 / 17
        British : 30 / 27
        UK_Pacific : 5 / 5
        Italians : 18 / 33
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_UK_6.tsvg

  • '19 '18 '17 '16 '15

    I  didn’t realize the UK can no longer produce troops, and replace that lone soldier plus another solder to become armor.  Please let me know if you have any concern.

    Cheers

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 bomber moved from Caucasus to Rostov
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Rostov to 100 Sea Zone
                1 bomber moved from 100 Sea Zone to Southern Italy
                1 mech_infantry moved from Caucasus to Iraq
                2 armour moved from Northwest Persia to Iraq
                1 aaGun moved from Yugoslavia to Romania
                1 armour moved from Libya to Tobruk
                1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 transports placed in 97 Sea Zone
                3 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Russians : -0.33

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 5 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 aaGun
        Tobruk : 1 armour
        Northern Italy : 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 2 infantry
        Ukraine : 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
        Iraq : 2 armour and 1 mech_infantry
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 18 / 26
        Japanese : 59 / 70
        Americans : 52 / 70
        Chinese : 9 / 17
        British : 30 / 27
        UK_Pacific : 5 / 5
        Italians : 20 / 37
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Ita6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    @innohub:

    I  didn’t realize the UK can no longer produce troops, and replace that lone soldier plus another solder to become armor.  Please let me know if you have any concern.

    Cheers

    no problem.

    One thing to know too is that if you end up building extra, the game allows you to hold over the extra unit until the next turn. But I’m fine with the change.

  • '19 '18 '17 '16 '15

    Ah, good to know :-D :-D

    Will make the move soon.  Sorry for taking long.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Java from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    triplea_41226_ANZ6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Java from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Tambov to Persia
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Central Africa: 1 infantry
                EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 1 destroyer
        Alexandria : 2 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 83
        Russians : 18 / 26
        Japanese : 55 / 70
        Americans : 52 / 70
        Chinese : 9 / 17
        British : 30 / 27
        UK_Pacific : 5 / 5
        Italians : 20 / 37
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Fre6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    Was just reading in the rules that you actually aren’t supposed to buy more units than you can build in a turn. So I was wrong. But triple a does allow for it and I can’t imagine it usually being an issue.

    @farmboy:

    @innohub:

    I  didn’t realize the UK can no longer produce troops, and replace that lone soldier plus another solder to become armor.  Please let me know if you have any concern.

    Cheers

    no problem.

    One thing to know too is that if you end up building extra, the game allows you to hold over the extra unit until the next turn. But I’m fine with the change.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                11 armour, 5 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                4 bombers moved from Western Germany to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 bomber moved from Novgorod to Russia
                2 fighters moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Syria to Trans-Jordan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Persia
                    Germans attack with 13 armour, 4 bombers, 8 mech_infantrys and 2 tactical_bombers
                    British defend with 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 4 infantry and 5 mech_infantrys; French defend with 1 fighter; Americans defend with 2 fighters
                        Germans roll dice for 13 armour, 4 bombers, 8 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 10/27 hits, 11.83 expected hits
                        British roll dice for 3 armour, 3 artilleries, 8 fighters, 4 infantry and 5 mech_infantrys in Persia, round 2 : 10/23 hits, 10.83 expected hits
                        5 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia
                        Germans roll dice for 11 armour, 4 bombers and 2 tactical_bombers in Persia, round 3 : 11/17 hits, 9.50 expected hits
                        British roll dice for 3 armour, 2 artilleries and 8 fighters in Persia, round 3 : 7/13 hits, 7.50 expected hits
                        7 armour owned by the Germans, 2 fighters owned by the Americans, 2 artilleries owned by the British, 4 fighters owned by the British and 3 armour owned by the British lost in Persia
                        Germans roll dice for 4 armour, 4 bombers and 2 tactical_bombers in Persia, round 4 : 5/10 hits, 6.00 expected hits
                        British roll dice for 2 fighters in Persia, round 4 : 2/2 hits, 1.33 expected hits
                        2 armour owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 11 armour and 8 mech_infantrys
                    Casualties for British: 3 armour, 3 artilleries, 5 fighters, 4 infantry and 5 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for Americans: 2 fighters
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 5 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 2 : 0/6 hits, 1.33 expected hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 2/4 hits, 1.00 expected hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Persia to Northwest Persia
                4 bombers moved from Persia to Iraq
                2 tactical_bombers moved from Northwest Persia to Iraq
                3 aaGuns, 10 artilleries and 18 infantry moved from Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                2 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Western Germany to Bryansk
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                2 bombers placed in Western Germany
                2 infantry placed in Southern France
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Germans collect 60 PUs (1 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
        Germans : -1.67
        British : 2.00

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major and 1 harbour
        Germany : 1 factory_major
        Northern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 6 armour, 11 artilleries, 2 bombers, 2 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Smolensk : 1 flag
        112 Sea Zone : 1 destroyer and 1 transport
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 4 bombers and 2 tactical_bombers
        Persia : 1 flag, 2 armour and 1 factory_minor
        98 Sea Zone : 1 destroyer and 2 transports
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 18 / 26
        Japanese : 55 / 70
        Americans : 52 / 70
        Chinese : 9 / 17
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 20 / 37
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41226_Ger7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    note that I assumed no intercept. odds favoured me and it wouldn’t have effected the bombing. But of course we can redo if you prefer.

  • '19 '18 '17 '16 '15

    Russia is getting tight… :x

  • '23 '22 '21 '20 '19 '18 '17

    Yeah. The more I play, the more I am convinced that the bid is necessary. I do think that effective allied strategy is less clear than axis, but I’m also convinced that either a bid or BM mode are needed to balance the game (although the latter probably favours the allies)

    I’m moving later today and will be travelling for the next couple of days.  Posts will be more sporadic than normal (unless the plane has wifi).

  • '19 '18 '17 '16 '15

    Got you.  Please take your time.

    I am still fairly new to G40 and probably not knowing well enough on how far Allies can go without Bid.  (And you seem to do really well with Allies!)  How many bids are you thinking of for Allies to be a fair game?

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