@Ragnell804 gg, I concede
Wittmann's and P@nther's test game thread
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setup
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TripleA 1.9.0.0.7342 pre-release and wwIIv3_1941.
No bid, no tech , NO active -
Test summary from TripleA, engine version: 1.9, time: 11:48:22
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Please indicate whether you can load this savegame without issues.
Please ask in case you run into issues.:-)
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
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I have loaded it, with my existing AAA. Is that okay?
Please play on. -
So do you now have both versions side by side - or just the old one?
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Old only. Will take a few hours to load AAA. will do, if you want .
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I would say let us start as it is now.
In case we run into problems (I don’t expect that, though) we can manage to install the newer one at a later point.But be warned: Your troops will suffer a lot more from boredom than from my hits…
… it always takes me an awful lot of time to figure out my moves.
G1 is roughly estimated to follow this afternoon :wink:
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You had prewarned me; is fine .
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
2 armour, 1 artillery and 4 infantry moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Bulgaria Romania to Baltic States
1 fighter moved from Northwestern Europe to East Poland
1 fighter moved from Norway to East Poland
1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Poland to Ukraine
1 fighter moved from Germany to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 bomber moved from Germany to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to EgyptCombat - Germans
Battle in Baltic States
Germans attack with 6 armour, 2 artilleries and 5 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 6 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in East Poland
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans win, taking East Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is -4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser and 1 destroyer
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarinesNon Combat Move - Germans
1 bomber moved from Egypt to Libya
2 fighters moved from East Poland to Poland
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Bulgaria Romania
2 infantry moved from Norway to Finland
1 aaGun and 3 infantry moved from Germany to Poland
1 armour moved from France to Poland
1 infantry moved from France to ItalyPlace Units - Germans
1 armour, 5 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East PolandCombat - Russians
Battle in East Poland
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
Germans roll dice for 1 artillery in East Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Archangel to Russia
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Archangel to Belorussia
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Novosibirsk to Chinghai
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Archangel : 1 aaGun, 1 artillery and 5 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
Chinghai : 3 infantry
East Poland : 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 2 armour, 3 artilleries, 1 factory and 5 infantry
Stanovoj Chrebet : 5 infantry
Yakut S.S.R. : 2 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 45
Russians : 27 / 32
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
4 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter and 2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Fukien
1 fighter moved from Japan to Fukien
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from 61 Sea Zone to Hupeh
1 fighter moved from 61 Sea Zone to KwangtungCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hupeh
retreated to Hupeh
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 51 Sea Zone
4 fighters moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from Kwangtung to 50 Sea Zone
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from Manchuria to KiangsuPlace Units - Japanese
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 battleship moved from 2 Sea Zone to 7 Sea Zone
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
British take France from Germans
1 infantry moved from 7 Sea Zone to France
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
1 artillery moved from 38 Sea Zone to East IndiesCombat - British
Battle in 49 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
Russians loiter and taunt; British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in East Indies
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 infantry moved from Burma to India
1 transport moved from 41 Sea Zone to 30 Sea Zone
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 aaGun moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 aaGun moved from 7 Sea Zone to FrancePlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
2 infantry placed in United Kingdom
1 factory placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 44 PUs; end with 44 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
East Indies : 1 artillery
France : 1 flag, 1 aaGun, 1 armour and 2 infantry
India : 1 infantry
Persia : 1 aaGun and 2 infantry
Rhodesia : 2 infantry
Trans-Jordan : 1 bomber and 2 infantry
Union of South Africa : 1 factory
United Kingdom : 1 armour, 1 artillery, 1 factory and 2 infantry
Western Canada : 1 infantry
6 Sea Zone : 1 destroyer
7 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
30 Sea Zone : 1 destroyer and 1 transport
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 28 / 45
Russians : 27 / 32
Japanese : 26 / 42
British : 44 / 54
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40 -
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit ModeThat looks very familiar… I had always forgotten that move in the past, too. :wink:
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Predictable can work sometimes.
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Test summary from TripleA, engine version: 1.9, time: 10:02:08
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Italy to FranceCombat - Italians
Battle in France
Italians attack with 1 infantry
British defend with 1 aaGun, 1 armour and 2 infantry
Italians roll dice for 1 infantry in France, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits
1 infantry owned by the Italians lost in France
British win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Please ignore this. It was only to test whether the forum issue has been resolved.
Works fine. I have used this one:
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Test summary from TripleA, engine version: 1.9, time: 14:11:48