Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL17 BM3 Me1945 (Axis) vs. Adam514 (Allies) Game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Southern France
1 bomber moved from Ukraine to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to France
1 armour moved from France to Southern ItalyPlace Units - Italians
3 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5,3,4,6,1,5,6
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
Italians : 0.17
Americans : -0.33Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_minor and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Ukraine : 2 mech_infantrys
95 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 81
Russians : 16 / 30
Japanese : 41 / 50
Americans : 64 / 112
Chinese : 11 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 24 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
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He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
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He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
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He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
Or you can get married… that’s a challenge :-D
Any time you can play is much more enjoyable if artful skill need to be deployed to pull it off.
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He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
Or you can get married… that’s a challenge :-D
Any time you can play is much more enjoyable if artful skill need to be deployed to pull it off.
Haha not bad. I also find it more enjoyable when I should be doing something else.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Kwangtung
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 78 PUs;
Germans buy 3 artilleries, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Rostov to Bryansk
17 armour, 2 artilleries, 1 bomber, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
2 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to TimguskaCombat - Germans
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 1 bomber, 2 fighters, 22 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 9 armour, 12 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 1 bomber, 1 fighter, 22 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 16.83 expected hits
Russians roll dice for 1 aaGun, 9 armour, 12 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 18/55 hits, 20.50 expected hits
13 infantry owned by the Russians, 18 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/37 hits, 13.83 expected hits
Russians roll dice for 9 armour, 12 artilleries, 1 fighter, 14 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/42 hits, 16.17 expected hits
1 mech_infantry owned by the Russians, 14 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk
15 armour owned by the Germans retreated to Ukraine
Russians win with 9 armour, 12 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -50
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 22 infantry and 11 mech_infantrys
Casualties for Russians: 1 aaGun, 27 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Ukraine
3 fighters moved from Southern Italy to 112 Sea Zone
3 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Urals to Timguska
1 mech_infantry moved from Evenkiyskiy to TimguskaPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Persia
Germans undo move 3.
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Persia
3 infantry placed in Novgorod
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,6,5,2,2,5,2
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -7.83
AA fire in Bryansk : : 0.50
Americans : -0.67
Russians : 1.00Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
France : 5 artilleries, 14 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Southern Italy : 1 fighter and 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 aaGuns, 1 airfield, 16 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 9 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
127 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 15 / 30
Japanese : 41 / 50
Americans : 61 / 112
Chinese : 11 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 24 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Tambov to Rostov
2 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 armour moved from Bryansk to Russia
1 fighter moved from 127 Sea Zone to Vologda
1 infantry moved from Russia to Smolensk
2 aaGuns and 11 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
1 bomber moved from India to Hunan
1 infantry moved from Shan State to Yunnan
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Kwangtung
Battle in Hunan
Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Hunan, round 2 : 3/8 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Kwangtung from ANZAC with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Hunan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Jehol to Chahar
2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 bomber moved from Hunan to IndiaPlace Units - Japanese
1 destroyer and 2 fighters placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in India
Japanese undo move 2.
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.33
Japanese : -2.67Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 17 infantry and 3 mech_infantrys
Yunnan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 marine, 6 submarines and 5 tactical_bombers
39 Sea Zone : 1 flag
20 Sea Zone : 1 transport
West India : 1 flag
French Madagascar : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 77
Russians : 23 / 34
Japanese : 44 / 49
Americans : 61 / 112
Chinese : 9 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 4 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
2 bombers moved from Eastern United States to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
14 fighters and 1 tactical_bomber moved from 35 Sea Zone to MalayaCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers, 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 1 artillery, 14 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 14 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 12/18 hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
4 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 infantry
Cleaning up after air battlesNon Combat Move - Americans
14 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
8 carriers, 6 destroyers and 16 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Queensland to 54 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 destroyer and 3 transports placed in 101 Sea Zone
2 bombers and 3 fighters placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-JordanCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter, 3 infantry and 3 mech_infantrys placed in United Kingdom
British undo move 2.
1 mech_infantry placed in Union of South Africa
1 fighter, 3 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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Hey Me, you gonna be in Vegas for the WSOP this summer?
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Hey Me, you gonna be in Vegas for the WSOP this summer?
What WSOP is? Can you send me a link.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Holland BelgiumCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 artillery
Americans defend with 1 infantry
Italians roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,5,4,3,5,2,5
Italians collect 7 PUs (13 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 1.50
Americans : 0.33
Russians : 0.67Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 9 artilleries and 1 factory_minor
Holland Belgium : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Ukraine : 1 bomber and 1 mech_infantry
Greece : 1 flag
Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 23 / 34
Japanese : 39 / 49
Americans : 64 / 115
Chinese : 11 / 11
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in Shan State
Battle in Kwangtung
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Siam from Japanese, taking Shan State from Japanese, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to Sumatra
1 infantry moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUsCombat Move - French
Turn Complete - French
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Congratulations Adam. Strong play.
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You too, good game!