@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
I meant that I’m getting old, hence why it took longer than 5min for US/China/UK. Not you :wink:.
I meant that I’m getting old, hence why it took longer than 5min for US/China/UK. Not you :wink:.
How old? 34 here. Believe our Axis friend is about 40.
I meant that I’m getting old, hence why it took longer than 5min for US/China/UK. Not you :wink:.
How old? 34 here. Believe our Axis friend is about 40.
Haha I’m 22.
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
1 bomber moved from Ukraine to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to France
1 armour moved from France to Southern Italy
Place Units - Italians
3 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,5,3,4,6,1,5,6
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_minor and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Ukraine : 2 mech_infantrys
95 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 81
Russians : 16 / 30
Japanese : 41 / 50
Americans : 64 / 112
Chinese : 11 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 24 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
Or you can get married… that’s a challenge :-D
Any time you can play is much more enjoyable if artful skill need to be deployed to pull it off.
He’s a youngster. You should be chasing girls at 22, not posting on this site while your wife fell asleep on the couch watching figure skating. :). (Psstt when you get older opportunities to play the game are thin and wife falling asleep on couch time is prime AA playtime) :wink:
In my opinion my time is better spent on here than chasing girls. I’m always passionate about a challenge :wink:.
Remember the advice about playing as a married man :lol:
I’ve heard it many times before, which is part of the reason why I won’t get married.
Or you can get married… that’s a challenge :-D
Any time you can play is much more enjoyable if artful skill need to be deployed to pull it off.
Haha not bad. I also find it more enjoyable when I should be doing something else.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Kwangtung
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 78 PUs;
Germans buy 3 artilleries, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Rostov to Bryansk
17 armour, 2 artilleries, 1 bomber, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
2 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Combat - Germans
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 1 bomber, 2 fighters, 22 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 9 armour, 12 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 1 bomber, 1 fighter, 22 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 14/55 hits, 16.83 expected hits
Russians roll dice for 1 aaGun, 9 armour, 12 artilleries, 1 fighter, 27 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 18/55 hits, 20.50 expected hits
13 infantry owned by the Russians, 18 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/37 hits, 13.83 expected hits
Russians roll dice for 9 armour, 12 artilleries, 1 fighter, 14 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/42 hits, 16.17 expected hits
1 mech_infantry owned by the Russians, 14 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Bryansk
15 armour owned by the Germans retreated to Ukraine
Russians win with 9 armour, 12 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -50
Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 22 infantry and 11 mech_infantrys
Casualties for Russians: 1 aaGun, 27 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Ukraine
3 fighters moved from Southern Italy to 112 Sea Zone
3 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Urals to Timguska
1 mech_infantry moved from Evenkiyskiy to Timguska
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Persia
Germans undo move 3.
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Persia
3 infantry placed in Novgorod
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,6,5,2,2,5,2
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -7.83
AA fire in Bryansk : : 0.50
Americans : -0.67
Russians : 1.00
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
France : 5 artilleries, 14 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Southern Italy : 1 fighter and 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 aaGuns, 1 airfield, 16 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 9 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
127 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 77
Russians : 15 / 30
Japanese : 41 / 50
Americans : 61 / 112
Chinese : 11 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 24 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Tambov to Rostov
2 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 armour moved from Bryansk to Russia
1 fighter moved from 127 Sea Zone to Vologda
1 infantry moved from Russia to Smolensk
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
1 bomber moved from India to Hunan
1 infantry moved from Shan State to Yunnan
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Kwangtung
Battle in Hunan
Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Hunan, round 2 : 3/8 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Kwangtung from ANZAC with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Hunan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Jehol to Chahar
2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 bomber moved from Hunan to India
Place Units - Japanese
1 destroyer and 2 fighters placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in India
Japanese undo move 2.
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -2.67
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 17 infantry and 3 mech_infantrys
Yunnan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 marine, 6 submarines and 5 tactical_bombers
39 Sea Zone : 1 flag
20 Sea Zone : 1 transport
West India : 1 flag
French Madagascar : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 77
Russians : 23 / 34
Japanese : 44 / 49
Americans : 61 / 112
Chinese : 9 / 12
British : 31 / 42
UK_Pacific : 0 / 0
Italians : 20 / 7
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 4 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
2 bombers moved from Eastern United States to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
14 fighters and 1 tactical_bomber moved from 35 Sea Zone to Malaya
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers, 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
Americans attack with 1 artillery, 14 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 14 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 12/18 hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
4 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 infantry
Cleaning up after air battles
Non Combat Move - Americans
14 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
8 carriers, 6 destroyers and 16 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Queensland to 54 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 destroyer and 3 transports placed in 101 Sea Zone
2 bombers and 3 fighters placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
3 infantry moved from Hopei to Anhwe
3 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Germany
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter, 3 infantry and 3 mech_infantrys placed in United Kingdom
British undo move 2.
1 mech_infantry placed in Union of South Africa
1 fighter, 3 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Hey Me, you gonna be in Vegas for the WSOP this summer?
Hey Me, you gonna be in Vegas for the WSOP this summer?
What WSOP is? Can you send me a link.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 artillery
Americans defend with 1 infantry
Italians roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,5,4,3,5,2,5
Italians collect 7 PUs (13 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : 0.33
Russians : 0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 9 artilleries and 1 factory_minor
Holland Belgium : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Ukraine : 1 bomber and 1 mech_infantry
Greece : 1 flag
Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 77
Russians : 23 / 34
Japanese : 39 / 49
Americans : 64 / 115
Chinese : 11 / 11
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Battle in Shan State
Battle in Kwangtung
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Siam from Japanese, taking Shan State from Japanese, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to Sumatra
1 infantry moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Move - French
Turn Complete - French
Congratulations Adam. Strong play.