@simon33 Agreed.
17L BM3.3 World Domination Tech Giallo(x) vs Oysteilo
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rollsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Burma to 37 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6,4 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Adding units owned by Americans to Algeria: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Morocco: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,5,4,6,6,3,2,3,4,3,2,1,5,6,5,6,3,6,4,6,3,6
Americans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsResearch Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to India
3 mech_infantrys moved from India to Burma
2 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Ethiopia
1 battleship, 1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
British undo move 2.
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
2 artilleries and 3 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Belarus to Western UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 3 armour and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Algeria from Americans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Algeria to 97 Sea Zone
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 94 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in United Kingdom does 2 damage to factory_major owned by British
Rockets in Western Germany roll: 2
Rocket attack in Russia does 2 damage to factory_major owned by Russians
Rockets in Novgorod roll: 2
Rocket attack in Gibraltar does 2 damage to airfield owned by British
Rockets in France roll: 2
6 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 7 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Belarus to Western UkraineCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
2 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 mech_infantry moved from Smolensk to Belarus
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 carrier placed in 97 Sea Zone
1 destroyer placed in 113 Sea Zone
1 airfield placed in Greece
1 bomber and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Greece: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
there you go
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2,3 and gets 0 hitsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Egypt to Algeria
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8,5 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4,3 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
retreated to Algeria
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Algeria to Morocco
2 fighters moved from Algeria to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from France to United KingdomPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery moved from Szechwan to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2,3 and gets 0 hitsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Egypt to Algeria
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8,5 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4,3 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
retreated to Algeria
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Algeria to Morocco
2 fighters moved from Algeria to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from France to United KingdomPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery moved from Szechwan to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsResearch Technology - British
British spend 0 on tech rolls
British roll 1,4 and gets 0 hitsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Burma to Kweichow
2 fighters moved from India to Kweichow
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Kweichow
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Kweichow to Burma
1 artillery and 2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Northwest Persia
1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from French West Africa to French Equatorial Africa
1 battleship, 1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
1 destroyer placed in 98 Sea Zone
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 artilleries and 3 infantry moved from Libya to Tunisia
1 armour moved from Algeria to Tunisia -
scramble?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 artilleries and 3 infantry moved from Libya to Tunisia
1 armour moved from Algeria to TunisiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC roll 1,2 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC roll 1,2 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 64 PUs; 0 techTokens;
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Persia does 5 damage to factory_minor owned by British
Rockets in Greece roll: 5
Rocket attack in United Kingdom does 2 damage to factory_major owned by British
Rockets in Western Germany roll: 2
Rocket attack in Russia does 4 damage to factory_major owned by Russians
Rockets in Novgorod roll: 4
6 artilleries and 6 infantry moved from Western Ukraine to Ukraine
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
8 artilleries moved from Belarus to Bryansk
8 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/18 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 8 artilleries and 8 infantry
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 6/16 hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 2/7 hits
1 aaGun owned by the Russians, 2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bryansk
6 infantry owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
1 aaGun, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
1 bomber moved from Smolensk to Belarus
1 aaGun and 3 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to Romania
1 aaGun, 2 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Greece to 95 Sea Zone
1 fighter moved from Greece to 95 Sea Zone
2 armour and 6 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Greece to 95 Sea ZonePlace Units - Germans
3 artilleries and 1 mech_infantry placed in Novgorod
12 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 24 PUs; 0 techTokens;
Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun and 3 armour
AA fire in Western Ukraine : 1/2 hits
1 fighter owned by the Russians lost in Western Ukraine
Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits
Italians roll dice for 1 aaGun, 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 3 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to RostovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 4,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 tactical_bomber moved from 42 Sea Zone to Kweichow
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from Philippines to Kwangsi
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Japan to Kwangsi
1 artillery moved from Hunan to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 3/4 hits
Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 0/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 3 : 5/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry; Chinese defend with 1 airfield
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
2 battleships, 5 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 55 Sea Zone to 35 Sea Zone
4 fighters moved from Celebes to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
intercept W Germany? 2 bombers vs 1 fighter