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17L BM3.3 World Domination Tech Giallo(x) vs Oysteilo

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 1,2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40729_Fre6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x airfield; Remaining resources: 64 PUs; 0 techTokens;
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Persia does 5 damage to factory_minor owned by British
                    Rockets in Greece roll: 5
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 4
                6 artilleries and 6 infantry moved from Western Ukraine to Ukraine
                3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                8 artilleries moved from Belarus to Bryansk
                8 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Ukraine, round 2 :  8/18 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 8 artilleries and 8 infantry
                    Russians defend with 1 aaGun and 7 infantry
                        Germans roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 :  6/16 hits
                        Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 :  2/7 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bryansk
                    6 infantry owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Western Ukraine
                1 bomber moved from Smolensk to Belarus
                1 aaGun and 3 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 aaGun, 2 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Greece to 95 Sea Zone
                1 fighter moved from Greece to 95 Sea Zone
                2 armour and 6 mech_infantrys moved from Western Germany to Poland
                1 fighter and 2 tactical_bombers moved from Greece to 95 Sea Zone

    Place Units - Germans
                3 artilleries and 1 mech_infantry placed in Novgorod
                12 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40729_Ger7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 24 PUs; 0 techTokens;
                Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry; Italians defend with 1 aaGun and 3 armour
                        AA fire in Western Ukraine :  1/2 hits
                        1 fighter owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  4/7 hits
                        Italians roll dice for 1 aaGun, 3 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 :  4/6 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Italians: 1 aaGun and 3 armour
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 aaGun moved from Tambov to Rostov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_40729_Rus7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 4,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi
                1 bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 tactical_bomber moved from 42 Sea Zone to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from 42 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from Philippines to Kwangsi
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Japan to Kwangsi
                1 artillery moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 :  0/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 3 :  5/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
                2 battleships, 5 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 55 Sea Zone to 35 Sea Zone
                4 fighters moved from Celebes to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

    triplea_40729_Jap7.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    triplea_40729_Ame7.tsvg

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    intercept W Germany? 2 bombers vs 1 fighter

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    No

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 1,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Java from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from 44 Sea Zone to Queensland
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 harbour placed in Morocco
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_40729_Ame7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_40729_Chi7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 1,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Java from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from 44 Sea Zone to Queensland
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 harbour placed in Morocco
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  3/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 4 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 5,4 and gets 0 hits

    Purchase Units - British
                British repair damage of 3x airfield, 5x factory_minor; Remaining resources: 30 PUs; 2 techTokens;
                British buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                4 fighters moved from Egypt to 98 Sea Zone
                2 fighters moved from Burma to Shan State
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 3 :  0/5 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 4 :  3/5 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 aaGun, 4 artilleries and 8 infantry moved from India to Burma
                2 fighters moved from Shan State to India
                1 bomber moved from Egypt to India
                1 tactical_bomber moved from Egypt to Eastern Persia
                4 fighters moved from 98 Sea Zone to Egypt
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from French Equatorial Africa to Egypt
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40729_UK_7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians rolls :  0/1 hits

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Italians
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Tunisia to Algeria
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 fighters moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40729_Ita7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    i rolled dice and forgot to bring in my anzac bomber to sumatra, with enhanced range it can land in india

    round 1

    DiceRolls: 1@4; Total Hits: 11@4: (4)

    Round 2 (if required)

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 3,3 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Malaya
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sumatra: 1 artillery
                EDIT: Changing ownership of Sumatra from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Sumatra: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_40729_ANZ7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 3,3 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Malaya
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sumatra: 1 artillery
                EDIT: Changing ownership of Sumatra from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Sumatra: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to French Central Africa

    Non Combat Move - French

    Turn Complete - French

    triplea_40729_Fre7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

  • 21 20 19 18 17 16

    @oysteilo:

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

    Well that’s a bit strange, your attack failed and then later on you bring in the bomber. I see that you could have used it for the attack, but I can’t agree to this. I won the battle and then you see you could have used an extra plane…

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @Giallo:

    @oysteilo:

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

    Well that’s a bit strange, your attack failed and then later on you bring in the bomber. I see that you could have used it for the attack, but I can’t agree to this. I won the battle and then you see you could have used an extra plane…

    OK, if you don’t allow it edit accordingly and go ahead

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @oysteilo:

    @Giallo:

    @oysteilo:

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

    Well that’s a bit strange, your attack failed and then later on you bring in the bomber. I see that you could have used it for the attack, but I can’t agree to this. I won the battle and then you see you could have used an extra plane…

    OK, if you don’t allow it edit accordingly and go ahead

    It was an honest misstake from my side, but you are right, I did not bring it in because I forgot. It is your right not to accept this so please edit and go ahead, no worries about that. I understand this might come across as cheesey

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @oysteilo:

    @oysteilo:

    @Giallo:

    @oysteilo:

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

    Well that’s a bit strange, your attack failed and then later on you bring in the bomber. I see that you could have used it for the attack, but I can’t agree to this. I won the battle and then you see you could have used an extra plane…

    OK, if you don’t allow it edit accordingly and go ahead

    It was an honest misstake from my side, but you are right, I did not bring it in because I forgot. It is your right not to accept this so please edit and go ahead, no worries about that. I understand this might come across as cheesey

    come across as cheesy…… but I did the edit because there is nothing else for the bomber to do this round. I am sorry for the confusion, but seriously I have no interest in pulling tricks on you! I hope there are no hard feelings for this. I am perfectly fine with changing it back

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 3,5 and gets 0 hits

    Purchase Units - Germans
                Germans repair damage of 6x factory_major, 2x airfield; Remaining resources: 54 PUs; 2 techTokens;
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 unit repaired.
                Rocket attack in Persia does 5 damage to factory_minor owned by British
                    Rockets in Greece roll: 5
                Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                    Rockets in France roll: 1
                Rocket attack in Russia does 2 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 2
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Belarus to Vologda
                1 infantry moved from Archangel to Vologda
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 carriers moved from 95 Sea Zone to 98 Sea Zone
                4 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                3 armour, 6 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
                13 artilleries and 34 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                2 armour and 6 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour, 3 bombers, 1 infantry and 6 mech_infantrys
                    Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 3 armour, 3 bombers, 1 infantry and 6 mech_infantrys in Western Ukraine, round 2 :  3/13 hits
                        Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  2/5 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 armour, 3 bombers and 5 mech_infantrys in Western Ukraine, round 3 :  3/11 hits
                        Russians roll dice for 2 armour in Western Ukraine, round 3 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 armour owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys
                Battle in Rostov
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Rostov :  0/1 hits
                        Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Ukraine
                3 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Archangel to Belarus
                2 aaGuns moved from Belarus to Bryansk
                1 bomber moved from Vologda to Novgorod
                3 bombers moved from Western Ukraine to Novgorod
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany
                1 fighter placed in Western Germany
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Southern Italy: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_40729_Ger8.tsvg

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