17L BM3.3 World Domination Tech Giallo(x) vs Oysteilo


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - ANZAC
                ANZAC spend 10 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_40729_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - ANZAC
                ANZAC spend 10 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 marine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar

    Turn Complete - French

    triplea_40729_Fre5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Russia does 2 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 2
                Rocket attack in Gibraltar does 2 damage to airfield owned by British
                    Rockets in France roll: 2
                6 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Belarus to Western Ukraine

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                2 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 mech_infantry moved from Smolensk to Belarus
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 tactical_bomber moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                1 destroyer placed in 113 Sea Zone
                1 airfield placed in Greece
                1 bomber and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Greece: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40729_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 2,3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Western Germany
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Egypt to Algeria
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 8,5 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4,3 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Algeria
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    retreated to Algeria
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Algeria to Morocco
                2 fighters moved from Algeria to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 artillery and 3 infantry placed in Central United States
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40729_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_40729_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 2,3 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Western Germany
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Egypt to Algeria
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 8,5 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4,3 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Algeria
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/3 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    retreated to Algeria
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Algeria to Morocco
                2 fighters moved from Algeria to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 artillery and 3 infantry placed in Central United States
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 1,4 and gets 0 hits

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Burma to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Burma to Kweichow
                2 fighters moved from India to Kweichow
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in Kweichow
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kweichow to Burma
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Northwest Persia
                1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from French West Africa to French Equatorial Africa
                1 battleship, 1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40729_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 artilleries and 3 infantry moved from Libya to Tunisia
                1 armour moved from Algeria to Tunisia

    triplea_40729_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?


  • @Giallo:

    scramble?

    no thanks

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 artilleries and 3 infantry moved from Libya to Tunisia
                1 armour moved from Algeria to Tunisia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Southern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40729_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 1,2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_40729_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 1,2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40729_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x airfield; Remaining resources: 64 PUs; 0 techTokens;
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Persia does 5 damage to factory_minor owned by British
                    Rockets in Greece roll: 5
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 4
                6 artilleries and 6 infantry moved from Western Ukraine to Ukraine
                3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                8 artilleries moved from Belarus to Bryansk
                8 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Ukraine, round 2 :  8/18 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 8 artilleries and 8 infantry
                    Russians defend with 1 aaGun and 7 infantry
                        Germans roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 :  6/16 hits
                        Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 :  2/7 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bryansk
                    6 infantry owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Western Ukraine
                1 bomber moved from Smolensk to Belarus
                1 aaGun and 3 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 aaGun, 2 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Greece to 95 Sea Zone
                1 fighter moved from Greece to 95 Sea Zone
                2 armour and 6 mech_infantrys moved from Western Germany to Poland
                1 fighter and 2 tactical_bombers moved from Greece to 95 Sea Zone

    Place Units - Germans
                3 artilleries and 1 mech_infantry placed in Novgorod
                12 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40729_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 24 PUs; 0 techTokens;
                Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Vologda
                1 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry; Italians defend with 1 aaGun and 3 armour
                        AA fire in Western Ukraine :  1/2 hits
                        1 fighter owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  4/7 hits
                        Italians roll dice for 1 aaGun, 3 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 :  4/6 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Italians: 1 aaGun and 3 armour
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 aaGun moved from Tambov to Rostov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_40729_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 4,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Long Range Aircraft

    Activate Technology - Japanese
                Japanese activating Long Range Aircraft

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi
                1 bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 tactical_bomber moved from 42 Sea Zone to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from 42 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from Philippines to Kwangsi
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Japan to Kwangsi
                1 artillery moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 :  0/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 3 :  5/6 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
                2 battleships, 5 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 55 Sea Zone to 35 Sea Zone
                4 fighters moved from Celebes to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

    triplea_40729_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    triplea_40729_Ame7.tsvg


  • intercept W Germany? 2 bombers vs 1 fighter

  • '21 '20 '19 '18 '17 '16

    No


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 1,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 harbour and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Java
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Java from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from 44 Sea Zone to Queensland
                5 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 harbour placed in Morocco
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_40729_Ame7.tsvg

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