TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour and 3 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Americans, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter, 1 tactical_bomber and 3 transports
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from 25 Sea Zone to Wake Island
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter and 2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from French West Africa to Egypt
1 fighter moved from India to Tsinghai
1 fighter moved from Egypt to Caucasus
2 infantry moved from Morocco to Algeria
Combat - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 3 artilleries and 12 infantry moved from India to West India
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
1 aaGun and 2 artilleries placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
triplea_40722_UK_4.tsvg