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Mallery29 Allies+19 VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 cruiser and 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 armour and 3 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 fighter, 1 tactical_bomber and 3 transports
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 fighter, 1 tactical_bomber and 3 transports
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Western United States to Central United States
                2 mech_infantrys moved from Central United States to Eastern United States
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                3 fighters moved from 25 Sea Zone to Wake Island
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                9 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 armour moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from India to Tsinghai
                1 fighter moved from Egypt to Caucasus
                2 infantry moved from Morocco to Algeria

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                3 infantry moved from French Guiana to 88 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 aaGuns, 3 artilleries and 12 infantry moved from India to West India
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - British
                1 aaGun and 2 artilleries placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40722_UK_4.tsvg


  • not sure why I did a certain move…it will probably end me…we’ll see…

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Novgorod
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Novgorod
                    Italians attack with 1 armour
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        Russians roll dice for 2 artilleries in Novgorod, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Novgorod
                        Italians roll dice for 1 armour in Novgorod, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 :  1/1 hits
                        1 armour owned by the Italians and 1 artillery owned by the Russians lost in Novgorod
                    Russians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 artilleries
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                Italians undo move 2.
                Italians undo move 2.
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40722_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 armour and 1 mech_infantry moved from New South Wales to Northern Territory
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 1 infantry moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40722_Fre4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                12 armour, 5 artilleries, 3 bombers, 3 fighters, 17 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Bryansk
                4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 16 armour, 5 artilleries, 3 bombers, 3 fighters, 17 infantry, 5 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Bryansk :  1/6 hits
                        1 fighter owned by the Germans lost in Bryansk
                        Germans roll dice for 16 armour, 5 artilleries, 3 bombers, 2 fighters, 17 infantry, 5 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 :  29/52 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  14/42 hits
                        2 aaGuns owned by the Russians, 14 infantry owned by the Germans and 27 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 16 armour, 5 artilleries, 3 bombers, 2 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 :  19/38 hits
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  7/15 hits
                        4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 infantry owned by the Germans, 4 artilleries owned by the Russians and 4 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 93
                    Casualties for Germans: 1 fighter, 17 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 bombers, 2 fighters and 4 tactical_bombers moved from Bryansk to Western Ukraine
                1 infantry moved from Baltic States to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 armour moved from Germany to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from France to Western Germany
                2 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40722_Ger5.tsvg


  • I have no idea why I stayed in Bryansk…Russia is sure to fall…that was my death move…ack…oh well…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Tambov
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                2 artilleries and 18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 16 armour, 5 artilleries and 1 mech_infantry
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  0/6 hits
                        Germans roll dice for 16 armour, 5 artilleries and 1 mech_infantry in Bryansk, round 2 :  10/22 hits
                        1 artillery owned by the Russians and 5 infantry owned by the Russians lost in Bryansk
                    Germans win with 16 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                2 aaGuns and 4 infantry moved from Vologda to Russia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 aaGun, 1 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_40722_Rus5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
                1 bomber moved from French Indo China to 45 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Kwangsi to Szechwan
                1 tactical_bomber moved from French Indo China to Manchuria
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Burma
                1 bomber moved from Yunnan to India
                1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in India, round 2 :  6/13 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 :  4/7 hits
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 bomber moved from India to Yunnan
                2 bombers moved from 45 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                Japanese collect 60 PUs (2 lost to blockades); end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40722_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
                2 fighters moved from Wake Island to 31 Sea Zone
                1 fighter moved from Wake Island to 19 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 31 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 9 Sea Zone
                1 fighter moved from 31 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Java
                Battle in Holland Belgium
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship and 4 transports
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 4 transports in 19 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 battleship and 4 transports in 19 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
                        3 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship and 4 transports
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 22 Sea Zone to 54 Sea Zone
                1 fighter moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 19 Sea Zone to Amur
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                2 carriers, 3 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 23 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 1 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 9 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Tsinghai to Russia
                2 infantry moved from Egypt to Alexandria
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Alexandria
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  3/7 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Normandy Bordeaux from Germans, taking Alexandria from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia

    Place Units - British
                1 airfield and 3 infantry placed in Egypt
                2 artilleries placed in United Kingdom
                British undo move 1.
                1 airfield and 2 infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 6 infantry moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Bryansk to Rostov
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  1/6 hits
                        French roll dice for 2 infantry in Tunisia, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Tunisia
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 3 :  2/6 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 6 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 6 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs

    triplea_40722_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 armour, 2 fighters, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                1 bomber, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40722_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 armour, 2 fighters, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                1 bomber, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40722_Fre5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from France to Holland Belgium
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                16 armour, 5 artilleries and 1 mech_infantry moved from Bryansk to Russia
                3 bombers, 2 fighters and 4 tactical_bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Russia
                    Germans attack with 16 armour, 5 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major and 16 infantry; British defend with 2 fighters
                        AA fire in Russia :  0/9 hits
                        Germans roll dice for 16 armour, 5 artilleries, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 :  20/31 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 6 artilleries, 2 fighters and 16 infantry in Russia, round 2 :  12/25 hits
                        1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians, 1 artillery owned by the Russians, 6 armour owned by the Germans, 5 artilleries owned by the Germans and 16 infantry owned by the Russians lost in Russia
                        Germans roll dice for 10 armour, 3 bombers, 2 fighters and 4 tactical_bombers in Russia, round 3 :  15/19 hits
                        Russians roll dice for 1 armour, 5 artilleries and 2 fighters in Russia, round 3 :  4/8 hits
                        2 fighters owned by the British, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 10 armour, 5 artilleries and 1 mech_infantry
                    Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries and 16 infantry
                    Casualties for British: 2 fighters
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  4/10 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Poland to Romania
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Finland
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                3 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Western Ukraine
                3 bombers moved from Western Ukraine to Romania

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour placed in Novgorod
                1 mech_infantry placed in Novgorod
                3 infantry placed in France
                Germans undo move 4.
                1 armour and 9 infantry placed in Germany
                Germans undo move 4.
                3 infantry placed in France
                2 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 infantry placed in France
                2 armour and 1 fighter placed in Western Germany
                1 mech_infantry placed in Novgorod
                Germans undo move 2.
                2 armour and 6 infantry placed in Germany
                1 fighter placed in Germany
                Germans undo move 4.
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_40722_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - Russians

    triplea_40722_Rus6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 cruisers, 3 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Shensi
                3 fighters and 3 tactical_bombers moved from Suiyuyan to Kansu
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Kansu

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sikang
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 mech_infantry in Sikang, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 8 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 8 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Kansu, round 2 :  8/13 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 :  5/10 hits
                        8 infantry owned by the Chinese, 3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Kansu, round 3 :  5/8 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Chinese: 1 fighter and 9 infantry
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 3 tactical_bombers moved from Kansu to Suiyuyan
                2 bombers moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Burma to India
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol
                1 fighter moved from Suiyuyan to Jehol
                1 tactical_bomber moved from Suiyuyan to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India
                2 cruisers, 3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
                Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40722_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Amur to Aleutian Islands
                3 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40722_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Amur to Aleutian Islands
                3 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 bomber, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Tunisia
                1 armour, 1 artillery and 5 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Tunisia
                    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 :  3/12 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 :  3/6 hits
                        1 mech_infantry owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 3 :  5/9 hits
                        Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 :  0/3 hits
                        1 armour owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in West India, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 11 infantry moved from Eastern Persia to Persia
                1 bomber, 3 fighters and 1 tactical_bomber moved from Tunisia to Algeria
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                1 bomber and 1 tactical_bomber placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40722_UK_6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Northern Italy to Romania
                1 fighter moved from Western Germany to Ukraine

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40722_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40722_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone

    Turn Complete - French

    triplea_40722_Fre6.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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