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G40League Oysteillo Allies vs Karl7 BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 6 armour, 6 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Normandy Bordeaux to Gibraltar
                7 bombers moved from Western Germany to Gibraltar
                1 tactical_bomber moved from France to Gibraltar
                2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Olgiy
                      Germans take Olgiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Olgiy

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 4 armour, 7 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 8 fighters and 3 infantry
                        Germans roll dice for 4 armour, 7 bombers, 2 fighters and 2 tactical_bombers in Gibraltar, round 2 :  10/15 hits
                        British roll dice for 1 artillery, 8 fighters and 3 infantry in Gibraltar, round 2 :  7/12 hits
                        2 tactical_bombers owned by the Germans, 2 fighters owned by the Germans, 1 artillery owned by the Americans, 3 infantry owned by the Americans, 3 armour owned by the Germans and 6 fighters owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 armour and 7 bombers in Gibraltar, round 3 :  4/8 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  2/2 hits
                        2 bombers owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 armour and 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 artillery, 8 fighters and 3 infantry

    Non Combat Move - Germans
                6 infantry moved from France to Normandy Bordeaux
                2 aaGuns moved from France to Normandy Bordeaux
                3 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from Switzerland to France
                3 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
                5 bombers moved from Gibraltar to France
                8 infantry moved from Western Germany to France
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from Volgograd to Rostov
                3 tactical_bombers moved from Volgograd to Yugoslavia
                7 infantry moved from Vyborg to Novgorod
                7 infantry moved from Sweden to Finland
                1 submarine moved from 124 Sea Zone to 111 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                3 armour placed in France
                3 armour, 1 fighter and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 10 mech_infantrys
                EDIT: Adding units owned by Germans to Volgograd: 10 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,4,4,6,4,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_40476_Ger18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Americans
                1 infantry moved from Buryatia to Amur
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 35 Sea Zone
                12 armour, 1 artillery and 7 mech_infantrys moved from Yunnan to Burma
                12 armour, 11 infantry and 8 mech_infantrys moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Americans
                1 armour moved from Sakha to Buryatia

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 :  3/5 hits
                        Americans roll dice for 1 mech_infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 27 armour, 1 artillery, 11 infantry and 15 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 27 armour, 1 artillery, 11 infantry and 15 mech_infantrys in Burma, round 2 :  20/54 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 27 armour, 1 artillery, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Kwangtung to French Indo China
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to French Indo China
                2 battleships, 4 carriers, 2 cruisers, 6 destroyers and 4 transports moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                2 bombers and 1 tactical_bomber placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_40476_Jap18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 artilleries, 10 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Caucasus to Romania
                1 bomber moved from Caucasus to Volgograd
                5 fighters moved from Caucasus to Volgograd
                2 fighters moved from Caucasus to Volgograd
                1 artillery moved from Portugal to Spain
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 artillery moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Sakha to Siberia
                1 armour and 2 mech_infantrys moved from Tsagaan Olom to Chahar

    Combat - Americans
                Air Battle in Volgograd
                    Americans attacks with 8 units heading to Volgograd
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Romania
                        AA fire in Romania :  0/1 hits
                    Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Romania causes 5 damage total.
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 1 airfield, 1 armour and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Gibraltar, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber
                    Italians defend with 5 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Spain, round 2 :  1/11 hits
                        Italians roll dice for 5 infantry in Spain, round 2 :  1/5 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Spain, round 3 :  4/10 hits
                        Italians roll dice for 4 infantry in Spain, round 3 :  1/4 hits
                        1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Spain
                    Americans win, taking Spain from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 5 infantry
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Americans attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Americans win, taking Chahar from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                5 fighters moved from Volgograd to Caucasus
                2 fighters moved from Volgograd to Caucasus
                1 bomber moved from Volgograd to Caucasus
                1 bomber moved from Romania to Caucasus
                5 fighters moved from Caucasus to India
                2 fighters moved from 55 Sea Zone to India
                2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 fighter moved from Egypt to Caucasus
                1 bomber moved from Spain to United Kingdom
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 1 Sea Zone to 4 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from Portugal to Gibraltar
                1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers and 3 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                10 infantry placed in Eastern United States
                2 artilleries placed in Central United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_40476_Ame18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Caucasus to Kazakhstan
                1 artillery and 1 mech_infantry moved from Greece to Albania
                2 mech_infantrys moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 bomber moved from Caucasus to Albania
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                        British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Albania
                    British attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Albania, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Albania
                    British win, taking Albania from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Rostov to Caucasus
                1 bomber moved from Kazakhstan to Caucasus
                3 infantry moved from Iraq to Turkey
                3 infantry moved from Northwest Persia to Caucasus
                1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys moved from West India to India
                3 infantry moved from Eastern Persia to West India
                3 infantry moved from Persia to Eastern Persia
                3 infantry moved from Saudi Arabia to Iraq
                1 bomber moved from Albania to Caucasus
                1 aaGun moved from United Kingdom to Scotland
                1 fighter moved from 111 Sea Zone to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Quebec
                1 armour placed in Egypt
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 aaGun and 3 infantry

    triplea_40476_UK_18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                2 artilleries and 4 infantry moved from Southern France to Spain
                1 fighter moved from France to Spain
                1 fighter moved from France to Spain
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from British
                1 armour moved from Morocco to Algeria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 fighter and 3 infantry in Bulgaria, round 2 :  1/4 hits
                        British roll dice for 2 mech_infantrys in Bulgaria, round 2 :  0/2 hits
                        1 mech_infantry owned by the British lost in Bulgaria
                        Italians roll dice for 1 fighter and 3 infantry in Bulgaria, round 3 :  2/4 hits
                        British roll dice for 1 mech_infantry in Bulgaria, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Spain
                    Italians attack with 2 artilleries, 2 fighters and 4 infantry
                    Americans defend with 1 artillery and 4 infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Spain, round 2 :  2/8 hits
                        Americans roll dice for 1 artillery and 4 infantry in Spain, round 2 :  1/5 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                        Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Spain, round 3 :  4/7 hits
                        Americans roll dice for 1 artillery and 2 infantry in Spain, round 3 :  1/3 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Spain to France
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                1 fighter moved from Bulgaria to Romania

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,6,3,4,1,6,1,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 9 PUs (9 lost to blockades); end with 9 PUs

    triplea_40476_Ita18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 6 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40476_ANZ18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    triplea_40476_Fre18.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    looks like i forgot to move my boats in 55, they go to 54 if you allow it. If you dont like it you decide their destiny……

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Normandy Bordeaux to Gibraltar
                10 mech_infantrys moved from Normandy Bordeaux to Gibraltar
                5 bombers moved from France to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                3 infantry moved from Volgograd to Rostov
                2 infantry moved from Afghanistan to Kazakhstan
                1 fighter moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 5 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 6 :  0/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 6 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Rostov, round 2 :  0/5 hits
                        British roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters and 3 infantry in Rostov, round 3 :  1/5 hits
                        British roll dice for 2 infantry in Rostov, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                        Germans roll dice for 2 fighters and 1 infantry in Rostov, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    Germans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Gibraltar
                    Germans attack with 3 armour, 5 bombers, 1 fighter and 10 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 2 armour, 2 artilleries and 9 infantry
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter and 10 mech_infantrys in Gibraltar, round 2 :  6/19 hits
                        British roll dice for 2 armour, 3 artilleries and 11 infantry in Gibraltar, round 2 :  2/16 hits
                        2 mech_infantrys owned by the Germans and 6 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter and 8 mech_infantrys in Gibraltar, round 3 :  4/17 hits
                        British roll dice for 2 armour, 3 artilleries and 5 infantry in Gibraltar, round 3 :  4/10 hits
                        4 mech_infantrys owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter and 4 mech_infantrys in Gibraltar, round 4 :  4/13 hits
                        British roll dice for 2 armour, 3 artilleries and 1 infantry in Gibraltar, round 4 :  3/6 hits
                        3 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 3 armour, 5 bombers, 1 fighter and 1 mech_infantry in Gibraltar, round 5 :  5/10 hits
                        British roll dice for 2 armour in Gibraltar, round 5 :  0/2 hits
                        2 armour owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 armour, 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 9 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 2 armour, 2 artilleries and 9 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Tsagaan Olom from Russians to Germans
                EDIT: Changing ownership of Central Mongolia from Russians to Germans
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to Spain
                5 bombers moved from Gibraltar to Western Germany
                2 aaGuns, 3 artilleries and 6 infantry moved from Normandy Bordeaux to Spain
                3 artilleries and 3 infantry moved from Southern France to Spain
                3 armour moved from France to Spain
                3 tactical_bombers moved from Yugoslavia to Spain
                3 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                11 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Western Germany to France
                2 fighters moved from Rostov to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                2 armour and 2 mech_infantrys moved from Olgiy to Tsagaan Olom
                2 armour and 2 mech_infantrys moved from Tsagaan Olom to Central Mongolia

    Place Units - Germans
                3 armour placed in Southern France
                3 infantry placed in Normandy Bordeaux
                Germans undo move 2.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in France
                2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 7 infantry
                EDIT: Adding units owned by Germans to Belarus: 7 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                3 mech_infantrys placed in Russia
                2 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,1,1,5,1,5,1,4,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

    triplea_40476_Ger19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Amur
                      Japanese take Amur from Americans
                1 armour moved from Amur to Buryatia
                1 mech_infantry moved from Burma to Szechwan
                1 mech_infantry moved from Burma to Kweichow
                1 mech_infantry moved from Burma to Hunan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Anhwe to Chahar
                4 bombers moved from French Indo China to Chahar
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                3 mech_infantrys moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 4 bombers and 3 infantry
                    Americans defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 4 bombers and 3 infantry in Chahar, round 2 :  3/7 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the Americans and 1 armour owned by the Americans lost in Chahar
                    Japanese win, taking Chahar from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                4 carriers, 6 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from French Indo China to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                4 bombers moved from Chahar to Kiangsu
                27 armour, 1 artillery, 10 infantry and 9 mech_infantrys moved from Burma to Shan State

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs

    triplea_40476_Jap19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 14 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 bomber and 5 fighters moved from Caucasus to Tsinghai
                1 bomber and 6 fighters moved from Caucasus to Sikang
                1 armour moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 armour moved from Amur to Siberia

    Combat - Americans
                Battle in Morocco
                Battle in Tsinghai
                    Americans attack with 1 bomber and 5 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 5 fighters in Tsinghai, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Americans win, taking Morocco from Italians with 1 bomber and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Americans attack with 1 bomber and 6 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 6 fighters in Sikang, round 2 :  4/7 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 3 armour, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Gibraltar, round 2 :  3/9 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Gibraltar, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 2 armour owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 :  4/8 hits
                        Germans roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber and 5 fighters moved from Tsinghai to Caucasus
                1 bomber and 5 fighters moved from Sikang to Caucasus
                2 fighters moved from Egypt to Caucasus
                2 artilleries, 5 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                9 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from 4 Sea Zone to Siberia
                2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports moved from 4 Sea Zone to 1 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 fighter and 9 infantry placed in Eastern United States
                2 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_40476_Ame19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_40476_Chi19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Caucasus to Samara
                      British take Samara from Germans
                1 mech_infantry moved from Caucasus to Bryansk
                      British take Bryansk from Italians
                1 mech_infantry moved from Caucasus to Ukraine
                      British take Ukraine from Italians
                1 mech_infantry moved from Caucasus to Tambov
                      British take Tambov from Italians
                1 infantry moved from Caucasus to Rostov
                1 artillery and 1 mech_infantry moved from Albania to Bulgaria
                2 fighters moved from Caucasus to Bulgaria
                2 bombers moved from Caucasus to Bulgaria
                3 infantry moved from Eastern Persia to Afghanistan
                1 infantry moved from West India to Afghanistan
                2 fighters moved from India to Afghanistan
                1 tactical_bomber moved from India to Afghanistan

    Combat - British
                Battle in Afghanistan
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Afghanistan, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Afghanistan, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Afghanistan
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Afghanistan, round 3 :  3/6 hits
                        Germans roll dice for 1 infantry in Afghanistan, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Afghanistan
                    British win, taking Afghanistan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Bulgaria
                    British attack with 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry
                    Italians defend with 3 infantry
                        British roll dice for 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in Bulgaria, round 2 :  3/6 hits
                        Italians roll dice for 3 infantry in Bulgaria, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Italians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Adding units owned by British to Tobruk: 1 infantry
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry moved from Turkey to Greece
                2 bombers and 2 fighters moved from Bulgaria to Caucasus
                2 fighters moved from Afghanistan to India
                1 tactical_bomber moved from Afghanistan to India
                1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 5 infantry moved from Iraq to Turkey
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Portugal
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 aaGun and 4 infantry moved from Scotland to United Kingdom
                2 transports moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Quebec
                1 fighter and 2 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 52 PUs; end with 52 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 artilleries

    triplea_40476_UK_19.tsvg

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    61 for the british is a new personal record for me. Not sure if it is enough

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Romania to Rostov
                3 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Volgograd to Samara
                2 artilleries and 2 infantry moved from Spain to Gibraltar
                1 fighter moved from France to Gibraltar
                1 fighter moved from France to Bulgaria

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 4 :  0/2 hits
                        British roll dice for 1 mech_infantry in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Samara
                        Italians roll dice for 1 artillery in Samara, round 5 :  0/1 hits
                        British roll dice for 1 mech_infantry in Samara, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Samara
                    British win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 3 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                        3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    2 artilleries owned by the Italians retreated to Spain
                    British win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in Bulgaria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 :  3/3 hits
                        British roll dice for 1 artillery in Bulgaria, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Yugoslavia
                1 fighter moved from Rostov to Volgograd
                2 aaGuns, 1 artillery and 4 infantry moved from Southern France to Spain
                1 fighter moved from Gibraltar to Spain
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,6,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1,2,6,3,4,4,2,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Italians collect 6 PUs (10 lost to blockades); end with 15 PUs

    triplea_40476_Ita19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        ANZAC roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Malaya, round 4 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40476_ANZ19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    triplea_40476_Fre19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
                Germans buy 3 armour, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Ukraine
                2 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Russia to Novosibirsk
                2 infantry moved from Volgograd to Samara
                1 bomber moved from Western Germany to Ukraine
                3 infantry moved from Spain to Portugal
                2 infantry moved from Spain to Gibraltar
                1 fighter and 1 tactical_bomber moved from Spain to Portugal
                1 tactical_bomber moved from Spain to Gibraltar
                1 tactical_bomber moved from Spain to Portugal
                1 fighter moved from Western Germany to Gibraltar
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Tambov
                1 fighter moved from Volgograd to Samara
                1 fighter moved from Volgograd to Novosibirsk
                1 fighter moved from Volgograd to Novosibirsk
                1 bomber moved from Western Germany to Kazakhstan
                1 bomber moved from Western Germany to Portugal

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Novosibirsk, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 3 :  2/3 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    Germans win, taking Bryansk from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 :  1/2 hits
                        British roll dice for 1 mech_infantry in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Samara
                    Germans win, taking Samara from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Gibraltar
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Portugal
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry; Americans defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Portugal, round 2 :  3/7 hits
                        Americans roll dice for 3 infantry in Portugal, round 2 :  0/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the British lost in Portugal
                    Germans win, taking Portugal from Americans with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Portugal to Spain
                1 bomber moved from Portugal to Spain
                1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
                3 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
                3 armour moved from Southern France to Spain
                3 mech_infantrys moved from France to Spain
                2 infantry moved from France to Western Germany
                2 infantry moved from France to Southern France
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Tambov to Volgograd
                1 fighter moved from Samara to Volgograd
                2 fighters moved from Novosibirsk to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Volgograd
                7 infantry moved from Belarus to Bryansk

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 armour placed in Russia
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 bomber and 4 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Western Ukraine
                1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,6,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1,3,5,2,6,5,2,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 63 PUs (7 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

    triplea_40476_Ger20.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Central Mongolia: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Suiyuyan: 1 mech_infantry
                EDIT: Adding units owned by Germans to Kansu: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shan State to Hunan
                1 armour moved from Burma to Shan State
                2 bombers moved from Kiangsu to Tsinghai
                2 bombers moved from Kiangsu to Sikang
                1 armour moved from Buryatia to Amur
                      Japanese take Amur from Americans
                1 armour moved from Amur to Manchuria
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 5 tactical_bombers moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Philippines

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers in Borneo, round 2 :  4/9 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Kweichow
                2 bombers moved from Tsinghai to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                5 tactical_bombers moved from Borneo to 43 Sea Zone
                2 fighters moved from Borneo to 43 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 artilleries placed in French Indo China
                3 armour placed in Kwangtung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs

    triplea_40476_Jap20.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 5 artilleries and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Caucasus to Volgograd
                1 bomber moved from Caucasus to Russia
                10 fighters moved from Caucasus to Volgograd
                1 armour moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 armour moved from Amur to Siberia
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 12 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 10 infantry moved from 91 Sea Zone to Portugal
                2 infantry moved from 91 Sea Zone to Portugal

    Combat - Americans
                Air Battle in Volgograd
                    Americans attacks with 11 units heading to Volgograd
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Russia causes 4 damage total.
                Battle in Gibraltar
                    Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Portugal
                    Americans attack with 2 artilleries and 12 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 12 infantry in Portugal, round 2 :  4/14 hits
                        Germans roll dice for 3 infantry in Portugal, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Portugal
                    Americans win, taking Portugal from Germans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                9 transports moved from 89 Sea Zone to 101 Sea Zone
                6 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports moved from 1 Sea Zone to 10 Sea Zone
                3 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 bomber and 6 fighters moved from Volgograd to Caucasus
                4 fighters moved from Volgograd to Caucasus
                1 bomber moved from Russia to Caucasus

    Place Units - Americans
                1 artillery and 7 infantry placed in Western United States
                10 infantry placed in Eastern United States
                4 artilleries and 4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_40476_Ame20.tsvg

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