G40League Oysteillo Allies vs Karl7 BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 8 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                5 fighters moved from Gibraltar to Egypt
                1 bomber moved from Brazil to Gibraltar
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                3 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 submarines placed in 10 Sea Zone
                3 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_40476_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 6 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Hopei
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 8 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_40476_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Northwest Persia to Volgograd
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Algeria to Tunisia
                      British take Tunisia from Italians
                3 fighters moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Greece
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Greece from Italians, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Caucasus to Northwest Persia
                4 infantry moved from West India to Eastern Persia
                4 infantry moved from India to Burma
                3 infantry moved from India to West India
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 factory_minor placed in Persia
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                British collect 44 PUs; end with 45 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_40476_UK_9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 artillery and 2 infantry moved from Libya to Tunisia
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Tunisia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Caucasus from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_40476_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_40476_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 75 Sea Zone to 39 Sea Zone

    Turn Complete - French

    triplea_40476_Fre9.tsvg


  • i edited my british battleship at caroline. clearly I forgot to move it last night. I hope it is ok

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
                Germans buy 3 armour, 1 factory_major, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                3 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                5 bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 aaGun and 2 infantry
                    retreated to Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                5 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 aaGuns, 7 armour, 9 artilleries, 5 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
                1 aaGun, 5 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                4 mech_infantrys moved from Russia to Rostov
                3 armour moved from Western Ukraine to Rostov
                2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 factory_major placed in Romania
                3 mech_infantrys placed in Volgograd
                3 infantry placed in France
                3 armour and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Romania: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40476_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - Russians
                19 infantry moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Tsinghai to Kazakhstan

    Turn Complete - Russians

    triplea_40476_Rus10.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 20:02:05


  • test post, wrong thread

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Hopei
                3 infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                2 bombers moved from Philippines to Hopei
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 armour, 2 bombers, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 8 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 8 infantry
                    Casualties for Japanese: 5 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                2 bombers moved from Hopei to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Hopei to Chahar
                1 infantry moved from Manchuria to Jehol
                1 aaGun, 2 artilleries and 8 infantry moved from Kansu to Tsinghai
                3 tactical_bombers moved from Japan to Kwangsi

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 mech_infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Guam: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
                Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total

    triplea_40476_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 7 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 transport moved from 27 Sea Zone to 10 Sea Zone
                1 submarine moved from 15 Sea Zone to 9 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Gibraltar to Egypt
                3 bombers and 1 fighter moved from Eastern United States to Gibraltar
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Gibraltar to Egypt
                5 fighters moved from Egypt to Northwest Persia
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                Americans undo move 4.
                1 artillery and 2 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Egypt: 1 fighter
                EDIT: Removing units owned by Americans from Egypt: 3 fighters
                EDIT: Adding units owned by Americans to Northwest Persia: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_40476_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_40476_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                2 bombers moved from Northwest Persia to Romania
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Borneo
                Battle in Romania
                    British attack with 1 armour and 2 bombers
                    Germans defend with 1 factory_major and 1 fighter
                    British win, taking Borneo from Japanese with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - British
                2 bombers moved from Romania to Northwest Persia
                3 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
                4 infantry moved from Eastern Persia to Persia
                3 infantry moved from West India to Eastern Persia
                4 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 bomber and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                British collect 41 PUs; end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 bomber and 1 mech_infantry

    triplea_40476_UK_10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Albania
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British

    Combat - Italians
                Battle in Albania
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Albania to Southern Italy
                2 infantry moved from Northern Italy to Western Germany
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
                1 artillery and 2 infantry moved from Rostov to Volgograd

    Place Units - Italians
                1 armour and 2 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_40476_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 59 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_40476_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    triplea_40476_Fre10.tsvg


  • I assume you are going to blow up the russians. In that case go ahead with Japan. Russia is doing nothing (if the 21 units are killed)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @oysteilo:

    I assume you are going to blow up the russians. In that case go ahead with Japan. Russia is doing nothing (if the 21 units are killed)

    Ok, an honorable compromise…

    This game is super tight… I’ve got to think about the Germans so maybe no move for a day or so…  :oops:

Suggested Topics

  • 4
  • 48
  • 75
  • 80
  • 155
  • 106
  • 69
  • 78
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.8k

Users

40.5k

Topics

1.8m

Posts