Witt (Axis) plays Garg (allies) BM

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 18 PUs;
                Germans buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 fighter, 2 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
                1 armour, 12 artilleries, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers moved from Germany to Western Germany

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 3 armour, 12 artilleries, 3 bombers, 3 fighters, 5 infantry, 14 mech_infantrys and 3 tactical_bombers
                    French defend with 1 fighter and 6 infantry; British defend with 1 aaGun, 3 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber; Americans defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    5 mech_infantrys owned by the Germans, 3 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Germany
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 6 infantry
                    Casualties for Germans: 8 artilleries, 1 fighter, 5 infantry and 9 mech_infantrys
                    Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
                    Casualties for Americans: 3 aaGuns, 4 artilleries and 6 infantry

    Non Combat Move - Germans
                1 aaGun moved from Greater Southern Germany to Germany
                1 aaGun moved from Greater Southern Germany to Germany
                1 infantry moved from Germany to Greater Southern Germany
                3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Germany

    Place Units - Germans
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 9 PUs; end with 9 PUs total

    Territory Summary for Germans :

    Greater Southern Germany : 1 infantry
        Germany : 3 aaGuns, 3 armour, 4 artilleries, 3 bombers, 1 factory_major, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 9 / 9
        Russians : 43 / 59
        Japanese : 14 / 20
        Americans : 68 / 87
        Chinese : 23 / 25
        British : 55 / 69
        UK_Pacific : 18 / 25
        Italians : 0 / 0
        ANZAC : 21 / 30
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_Ger15.tsvg

  • Liaison TripleA 11 10

    I have you now!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 4 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 artilleries and 2 mech_infantrys moved from Poland to Germany
                20 armour, 13 artilleries and 4 mech_infantrys moved from Slovakia Hungary to Germany
                3 armour and 3 mech_infantrys moved from Yugoslavia to Greater Southern Germany
                2 armour and 1 tactical_bomber moved from Romania to Germany
                1 armour moved from Baltic States to Germany
                3 fighters moved from France to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 24 armour, 15 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 3 armour, 4 artilleries, 3 bombers, 1 factory_major, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers
                        AA fire in Germany :  0/4 hits
                        Russians roll dice for 24 armour, 15 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Germany, round 2 :  25/49 hits
                        Germans roll dice for 3 aaGuns, 3 armour, 4 artilleries, 3 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers in Germany, round 2 :  11/26 hits
                        5 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Russians, 3 bombers owned by the Germans, 3 aaGuns owned by the Germans, 10 artilleries owned by the Russians, 6 infantry owned by the Germans, 3 armour owned by the Germans and 4 artilleries owned by the Germans lost in Germany
                        Russians roll dice for 24 armour, 5 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Germany, round 3 :  18/38 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Germany, round 3 :  4/4 hits
                        2 tactical_bombers owned by the Germans, 4 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Germany
                    Russians captures 9PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 24 armour, 5 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 116
                    Casualties for Germans: 3 aaGuns, 3 armour, 4 artilleries, 3 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 10 artilleries and 5 mech_infantrys
                Battle in Greater Southern Germany
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Greater Southern Germany, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Germany to Western Germany
                3 armour moved from Ukraine to Volgograd
                4 armour moved from Western Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                3 armour moved from Novgorod to Vologda

    Place Units - Russians
                4 bombers and 1 tactical_bomber placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 52 PUs; end with 61 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 66 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 90 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 fighter
        Greater Southern Germany : 1 flag, 3 armour and 3 mech_infantrys
        Slovakia Hungary : 1 flag, 2 aaGuns
        Western Germany : 3 fighters and 1 tactical_bomber
        Poland : 1 flag
        Germany : 1 flag, 24 armour, 5 artilleries, 1 factory_minor and 1 mech_infantry
        Rostov : 4 armour and 1 infantry
        Russia : 1 airfield, 4 bombers, 1 factory_major and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Vologda : 3 armour
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 submarines
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 52 / 90
        Japanese : 14 / 20
        Americans : 68 / 87
        Chinese : 23 / 25
        British : 55 / 69
        UK_Pacific : 18 / 25
        Italians : 0 / 0
        ANZAC : 21 / 30
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_Rus15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 infantry and 1 marine moved from 6 Sea Zone to Japan
                5 bombers moved from Manchuria to Japan
                1 fighter moved from Manchuria to Amur
                2 bombers and 8 fighters moved from Slovakia Hungary to Russia
                2 bombers moved from Russia to Urals
                2 bombers moved from Western United States to Amur
                2 bombers moved from Western United States to Korea

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Japan
                    Americans attack with 5 bombers, 1 infantry and 1 marine
                    Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
                        AA fire in Japan :  0/5 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 :  0/2 hits
                        Americans roll dice for 5 bombers, 1 infantry and 1 marine in Japan, round 2 :  4/7 hits
                        Japanese roll dice for 2 aaGuns, 2 artilleries, 1 bomber and 4 infantry in Japan, round 2 :  1/7 hits
                        1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                        Americans roll dice for 5 bombers and 1 marine in Japan, round 3 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 3 :  2/5 hits
                        3 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Japan
                        Americans roll dice for 3 bombers and 1 marine in Japan, round 4 :  4/4 hits
                        Japanese roll dice for 2 artilleries in Japan, round 4 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Japan
                    Americans captures 11PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 3 bombers and 1 marine remaining. Battle score for attacker is 15
                    Casualties for Americans: 2 bombers and 1 infantry
                    Casualties for Japanese: 2 aaGuns, 2 artilleries, 1 bomber and 4 infantry
                Battle in Amur
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers and 1 fighter in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 fighter in Amur, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Americans attack with 2 bombers
                    Japanese defend with 1 aaGun and 1 infantry
                        AA fire in Korea :  0/2 hits
                        Americans roll dice for 2 bombers in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                2 bombers moved from Korea to Manchuria
                2 bombers and 1 fighter moved from Amur to Manchuria
                3 bombers moved from Japan to Manchuria
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                7 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 90 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag, 1 marine
        Japan : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 marine
        Manchuria : 7 bombers and 1 fighter
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 7 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 artillery, 1 harbour and 4 infantry
        25 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 6 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Western Germany : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Northern Italy : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
        Sicily : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Sardinia : 1 flag
        Urals : 2 bombers
        Russia : 8 fighters
        Portugal : 1 flag
        95 Sea Zone : 1 carrier, 1 destroyer and 4 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        Spain : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 51 / 90
        Japanese : 7 / 0
        Americans : 76 / 120
        Chinese : 23 / 25
        British : 55 / 69
        UK_Pacific : 18 / 25
        Italians : 0 / 0
        ANZAC : 21 / 30
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_Ame15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy nothing; Remaining resources: 25 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 48 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 51 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Kiangsu : 1 artillery and 3 infantry
        Jehol : 1 artillery and 2 infantry
        Manchuria : 5 artilleries and 8 infantry
        Anhwe : 3 artilleries, 1 fighter and 6 infantry
        Kwangtung : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 51 / 90
        Japanese : 7 / 0
        Americans : 76 / 120
        Chinese : 23 / 51
        British : 55 / 69
        UK_Pacific : 18 / 25
        Italians : 0 / 0
        ANZAC : 21 / 30
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_Chi15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - British
                British buy nothing; Remaining resources: 69 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 marines and 1 transport; Remaining resources: 8 PUs;

    Combat Move - British
                1 unit repaired.
                2 destroyers moved from 39 Sea Zone to 43 Sea Zone
                1 fighter moved from Caroline Islands to 43 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 mech_infantry moved from Manchuria to Korea
                      UK_Pacific take Korea from Japanese
                2 armour and 2 mech_infantrys moved from Manchuria to Sakha
                      Russians take Amur from Japanese
                1 tactical_bomber moved from Manchuria to Sakha
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 2 destroyers and 1 fighter in 43 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Okinawa
                Battle in Sakha
                    British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Sakha, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    British win, taking Okinawa from Japanese, taking Sakha from Japanese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Sakha to Manchuria

    Turn Complete - British
                British collect 55 PUs; end with 124 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 127 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 130 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 133 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 136 PUs

    Place Units - UK_Pacific
                2 marines placed in India
                1 transport placed in 39 Sea Zone
                UK_Pacific undo move 2.
                UK_Pacific undo move 1.
                2 marines placed in Kwangtung
                1 transport placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 30 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 36 PUs
                Units Change Ownership
                    Some Units in Kwangtung change ownership: 2 marines
                    Some Units in 20 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 artillery
        Korea : 1 flag, 1 mech_infantry
        Kiangsi : 1 infantry
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Manchuria : 2 aaGuns and 1 tactical_bomber
        Hainan : 1 flag
        Anhwe : 1 aaGun, 4 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Borneo : 1 infantry
        Kwangtung : 1 factory_minor, 1 harbour and 2 marines
        Sakha : 2 armour and 2 mech_infantrys
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 submarine
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Slovakia Hungary : 2 armour and 3 mech_infantrys
        Western Germany : 5 fighters and 1 tactical_bomber
        Romania : 1 flag, 6 armour
        Norway : 1 flag, 1 infantry and 1 mech_infantry
        Denmark : 1 flag
        Tobruk : 1 flag
        Albania : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 3 transports
        125 Sea Zone : 1 flag
        Afghanistan : 1 flag
        Turkey : 1 flag, 1 infantry
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 6 armour, 1 factory_minor and 1 infantry
        Iraq : 1 flag, 1 bomber and 1 factory_minor
        Eastern Persia : 1 flag
        79 Sea Zone : 4 submarines
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Sweden : 1 flag
        Finland : 1 flag
        Suriname : 1 flag
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 53 / 90
        Japanese : 1 / 0
        Americans : 76 / 120
        Chinese : 23 / 51
        British : 55 / 136
        UK_Pacific : 22 / 36
        Italians : 0 / 0
        ANZAC : 21 / 30
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_UK_15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 4 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Formosa

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 transports placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Paulau Island : 1 flag, 1 infantry
        Formosa : 1 flag, 1 infantry
        Kiangsi : 1 bomber and 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery
        Guam : 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        34 Sea Zone : 1 transport
        20 Sea Zone : 1 flag, 1 submarine and 1 transport
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser and 3 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 53 / 90
        Japanese : 0 / 0
        Americans : 76 / 120
        Chinese : 23 / 51
        British : 55 / 136
        UK_Pacific : 22 / 36
        Italians : 0 / 0
        ANZAC : 22 / 33
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_ANZ15.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 15

    Purchase Units - French
                French buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - French
                1 fighter moved from Western Germany to France

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 carrier and 1 submarine placed in 36 Sea Zone

    Turn Complete - French
                French collect 22 PUs; end with 22 PUs total

    Territory Summary for French :

    French Indo China : 1 factory_minor
        36 Sea Zone : 1 carrier and 1 submarine
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 1 mech_infantry
        Holland Belgium : 1 flag
        Switzerland : 1 flag

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 53 / 90
        Japanese : 0 / 0
        Americans : 76 / 120
        Chinese : 23 / 51
        British : 55 / 136
        UK_Pacific : 22 / 36
        Italians : 0 / 0
        ANZAC : 22 / 33
        French : 22 / 22
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    triplea_40611_Fre15.tsvg

  • Liaison TripleA 11 10

    Total Annihilation is complete.  I will let you keep Marianas as the consolation prize for a well fought game.

    GG!  Reporting now  :evil:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thanks . Enjoyed that.

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