WW17 Garg v. Karl7 (axis) for the title of the greatest, 2017League

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Shensi from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

    triplea_40229_Chi13.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 36 Sea Zone from Japanese
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Egypt to 91 Sea Zone
                1 armour moved from Caucasus to Novosibirsk
                      Russians take Novosibirsk from Japanese
                3 fighters moved from Kazakhstan to Russia
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Iraq to Egypt
                2 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Persia to Eastern Persia
                3 artilleries moved from West India to India
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 fighter and 4 infantry placed in United Kingdom
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in Malaya change ownership: 2 infantry
                    Some Units in 37 Sea Zone change ownership: 1 submarine

    triplea_40229_UK_13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6,2,5
                Italians collect 8 PUs (5 lost to blockades); end with 10 PUs total

    triplea_40229_Ita13.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Turkmenistan to Kazakhstan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_40229_ANZ13.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - French
                4 infantry moved from Caucasus to Rostov
                1 fighter moved from Bryansk to Russia

    Non Combat Move - French

    Turn Complete - French

    triplea_40229_Fre13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                44 armour, 17 artilleries, 31 infantry and 13 mech_infantrys moved from Smolensk to Bryansk
                2 mech_infantrys moved from Poland to Eastern Poland
                2 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                4 fighters moved from Novgorod to Eastern Poland
                3 infantry moved from France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 44 armour, 17 artilleries, 31 infantry and 13 mech_infantrys
                    Russians defend with 1 aaGun
                    Germans win, taking Bryansk from Russians with 44 armour, 17 artilleries, 31 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Eastern Poland
                    Germans attack with 4 fighters and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Eastern Poland from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                4 fighters moved from Eastern Poland to Novgorod
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Poland to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                4 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Germany
                1 infantry placed in France
                Germans undo move 2.
                2 infantry placed in France
                2 infantry and 5 mech_infantrys placed in Western Germany
                Germans undo move 5.
                2 infantry placed in Germany
                5 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 2 fighters
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
                EDIT: Removing units owned by Germans from Smolensk: 3 aaGuns
                EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Smolensk: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40229_Ger14.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 38 artilleries, 2 fighters, 65 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Vologda to Smolensk
                1 infantry moved from Kazakhstan to Samara
                2 infantry moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 6 armour, 38 artilleries, 2 fighters, 67 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 44 armour, 17 artilleries, 30 infantry and 16 mech_infantrys
                        AA fire in Bryansk :  1/3 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 6 armour, 38 artilleries, 1 fighter, 67 infantry, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  37/126 hits
                        Germans roll dice for 3 aaGuns, 44 armour, 17 artilleries, 30 infantry and 16 mech_infantrys in Bryansk, round 2 :  51/107 hits
                        4 mech_infantrys owned by the Germans, 3 aaGuns owned by the Germans, 30 infantry owned by the Germans and 51 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 6 armour, 38 artilleries, 1 fighter, 16 infantry, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  25/75 hits
                        Germans roll dice for 44 armour, 17 artilleries and 12 mech_infantrys in Bryansk, round 3 :  30/73 hits
                        12 mech_infantrys owned by the Germans, 13 mech_infantrys owned by the Russians, 1 artillery owned by the Russians, 16 infantry owned by the Russians and 13 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 6 armour, 37 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 4 :  13/45 hits
                        Germans roll dice for 44 armour and 4 artilleries in Bryansk, round 4 :  25/48 hits
                        25 artilleries owned by the Russians, 9 armour owned by the Germans and 4 artilleries owned by the Germans lost in Bryansk
                    6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Russia
                    Germans win with 35 armour remaining. Battle score for attacker is -76
                    Casualties for Germans: 3 aaGuns, 9 armour, 17 artilleries, 30 infantry and 16 mech_infantrys
                    Casualties for Russians: 26 artilleries, 1 fighter, 67 infantry and 13 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40229_Rus14.tsvg

  • Liaison TripleA '11 '10

    Well that was a DISASTER for Russia.  Looks like Moscow is toast - not salvagable.

    Don’t know if Germany will have enough to win the long game though, even if Japan blows it’s wad for Egypt.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Timguska to Novosibirsk
                2 bombers moved from Yunnan to Samara
                5 infantry moved from Yunnan to Burma
                1 armour, 4 artilleries and 17 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 armour
                    Russians win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 4 artilleries and 22 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries and 21 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Japanese attack with 2 bombers
                    British defend with 1 armour; Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -15
                    Casualties for British: 1 armour
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 bombers
                Battle in Ceylon

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Olgiy from Russians to Japanese
                EDIT: Turning off Edit Mode
                8 fighters moved from 41 Sea Zone to French Indo China
                1 bomber and 3 fighters moved from Japan to French Indo China
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Timguska
                1 fighter moved from 41 Sea Zone to French Indo China
                2 tactical_bombers moved from 41 Sea Zone to French Indo China
                1 battleship, 6 carriers and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in French Indo China
                1 infantry placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,5,5,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,1,1,4,1,6,4,2,3,3,5,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,2,5,2,1,1,6,6,3,6
                Japanese collect 24 PUs (13 lost to blockades); end with 24 PUs total

    triplea_40229_Jap14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    Well that was a DISASTER for Russia.  Looks like Moscow is toast - not salvagable.

    Don’t know if Germany will have enough to win the long game though, even if Japan blows it’s wad for Egypt.

    I seriously doubt Moscow will make much difference in the end.

    The allies will just swamp the Axis.

    But I guess there is a glimmer of hope!

    And I intend to go down fighting!

    KILL KILL KILL!!! TO THE END!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok….  :-P, how about this:

    KILL KILL KILL!!! TO THE END!!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                4 carriers moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                5 bombers moved from Queensland to West India
                3 fighters moved from Western United States to Eastern United States
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                2 cruisers and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsu to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
                2 bombers moved from Kiangsu to Timguska
                2 bombers moved from Western United States to Morocco
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in Timguska
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour and 1 mech_infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Hainan

    Non Combat Move - Americans
                2 bombers moved from Timguska to Kansu
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 3 transports placed in 101 Sea Zone
                1 armour and 1 mech_infantry placed in Korea
                1 armour, 1 artillery, 2 fighters, 4 infantry and 1 marine placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_40229_Ame14.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    triplea_40229_Chi14.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour moved from Novosibirsk to Russia
                2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                12 artilleries and 19 infantry moved from India to West India
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from Egypt to Volgograd
                1 mech_infantry moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Rostov
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                2 submarines placed in 110 Sea Zone
                4 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 aaGuns
                EDIT: Adding units owned by UK_Pacific to West India: 3 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by Americans to Caroline Islands: 2 infantry
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in Malaya

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Units Change Ownership
                    Some Units in Malaya change ownership: 1 armour and 1 fighter
                    Some Units in West India change ownership: 3 aaGuns

    triplea_40229_UK_14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,6,5,3,4
                Italians collect 9 PUs (6 lost to blockades); end with 12 PUs total

    triplea_40229_Ita14.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Kazakhstan to Samara
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 mech_infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_40229_ANZ14.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French
                4 infantry moved from Rostov to Ukraine

    Non Combat Move - French

    Turn Complete - French

    triplea_40229_Fre14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                35 armour moved from Bryansk to Russia
                3 mech_infantrys moved from Belarus to Russia
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 mech_infantrys moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Russia
                    Germans attack with 35 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber; British defend with 1 armour and 3 fighters
                    Germans captures 30PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 95
                    Casualties for French: 1 fighter
                    Casualties for Germans: 16 armour and 3 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 3 fighters
                Battle in Smolensk
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 armour moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Russia to Belarus
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                5 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to 113 Sea Zone
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 artilleries and 5 infantry placed in Western Germany
                6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,1,2,4
                Germans collect 49 PUs (2 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
                EDIT: Turning off Edit Mode

    triplea_40229_Ger15.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                35 armour moved from Bryansk to Russia
                3 mech_infantrys moved from Belarus to Russia
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 mech_infantrys moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Russia
                    Germans attack with 35 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber; British defend with 1 armour and 3 fighters
                    Germans captures 30PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 95
                    Casualties for French: 1 fighter
                    Casualties for Germans: 16 armour and 3 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 3 fighters
                Battle in Smolensk
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 armour moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Russia to Belarus
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                5 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Normandy Bordeaux to 113 Sea Zone
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 artilleries and 5 infantry placed in Western Germany
                6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,1,2,4
                Germans collect 49 PUs (2 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_40229_Ger15.tsvg

  • Liaison TripleA '11 '10

    Wow more amazing dice for Germany.

    Should have been less than 10 tanks and now you have 20!

    Allies got a lot of work to do…

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