L17 G40 BM3 PP (L) vs AetV (X) game III


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 9 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                4 fighters moved from 37 Sea Zone to 38 Sea Zone
                7 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Burma
                      Americans take Burma from Japanese
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                4 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                4 fighters moved from 20 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 artillery moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 fighter moved from Eastern United States to 1 Sea Zone
                1 bomber moved from Philippines to 41 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 carrier and 3 submarines
                    3 submarines owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 carrier
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in 38 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                6 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                7 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                4 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 bomber moved from 41 Sea Zone to Malaya
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 21 Sea Zone to 6 Sea Zone
                5 carriers moved from 20 Sea Zone to 6 Sea Zone
                3 carriers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 1 Sea Zone to British Columbia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                3 infantry moved from Morocco to 92 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                1 aaGun, 1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Gibraltar to Malta
                2 fighters moved from Malta to Egypt
                1 transport moved from 37 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                8 fighters placed in Eastern United States
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_39818_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                8 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Battle in Tsinghai
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    triplea_39818_Chi19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 42 PUs;
                British buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                2 battleships moved from 71 Sea Zone to 70 Sea Zone
                2 transports moved from 71 Sea Zone to 70 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                10 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_39818_UK_19.tsvg


  • I submerged all your Jap subs. Was that a mistake?

    If so we can refight using forum dice and edit in the outcome.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 2 infantry
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Trans-Jordan
                        Italians roll dice for 2 fighters and 2 mech_infantrys in Trans-Jordan, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Iraq

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,2,5,1,4,2,3,5,1,3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,6,1,3,6,5,1,3,4,2,2,4,4,6,4,4,5,6,1,1,5
                Italians collect 6 PUs (16 lost to blockades); end with 6 PUs

    triplea_39818_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to India
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Siam
                Battle in India
                    ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    ANZAC win, taking Siam from Japanese, taking India from Japanese, taking Shan State from Americans, taking Burma from Americans, taking Malaya from ANZAC, taking Kwangtung from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry

    Non Combat Move - ANZAC
                3 fighters moved from India to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                4 artilleries moved from Malaya to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Queensland
                1 fighter placed in New South Wales
                ANZAC undo move 2.
                ANZAC undo move 1.
                1 armour, 1 fighter and 1 mech_infantry placed in Queensland
                1 mech_infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_39818_ANZ19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Politics - French

    Combat Move - French

    Turn Complete - French

    triplea_39818_Fre19.tsvg


  • I did not scr your fig in India. Was that right?


  • @Private:

    I did not scr your fig in India. Was that right?

    It’s fine.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 5 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 5 mech_infantrys moved from Iraq to Egypt
                2 fighters moved from Southern Italy to Egypt
                10 bombers moved from Western Germany to Egypt
                1 mech_infantry moved from Shantung to Kiangsi
                1 fighter moved from Western Germany to Sardinia

    Combat - Germans
                Battle in Egypt
                    Germans attack with 6 armour, 10 bombers, 2 fighters and 5 mech_infantrys
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys; Americans defend with 1 aaGun, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber
                        AA fire in Egypt :  0/3 hits
                        Germans roll dice for 6 armour, 10 bombers, 2 fighters and 5 mech_infantrys in Egypt, round 2 :  14/23 hits
                        British roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  8/20 hits
                        5 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 armour owned by the British, 1 artillery owned by the British, 3 armour owned by the Germans and 5 infantry owned by the British lost in Egypt
                        Germans roll dice for 3 armour, 10 bombers and 2 fighters in Egypt, round 3 :  9/15 hits
                        British roll dice for 7 fighters in Egypt, round 3 :  5/7 hits
                        4 bombers owned by the Germans, 1 fighter owned by the British, 1 armour owned by the Germans and 6 fighters owned by the Americans lost in Egypt
                    Germans win, taking Egypt from British with 2 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is 37
                    Casualties for Germans: 4 armour, 4 bombers and 5 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 aaGun, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber
                Battle in Sardinia
                    Germans attack with 1 fighter
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter in Sardinia, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Sardinia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in Sardinia, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry in Sardinia, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Sardinia
                    Germans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsi
                    Germans attack with 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kiangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                6 bombers moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 fighter moved from Sardinia to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                3 fighters moved from 112 Sea Zone to Southern Italy
                2 fighters moved from Egypt to Trans-Jordan

    Place Units - Germans
                3 armour placed in Iraq
                3 infantry placed in France
                3 fighters placed in 112 Sea Zone
                1 battleship placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,2,3,2,2,5,6,3,3,1,1,6,2,6,1,1,1,1,5,4,1
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_39818_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 5 fighters; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from French Indo China to Siam
                1 infantry moved from French Indo China to Siam
                1 fighter moved from French Indo China to Malaya
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from British Somaliland to 76 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Ethiopia
                Battle in 6 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  8/18 hits
                        3 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Ethiopia from British with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Japanese: 3 submarines
                Battle in Siam
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Siam, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Siam, round 4 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter
                    UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 bomber in Malaya, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Malaya
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Malaya to French Indo China
                2 fighters moved from Iraq to Egypt
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 carrier moved from 80 Sea Zone to 79 Sea Zone
                1 carrier moved from 76 Sea Zone to 77 Sea Zone
                1 carrier moved from 76 Sea Zone to 72 Sea Zone
                4 fighters moved from 76 Sea Zone to Egypt
                2 battleships, 2 carriers and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                5 fighters placed in 6 Sea Zone
                Japanese undo move 1.
                5 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,4,3,1,4,3,6,6,6,3,3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,1,5,3,5,6,2,3,4,3,5,3,4,1,2,4,2,1,6,3,1,5,6,2,3,2,5
                Japanese collect 25 PUs (12 lost to blockades); end with 25 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 12 fighters, 1 harbour and 14 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 1 factory_minor, 10 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun and 1 infantry
        Ceylon : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys
        41 Sea Zone : 1 flag, 1 submarine
        Buyant-Uhaa : 1 flag
        West India : 1 flag
        British Somaliland : 1 flag
        Egypt : 6 fighters and 3 infantry
        Ethiopia : 1 infantry and 1 mech_infantry
        Vologda : 1 flag
        Turkmenistan : 1 flag
        76 Sea Zone : 1 transport
        Iraq : 2 bombers
        Eastern Persia : 1 flag
        72 Sea Zone : 1 carrier
        81 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 2 transports
        79 Sea Zone : 1 carrier
        77 Sea Zone : 1 carrier
        Persia : 1 flag, 1 factory_minor

    triplea_39818_Jap20.tsvg


  • Adam, i hold 8 VC’s in Europe.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 artillery, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
                4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                3 fighters moved from Malta to Southern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 artillery, 4 carriers, 3 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 38 Sea Zone to 79 Sea Zone
                5 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 fighter moved from 39 Sea Zone to 76 Sea Zone
                6 carriers, 1 cruiser, 1 destroyer and 5 fighters moved from 39 Sea Zone to 77 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 76 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 77 Sea Zone
                    Americans attack with 6 carriers, 1 cruiser, 1 destroyer and 5 fighters
                    Japanese defend with 1 carrier
                    Americans win with 6 carriers, 1 cruiser, 1 destroyer and 5 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 79 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 carrier
                    Americans win, taking 79 Sea Zone from Neutral with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Southern Italy
                    Americans attack with 1 artillery, 12 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 5 fighters; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 23 infantry
                    Italians win with 2 artilleries, 5 fighters and 12 infantry remaining. Battle score for attacker is -106
                    Casualties for Italians: 2 aaGuns and 11 infantry
                    Casualties for Americans: 1 artillery, 12 fighters, 1 infantry and 2 tactical_bombers

    Non Combat Move - Americans

    triplea_39818_Ame20.tsvg


  • Well played Kevin. I thought I had enough in Egypt and was more worried by your sea lion feint!

    Tried a ridiculous attack on Rome, as it was the only possibility of saving the game!

    Congrats! :-D


  • Thank you Adam.

    I sweated a couple of times. :-D


  • I am just too busy to focus on A&A games at the moment Kevin.

    How about another game when I have sold the business and then got back from holiday? That will be around 20 September.


  • I will not start a new game either.
    Will be on vacation and take some time out.
    September sounds great.
    Good luck with you closing your buisness Adam.

Suggested Topics

  • 8
  • 26
  • 26
  • 62
  • 194
  • 125
  • 66
  • 986
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts