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L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)

  • 17 16 13 12

    Total of 11 hits on defence, let’s see…

  • 17 16 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese

    triplea_39603_Ame7.tsvg

  • 17 16 13 12

    I keep 7 fighters and 1 bomber.

    You have 7 fighters, 1 damaged battleship, 1 damaged carrier, 1 cruiser, 1 destroyer and 3 transports.

    There are 10 Fighters in AAA due to the missing 3 hits, how do you suggest we handle this / removing the 3 fighters?

  • 21 20 18 17 16 15 14 13

    If you continue the battle, use the thread rolls. In any case proceed with the Edit Mode.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 12 fighters and 2 submarines
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer and 12 fighters in 6 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  8/11 hits
                        2 submarines owned by the Americans, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is -17
                    Casualties for Americans: 2 carriers, 1 destroyer, 2 fighters and 2 submarines
                    Casualties for Japanese: 2 carriers, 2 submarines and 1 tactical_bomber
                    4 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode
                1 bomber and 7 fighters moved from 6 Sea Zone to Korea
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from United Kingdom to Gibraltar
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                3 fighters placed in Korea
                1 fighter placed in Western United States
                2 carriers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1
                Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        10 Sea Zone : 2 carriers and 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 3 fighters and 1 infantry
        Bryansk : 3 fighters and 1 tactical_bomber
        Russia : 7 fighters
        97 Sea Zone : 3 submarines
        92 Sea Zone : 1 cruiser and 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 28 / 28
        Japanese : 49 / 41
        Americans : 57 / 80
        Chinese : 1 / 8
        British : 34 / 47
        UK_Pacific : 11 / 13
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.760
            Median : 2.000
            Variance : 2.531
            Standard Deviation : 1.591
            Total rolls : 50

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    triplea_39603_Ame7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 28 / 28
        Japanese : 49 / 41
        Americans : 57 / 80
        Chinese : 1 / 3
        British : 34 / 47
        UK_Pacific : 11 / 13
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.760
            Median : 2.000
            Variance : 2.531
            Standard Deviation : 1.591
            Total rolls : 50

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    triplea_39603_Chi7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                10 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 artillery moved from Burma to Yunnan

    Combat - British

    Non Combat Move - British
                2 fighters moved from Persia to Bryansk
                2 mech_infantrys moved from Caucasus to Bryansk
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone
                2 armour and 1 fighter placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 fighter and 1 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
        Sikang : 1 mech_infantry
        Shan State : 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Syria : 1 flag
        Ethiopia : 1 flag
        Bryansk : 3 bombers, 2 fighters and 2 mech_infantrys
        Caucasus : 2 mech_infantrys
        80 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 armour and 1 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 2 infantry
        Suriname : 1 flag
        110 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 28 / 28
        Japanese : 44 / 41
        Americans : 57 / 80
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.760
            Median : 2.000
            Variance : 2.531
            Standard Deviation : 1.591
            Total rolls : 50

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.529
            Median : 2.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    triplea_39603_UK_7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 fighter moved from Romania to Ukraine
                1 fighter moved from Novgorod to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Ukraine to Belarus
                2 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Place Units - Italians
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,4,2
                Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 aaGun and 1 fighter
        Romania : 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Belarus : 1 flag, 1 armour, 2 fighters and 1 mech_infantry
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 27 / 28
        Japanese : 44 / 41
        Americans : 57 / 80
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 22 / 14
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ita7.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Shan State
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 6 fighters
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 submarine
        43 Sea Zone : 2 submarines
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 27 / 28
        Japanese : 44 / 41
        Americans : 57 / 80
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 22 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_ANZ7.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 27 / 28
        Japanese : 44 / 41
        Americans : 57 / 80
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 22 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Fre7.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Novgorod to 125 Sea Zone
                1 fighter moved from Novgorod to 125 Sea Zone
                2 submarines moved from 114 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  1/5 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                3 armour, 1 artillery and 1 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Yugoslavia to Romania
                1 artillery moved from Germany to Poland
                2 mech_infantrys moved from Germany to Poland
                2 mech_infantrys moved from Germany to Romania
                1 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 bombers moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to 112 Sea Zone
                1 fighter moved from 115 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Belarus to Western Ukraine
                2 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Yugoslavia
                7 mech_infantrys placed in Germany
                Germans undo move 3.
                2 mech_infantrys placed in Yugoslavia
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,6,6
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 5 mech_infantrys
        Poland : 1 artillery and 3 mech_infantrys
        Germany : 1 factory_major and 8 mech_infantrys
        Belarus : 4 aaGuns, 14 armour, 6 artilleries, 1 fighter and 8 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 25 / 28
        Japanese : 44 / 41
        Americans : 57 / 80
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 22 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Ger8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                2 armour moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Bryansk
                6 mech_infantrys moved from Bryansk to Ukraine
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 1 infantry and 6 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 infantry and 6 mech_infantrys in Ukraine, round 2 :  0/9 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 armour and 6 mech_infantrys in Ukraine, round 3 :  3/8 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 mech_infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns, 2 artilleries and 18 infantry
        Shensi : 1 infantry
        Bryansk : 2 armour, 9 artilleries and 15 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 16 infantry
        Ukraine : 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 30
        Japanese : 43 / 41
        Americans : 57 / 80
        Chinese : 4 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Rus8.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 armour and 1 mech_infantry moved from Hunan to Shensi
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Shensi, round 5 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 aaGuns, 1 artillery, 2 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Hunan to Kwangsi
                1 armour moved from Hunan to French Indo China
                2 fighters moved from Japan to Manchuria
                1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                3 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 armour and 2 infantry placed in Manchuria
                1 cruiser and 2 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,5,6
                Japanese collect 39 PUs (4 lost to blockades); end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 19 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry
        Celebes : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        26 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 30
        Japanese : 43 / 40
        Americans : 57 / 80
        Chinese : 4 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39603_Jap8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 6 fighters moved from Korea to Manchuria
                1 fighter moved from Western United States to 26 Sea Zone

    Combat - Americans
                Air Battle in Manchuria
                    Americans attacks with 7 units heading to Manchuria
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 2 carriers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers and 1 fighter in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Manchuria to Korea
                6 fighters moved from Manchuria to Korea
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 6 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 8 fighters and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 1 fighter and 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 2 carriers, 4 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 3 fighters and 1 infantry
        Bryansk : 3 fighters and 1 tactical_bomber
        Russia : 7 fighters
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        92 Sea Zone : 1 cruiser
        Brazil : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 30
        Japanese : 43 / 40
        Americans : 57 / 83
        Chinese : 4 / 3
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39603_Ame8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 30 / 30
        Japanese : 42 / 40
        Americans : 57 / 83
        Chinese : 5 / 5
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39603_Chi8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Yunnan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Sikang to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 bomber moved from Bryansk to Novgorod

    Combat - British
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in Holland Belgium
                Battle in Kwangsi
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Holland Belgium from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                2 mech_infantrys moved from Caucasus to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Bryansk
                2 armour moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Novgorod to Bryansk

    Place Units - British
                2 fighters placed in 110 Sea Zone
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India
                2 fighters could not land in 110 Sea Zone and were removed

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
        Suiyuyan : 1 mech_infantry
        Hunan : 1 infantry
        Hopei : 1 armour
        Szechwan : 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Bryansk : 3 bombers and 3 fighters
        Rostov : 1 armour
        Ukraine : 4 mech_infantrys
        Caucasus : 2 armour and 1 infantry
        80 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 factory_minor, 1 infantry and 4 mech_infantrys
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 52
        Russians : 30 / 30
        Japanese : 35 / 40
        Americans : 57 / 83
        Chinese : 11 / 5
        British : 37 / 42
        UK_Pacific : 15 / 15
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_39603_UK_8.tsvg

  • 17 16 13 12

    Hold on, 2 unplaced UK Fighters…

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Yunnan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Sikang to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 bomber moved from Bryansk to Novgorod

    Combat - British
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in Holland Belgium
                Battle in Kwangsi
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Holland Belgium from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                2 mech_infantrys moved from Caucasus to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Bryansk
                2 armour moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Novgorod to Bryansk

    Place Units - British
                2 fighters placed in 110 Sea Zone
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India
                2 fighters could not land in 110 Sea Zone and were removed

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
        Suiyuyan : 1 mech_infantry
        Hunan : 1 infantry
        Hopei : 1 armour
        Szechwan : 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Bryansk : 3 bombers and 3 fighters
        Rostov : 1 armour
        Ukraine : 4 mech_infantrys
        Caucasus : 2 armour and 1 infantry
        80 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 factory_minor, 1 infantry and 4 mech_infantrys
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 52
        Russians : 30 / 30
        Japanese : 35 / 40
        Americans : 57 / 83
        Chinese : 11 / 5
        British : 37 / 42
        UK_Pacific : 15 / 15
        Italians : 19 / 14
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_39603_UK_8.tsvg

  • 17 16 13 12

    I loaded an additional infantry on a US transport that dropped, is that legal? Probably not?

  • 15 14

    No, you cannot load a UK inf on a US tt that dropped this turn.  You actually didn’t as this is even something tripleA does not allow.

    You did load the inf on the US tt which is legal, however.
    It is a popular move to use US tts to load units in e.g. Normandy and then load UK or Frenchies on this US TT.

    So on the map you posted, one inf is on the UK tt and the other on the US tt.

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