@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
Yawny yawn…you just sleep to much, yawn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Egypt
Turn Complete - French
Now is your chance to make this game interesting and keep me awake!
Horrible ,horrible. :-D
You are failing so far …. zzzz … :x
…. zzzzzz … :-P
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
3 bombers and 5 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Tambov
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
Intercept over Moscow?
That’s a close one! Mmmm! :|
…… no thanks …
How is Leo doing?
Hospital appointment is at 2pm this afternoon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
3 bombers and 5 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Tambov
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
5 fighters moved from Russia to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
5 artilleries, 4 infantry and 1 marine moved from Archangel to Belarus
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from France to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Finland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Western Ukraine
Germans undo move 1.
3 infantry placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Anhwe: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
You seem to be losing 1 bomber per SBR? That can be bloody annoying!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Anhwe: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Changing PUs for Russians from 19 to 20
EDIT: Removing units owned by Russians from Yenisey: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Sorry - forgot my Siberian peasants!
@Private:
You seem to be losing 1 bomber per SBR? That can be bloody annoying!
Oh hush :-D :-D
Of course I will adhere to your wishes Kevin and not go on and on and on AND ON about it interminably each and every time you lose a bomber …. :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour, 1 marine and 1 transport moved from 58 Sea Zone to 39 Sea Zone
1 armour and 1 marine moved from 39 Sea Zone to Ceylon
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 tactical_bomber moved from India to Szechwan
1 bomber moved from Japan to Kweichow
Combat - Japanese
Battle in Ceylon
Battle in Western Australia
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Burma
1 bomber moved from Kweichow to Burma
1 mech_infantry moved from West India to Burma
1 armour and 3 mech_infantrys moved from Kwangsi to Kiangsu
3 infantry moved from Kiangsi to Kiangsu
3 mech_infantrys moved from Kwangtung to Kiangsu
1 armour moved from Hunan to Kiangsu
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 3 submarines, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 56 Sea Zone
4 fighters moved from New Zealand to Java
1 fighter moved from Japan to Kiangsu
1 aaGun, 2 armour, 1 artillery, 5 infantry and 6 mech_infantrys moved from West India to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 4 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs