@msoot scramble 109 and/or 111?
L16 G40 - AetV vs PP - BM v2
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Is Eisenhower in the mood to scramble?
Sz 26.
You have one Ftr available.
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@Private:
@aequitas:
You are up with US ,sleepy.
US! I think you are the one that is asleep!
Tz tz tz, still waiting on Eisenhowers decission :roll: :roll:
Sleepchampion… :-P -
Eisenhower?! What is he doing interfering in the Pacific?
Interesting! No scramble thanks Kev.
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Wakey wakey! :-P
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Rise and whine! :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from Americans
1 bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Victoria
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Victoria from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 34 Sea Zone to New Zealand
2 artilleries, 2 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
1 carrier moved from 34 Sea Zone to 23 Sea Zone
1 carrier moved from 23 Sea Zone to 31 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to New Zealand
2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 34 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 62 Sea Zone
1 mech_infantry moved from Jehol to Kiangsu
1 armour, 1 infantry and 3 mech_infantrys moved from India to West India
1 armour and 1 marine moved from Tanganyika Territory to 72 Sea Zone
1 armour and 3 mech_infantrys moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
2 bombers moved from 26 Sea Zone to Marshall Islands
1 infantry moved from 62 Sea Zone to Victoria
1 armour, 1 marine and 1 transport moved from 72 Sea Zone to 58 Sea Zone
1 bomber moved from 36 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
Please wait.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from Americans
1 bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Victoria
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Victoria from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 34 Sea Zone to New Zealand
2 artilleries, 2 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
1 carrier moved from 34 Sea Zone to 23 Sea Zone
1 carrier moved from 23 Sea Zone to 31 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to New Zealand
2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 34 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 62 Sea Zone
1 mech_infantry moved from Jehol to Kiangsu
1 armour, 1 infantry and 3 mech_infantrys moved from India to West India
1 armour and 1 marine moved from Tanganyika Territory to 72 Sea Zone
1 armour and 3 mech_infantrys moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
2 bombers moved from 26 Sea Zone to Marshall Islands
1 infantry moved from 62 Sea Zone to Victoria
1 armour, 1 marine and 1 transport moved from 72 Sea Zone to 58 Sea Zone
1 bomber moved from 36 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 artilleries
EDIT: Adding units owned by Japanese to Japan: 2 artilleries
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to India: 2 infantry
EDIT: Turning off Edit Mode -
Please use 2nd file. Minor Change on my deployment.
Sorry for the wait, was asleep. :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
9 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 31 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 carrier and 1 fighter
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 fighter
Battle in 46 Sea Zone
Americans attack with 9 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 54 Sea Zone
9 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 31 Sea Zone to Caroline Islands
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 31 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
3 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
16 infantry moved from Kweichow to Anhwe
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
2 fighters moved from Iraq to Rostov
2 fighters moved from Egypt to Rostov
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from JapaneseCombat - British
Battle in Rostov
British attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Rostov from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
2 fighters moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Tambov
1 fighter moved from Persia to Russia
10 artilleries and 19 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 transport placed in 81 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 mech_infantrys
EDIT: Adding units owned by British to Kazakhstan: 2 mech_infantrys
EDIT: Turning off Edit Mode -
@aequitas:
Sorry for the wait, was asleep. :lol:
If you could make sure you are at least half asleep for future turns that would be most helpful Kevin :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Novgorod
1 infantry moved from Ukraine to BryanskPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
Wake up :-D
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You must be very tired 8-)
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Yawn! Is that you bothering me again Kevin? No access to the game at the moment but will have later ……
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Marshall Islands
2 infantry moved from New South Wales to Victoria
2 fighters moved from New South Wales to VictoriaCombat - ANZAC
Battle in Marshall Islands
ANZAC attack with 2 fighters
Japanese defend with 2 bombers
ANZAC win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in Victoria
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Victoria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Victoria to Queensland
2 armour moved from New South Wales to Queensland
3 artilleries moved from New South Wales to Queensland
2 fighters moved from Marshall Islands to 33 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,4,1,1,6,1,3,5,4,6,2,2,1,1,4,6,5,1,5,6,2,6,6,2,4,3,2,3,3,4,3,5,6,4,5,4,1
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
Yawny yawn…you just sleep to much, yawn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to EgyptTurn Complete - French





