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16L G40 axis-dominion vs Gamer (allies) BM - Game 2


  • TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                1 infantry moved from Novosibirsk to Vologda
                1 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 bomber moved from Belarus to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38889_Rus5.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter moved from 35 Sea Zone to 17 Sea Zone
                5 fighters moved from Japan to Iwo Jima
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 5 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Iwo Jima from ANZAC with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 3 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Korea to Amur
                1 aaGun, 2 artilleries and 4 infantry moved from Manchuria to Amur
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                5 fighters moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Yunnan to Philippines
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Yunnan
                2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Yunnan to Philippines

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_38889_Jap5.tsvg

  • 25 24 22 21 20 19 18 16 15

    you just lost 2 subs for free and put a few others out of position, but only got 2 convoy damage. i’m guessing your convoy trick ain’t gonna work here  :wink:


  • Trick, huh?
    You were just whining about convoy damage on G5 and now you’re laughing
    I see you also spent 24 IPC’s on destroyers
    Go ahead, taunt me all the way to another loss


  • Who’s out of position?  Would you have stacked 6 and 41 if there weren’t any subs?  I don’t think so  :-D

    But go ahead, beat your chest, whatever it takes to keep morale up

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Trick, huh?
    You were just whining about convoy damage on G5 and now you’re laughing
    I see you also spent 24 IPC’s on destroyers
    Go ahead, taunt me all the way to another loss

    oops, did not mean that as a taunt, so i’m sorry you took it the wrong way. in any case a little bantering isn’t so bad is it? heehe

    but yah i’m glad my whining got heard by the dice lords haha every now and then they do feel a bit sorry, like they did for me in my last german turn!

    well, dd purchases for a naval power are almost never a bad idea, especially if i’m facing more potential convoy tricks ;)

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Who’s out of position?  Would you have stacked 6 and 41 if there weren’t any subs?  I don’t think so  :-D

    But go ahead, beat your chest, whatever it takes to keep morale up

    41 isn’t too far out of position, it still servers the purpose of guarding the DEI and keeping some pressure on UK. and 6 was needed for a badly needed naval refill anyway. i didn’t wanna buy navy out of my mainland facs.


  • Have you started the game with Me1945 yet?  Was wanting to occasionally keep tabs on it to make sure my game doesn’t fall far behind

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Have you started the game with Me1945 yet?  Was wanting to occasionally keep tabs on it to make sure my game doesn’t fall far behind

    No im going to kick it off this weekend. I gave him a big bid so I have to also think of my opening approach and overall strategy.


  • OK, thanks, cool, cool, I just wanted to make sure I didn’t totally miss it

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    this game has a lot of learning potential. Keeping Bryansk at G5 with “100%” Barborossa play is good


  • Big move - planning to do it Saturday.  Was too exhausted tonight to do anything but an easy R2

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Big move - planning to do it Saturday.  Was too exhausted tonight to do anything but an easy R2

    ok thanks for the update


  • And false prediction  :|

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    And false prediction  :|

    Lol no prob Karl’s been keeping me entertained last few days. Boy he’s really picked up his allies play in BM, never seen him so on top of it. I had the game in the bag but then I had the evil idea of swallowing up Anzac first before India, but that main battle went way below average and just cost too much including getting way out of position, allowing the allies to gain much ground elsewhere. So now he’s dominated Japan and will likely win.


  • I think Karl is a great player when he focuses, but he often doesn’t focus  :-)

    Good to hear - my game with VonAlba is rolling


  • Will play when I have a block of time and energy - shooting for today/tomorrow

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Will play when I have a block of time and energy - shooting for today/tomorrow

    Sounds good :)


  • Sorry - another false prediction
    Enjoying “Demon’s Souls” too much this weekend (and yes I’m too poor for a PS4)

    I was an NES gamer so I don’t mind dying a lot.  You get a lot more sense of accomplishment when you don’t!

    I’ll get back into this, it’s nagging at me every day…  :|

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    Sorry - another false prediction
    Enjoying “Demon’s Souls” too much this weekend (and yes I’m too poor for a PS4)

    I was an NES gamer so I don’t mind dying a lot.  You get a lot more sense of accomplishment when you don’t!

    I’ll get back into this, it’s nagging at me every day…  :|

    lol i have that game too, but haven’t played it yet haha too much a&a

    ok no prob, don’t stress about it. whenever you’re ready. i have a lot of games going on atm anyway

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