@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer; British defend with 3 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
French win, taking Malta from British with 3 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
2 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 17 / 32
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to Queensland
2 fighters moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 13 Sea Zone to Fiji
2 fighters moved from Eastern Persia to 81 Sea Zone
1 fighter moved from Eastern Persia to Bryansk
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Fiji : 1 fighter
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
57 Sea Zone : 1 submarine
61 Sea Zone : 1 cruiser
Egypt : 2 infantry
Bryansk : 1 fighter
81 Sea Zone : 2 fighters
Production/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 17 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 17 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 3 artilleries, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Non Combat Move - Germans
9 mech_infantrys moved from Germany to Eastern Poland
12 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 3 armour and 1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
3 fighters and 1 tactical_bomber moved from Alexandria to Ukraine
1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Ukraine
Place Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 56 / 64
Russians : 21 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 17 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Bryansk
1 infantry moved from Yenisey to Timguska
2 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Vologda to Russia
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Urals to Russia
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Territory Summary for Russians :
Evenkiyskiy : 2 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Ethiopia : 1 flag, 1 armour
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 9 artilleries, 1 fighter and 52 infantry
Rostov : 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 64
Russians : 25 / 31
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Anhwe to Chahar
1 armour moved from Kiangsu to Chahar
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
8 fighters and 4 tactical_bombers moved from 22 Sea Zone to New Guinea
2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 3/12 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu
1 aaGun moved from Jehol to Chahar
8 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 transport placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 38 PUs (2 lost to blockades); end with 39 PUs total
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 40 / 39
Americans : 52 / 75
Chinese : 12 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hunan to Kiangsi
2 artilleries and 7 infantry moved from Hunan to Kiangsi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
5 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Kiangsi : 8 artilleries, 1 fighter and 9 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 13 / 19
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 96 Sea Zone to Russia
5 fighters and 1 tactical_bomber moved from Egypt to Bryansk
7 infantry moved from Hunan to Kiangsi
3 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Hunan to Shensi
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 81 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Ethiopia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 fighter moved from United Kingdom to 88 Sea Zone
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 aaGun moved from Hunan to Kiangsi
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
3 mech_infantrys moved from Iraq to Northwest Persia
Place Units - British
2 transports placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 fighters
Territory Summary for British and UK_Pacific :
Shantung : 1 mech_infantry
Kiangsi : 1 aaGun and 7 infantry
Siam : 1 flag
Shensi : 1 armour
Szechwan : 2 fighters and 1 tactical_bomber
Sikang : 3 mech_infantrys
Shan State : 1 artillery and 3 infantry
Burma : 2 aaGuns and 2 infantry
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
37 Sea Zone : 1 flag
Belgian Congo : 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Ethiopia : 1 infantry
Bryansk : 5 fighters and 1 tactical_bomber
Russia : 1 bomber
106 Sea Zone : 1 flag, 2 transports
Eire : 1 flag, 1 mech_infantry
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
71 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Northwest Persia : 3 mech_infantrys
Persia : 1 flag
88 Sea Zone : 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 37 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 32
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Belarus
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 artillery moved from Southern Italy to 95 Sea Zone
1 bomber moved from Rostov to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
Place Units - Italians
2 submarines and 2 transports placed in 95 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Malta : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 armour, 1 artillery and 1 infantry
Western Ukraine : 1 flag
95 Sea Zone : 2 submarines and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 aaGun, 1 bomber and 1 infantry
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 37 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Fiji to New South Wales
1 submarine moved from 57 Sea Zone to 43 Sea Zone
2 fighters moved from 71 Sea Zone to Egypt
1 fighter moved from Bryansk to Russia
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 8 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser
Egypt : 2 fighters and 2 infantry
Russia : 1 fighter
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 37 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 24 / 31
Japanese : 37 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Ukraine to Belarus
3 fighters and 1 tactical_bomber moved from Ukraine to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Novgorod to Archangel
6 submarines moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 61 / 79
Russians : 16 / 31
Japanese : 37 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
British Somaliland : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 2 armour, 11 artilleries and 57 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 12 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 79
Russians : 21 / 30
Japanese : 36 / 39
Americans : 52 / 72
Chinese : 15 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 armour moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Suiyuyan
1 artillery, 3 infantry and 3 mech_infantrys moved from Chahar to Suiyuyan
2 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries in Java, round 3 : 2/2 hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 4/9 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Dzavhan to Tsagaan Olom
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Shantung to Japan
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Marianas : 1 harbour and 1 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
22 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 carrier and 2 tactical_bombers
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
Tsagaan Olom : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 57 / 79
Russians : 21 / 30
Japanese : 44 / 40
Americans : 52 / 72
Chinese : 11 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
5 fighters moved from Midway to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to Central United States
1 artillery and 3 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 83 Sea Zone to French West Africa
3 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 88 Sea Zone to 83 Sea Zone
2 fighters moved from 88 Sea Zone to 83 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 armour and 1 infantry
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
French West Africa : 1 artillery and 3 infantry
101 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
83 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 57 / 79
Russians : 21 / 30
Japanese : 44 / 40
Americans : 52 / 72
Chinese : 11 / 19
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
8 artilleries and 8 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 8 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 5/17 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
1 artillery and 2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Chinese :
Kiangsu : 1 infantry
Shensi : 1 infantry
Hunan : 1 fighter
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Chahar : 1 infantry
Anhwe : 8 artilleries and 7 infantry
Production/PUs Summary :
Germans : 57 / 79
Russians : 21 / 30
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 16 / 22
British : 30 / 27
UK_Pacific : 14 / 19
Italians : 16 / 31
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.412
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Sikang to Caucasus
5 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
Combat - British
Battle in Caucasus
British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters and 1 tactical_bomber moved from Szechwan to Russia
1 mech_infantry moved from Sikang to Turkmenistan
1 armour moved from Shensi to Kazakhstan
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
4 fighters moved from 83 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 83 Sea Zone
1 fighter moved from India to Trans-Jordan
1 fighter moved from India to Iraq
1 mech_infantry moved from Eire to United Kingdom
1 aaGun and 7 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Shan State to Burma
Place Units - British
1 factory_minor placed in Egypt
3 infantry placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun and 7 infantry
Siam : 1 flag
Shan State : 1 artillery and 2 infantry
Burma : 2 aaGuns and 3 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
37 Sea Zone : 1 flag
Eastern United States : 1 armour, 1 artillery and 2 infantry
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 1 fighter and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Bryansk : 5 fighters and 1 tactical_bomber
Russia : 1 bomber, 2 fighters and 1 tactical_bomber
Turkmenistan : 1 mech_infantry
Caucasus : 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 2 transports
83 Sea Zone : 2 battleships, 1 carrier, 2 cruisers and 3 destroyers
Northwest Persia : 2 armour and 7 mech_infantrys
Persia : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 79
Russians : 23 / 30
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 16 / 22
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 31
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.412
Median : 4.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
Combat - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Yugoslavia to Southern Italy
1 armour moved from Northern Italy to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 55 / 79
Russians : 21 / 30
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 16 / 22
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 18 / 33
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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