Omega1759 (Allies +28) vs AEV (Axis)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Urals
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 mech_infantry moved from Kazakhstan to Urals
                1 fighter moved from Smolensk to Urals
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Urals, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Urals
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Urals, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Urals to Russia
                1 infantry moved from Dzavhan to Yenisey
                1 mech_infantry moved from Volgograd to Novosibirsk
                4 aaGuns moved from Smolensk to Bryansk
                4 artilleries and 8 infantry moved from Tambov to Bryansk
                3 infantry moved from Tambov to Bryansk
                9 infantry moved from Russia to Bryansk
                5 artilleries and 22 infantry moved from Smolensk to Bryansk
                1 fighter moved from Northwest Persia to Russia
                2 armour moved from Iraq to Caucasus
                1 armour moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Bryansk : 4 aaGuns, 9 artilleries and 43 infantry
        Urals : 2 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 2 armour
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 26 / 29
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 4.091
            Median : 5.000
            Variance : 2.900
            Standard Deviation : 1.703
            Total rolls : 11

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.875
            Median : 4.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    triplea_38771_Rus4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Jehol to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                2 bombers moved from Japan to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from UK_Pacific
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 6 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Sumatra from Dutch with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour and 1 infantry
                EDIT: Removing units owned by Japanese from Buryatia: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from 19 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
                2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 harbour placed in Marianas
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 40 / 40
        Americans : 50 / 75
        Chinese : 11 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_Jap4.tsvg

  • 17 16 13 12

    Cheering for the guys in Java, they deserve some reinforcements!  :-D

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 carriers and 4 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to 13 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 13 Sea Zone
                3 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 13 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 62 Sea Zone to 30 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                1 carrier and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 submarine
        13 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters
        10 Sea Zone : 1 carrier, 4 submarines and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        101 Sea Zone : 2 carriers
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 40 / 40
        Americans : 52 / 75
        Chinese : 11 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38771_Ame4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hunan
                4 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery and 2 infantry
        Kweichow : 1 infantry
        Hunan : 2 artilleries, 1 fighter and 8 infantry
        Hopei : 1 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.733
            Median : 3.500
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38771_Chi4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                3 fighters moved from Egypt to Kenya
                1 bomber moved from Smolensk to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Kenya
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Kenya, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Kenya to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                2 battleships and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Persia to Egypt
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Ukraine to Egypt
                1 aaGun, 1 armour and 7 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                3 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                3 fighters moved from United Kingdom to 101 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hunan : 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        37 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        106 Sea Zone : 1 destroyer
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 3 fighters
        81 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.632
            Median : 3.000
            Variance : 1.784
            Standard Deviation : 1.336
            Total rolls : 38

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38771_UK_4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    triplea_38771_Ita4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Malta
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    French defend with 1 destroyer; British defend with 3 fighters
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    French win, taking Malta from British with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                2 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ita4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from South Australia to Queensland
                2 fighters moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 fighter moved from 13 Sea Zone to Fiji
                2 fighters moved from Eastern Persia to 81 Sea Zone
                1 fighter moved from Eastern Persia to Bryansk

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Fiji : 1 fighter
        Shan State : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        57 Sea Zone : 1 submarine
        61 Sea Zone : 1 cruiser
        Egypt : 2 infantry
        Bryansk : 1 fighter
        81 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_ANZ4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Fre4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
                Germans buy 3 artilleries, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 6 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans

    Non Combat Move - Germans
                9 mech_infantrys moved from Germany to Eastern Poland
                12 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns, 3 armour and 1 artillery moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
                3 fighters and 1 tactical_bomber moved from Alexandria to Ukraine
                1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Ukraine

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 21 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ger5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                2 infantry moved from Volgograd to Rostov
                2 fighters moved from Russia to Rostov
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Bryansk
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Vologda to Russia
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Urals to Russia
                2 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 fighters
                EDIT: Adding units owned by Russians to Russia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 2 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Ethiopia : 1 flag, 1 armour
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 9 artilleries, 1 fighter and 52 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 25 / 31
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38771_Rus5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Dzavhan
                1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Anhwe to Chahar
                1 armour moved from Kiangsu to Chahar
                2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                8 fighters and 4 tactical_bombers moved from 22 Sea Zone to New Guinea
                2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 2 artilleries, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 :  3/12 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu
                1 aaGun moved from Jehol to Chahar
                8 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                2 infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                Japanese collect 38 PUs (2 lost to blockades); end with 39 PUs total

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 40 / 39
        Americans : 52 / 75
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Jap5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kiangsi
                2 artilleries and 7 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                5 artilleries placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsi : 8 artilleries, 1 fighter and 9 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 39 / 39
        Americans : 52 / 72
        Chinese : 13 / 19
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38771_Chi5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 96 Sea Zone
                1 mech_infantry moved from Hunan to Shantung
                      Chinese take Shantung from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Russia
                5 fighters and 1 tactical_bomber moved from Egypt to Bryansk
                7 infantry moved from Hunan to Kiangsi
                3 mech_infantrys moved from Yunnan to Sikang
                1 armour moved from Hunan to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Egypt
                2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to Ethiopia
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 destroyer moved from 106 Sea Zone to 88 Sea Zone
                1 fighter moved from United Kingdom to 88 Sea Zone
                1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                1 aaGun moved from Hunan to Kiangsi
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                3 mech_infantrys moved from Iraq to Northwest Persia

    Place Units - British
                2 transports placed in 106 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 2 fighters

    Territory Summary for British and UK_Pacific :

    Shantung : 1 mech_infantry
        Kiangsi : 1 aaGun and 7 infantry
        Siam : 1 flag
        Shensi : 1 armour
        Szechwan : 2 fighters and 1 tactical_bomber
        Sikang : 3 mech_infantrys
        Shan State : 1 artillery and 3 infantry
        Burma : 2 aaGuns and 2 infantry
        India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        37 Sea Zone : 1 flag
        Belgian Congo : 1 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Ethiopia : 1 infantry
        Bryansk : 5 fighters and 1 tactical_bomber
        Russia : 1 bomber
        106 Sea Zone : 1 flag, 2 transports
        Eire : 1 flag, 1 mech_infantry
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        71 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Northwest Persia : 3 mech_infantrys
        Persia : 1 flag
        88 Sea Zone : 1 destroyer and 4 fighters

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 37 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 32
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38771_UK_5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Belarus
                1 armour moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Rostov to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Place Units - Italians
                2 submarines and 2 transports placed in 95 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 armour and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Bessarabia : 1 flag
        Ukraine : 1 armour, 1 artillery and 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 2 submarines and 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 aaGun, 1 bomber and 1 infantry
        98 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 37 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 31
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ita5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to New South Wales
                1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from Fiji to New South Wales
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                2 fighters moved from 71 Sea Zone to Egypt
                1 fighter moved from Bryansk to Russia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 8 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser
        Egypt : 2 fighters and 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 37 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 31
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_ANZ5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 31
        Japanese : 37 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 31
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Fre5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Ukraine to Belarus
                3 fighters and 1 tactical_bomber moved from Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
                1 artillery and 8 infantry moved from Western Ukraine to Ukraine
                9 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Novgorod to Archangel
                6 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 31
        Japanese : 37 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 31
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ger6.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Bryansk
                2 mech_infantrys moved from Russia to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                2 artilleries moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        British Somaliland : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 11 artilleries and 57 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 12 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 21 / 30
        Japanese : 36 / 39
        Americans : 52 / 72
        Chinese : 15 / 19
        British : 30 / 27
        UK_Pacific : 14 / 19
        Italians : 16 / 31
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38771_Rus6.tsvg

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