@crockett36 i mean great start for the Italians
LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
27 armour moved from Trans-Jordan to Egypt
11 bombers moved from Southern Italy to Egypt
7 tactical_bombers moved from Southern Italy to Egypt
7 fighters moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 armour, 1 artillery and 4 infantry moved from Rostov to Caucasus
31 armour, 17 artilleries, 14 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Tambov to Caucasus
1 armour moved from Romania to Greece
Germans take Greece from AmericansCombat - Germans
Battle in Caucasus
Germans attack with 32 armour, 18 artilleries, 18 infantry and 18 mech_infantrys
Americans defend with 3 armour and 1 factory_minor
Germans win, taking Caucasus from Americans with 32 armour, 18 artilleries, 17 infantry and 18 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Americans: 3 armour
Battle in Egypt
Germans attack with 27 armour, 14 bombers, 7 fighters and 7 tactical_bombers
British defend with 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germans win, taking Egypt from British with 17 armour, 14 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 10 armour
Casualties for British: 14 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Germans
11 bombers moved from Egypt to Cyprus
3 bombers moved from Egypt to Trans-Jordan
7 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
4 armour moved from Romania to Greece
12 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Bulgaria to Greece
1 aaGun, 6 artilleries and 23 infantry moved from Romania to Bulgaria
3 armour moved from Ukraine to Caucasus
2 aaGuns moved from Volgograd to Caucasus
1 mech_infantry moved from Bessarabia to Bulgaria
3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
2 armour moved from Russia to RostovPlace Units - Germans
7 fighters placed in 112 Sea Zone
Germans undo move 1.
4 fighters placed in 112 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Germans collect 80 PUs; end with 81 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Persia to Iraq
Japanese take Iraq from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
6 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to Japan
9 fighters moved from 35 Sea Zone to Japan
3 fighters moved from 35 Sea Zone to Japan
2 battleships, 23 carriers, 1 cruiser, 14 destroyers, 14 fighters, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
3 armour moved from Persia to Trans-Jordan
3 armour, 2 artilleries and 4 infantry moved from Saudi Arabia to Trans-Jordan
5 fighters moved from Trans-Jordan to Egypt
1 infantry moved from West India to IndiaPlace Units - Japanese
1 aaGun and 9 infantry placed in Japan
3 fighters placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
2 fighters placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,1,1,2,1,4,4,3,6,1,2,4,1,3,5,2,2,2,3,2,3,5,4,2,1,1,1,2,4,1,3,5,4,3,1,5,1,4,5,6,6,1,2,6,1,4,6,4,4,3,1,2,5,1,5,3,4,3,6,2,6,4,6,2,4,3,6,5,1,6,3,6,1,6,5,6,3,4,2,3,4,6,2,3,3,3,6,1,3,4,2,4,4,1,1,5,5,2,6,6,4,4,6,6,1,6,6,5,3,2,6,6,4,6,4,1,4,4,2,5,6,5,5,2,6,2,2,6,1,2,4,1,4,4,4,2,1,6,5,2,6,2,5,1,1,1,2,1,3,2,1,6,4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Japanese collect 72 PUs (11 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Turkey to Persia
Americans take Persia from Japanese
1 armour moved from Turkey to Iraq
1 armour moved from Turkey to Iraq
1 tactical_bomber moved from Midway to Japan
2 fighters moved from Midway to Japan
40 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
2 artilleries, 3 infantry and 4 marines moved from 6 Sea Zone to Japan
10 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone -
scramble? tokens?
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scrm 1 tac bomber
use all kamakaze: 2 on each cruiser
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also OOL is max defense. Kill AA guns, then bomber, etc….
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nooooooooooo I was so close :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Turkey to Persia
Americans take Persia from Japanese
1 armour moved from Turkey to Iraq
1 armour moved from Turkey to Iraq
1 tactical_bomber moved from Midway to Japan
2 fighters moved from Midway to Japan
40 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
2 artilleries, 3 infantry and 4 marines moved from 6 Sea Zone to Japan
10 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,3
Battle in 6 Sea Zone
Americans attack with 5 battleships, 24 carriers, 2 cruisers, 3 destroyers, 14 submarines and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
14 submarines owned by the Americans Submerged
Americans win with 5 battleships, 24 carriers, 2 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Iraq
Americans attack with 2 armour
Japanese defend with 1 factory_minor and 1 infantry
Americans win, taking Iraq from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Japan
Americans attack with 1 armour, 2 artilleries, 42 fighters, 3 infantry, 4 marines and 9 tactical_bombers
Germans defend with 1 bomber; Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 31 fighters, 1 harbour, 20 infantry and 5 tactical_bombers
Japanese win with 2 fighters remaining. Battle score for attacker is -124
Casualties for Germans: 1 bomber
Casualties for Americans: 1 armour, 2 artilleries, 42 fighters, 3 infantry, 4 marines and 9 tactical_bombers
Casualties for Japanese: 3 aaGuns, 1 armour, 29 fighters, 20 infantry and 5 tactical_bombersNon Combat Move - Americans
3 bombers moved from French Equatorial Africa to French West Africa
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
5 infantry moved from Algeria to TunisiaPlace Units - Americans
1 battleship, 2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 5 infantry
EDIT: Adding units owned by Americans to Morocco: 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
Holy shitt! that was close. I had 16% chance of you winning. But that almost a 50% roll. You can still get it with Anzac. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - British
British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
30 artilleries and 14 infantry moved from Syria to Trans-Jordan
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Trans-Jordan
British attack with 30 artilleries and 14 infantry
Germans defend with 7 fighters; Japanese defend with 6 armour, 2 artilleries and 4 infantry
British win, taking Trans-Jordan from Germans with 30 artilleries remaining. Battle score for attacker is 84
Casualties for Germans: 7 fighters
Casualties for British: 14 infantry
Casualties for Japanese: 6 armour, 2 artilleries and 4 infantryNon Combat Move - British
3 aaGuns moved from Turkey to IraqPlace Units - British
2 fighters and 1 infantry placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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I would need a miracle for that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to TurkeyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in TurkeyNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea ZoneCombat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
ANZAC collect 7 PUs (3 lost to blockades); end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
too bad… That would have been something if US would have taken Japan.
Ill post it, enjoyed it!
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GG!
Biggest game ever!





