LG40 BM2 Karl7 (Axis (God Help me)) vs Giallo (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Combat Move - French

    Turn Complete - French

    triplea_38514_Fre30.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                27 armour moved from Trans-Jordan to Egypt
                11 bombers moved from Southern Italy to Egypt
                7 tactical_bombers moved from Southern Italy to Egypt
                7 fighters moved from Southern Italy to Egypt
                3 bombers moved from Western Germany to Egypt
                1 armour, 1 artillery and 4 infantry moved from Rostov to Caucasus
                31 armour, 17 artilleries, 14 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
                2 mech_infantrys moved from Tambov to Caucasus
                1 armour moved from Romania to Greece
                      Germans take Greece from Americans

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 32 armour, 18 artilleries, 18 infantry and 18 mech_infantrys
                    Americans defend with 3 armour and 1 factory_minor
                    Germans win, taking Caucasus from Americans with 32 armour, 18 artilleries, 17 infantry and 18 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 armour
                Battle in Egypt
                    Germans attack with 27 armour, 14 bombers, 7 fighters and 7 tactical_bombers
                    British defend with 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
                    Germans win, taking Egypt from British with 17 armour, 14 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 100
                    Casualties for Germans: 10 armour
                    Casualties for British: 14 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Germans
                11 bombers moved from Egypt to Cyprus
                3 bombers moved from Egypt to Trans-Jordan
                7 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
                1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
                4 armour moved from Romania to Greece
                12 mech_infantrys moved from Romania to Greece
                1 mech_infantry moved from Bulgaria to Greece
                1 aaGun, 6 artilleries and 23 infantry moved from Romania to Bulgaria
                3 armour moved from Ukraine to Caucasus
                2 aaGuns moved from Volgograd to Caucasus
                1 mech_infantry moved from Bessarabia to Bulgaria
                3 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Bryansk to Rostov
                2 armour moved from Russia to Rostov

    Place Units - Germans
                7 fighters placed in 112 Sea Zone
                Germans undo move 1.
                4 fighters placed in 112 Sea Zone
                3 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Rostov

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Germans collect 80 PUs; end with 81 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    triplea_38514_Ger31.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Japanese

    triplea_38514_Jap31.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                6 fighters moved from 35 Sea Zone to 20 Sea Zone
                6 fighters moved from 35 Sea Zone to 21 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Persia to Iraq
                      Japanese take Iraq from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 marine
                    Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 marine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                6 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
                6 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
                4 fighters moved from 19 Sea Zone to Japan
                9 fighters moved from 35 Sea Zone to Japan
                3 fighters moved from 35 Sea Zone to Japan
                2 battleships, 23 carriers, 1 cruiser, 14 destroyers, 14 fighters, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 37 Sea Zone to 36 Sea Zone
                3 armour moved from Persia to Trans-Jordan
                3 armour, 2 artilleries and 4 infantry moved from Saudi Arabia to Trans-Jordan
                5 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from West India to India

    Place Units - Japanese
                1 aaGun and 9 infantry placed in Japan
                3 fighters placed in 36 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 fighters placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,1,1,2,1,4,4,3,6,1,2,4,1,3,5,2,2,2,3,2,3,5,4,2,1,1,1,2,4,1,3,5,4,3,1,5,1,4,5,6,6,1,2,6,1,4,6,4,4,3,1,2,5,1,5,3,4,3,6,2,6,4,6,2,4,3,6,5,1,6,3,6,1,6,5,6,3,4,2,3,4,6,2,3,3,3,6,1,3,4,2,4,4,1,1,5,5,2,6,6,4,4,6,6,1,6,6,5,3,2,6,6,4,6,4,1,4,4,2,5,6,5,5,2,6,2,2,6,1,2,4,1,4,4,4,2,1,6,5,2,6,2,5,1,1,1,2,1,3,2,1,6,4,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                Japanese collect 72 PUs (11 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_38514_Jap31.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Turkey to Persia
                      Americans take Persia from Japanese
                1 armour moved from Turkey to Iraq
                1 armour moved from Turkey to Iraq
                1 tactical_bomber moved from Midway to Japan
                2 fighters moved from Midway to Japan
                40 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
                2 artilleries, 3 infantry and 4 marines moved from 6 Sea Zone to Japan
                10 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    triplea_38514_Ame31.tsvg

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    scramble? tokens?

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    scrm 1 tac bomber

    use all kamakaze: 2 on each cruiser

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    also OOL is max defense.  Kill AA guns, then bomber, etc….

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    nooooooooooo I was so close :|

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Turkey to Persia
                      Americans take Persia from Japanese
                1 armour moved from Turkey to Iraq
                1 armour moved from Turkey to Iraq
                1 tactical_bomber moved from Midway to Japan
                2 fighters moved from Midway to Japan
                40 fighters and 8 tactical_bombers moved from 6 Sea Zone to Japan
                2 artilleries, 3 infantry and 4 marines moved from 6 Sea Zone to Japan
                10 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,3
                Battle in 6 Sea Zone
                    Americans attack with 5 battleships, 24 carriers, 2 cruisers, 3 destroyers, 14 submarines and 3 transports; ANZAC loiter and taunt
                    Japanese defend with 1 tactical_bomber
                    14 submarines owned by the Americans Submerged
                    Americans win with 5 battleships, 24 carriers, 2 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Iraq
                    Americans attack with 2 armour
                    Japanese defend with 1 factory_minor and 1 infantry
                    Americans win, taking Iraq from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Japan
                    Americans attack with 1 armour, 2 artilleries, 42 fighters, 3 infantry, 4 marines and 9 tactical_bombers
                    Germans defend with 1 bomber; Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 31 fighters, 1 harbour, 20 infantry and 5 tactical_bombers
                    Japanese win with 2 fighters remaining. Battle score for attacker is -124
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 armour, 2 artilleries, 42 fighters, 3 infantry, 4 marines and 9 tactical_bombers
                    Casualties for Japanese: 3 aaGuns, 1 armour, 29 fighters, 20 infantry and 5 tactical_bombers

    Non Combat Move - Americans
                3 bombers moved from French Equatorial Africa to French West Africa
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                5 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 battleship, 2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 5 infantry
                EDIT: Adding units owned by Americans to Morocco: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_38514_Ame31.tsvg

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    Holy shitt!  that was close.  I had 16% chance of you winning.  But that almost a 50% roll.  You can still get it with Anzac.   :-P

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - British
                British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                30 artilleries and 14 infantry moved from Syria to Trans-Jordan
                2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 30 artilleries and 14 infantry
                    Germans defend with 7 fighters; Japanese defend with 6 armour, 2 artilleries and 4 infantry
                    British win, taking Trans-Jordan from Germans with 30 artilleries remaining. Battle score for attacker is 84
                    Casualties for Germans: 7 fighters
                    Casualties for British: 14 infantry
                    Casualties for Japanese: 6 armour, 2 artilleries and 4 infantry

    Non Combat Move - British
                3 aaGuns moved from Turkey to Iraq

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    triplea_38514_UK_31.tsvg

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    I would need a miracle for that

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Italians
                Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 destroyer
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Turkey

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Egypt
                1 infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_38514_Ita31.tsvg

  • 22 20 19 18 17 16 15 14 12

    @Giallo:

    I would need a miracle for that

    crazier stuff has happened  :mrgreen:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Wake Island to 6 Sea Zone
                2 fighters moved from Wake Island to 6 Sea Zone

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 2 fighters and 1 harbour
                    Japanese win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
                ANZAC collect 7 PUs (3 lost to blockades); end with 17 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38514_ANZ31.tsvg

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    too bad… That would have been something if US would have taken Japan.

    Ill post it, enjoyed it!

  • 22 20 19 18 17 16 15 14 12

    GG!

    Biggest game ever!

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