@dawgoneit America is up
Karl7 vs CANADA FOOLS
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Test summary from TripleA, engine version: 2.6.14470, time: 11:18:40 AM
Savegame -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Caucasus 1 armour moved from Volgograd to Caucasus 3 infantry moved from Volgograd to Caucasus 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 armour, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Caucasus 2 infantry owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Turkey 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 aaGun, 6 armour and 7 infantry moved from Volgograd to Samara 6 armour moved from Samara to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 15/37 hits, 13.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Yunnan 2 armour moved from Kiangsu to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier and 2 fighters moved from 42 Sea Zone to 45 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 42 Sea Zone to French Indo China 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 carrier placed in 6 Sea Zone Japanese undo move 6. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 15/37 hits, 13.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Yunnan 2 armour moved from Kiangsu to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier and 2 fighters moved from 42 Sea Zone to 45 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 42 Sea Zone to French Indo China 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 1 harbour placed in Hainan 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 carrier placed in 6 Sea Zone Japanese undo move 6. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 110 Sea Zone 4 carriers moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines Germans defend with 1 destroyer Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry Casualties for Italians: 1 aaGun and 7 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 3 tactical_bombers moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 8 fighters moved from Volgograd to Russia 2 fighters moved from Gibraltar to 92 Sea Zone 4 tactical_bombers moved from Gibraltar to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to French Guiana Place Units - Americans 1 factory_minor placed in Spain 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.33 Italians regular : -3.00 Germans regular : 0.67 Italians AA : -1.00
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Test summary from TripleA, engine version: 2.6.14470, time: 4:04:14 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 110 Sea Zone 4 carriers moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines Germans defend with 1 destroyer Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry Casualties for Italians: 1 aaGun and 7 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 3 tactical_bombers moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 8 fighters moved from Volgograd to Russia 2 fighters moved from Gibraltar to 92 Sea Zone 4 tactical_bombers moved from Gibraltar to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to French Guiana Place Units - Americans 1 factory_minor placed in Spain 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports EDIT: Adding units owned by British to 110 Sea Zone: 5 transports EDIT: Removing units owned by British from 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Turkey to Greece British take Greece from Germans 1 fighter moved from Spain to Portugal 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 armour and 1 infantry moved from Spain to Portugal 1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Volgograd to Tambov 2 mech_infantrys moved from Volgograd to Russia 1 artillery and 2 infantry moved from Volgograd to Samara 1 fighter moved from Egypt to 99 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India 1 tactical_bomber moved from Eastern Persia to Russia 1 mech_infantry moved from Russia to Belarus 7 fighters moved from Russia to Belarus 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 5 mech_infantrys moved from Saudi Arabia to Turkey 3 artilleries moved from Iraq to Turkey 1 armour and 3 mech_infantrys moved from Persia to Turkey 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Turkey 1 artillery moved from Saudi Arabia to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Holland Belgium Battle in 99 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Belarus British attack with 7 fighters and 1 mech_infantry Germans defend with 3 infantry British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Belarus 1 infantry owned by the Germans lost in Belarus 7 fighters owned by the British retreated Germans win with 2 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Portugal British attack with 1 armour, 1 fighter and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Portugal to Gibraltar 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria 3 aaGuns moved from India to West India 7 fighters moved from Belarus to Russia 5 fighters moved from Volgograd to Russia 1 aaGun moved from Spain to Portugal Place Units - British 1 factory_minor placed in Turkey 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 44 PUs (3 lost to blockades); end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.33 Italians regular : -3.17 Germans regular : 0.67 Neutral_True regular : 0.33 British regular : -3.50 Italians AA : -1.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 104 Sea Zone to 110 Sea Zone 4 carriers moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 tactical_bombers moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines Germans defend with 1 destroyer Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry Casualties for Italians: 1 aaGun and 7 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Midway to 26 Sea Zone 3 tactical_bombers moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 8 fighters moved from Volgograd to Russia 2 fighters moved from Gibraltar to 92 Sea Zone 4 tactical_bombers moved from Gibraltar to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to French Guiana Place Units - Americans 1 factory_minor placed in Spain 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports EDIT: Adding units owned by British to 110 Sea Zone: 5 transports EDIT: Removing units owned by British from 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Turkey to Greece British take Greece from Germans 1 fighter moved from Spain to Portugal 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 armour and 1 infantry moved from Spain to Portugal 1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Volgograd to Tambov 2 mech_infantrys moved from Volgograd to Russia 1 artillery and 2 infantry moved from Volgograd to Samara 1 fighter moved from Egypt to 99 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India 1 tactical_bomber moved from Eastern Persia to Russia 1 mech_infantry moved from Russia to Belarus 7 fighters moved from Russia to Belarus 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 5 mech_infantrys moved from Saudi Arabia to Turkey 3 artilleries moved from Iraq to Turkey 1 armour and 3 mech_infantrys moved from Persia to Turkey 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Turkey 1 artillery moved from Saudi Arabia to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Holland Belgium Battle in 99 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Belarus British attack with 7 fighters and 1 mech_infantry Germans defend with 3 infantry British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Belarus 1 infantry owned by the Germans lost in Belarus 7 fighters owned by the British retreated Germans win with 2 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Portugal British attack with 1 armour, 1 fighter and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Portugal to Gibraltar 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria 3 aaGuns moved from India to West India 7 fighters moved from Belarus to Russia 5 fighters moved from Volgograd to Russia 1 aaGun moved from Spain to Portugal Place Units - British 1 factory_minor placed in Turkey 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 44 PUs (3 lost to blockades); end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Syria: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.33 Italians regular : -3.17 Germans regular : 0.67 Neutral_True regular : 0.33 British regular : -3.50 Italians AA : -1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Tunisia to Libya Italians take Libya from British 5 armour, 2 artilleries and 4 mech_infantrys moved from Bryansk to Rostov 2 mech_infantrys moved from Bessarabia to Rostov 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from Western Germany to Southern France 1 bomber moved from Southern Italy to Spain Combat - Italians Strategic bombing raid in Spain Americans roll AA dice in Spain : 0/1 hits, 0.17 expected hits Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Spain causes 6 damage total. Battle in Normandy Bordeaux Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 5 armour, 2 artilleries and 6 mech_infantrys Russians defend with 2 infantry Italians roll dice for 5 armour, 2 artilleries and 6 mech_infantrys in Rostov, round 2 : 1/13 hits, 4.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 5 armour, 2 artilleries and 6 mech_infantrys in Rostov, round 3 : 4/13 hits, 4.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 5 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Spain to Southern Italy 5 infantry moved from Northern Italy to France 2 fighters moved from Southern France to Southern Italy 3 fighters moved from Normandy Bordeaux to Western Germany 5 infantry moved from Yugoslavia to Bulgaria 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (7 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -5.00 Americans AA : -0.17 Russians regular : -1.00
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Turkey 2 fighters moved from Volgograd to Russia 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bulgaria to Greece 6 fighters moved from Romania to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Romania to Greece 2 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Romania to Holland Belgium 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Romania to Caucasus 1 bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Caucasus Combat - Germans Battle in Greece Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/7 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 2 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Switzerland to France 1 aaGun moved from Bryansk to Ukraine 3 mech_infantrys moved from Western Ukraine to Rostov 11 armour and 2 mech_infantrys moved from Ukraine to Rostov 9 artilleries and 7 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 fighter moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Greece to Ukraine 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Tambov to Ukraine 1 tactical_bomber moved from Volgograd to Ukraine 4 mech_infantrys moved from Bryansk to Ukraine 6 armour moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 armour and 7 mech_infantrys moved from Bryansk to Rostov 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 3 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 5.17 British regular : 1.67
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Test summary from TripleA, engine version: 2.6.14470, time: 8:24:23 PM
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