@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
@666 Take your time my friend:)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 2 armour
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 1 artillery and 1 infantry
Gibraltar : 1 fighter and 2 infantry
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Tunisia : 1 flag
Algeria : 1 flag
Morocco : 2 infantry
99 Sea Zone : 1 flag
94 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 artillery and 2 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 47 / 56
Russians : 44 / 53
Japanese : 38 / 39
Americans : 53 / 83
Chinese : 7 / 7
British : 36 / 40
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 16 / 17
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from France to Gibraltar
2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 aaGuns, 7 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Poland to Leningrad
1 artillery and 9 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from France to Southern France
1 aaGun moved from France to Normandy Bordeaux
1 submarine moved from 115 Sea Zone to 128 Sea Zone
2 bombers moved from Southern Italy to Eastern Poland
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 2.
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Holland Belgium : 1 aaGun and 1 infantry
Poland : 5 infantry
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 artillery, 2 bombers and 9 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries and 13 infantry
Baltic States : 1 flag
Northern Belarus : 1 flag
Leningrad : 1 flag, 2 aaGuns, 1 airfield, 9 armour, 3 artilleries, 1 harbour, 14 infantry and 5 mech_infantrys
Gibraltar : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Southern Italy : 2 tactical_bombers
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag, 1 airfield, 1 artillery, 5 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Finland : 1 flag
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 66
Russians : 38 / 53
Japanese : 38 / 39
Americans : 53 / 83
Chinese : 7 / 7
British : 36 / 40
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 16 / 17
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun, 2 artilleries and 12 infantry moved from Amur to Korea
1 tactical_bomber moved from Gorky to Kursk
2 artilleries and 5 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Stalingrad to Kursk
1 armour and 1 mech_infantry moved from Smolensk to Kursk
2 fighters moved from Russia to Kursk
1 fighter moved from Kursk to Russia
1 infantry moved from Stalingrad to Tambov
1 artillery and 4 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Vyborg to Finland
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 fighter placed in Russia
1 armour and 1 mech_infantry placed in Siberia
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1
Russians collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
2 fighters moved from Japan to Manilla
1 fighter moved from Japan to Kwangtung
2 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
2 bombers moved from Yunnan to Eastern India
3 fighters moved from Yunnan to Eastern India
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 cruiser and 1 marine moved from 38 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from 38 Sea Zone to Java
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
Combat Hit Differential Summary :
@GeneralDisarray you have surprised me so far with a few of your moves and tactics so I am a bit afraid to assume scramble orders here? Let me know if you want to send up that Brit fighter…
@666 Trying to keep you on your toes. No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
2 fighters moved from Japan to Manilla
1 fighter moved from Japan to Kwangtung
2 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
2 bombers moved from Yunnan to Eastern India
3 fighters moved from Yunnan to Eastern India
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 cruiser and 1 marine moved from 38 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from 38 Sea Zone to Java
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 5 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Eastern India causes 7 damage total.
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Ceylon
Battle in Malaya
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from ANZAC, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manilla
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Manilla, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 armour, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 3 infantry moved from 39 Sea Zone to Burma
4 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from Java to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 marines moved from French Indo China to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Malaya
3 fighters moved from Eastern India to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kwangsi
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 43 Sea Zone to 39 Sea Zone
1 aaGun and 3 infantry moved from 39 Sea Zone to Burma
1 battleship, 1 cruiser and 2 marines moved from 43 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to Burma
2 fighters moved from Manilla to 21 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 bomber moved from Eastern India to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Szechwan to Hunan
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.83
UK_Pacific AA : 0.67
UK_Pacific regular : 0.33
ANZAC regular : -0.67
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Shantung : 1 flag
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 bomber, 1 fighter and 1 infantry
Fukien : 1 flag
Manilla : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 3 infantry
Malaya : 1 flag, 1 artillery, 1 harbour, 1 infantry and 2 marines
Ceylon : 1 flag, 1 marine
Burma : 1 flag, 1 aaGun, 1 armour, 11 infantry and 2 marines
French Indo China : 1 flag
38 Sea Zone : 1 battleship, 1 cruiser and 2 transports
56 Sea Zone : 1 destroyer
Sumatra : 1 flag, 2 infantry
21 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Java : 1 flag, 1 artillery and 1 infantry
5 Sea Zone : 1 submarine
40 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports
37 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
42 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 47 / 66
Russians : 47 / 51
Japanese : 50 / 54
Americans : 51 / 83
Chinese : 8 / 7
British : 36 / 40
UK_Pacific : 9 / 17
Italians : 13 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Marianas
Battle in Caroline Islands
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
4 fighters moved from 56 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone
Americans undo move 6.
1 destroyer and 4 submarines placed in 104 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Shansi
1 fighter moved from Tsinghai to Shansi
17 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Marianas
Battle in Caroline Islands
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
4 fighters moved from 56 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone
Americans undo move 6.
1 destroyer and 4 submarines placed in 104 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Shansi
1 fighter moved from Tsinghai to Shansi
17 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Non Combat Move - British
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 100 Sea Zone to 83 Sea Zone
3 aaGuns, 1 armour, 1 fighter, 20 infantry and 3 mech_infantrys moved from Eastern India to Western India
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from Egypt to Western India
1 tactical_bomber moved from 83 Sea Zone to Egypt
1 fighter moved from Eastern United States to Iceland
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2,1,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50
Americans regular : -1.83
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Paulau
Battle in Marianas
Battle in Caroline Islands
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
4 fighters moved from 56 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
1 destroyer, 1 fighter and 4 submarines placed in 104 Sea Zone
Americans undo move 6.
1 destroyer and 4 submarines placed in 104 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Shansi
1 fighter moved from Tsinghai to Shansi
17 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Honan, round 2 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Non Combat Move - British
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 100 Sea Zone to 83 Sea Zone
3 aaGuns, 1 armour, 1 fighter, 20 infantry and 3 mech_infantrys moved from Eastern India to Western India
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from Egypt to Western India
1 tactical_bomber moved from 83 Sea Zone to Egypt
1 fighter moved from Eastern United States to Iceland
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2,1,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50
Americans regular : -1.83
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from Southern Italy to Northern Belarus
Combat - Italians
Battle in Northern Belarus
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Northern Belarus, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Gibraltar to Southern Italy
2 infantry moved from Morocco to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.67
Territory Summary for Italians :
Holland Belgium : 2 infantry
Eastern Poland : 1 bomber and 1 fighter
Ukraine : 1 aaGun, 1 artillery and 1 infantry
Northern Belarus : 1 flag, 2 armour and 1 infantry
Gibraltar : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Algeria : 1 flag
99 Sea Zone : 1 flag
Bulgaria : 1 artillery and 2 infantry
113 Sea Zone : 1 cruiser and 1 transport
Greece : 1 flag
105 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 66
Russians : 46 / 51
Japanese : 47 / 54
Americans : 51 / 81
Chinese : 11 / 12
British : 40 / 46
UK_Pacific : 9 / 6
Italians : 14 / 24
ANZAC : 10 / 17
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Eastern India to Western India
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to Caroline Islands
2 destroyers moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Eastern India to Western India
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to Caroline Islands
2 destroyers moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 94 Sea Zone to 88 Sea Zone
1 armour moved from Vologda to Leningrad
1 armour moved from Archangel to Leningrad
1 armour moved from Vyborg to Leningrad
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Germans
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Ukraine to Ukraine
1 artillery and 8 infantry moved from Eastern Poland to Northern Belarus
2 bombers moved from Eastern Poland to Baltic States
2 aaGuns, 3 artilleries and 14 infantry moved from Leningrad to Northern Belarus
2 bombers moved from Baltic States to Leningrad
5 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Northern Belarus
2 tactical_bombers moved from Southern Italy to Ukraine
5 fighters moved from Morocco to Western Germany
2 fighters moved from 94 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
Place Units - Germans
1 fighter and 5 tactical_bombers placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 8 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
Holland Belgium : 2 artilleries and 2 infantry
Germany : 1 factory_major and 2 infantry
Western Ukraine : 1 flag
Southern Belarus : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 armour, 5 infantry and 7 mech_infantrys
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 13 infantry and 2 tactical_bombers
Vyborg : 1 flag
Baltic States : 1 flag
Vologda : 1 flag
Northern Belarus : 2 aaGuns, 2 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
Leningrad : 1 flag, 1 airfield, 7 armour, 2 bombers, 1 harbour and 3 mech_infantrys
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
88 Sea Zone : 1 submarine
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 60
Russians : 41 / 51
Japanese : 47 / 54
Americans : 51 / 81
Chinese : 11 / 12
British : 40 / 46
UK_Pacific : 9 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@GeneralDisarray since no dice were rolled I am actually going to change my G purchase. hold on please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 94 Sea Zone to 88 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
1 armour moved from Vologda to Leningrad
1 armour moved from Archangel to Leningrad
1 armour moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Eastern Poland to Baltic States
1 artillery and 9 infantry moved from Eastern Poland to Northern Belarus
5 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Leningrad
2 aaGuns, 14 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus
3 artilleries moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Northern Belarus
2 tactical_bombers moved from Southern Italy to Ukraine
1 artillery moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Southern France to Northern Italy
1 artillery moved from Morocco to 94 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 94 Sea Zone to 113 Sea Zone
4 fighters moved from Morocco to Western Germany
1 fighter moved from Morocco to Southern Italy
1 submarine moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to France
1 tactical_bomber moved from Gibraltar to France
1 fighter moved from Gibraltar to Southern Italy
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
Holland Belgium : 1 aaGun, 2 artilleries and 3 infantry
Germany : 5 armour, 1 factory_major and 5 mech_infantrys
Western Ukraine : 1 flag
Eastern Poland : 1 flag, 3 armour, 5 infantry and 7 mech_infantrys
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 13 infantry and 2 tactical_bombers
Vyborg : 1 flag
Baltic States : 1 flag
Vologda : 1 flag
Northern Belarus : 2 aaGuns, 3 armour, 4 artilleries, 23 infantry and 1 mech_infantry
Leningrad : 1 flag, 1 airfield, 6 armour, 2 bombers, 1 harbour and 4 mech_infantrys
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 2 fighters
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 tactical_bombers
Bulgaria : 1 flag
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
88 Sea Zone : 1 submarine
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 60
Russians : 42 / 51
Japanese : 47 / 54
Americans : 51 / 81
Chinese : 11 / 12
British : 40 / 46
UK_Pacific : 9 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0