@DoManMacgee Totally agree with your thoughts. I also thought that Russia just needed to do something to throw the CPs off their game. In regards to the 1 Inf, I think its just an annoying move people made so the opponent couldn’t just grab free IPCs, but I’ll check with some of the other players to make sure that rule was understood right.
1914 Gen Con Rules
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Hey Guys,
I thought I would post this here as I have had some conversations with youtube creators who are interested in this format.
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For those interested my play group plays for 6 full rounds instead of the time limit to allow for flexibility.
Below is a helpful quick reference for the tournament movement rules:
Land units leaving a friendly territory, may:
Move 2 into another friendly territory
Move 2 into a contested territory.
Move 1 into a hostile territory.
Move 1 into a neutral territory when moving into that neutral territory for the first time.
Land Units leaving a contested territory, may:
Move 1 into another contested territory which has units belonging to your power.
Move 1 into a friendly territory.Land Units must end their movement when:
Entering a contested territory.
Entering a hostile territory.
Entering a friendly minor aligned power’s territory for the first time.Naval units can:
Move into a hostile sea zone and NOT conduct combat.
Move out of a hostile sea zone.
Move 3 sea zones (Cruisers can move 4) if they begin their turn in a sea zone that has a friendly Naval base.
Naval units must:
Stop in a hostile sea zone.
Stop when entering a sea zone mined by the enemy. -
@slip-capone The concept of units being allowed to move 2 spaces in non-combat spices this game up a lot, in my opinion. It really gives all sides a lot more options in the early/mid-game.
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Thats this? This is from Larry Harris?
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@imperious-leader said in 1914 Gen Con Rules:
Thats this? This is from Larry Harris?
I believe this is the end product of the ‘possible 1914 tournament rules’ that is a sticky. I took these screen shots from the Smorey Swamp tournament rules.
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@slip-capone Then this is to be in the smorey swamp section, they are his rules alone
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@imperious-leader said in 1914 Gen Con Rules:
@slip-capone Then this is to be in the smorey swamp section, they are his rules alone
They were used at both Gen Con and Origins.
I am just happy they are on the boards to share.