Wizmark (X) vs Dawgoneit (L) BM3 G4


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Queensland to Kwangsi
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            5 bombers moved from Western United States to Queensland
            1 tactical_bomber moved from Queensland to Malaya
            1 bomber moved from Iraq to Caucasus
            1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 1 bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Kwangsi
                Americans attack with 2 bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
                Americans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery
            Battle in Morocco
                Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from Caucasus to Iraq
            1 bomber moved from Kwangsi to Yunnan
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Kazakhstan
                  British take Caucasus from Italians
                  British take Kazakhstan from Italians
            1 armour moved from Northwest Persia to Rostov
                  British take Rostov from Germans
            3 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Caucasus
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 artillery and 3 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in Kweichow
                British attack with 1 artillery and 4 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 artillery and 10 infantry moved from Yunnan to Szechwan
            6 infantry moved from Burma to Yunnan
            1 artillery and 5 infantry moved from India to Burma
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            1 armour and 2 mech_infantrys placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,2,3,3,4,3
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 1.17
    Americans : -0.33
    Chinese : -1.83
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novosibirsk to Kansu
            1 armour moved from Tsinghai to Kansu
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novosibirsk to Kansu
            1 armour moved from Tsinghai to Kansu
    
        Combat - Italians
            Battle in Kansu
                Italians attack with 2 armour
                Chinese defend with 1 infantry
                    Italians roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Kansu
                    Italians roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Kansu
                Chinese win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 2 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Russia
    
        Place Units - Italians
            2 destroyers and 2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Chinese : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 57 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Northern Territory to Malaya
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 cruisers, 8 destroyers, 2 infantry, 2 submarines and 1 transport moved from 57 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Northern Territory to Malaya
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 1 airfield, 4 armour, 1 battleship, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 artillery and 2 infantry moved from Bryansk to Rostov
            3 armour moved from Volgograd to Caucasus
            6 infantry moved from Bryansk to Rostov
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer and 3 submarines moved from 105 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
            1 marine moved from 111 Sea Zone to Scotland
            1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 1 airfield, 4 armour, 1 battleship, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 artillery and 2 infantry moved from Bryansk to Rostov
            3 armour moved from Volgograd to Caucasus
            6 infantry moved from Bryansk to Rostov
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer and 3 submarines moved from 105 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
            1 marine moved from 111 Sea Zone to Scotland
            1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Kazakhstan
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 infantry, 1 marine and 1 mech_infantry
                British defend with 1 aaGun and 1 airfield
                    1 aaGun owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 104 Sea Zone
                Germans attack with 2 destroyers and 3 submarines
                French defend with 1 destroyer
                    Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 104 Sea Zone
                Germans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for French: 1 destroyer
            Battle in Rostov
                Germans attack with 1 artillery and 8 infantry
                British defend with 1 armour
                    Germans roll dice for 1 artillery and 8 infantry in Rostov, round 2 : 0/9 hits, 1.83 expected hits
                    British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 7 infantry in Rostov, round 3 : 2/8 hits, 1.67 expected hits
                    British roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Kazakhstan
                Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 3 armour and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns moved from Bryansk to Rostov
            4 bombers moved from Bryansk to Southern Italy
            2 fighters moved from Western Germany to 93 Sea Zone
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Bryansk to Volgograd
            5 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            8 armour moved from Russia to Volgograd
            1 mech_infantry moved from France to Western Germany
    
        Place Units - Germans
            1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
            1 airfield placed in Southern France
            2 armour and 1 mech_infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 0.00
    French : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            1 armour moved from Hopei to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 bomber moved from Kiangsu to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            1 armour moved from Hopei to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 bomber moved from Kiangsu to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Suiyuyan, round 2 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
            1 bomber, 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
            2 bombers moved from Suiyuyan to Kiangsu
            1 artillery moved from Anhwe to Hopei
            1 armour moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            3 destroyers and 2 submarines placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.17
    UK_Pacific : -0.33
    Japanese : -3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            4 bombers moved from Western United States to 104 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Queensland to Kiangsi
            2 bombers moved from Queensland to Kwangtung
            1 bomber moved from Yunnan to Kwangtung
            1 bomber moved from Iraq to Tsinghai
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 2 destroyers and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans lost in 104 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
            Battle in Tunisia
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
            Battle in Kiangsi
                Americans attack with 3 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Kiangsi, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in Kiangsi
                    Americans roll dice for 2 bombers in Kiangsi, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Kiangsi
                Japanese win with 1 armour remaining. Battle score for attacker is -29
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Tsinghai
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Kwangtung
                Americans attack with 3 bombers
                Japanese defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 3 bombers in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
                Japanese win with 1 artillery remaining. Battle score for attacker is -27
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Malaya to Yunnan
            4 bombers moved from 104 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.17
    Americans : -0.83
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Suiyuyan
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Italians defend with 1 armour
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
                Chinese win, taking Tsinghai from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Kwangtung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Japanese win with no units remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Chinese : 0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            4 bombers moved from Western United States to 104 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Queensland to Kiangsi
            2 bombers moved from Queensland to Kwangtung
            1 bomber moved from Yunnan to Kwangtung
            1 bomber moved from Iraq to Tsinghai
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 2 destroyers and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans lost in 104 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
            Battle in Tunisia
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
            Battle in Kiangsi
                Americans attack with 3 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Kiangsi, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in Kiangsi
                    Americans roll dice for 2 bombers in Kiangsi, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Kiangsi
                Japanese win with 1 armour remaining. Battle score for attacker is -29
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tsinghai
                Americans attack with 1 bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Tsinghai
                Italians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Kwangtung
                Americans attack with 3 bombers
                Japanese defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 3 bombers in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
                Japanese win with 1 artillery remaining. Battle score for attacker is -27
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Malaya to Yunnan
            4 bombers moved from 104 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Suiyuyan
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Italians defend with 1 armour
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
                Chinese win, taking Tsinghai from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Kwangtung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Japanese win with no units remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
            1 armour moved from Northwest Persia to Eastern Persia
            3 armour moved from Northwest Persia to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kwangsi
            1 artillery and 10 infantry moved from Szechwan to Shensi
            1 artillery and 4 infantry moved from Yunnan to Szechwan
            1 artillery and 5 infantry moved from Burma to Yunnan
            5 infantry moved from India to West India
            2 artilleries and 1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Scotland
                British attack with 7 infantry
                Germans defend with 1 airfield, 1 infantry, 1 marine and 1 mech_infantry
                    British roll dice for 7 infantry in Scotland, round 2 : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 7 infantry in Scotland, round 3 : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 6 infantry in Scotland, round 4 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 5 infantry in Scotland, round 5 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Scotland, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 3 infantry in Scotland, round 6 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 marine and 1 mech_infantry in Scotland, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                2 infantry owned by the British retreated to United Kingdom
                Germans win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for British: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Tunisia
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
                Italians win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            2 artilleries and 2 infantry placed in United Kingdom
            3 destroyers placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,5,1,5
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    British : -3.67
    Americans : -0.83
    Chinese : 0.17
    Japanese : 2.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 cruisers, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            8 destroyers and 4 submarines moved from 42 Sea Zone to 56 Sea Zone
            2 submarines moved from 62 Sea Zone to 56 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from Malaya to Shensi
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 cruisers, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            8 destroyers and 4 submarines moved from 42 Sea Zone to 56 Sea Zone
            2 submarines moved from 62 Sea Zone to 56 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from Malaya to Shensi
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Combat - French
            Battle in Scotland
                French attack with 2 infantry
                Germans defend with 1 airfield, 1 marine and 1 mech_infantry
                    French roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 marine and 1 mech_infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Scotland
                1 infantry owned by the French retreated to United Kingdom
                Germans win with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.33
    French : -0.33
    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Kansu
                  Germans take Kansu from Chinese
            1 submarine moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Volgograd to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
            1 mech_infantry moved from Caucasus to Northwest Persia
            7 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Kansu
                  Germans take Kansu from Chinese
            1 submarine moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Volgograd to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
            1 mech_infantry moved from Caucasus to Northwest Persia
            7 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Ukraine to Caucasus
            10 armour moved from Volgograd to Caucasus
            3 aaGuns, 1 artillery and 7 infantry moved from Rostov to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
            3 mech_infantrys moved from Russia to Novosibirsk
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 marine and 1 mech_infantry moved from Scotland to 111 Sea Zone
            1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 marine and 1 mech_infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 mech_infantrys placed in Russia
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.67
    Chinese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 armour moved from Kiangsi to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 mech_infantry moved from Shantung to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kwangsi
    

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