18L Giallo (x+6) vs AetV (l) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 bombers, 6 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Buryatia to Amur
                      Americans take Amur from Japanese
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Spain to Southern France
                1 infantry moved from Spain to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from 110 Sea Zone to Southern France
                1 infantry moved from Spain to Southern France
                3 fighters moved from Spain to Normandy Bordeaux
                1 fighter moved from Spain to Southern France

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Strategic bombing raid in France
                        AA fire in France : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking 37 Sea Zone from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 3 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
                        Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Americans lost in Southern France
                        Americans roll dice for 2 fighters and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits
                        Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                    Americans win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 7 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 10 fighters, 2 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Americans
                5 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 submarine placed in 93 Sea Zone
                2 bombers placed in Spain
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 2 armour, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Persia to Caucasus
                      British take Caucasus from Germans
                1 mech_infantry moved from Greece to Albania
                      British take Albania from Italians
                1 mech_infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Spain to Southern France
                      British take Southern France from Italians
                2 fighters moved from 92 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 aaGun moved from Eastern Persia to Persia
                2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                6 infantry moved from Burma to Yunnan
                4 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Hunan to Yunnan

    Place Units - British
                1 carrier placed in 80 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                2 infantry placed in Iraq
                2 infantry placed in Egypt
                2 infantry placed in United Kingdom
                British undo move 5.
                1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 57 PUs; end with 57 PUs

    Place Units - UK_Pacific
                1 carrier and 1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : 1,33
        British : -1,17
        AA fire in France : : 0,83
        Americans : -0,33
        Chinese : 0,50
        Japanese : 0,00

    triplea_41625_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Southern France
                1 bomber moved from Ukraine to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 bombers and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    Italians win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Southern France to Northern Italy
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from Caucasus to Southern Italy
                1 aaGun moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine

    Place Units - Italians
                2 artilleries and 4 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,4,3,6,3,4,3,3
                Italians collect 16 PUs (9 lost to blockades); end with 16 PUs

    triplea_41625_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from 37 Sea Zone to Kweichow
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa
                Battle in Iwo Jima
                Battle in Kweichow
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    ANZAC win, taking Okinawa from Japanese, taking Iwo Jima from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    ANZAC attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                5 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Kweichow to Yunnan
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 37 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone
                1 fighter and 1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,83
        Japanese : -1,00

    triplea_41625_Fre10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
                Germans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Southern France
                      Germans take Southern France from British
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Rostov to Turkey
                      Germans take Turkey from British
                2 infantry moved from Russia to Samara
                1 bomber moved from Ukraine to Samara
                2 fighters moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  4/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Novgorod
                4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                1 fighter and 3 tactical_bombers moved from Ukraine to Germany
                1 fighter moved from Rostov to Germany
                1 armour and 2 mech_infantrys moved from Smolensk to Tambov
                2 aaGuns, 7 armour, 20 artilleries, 20 infantry and 30 mech_infantrys moved from Russia to Tambov
                1 aaGun, 5 armour and 1 mech_infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 fighter placed in Western Germany
                2 destroyers and 5 submarines placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41625_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
                Germans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Southern France
                      Germans take Southern France from British
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Rostov to Turkey
                      Germans take Turkey from British
                2 infantry moved from Russia to Samara
                1 bomber moved from Ukraine to Samara
                2 fighters moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  4/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Novgorod
                4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
                1 fighter and 3 tactical_bombers moved from Ukraine to Germany
                1 fighter moved from Rostov to Germany
                1 armour and 2 mech_infantrys moved from Smolensk to Tambov
                2 aaGuns, 7 armour, 20 artilleries, 20 infantry and 30 mech_infantrys moved from Russia to Tambov
                1 aaGun, 5 armour and 1 mech_infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 fighter placed in Western Germany
                2 destroyers and 5 submarines placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Norway: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Norway: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_41625_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Kazakhstan to Urals
                      Russians take Novosibirsk from Italians
                      Russians take Urals from Italians
                1 artillery and 1 infantry moved from Volgograd to Samara
                11 artilleries moved from Volgograd to Caucasus
                4 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                38 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Persia to Caucasus

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 4 armour, 11 artilleries, 38 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        Russians roll dice for 4 armour, 11 artilleries, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 22/55 hits, 14,67 expected hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 4 armour, 11 artilleries, 38 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 aaGun moved from Kazakhstan to Caucasus
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Caucasus to Persia

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : -0,33
        Russians : 7,67

    triplea_41625_Rus11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Okinawa
                2 fighters moved from 35 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                7 artilleries and 3 infantry moved from Anhwe to Hunan
                5 mech_infantrys moved from Shantung to Hunan
                1 fighter moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 7 artilleries, 4 infantry and 5 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 7 artilleries, 4 infantry and 5 mech_infantrys in Hunan, round 2 :  5/16 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 7 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Okinawa
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Okinawa, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Okinawa, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Okinawa
                    Japanese win, taking Okinawa from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 16 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hunan
                1 bomber and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 bomber moved from Hopei to Kiangsu
                3 carriers moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Okinawa to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 1 destroyer and 3 submarines moved from 35 Sea Zone to 20 Sea Zone
                2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from Hopei to Kiangsu
                2 fighters moved from Kwangtung to Kiangsu

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs

    triplea_41625_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 marine moved from Spain to 92 Sea Zone
                1 armour, 1 marine and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 marine moved from 99 Sea Zone to Turkey
                1 infantry and 1 mech_infantry moved from Spain to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Spain to Southern France
                2 infantry moved from Spain to Normandy Bordeaux
                1 bomber moved from Spain to Southern France
                1 bomber moved from Spain to Normandy Bordeaux
                3 fighters moved from United Kingdom to Southern France
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese
                1 infantry moved from Amur to Ulaanbaatar
                2 carriers, 1 cruiser and 4 destroyers moved from 110 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Turkey
                    Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Turkey, round 2 : 1/4 hits, 1,17 expected hits
                        Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                    Americans win, taking Philippines from Japanese, taking Turkey from Germans with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3,00 expected hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Normandy Bordeaux to 104 Sea Zone
                3 fighters moved from Southern France to 104 Sea Zone
                1 bomber moved from Southern France to Spain
                1 bomber moved from Normandy Bordeaux to Spain
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
                4 infantry moved from 104 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers and 1 fighter placed in 104 Sea Zone
                2 bombers placed in Eastern United States
                2 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 8 infantry moved from Yunnan to Hunan
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 4 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys
                        AA fire in Hunan : 1/1 hits, 0,17 expected hits
                        1 fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 7/14 hits, 3,67 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys in Hunan, round 2 : 4/16 hits, 5,33 expected hits
                        4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 6 infantry in Hunan, round 3 : 3/10 hits, 3,00 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries and 2 mech_infantrys in Hunan, round 3 : 2/9 hits, 3,00 expected hits
                        2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 4 infantry in Hunan, round 4 : 3/8 hits, 2,67 expected hits
                        Japanese roll dice for 7 artilleries in Hunan, round 4 : 2/7 hits, 2,33 expected hits
                        3 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 2 infantry in Hunan, round 5 : 1/6 hits, 2,00 expected hits
                        Japanese roll dice for 4 artilleries in Hunan, round 5 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 1 infantry in Hunan, round 6 : 2/5 hits, 1,67 expected hits
                        Japanese roll dice for 3 artilleries in Hunan, round 6 : 1/3 hits, 1,00 expected hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries in Hunan, round 7 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 artilleries remaining. Battle score for attacker is 25
                    Casualties for Chinese: 1 fighter and 10 infantry
                    Casualties for Japanese: 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Kiangsi
                1 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                1 mech_infantry moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsi
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the British lost in Kiangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 fighter moved from Yunnan to 39 Sea Zone
                2 aaGuns, 3 armour and 11 infantry moved from Yunnan to Hunan
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Albania to Turkey
                2 fighters, 10 infantry and 1 mech_infantry moved from Iraq to Turkey
                3 armour, 1 bomber, 3 fighters and 3 mech_infantrys moved from Persia to Caucasus
                1 aaGun moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from 104 Sea Zone to Spain
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 aaGun moved from 104 Sea Zone to Spain
                1 infantry moved from 104 Sea Zone to Spain
                1 bomber moved from Caucasus to Turkey

    Place Units - British
                1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 106 Sea Zone
                2 fighters placed in United Kingdom
                2 armour placed in Iraq

    Turn Complete - British
                British collect 50 PUs; end with 50 PUs

    Place Units - UK_Pacific
                3 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,6,2,3,3,4,1,4,6,6
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 3 fighters

    Combat Hit Differential Summary :

    Germans : -0,33
        British : -0,17
        AA fire in Hunan : : 0,83
        Americans : -1,50
        Chinese : 4,33
        Japanese : -2,67

    triplea_41625_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 artillery moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British
                1 artillery moved from Yugoslavia to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Tambov to Rostov
                1 bomber moved from Northern Italy to Rostov
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Northern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Romania
                    Italians attack with 1 artillery and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Romania
                    Italians win, taking Romania from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  2/2 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 aaGun moved from Ukraine to Rostov
                1 bomber moved from Rostov to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Ukraine
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,4,2,3,6,2,4,4,4
                Italians collect 18 PUs (10 lost to blockades); end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41625_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    Why would you take my aa gun of in the 2nd round of the fight in Hunan? can’t agree with that


  • I have to review the map. But if i recall it correctly, china had way below 30% chance of winning.
    So the logical outcome is a strafe or soften your Defence for the UK Pac to follow up on this attack.
    UK had a Ftr as well and my interpretation of this situation was that you want to keep the AA Gun for another round in Case of a Chineses retreat.

    Japan then rolled poorly and i decided to take off the AA Gun in round 2 to prevent a bigger softening on your Def.

    If you think i handled it Not the best way for your interest, please forgive me and Let me know what you think would be best for this situation.

    My solution would be: taking out an additional Unit of UK Pac for the lost possibility of an Inf to shoot back.
    Since Japan rolled not so well to tipp the outcome of this battle.

    My Apologie Giallo.

    AetV


  • Actually taking out 1x Chi Art.

  • '21 '20 '19 '18 '17 '16

    that sounds fair, I understand your logic but after china’s first round I would have taken off the art.


  • My apologies again Giallo.
    Will edit the Arty out on my Anzak turn.

  • '21 '20 '19 '18 '17 '16

    No need for apologies!!

  • '15 '14

    Chinese attack with 4 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys
                        AA fire in Hunan : 1/1 hits, 0,17 expected hits
                        1 fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 7/14 hits, 3,67 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys in Hunan, round 2 : 4/16 hits, 5,33 expected hits
                        4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 6 infantry in Hunan, round 3 : 3/10 hits, 3,00 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries and 2 mech_infantrys in Hunan, round 3 : 2/9 hits, 3,00 expected hits
                        2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 4 infantry in Hunan, round 4 : 3/8 hits, 2,67 expected hits
                        Japanese roll dice for 7 artilleries in Hunan, round 4 : 2/7 hits, 2,33 expected hits
                        3 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 2 infantry in Hunan, round 5 : 1/6 hits, 2,00 expected hits
                        Japanese roll dice for 4 artilleries in Hunan, round 5 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 1 infantry in Hunan, round 6 : 2/5 hits, 1,67 expected hits
                        Japanese roll dice for 3 artilleries in Hunan, round 6 : 1/3 hits, 1,00 expected hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries in Hunan, round 7 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 artilleries remaining. Battle score for attacker is 25
                    Casualties for Chinese: 1 fighter and 10 infantry
                    Casualties for Japanese: 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys

    Your pact with the devil even counts for other games, too? Man, what did you offer him to get those blessings from MARTI? ;)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsi to Hunan

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hunan: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Japanese : -0,33

    triplea_41625_Fre11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 aaGuns, 2 armour, 2 artilleries, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Samara
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Germany to 114 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Tambov to Volgograd

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Samara
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                4 fighters and 4 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 116 Sea Zone to 120 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
                5 mech_infantrys moved from Western Germany to France
                3 artilleries, 3 infantry and 5 mech_infantrys moved from France to Southern France
                4 mech_infantrys moved from Southern Italy to Southern France
                1 bomber moved from Samara to Rostov
                1 mech_infantry moved from Novgorod to Bryansk
                2 aaGuns moved from Ukraine to Rostov
                1 aaGun moved from Tambov to Volgograd
                2 aaGuns, 13 armour, 19 artilleries, 17 infantry and 33 mech_infantrys moved from Tambov to Rostov

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 artillery, 1 infantry and 7 mech_infantrys placed in Western Germany
                2 armour and 1 mech_infantry placed in Russia
                Germans undo move 2.
                2 aaGuns placed in France
                1 mech_infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to France: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 6 mech_infantrys placed in Western Germany
                1 artillery placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
                EDIT: Removing units owned by Germans from France: 2 fighters
                EDIT: Adding units owned by Germans to France: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3,5,2,2,5,1,6,5,3
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs

    triplea_41625_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Kansu
                1 artillery and 3 infantry moved from Caucasus to Volgograd
                1 tactical_bomber moved from Persia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                        AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0,33
        AA fire in Volgograd : : -0,17
        Russians : 2,33

    triplea_41625_Rus12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 cruiser and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 19 Sea Zone to 21 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Okinawa to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung
                2 fighters moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Kiangsu
                4 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsu
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsu

    Place Units - Japanese
                1 cruiser placed in 19 Sea Zone
                2 artilleries and 1 mech_infantry placed in Kiangsu
                2 artilleries placed in Shantung
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs

    triplea_41625_Jap12.tsvg

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