0% for April

18L Giallo (x+6) vs AetV (l) BM3

  • 21 20 19 18 17 16

    Why would you take my aa gun of in the 2nd round of the fight in Hunan? can’t agree with that

  • 22 21 20 19 18 17 16

    I have to review the map. But if i recall it correctly, china had way below 30% chance of winning.
    So the logical outcome is a strafe or soften your Defence for the UK Pac to follow up on this attack.
    UK had a Ftr as well and my interpretation of this situation was that you want to keep the AA Gun for another round in Case of a Chineses retreat.

    Japan then rolled poorly and i decided to take off the AA Gun in round 2 to prevent a bigger softening on your Def.

    If you think i handled it Not the best way for your interest, please forgive me and Let me know what you think would be best for this situation.

    My solution would be: taking out an additional Unit of UK Pac for the lost possibility of an Inf to shoot back.
    Since Japan rolled not so well to tipp the outcome of this battle.

    My Apologie Giallo.

    AetV

  • 22 21 20 19 18 17 16

    Actually taking out 1x Chi Art.

  • 21 20 19 18 17 16

    that sounds fair, I understand your logic but after china’s first round I would have taken off the art.

  • 22 21 20 19 18 17 16

    My apologies again Giallo.
    Will edit the Arty out on my Anzak turn.

  • 21 20 19 18 17 16

    No need for apologies!!

  • 15 14

    Chinese attack with 4 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys
                        AA fire in Hunan : 1/1 hits, 0,17 expected hits
                        1 fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 10 infantry in Hunan, round 2 : 7/14 hits, 3,67 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys in Hunan, round 2 : 4/16 hits, 5,33 expected hits
                        4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 6 infantry in Hunan, round 3 : 3/10 hits, 3,00 expected hits
                        Japanese roll dice for 1 aaGun, 7 artilleries and 2 mech_infantrys in Hunan, round 3 : 2/9 hits, 3,00 expected hits
                        2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 4 infantry in Hunan, round 4 : 3/8 hits, 2,67 expected hits
                        Japanese roll dice for 7 artilleries in Hunan, round 4 : 2/7 hits, 2,33 expected hits
                        3 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 2 infantry in Hunan, round 5 : 1/6 hits, 2,00 expected hits
                        Japanese roll dice for 4 artilleries in Hunan, round 5 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries and 1 infantry in Hunan, round 6 : 2/5 hits, 1,67 expected hits
                        Japanese roll dice for 3 artilleries in Hunan, round 6 : 1/3 hits, 1,00 expected hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 artilleries in Hunan, round 7 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 7 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 artilleries remaining. Battle score for attacker is 25
                    Casualties for Chinese: 1 fighter and 10 infantry
                    Casualties for Japanese: 1 aaGun, 7 artilleries, 4 infantry and 5 mech_infantrys

    Your pact with the devil even counts for other games, too? Man, what did you offer him to get those blessings from MARTI? ;)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsi to Hunan

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hunan: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Japanese : -0,33

    triplea_41625_Fre11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 aaGuns, 2 armour, 2 artilleries, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Samara
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Germany to 114 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Tambov to Volgograd

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Samara
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                4 fighters and 4 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 116 Sea Zone to 120 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
                5 mech_infantrys moved from Western Germany to France
                3 artilleries, 3 infantry and 5 mech_infantrys moved from France to Southern France
                4 mech_infantrys moved from Southern Italy to Southern France
                1 bomber moved from Samara to Rostov
                1 mech_infantry moved from Novgorod to Bryansk
                2 aaGuns moved from Ukraine to Rostov
                1 aaGun moved from Tambov to Volgograd
                2 aaGuns, 13 armour, 19 artilleries, 17 infantry and 33 mech_infantrys moved from Tambov to Rostov

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 artillery, 1 infantry and 7 mech_infantrys placed in Western Germany
                2 armour and 1 mech_infantry placed in Russia
                Germans undo move 2.
                2 aaGuns placed in France
                1 mech_infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to France: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 6 mech_infantrys placed in Western Germany
                1 artillery placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
                EDIT: Removing units owned by Germans from France: 2 fighters
                EDIT: Adding units owned by Germans to France: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3,5,2,2,5,1,6,5,3
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs

    triplea_41625_Ger12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Kansu
                1 artillery and 3 infantry moved from Caucasus to Volgograd
                1 tactical_bomber moved from Persia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                        AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1,17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0,33
        AA fire in Volgograd : : -0,17
        Russians : 2,33

    triplea_41625_Rus12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 cruiser and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 19 Sea Zone to 21 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Okinawa to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung
                2 fighters moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Kiangsu
                4 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsu
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsu

    Place Units - Japanese
                1 cruiser placed in 19 Sea Zone
                2 artilleries and 1 mech_infantry placed in Kiangsu
                2 artilleries placed in Shantung
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs

    triplea_41625_Jap12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in Holland Belgium
                Battle in Guam

    Non Combat Move - Americans
                2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
                6 infantry moved from 104 Sea Zone to Spain
                2 artilleries moved from 104 Sea Zone to Spain
                3 fighters moved from 104 Sea Zone to Spain
                2 bombers moved from Eastern United States to Spain
                1 armour and 1 mech_infantry moved from Turkey to Caucasus
                1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield and 1 harbour placed in Spain
                3 fighters placed in Spain
                2 bombers placed in Eastern United States
                1 infantry placed in Normandy Bordeaux
                1 factory_minor placed in Turkey

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Shensi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Turkey to Greece
                2 fighters moved from Turkey to Greece
                1 bomber moved from Turkey to Greece
                1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
                1 armour moved from Hunan to Chahar

    Combat - British
                Battle in Greece
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 0/5 hits, 2,00 expected hits
                        Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                    British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Chahar
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 120 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Germans lost in 120 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
                2 fighters moved from Greece to Caucasus
                1 bomber moved from Greece to Caucasus
                8 infantry and 2 mech_infantrys moved from Turkey to Caucasus
                1 aaGun, 2 armour and 3 infantry moved from Iraq to Turkey
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from India to 37 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Malaya: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from Yunnan: 1 mech_infantry
                EDIT: Removing units owned by Americans from India: 1 infantry
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt
                1 fighter and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs

    Place Units - UK_Pacific
                9 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 9 infantry

    Combat Hit Differential Summary :

    Germans : 0,00
        British : -3,17
        Chinese : 0,67
        Japanese : -1,00

    triplea_41625_UK_12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Bryansk to Greece
                1 infantry moved from Albania to Greece
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Greece, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to Southern France
                1 artillery and 1 mech_infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 bomber and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,1,3,5,1,2,2,5
                Italians collect 18 PUs (12 lost to blockades); end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41625_Ita12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 3 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 tactical_bombers moved from France to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Yugoslavia to Southern France
                5 mech_infantrys moved from Western Germany to Southern France
                2 artilleries moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
                4 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Samara to Volgograd
                2 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                13 armour, 19 artilleries, 16 infantry and 33 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys in Volgograd, round 2 :  27/86 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 15 armour, 19 artilleries, 17 infantry and 35 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 7 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 7 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 :  6/13 hits
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                5 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                4 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from France to Southern France
                1 bomber moved from Rostov to Western Germany
                1 aaGun moved from France to Western Germany
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                4 aaGuns moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 carrier and 4 submarines placed in 112 Sea Zone
                3 armour placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 armour
                EDIT: Adding units owned by Germans to Western Germany: 3 armour
                EDIT: Turning off Edit Mode

    triplea_41625_Ger13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                1 tactical_bomber moved from Caucasus to Rostov
                1 armour moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 1 mech_infantry
                        AA fire in Rostov : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1,17 expected hits
                        Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the Italians lost in Rostov
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 5 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 6 : 0/2 hits, 0,83 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Rostov
                        Russians roll dice for 1 tactical_bomber in Rostov, round 7 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Russians lost in Rostov
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber

    Non Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    AA fire in Rostov : : -0,17
        Italians : 1,00
        Russians : -3,50
        Japanese : 0,67

    triplea_41625_Rus13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kwangtung to Kiangsi
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Shantung to Anhwe
                2 bombers moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 2 bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 bombers in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 armour owned by the British lost in Chahar
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 bomber
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Japan
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to Shantung
                3 battleships, 6 carriers, 1 cruiser, 5 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    triplea_41625_Jap13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 4 destroyers, 14 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Rostov
                2 artilleries, 4 bombers, 6 fighters and 13 infantry moved from Spain to Southern France
                5 fighters moved from 104 Sea Zone to Southern France
                2 bombers moved from Eastern United States to Southern France
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Kwangtung
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Kwangtung from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Rostov
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Rostov from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 6 bombers, 11 fighters and 13 infantry
                    Germans defend with 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys; Italians defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                    Americans win with 6 bombers remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 aaGun, 3 artilleries, 2 infantry and 15 mech_infantrys
                    Casualties for Italians: 1 aaGun, 3 artilleries and 8 infantry
                    Casualties for Americans: 2 artilleries, 11 fighters and 13 infantry

    Non Combat Move - Americans
                4 bombers moved from Southern France to Morocco
                2 bombers moved from Southern France to Spain
                4 carriers, 1 cruiser, 2 destroyers and 5 transports moved from 104 Sea Zone to 101 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 10 fighters and 5 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Philippines

    Place Units - Americans
                10 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Spain
                1 armour, 1 infantry and 1 mech_infantry placed in Turkey
                Americans undo move 4.
                Americans undo move 3.
                2 mech_infantrys placed in Western United States
                3 infantry placed in Spain
                2 armour and 1 infantry placed in Turkey
                2 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Kiangsi
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tambov
                      British take Tambov from Italians
                1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                3 infantry moved from Turkey to Greece
                1 bomber moved from Caucasus to Greece
                2 fighters moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Ukraine
                2 fighters moved from Caucasus to Greece
                1 infantry moved from Spain to Southern France
                      British take Southern France from Italians
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from 104 Sea Zone to Normandy Bordeaux
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Caucasus to Kazakhstan

    Combat - British
                Battle in Bryansk
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun
                    British win, taking Bryansk from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Greece
                    British attack with 1 bomber, 2 fighters and 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Greece from Italians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 6 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    British attack with 1 armour, 3 fighters and 1 mech_infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    British win, taking Ukraine from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    British attack with 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 2 armour and 11 infantry moved from Hunan to Kiangsi
                9 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                3 mech_infantrys moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 aaGun and 2 armour moved from Turkey to Caucasus
                1 artillery and 3 infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from Normandy Bordeaux to United Kingdom
                4 fighters moved from Normandy Bordeaux to Spain
                1 carrier and 2 transports moved from 104 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
                3 fighters moved from Ukraine to Caucasus
                1 bomber and 2 fighters moved from Greece to Caucasus

    Place Units - British
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Iraq
                1 fighter and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 54 PUs; end with 54 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 4 armour

    triplea_41625_UK_13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Ukraine
                2 artilleries and 1 mech_infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to Bryansk
                1 tactical_bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Italians roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 :  2/4 hits
                        British roll dice for 3 infantry in Greece, round 2 :  3/3 hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Greece
                    retreated to Greece
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 artilleries and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Italians attack with 1 bomber
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 bomber in Ukraine, round 2 :  1/1 hits
                        British roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the British lost in Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Bryansk, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 bombers
                    Americans defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 bombers in Rostov, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 bomber owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 3 :  1/1 hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 4 :  1/1 hits
                        Americans roll dice for 1 armour in Rostov, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Novgorod
                1 bomber moved from Ukraine to Novgorod
                1 tactical_bomber moved from Greece to Southern Italy
                1 bomber moved from Bryansk to Novgorod
                1 aaGun, 10 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,1,2,4,5,6,3,3,4
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41625_Ita13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Malaya to 20 Sea Zone
                1 fighter moved from Midway to 20 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41625_Fre13.tsvg

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